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cnc3reader.cpp
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cnc3reader.cpp
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/*****************************************
* Schneider's Replay Reader for TW/KW/RA3
* Handle with care.
*
* Compile like this:
* g++ -std=c++11 -O3 -s -o cnc3reader.exe \
* cnc3reader.cpp cnc3reader_impl.cpp replayreader.cpp \
* -enable-auto-import -static-libgcc -static-libstdc++
*
******************************************/
/*** Factions ***
** Kane's Wrath **
14: T59
13: R17
12: Scrin
11: MoK
10: BH
9: Nod
8: ZOCOM
7: ST
6: GDI
3: Commentator
2: Observer
1: Random
** Tiberium Wars
8: Scrin
7: Nod
6: GDI
3: Commentator
2: Observer
1: Random
** Red Alert
1: Observer
3: Commentator
7: Random
2: Empire
4: Allies
8: Soviets
***/
/*** Canonical chunk types ***
*
// Full chunk structure:
{
uint32 time_code;
byte chunk_type; // 1, 2, 3 or 4
uint32 chunk_size;
byte[chunk_size] data;
uint32 zero; // == 0
}
// Repeat until chunk_number == 0x7FFFFFF
Let us call (data[0], data[1]) the "chunk signature". chunk_type 2 has signature
(1,0), while chunk_type 1 has signature (1,x), x = 1,2,3,...
There seem to be two classes of chunks of chunk_type 1: Those of signature (1,0),
and those of signature (1,x), where x=1,2,3,... is some positive integer.
These chunks appear to have the following "canonical" structure.
Type 1:
{
byte; // == 1
uint32 n; // number of commands
byte[chunk_size-5] payload; // each command terminated by { 0x00, 0x00, 0x00, 0xFF }
}
Type 2:
{
byte[2]; // == { 1, 0 }
uint32 n; // maybe the player number, 0 <= n < number_of_players ?
byte; // == 0x0E in TW/KW or 0x0F in RA3
uint32 c; // == time_code;
byte[chunk_size-11] payload;
}
Type 3: // only occurs when six == 0x1E?
{
byte[2]; // == { 1, 0 }
uint32 n; // maybe the player number, 0 <= n < number_of_players ?
byte; // == 0x0D
uint32 c; // == chunk_number;
byte[chunk_size-11] payload;
}
Type 4: // only occurs when six == 0x1E?
{
byte[2]; // == { 1, 0 }
uint32 n; // maybe the player number, 0 <= n < number_of_players ?
byte; // == 0x0F
uint32 c; // == chunk_number;
byte[chunk_size-11] payload;
}
Types 3 and 4 also exist as empty versions of length 2 and content { 0 ,0 }.
Note that types 3 and 4 seem to only exist when there is a commentary track.
Type 1 exists as an empty version of length 5 in skirmish replays.
Update: In RA3, there also seems to be a type 0xFE = 254.
******************************/
#include "replayreader.h"
extern command_map_t RA3_commands;
extern command_map_t KW_commands;
extern command_map_t TW_commands;
extern command_names_t RA3_cmd_names;
extern command_names_t KW_cmd_names;
extern command_names_t TW_cmd_names;
/** Faction names for all TW/KW/RA3 games.
*/
std::string faction(unsigned int f, Options::GameType g);
/** Parse command line options.
*/
bool parse_options(int argc, char * argv[], Options & opts);
/** Set up type-1 chunk command codes, lengths and descriptions.
*/
void populate_command_map_RA3(command_map_t & ra3_commands, command_names_t & ra3_cmd_names);
void populate_command_map_KW(command_map_t & kw_commands, command_names_t & kw_cmd_names);
void populate_command_map_TW(command_map_t & tw_commands, command_names_t & tw_cmd_names);
void fix_replay_file(const char * filename, Options & opts);
bool dumpchunks(const unsigned char * buf, char chunktype, unsigned int chunklen, unsigned int timecode,
unsigned char hsix, unsigned char hnumber1, std::ostream & audioout,
apm_1_map_t & player_1_apm, apm_2_map_t & player_2_apm,
apm_histo_map_t & player_indi_histo_apm, apm_histo_map_t & player_coal_histo_apm,
unsigned int block_count, Options::GameType gametype, const Options & opts);
/* The main worker function.
*/
bool parse_replay_file(const char * filename, Options & opts)
{
Options::GameType gametype = opts.gametype;;
header_cnc3_t header;
header_ra3_t header_ra3;
std::string str_title, str_matchdesc, str_mapname, str_mapid, str_filename, str_vermagic, str_anothername;
std::vector<std::string> playerNames;
std::vector< std::vector<std::string> > playerNames2;
std::vector<int> playerIDs;
std::vector<int> playerNos;
char nplayers, onebyte, cncrpl_magic[8], dummy3[9], cncfooter_magic[18], timeout[200];
uint32_t player_id, hlen, after_vermagic, dummy, lastgood, firstchunk;
unsigned char u33[33], u31[31], hnumber1, hsix;
date_text_t datetime;
unknown_uints_t<19> u19;
unknown_uints_t<20> u20;
std::cerr << "Opening file \"" << filename << "\"...";
std::ifstream myfile(filename, std::ios::in | std::ios::binary);
if (!myfile) { std::cerr << " failed!" << std::endl; return false; }
myfile.seekg(0, std::fstream::end);
int filesize = myfile.tellg();
std::cerr << " succeeded. File size: " << filesize << " bytes." << std::endl;
std::ofstream audioout;
if (!opts.type.empty())
{
std::cerr << "Displaying only events of type(s) ";
std::copy(opts.type.begin(), opts.type.end(), std::ostream_iterator<int>(std::cerr, " "));
std::cerr << "." << std::endl;
}
if (!opts.cmd_filter.empty())
{
std::cerr << "Displaying only type-1 chunk commands of type(s) ";
std::copy(opts.cmd_filter.begin(), opts.cmd_filter.end(), std::ostream_iterator<int>(std::cerr, " "));
std::cerr << "." << std::endl;
}
if (opts.dumpaudio)
{
if (opts.audiofn == NULL)
{
std::cerr << "Error: You must specify the audio dump filename with the \"-A\" option." << std::endl;
return false;
}
std::cerr << "Attempting to dump audio tracks!" << std::endl;
audioout.open(opts.audiofn, std::ios::out | std::ios::binary | std::ios::trunc);
if (!audioout)
{
std::cerr << "Failed to create dump file \"" << opts.audiofn << "\", not dumping audio." << std::endl;
}
else
{
std::cerr << "Successfully opened dump file \"" << opts.audiofn << "\"." << std::endl;
}
}
/* Unless explicitly overridden, set the game type according to filename */
if (gametype == Options::GAME_UNDEF)
{
std::string fn(filename);
std::transform(fn.begin(), fn.end(), fn.begin(), ::tolower);
std::cerr << "Selecting game type according to file suffix: ";
if (fn.rfind(".cnc3replay") + 11 == fn.length())
{
std::cerr << "We pick Tiberium Wars.";
gametype = Options::GAME_TW;
}
else if (fn.rfind(".kwreplay") + 9 == fn.length())
{
std::cerr << "We pick Kane's Wrath.";
gametype = Options::GAME_KW;
}
else if (fn.rfind(".ra3replay") + 10 == fn.length())
{
std::cerr << "We pick Red Alert 3.";
gametype = Options::GAME_RA3;
}
else
{
std::cerr << "unable to determine game type. Please specify manually ('-w', '-k', '-r').";
}
std::cerr << std::endl;
}
myfile.seekg(0, std::fstream::beg);
if (gametype != Options::GAME_RA3)
{
myfile.read(reinterpret_cast<char*>(&header), sizeof(header_cnc3_t));
if ( strncmp(header.str_magic, "C&C3 REPLAY HEADER", 18) ||
((header.six != 6 ) && (header.six != 0x1E )) ||
(header.zero != 0 ) ||
((header.number1 != 5) && (header.number1 != 4)) ||
((READ_UINT32LE(header.vermajor) != 1) && (READ_UINT32LE(header.verminor) > 9))
)
{
std::cerr << "File does not seem to be a replay file." << std::endl;
return false;
}
hnumber1 = header.number1;
hsix = header.six;
}
else
{
myfile.read(reinterpret_cast<char*>(&header_ra3), sizeof(header_ra3_t));
if ( strncmp(header_ra3.str_magic, "RA3 REPLAY HEADER", 17) ||
((header_ra3.six != 6 ) && (header_ra3.six != 0x1E )) ||
(header_ra3.zero != 0 ) ||
((header_ra3.number1 != 5) && (header_ra3.number1 != 4)) ||
((READ_UINT32LE(header_ra3.vermajor) != 1) && (READ_UINT32LE(header_ra3.verminor) > 12))
)
{
std::cerr << "File does not seem to be a RA3 replay file." << std::endl;
return false;
}
hnumber1 = header_ra3.number1;
hsix = header_ra3.six;
}
str_title = read2ByteString(myfile);
str_matchdesc = read2ByteString(myfile);
str_mapname = read2ByteString(myfile);
str_mapid = read2ByteString(myfile);
myfile.read(&nplayers, 1);
for (int n = 0 ; n <= int(nplayers); ++n)
{
myfile.read(reinterpret_cast<char*>(&player_id), 4);
playerIDs.push_back(player_id);
playerNames.push_back(read2ByteString(myfile));
// Multiplayer replay
if (hnumber1 == 5)
{
myfile.read(&onebyte, 1);
playerNos.push_back(int(onebyte));
}
// Skirmish replay
else if (hnumber1 == 4)
{
playerNos.push_back(0);
}
}
if (gametype != Options::GAME_RA3)
{
std::cout << "Game version: " << std::dec << READ_UINT32LE(header.vermajor) << "." << READ_UINT32LE(header.verminor)
<< ", Build: " << READ_UINT32LE(header.buildmajor) << "." << READ_UINT32LE(header.buildminor) << std::endl;
}
else
{
std::cout << "Game version: " << std::dec << READ_UINT32LE(header_ra3.vermajor) << "." << READ_UINT32LE(header_ra3.verminor)
<< ", Build: " << READ_UINT32LE(header_ra3.buildmajor) << "." << READ_UINT32LE(header_ra3.buildminor) << std::endl;
}
std::cout << "Title: " << str_title << std::endl
<< "Description: " << str_matchdesc << std::endl
<< "Map name: " << str_mapname << std::endl
<< "Map ID: " << str_mapid << std::endl
<< std::endl << "Number of players: " << int(nplayers) << ", + 1 additional" << std::endl;
if (hsix == 0x1E) std::cout << "Commentary track available." << std::endl;
for (size_t i = 0; i < playerNames.size(); ++i)
fprintf(stdout, "Team %d (ID: %08X): %s\n", playerNos[i], playerIDs[i], playerNames[i].c_str());
myfile.read(reinterpret_cast<char*>(&dummy), 4);
firstchunk = (unsigned int)myfile.tellg() + 4 + dummy;
fprintf(stdout, "\nOffset from CNC3RPL magic to first chunk: 0x%X, first chunk at 0x%X.\n", dummy, firstchunk);
myfile.read(reinterpret_cast<char*>(&dummy), 4);
myfile.read(cncrpl_magic, 8);
if (dummy != 8 || strncmp(cncrpl_magic, "CNC3RPL\0", 8))
{
std::cerr << "Error: Unexpected content! Aborting." << std::endl;
exit(1);
}
/* For TW, version 1.07+, there is this extra bit of info, char modinfo[22]. */
char modinfo[22];
if (gametype == Options::GAME_UNDEF ||
(gametype == Options::GAME_TW && READ_UINT32LE(header.verminor) >= 7))
{
myfile.read(modinfo, 22);
if (gametype == Options::GAME_UNDEF && !strncmp(modinfo, "CNC3", 4))
{
gametype = Options::GAME_TW;
}
else if (gametype == Options::GAME_UNDEF)
{
gametype = Options::GAME_KW;
myfile.seekg(-22, std::fstream::cur);
}
}
if (gametype == Options::GAME_TW && READ_UINT32LE(header.verminor) >= 7)
{
std::cout << "Interpreting file as Tiberium Wars replay. Mod info: ";
char *p(modinfo), *q(NULL);
while (p < modinfo + 22)
{
q = std::strchr(p, '\0');
if (q == NULL) break;
if (p[0] != '\0')
std::cout << "\"" << p << "\" ";
p = q+1;
}
std::cout << std::endl;
}
else if (gametype == Options::GAME_TW)
{
std::cout << "Interpreting file as pre-1.07 Tiberium Wars replay." << std::endl;
}
else if (gametype == Options::GAME_KW)
{
std::cout << "Interpreting file as Kane's Wrath replay." << std::endl;
}
else if (gametype == Options::GAME_RA3)
{
std::cout << "Interpreting file as Red Alert 3 replay. Mod info: ";
myfile.read(modinfo, 22);
char *p(modinfo), *q(NULL);
while (p < modinfo + 22)
{
q = std::strchr(p, '\0');
if (q == NULL) break;
if (p[0] != '\0')
std::cout << "\"" << p << "\" ";
p = q+1;
}
std::cout << std::endl;
}
myfile.read(reinterpret_cast<char*>(&dummy), 4);
strftime(timeout, 200, "%Y-%m-%d %H:%M:%S (%Z)", gmtime(reinterpret_cast<time_t*>(&dummy)));
std::cout << "Timestamp: " << std::dec << dummy << ", that is " << timeout << "." << std::endl;
// Skipping unknown data. We print all this later.
if (gametype == Options::GAME_RA3)
myfile.read(reinterpret_cast<char*>(&u31), 31);
else
myfile.read(reinterpret_cast<char*>(&u33), 33);
myfile.read(reinterpret_cast<char*>(&hlen), 4);
if (hlen > 10000) { throw std::length_error("Requested header length too big."); }
std::vector<char> header2(hlen);
myfile.read(header2.data(), hlen);
if (opts.printraw)
std::cout << "Header string length: " << std::dec << hlen << ". Raw header data:" << std::endl
<< std::string(header2.begin(), header2.end()) << std::endl << std::endl;
std::cout << std::endl << "Header string length: " << std::dec << hlen << ". Header fields:" << std::endl;
std::vector<std::string> tokens = tokenize(std::string(header2.begin(), header2.end()), ";");
for (size_t i = 0; i < tokens.size(); ++i)
std::cout << tokens[i] << std::endl;
for (std::vector<std::string>::const_iterator it = tokens.begin(), end = tokens.end(); it != end; ++it)
{
const std::string & token = *it;
if (token[0] == 'S' && token[1] == '=')
{
std::cout << std::endl << "Found player information, parsing..." << std::endl;
std::vector<std::string> subtokens = tokenize(token.substr(2), ":");
for (size_t i = 0; i < subtokens.size(); ++i)
{
if (subtokens[i][0] != 'H' && !(subtokens[i].size() > 2 && subtokens[i][0] == 'C' && subtokens[i][2] == ',')) continue;
std::vector<std::string> subsubtokens = tokenize(subtokens[i].substr(subtokens[i][0] == 'C' ? 0 : 1), ",");
if (subsubtokens.size() < 6) { throw std::length_error("Unexpected game header!."); }
playerNames2.push_back(subsubtokens);
uint32_t v = std::strtoul(subsubtokens[1].c_str(), NULL, 16);
if (subtokens[i].size() > 2 && subtokens[i][0] == 'C' && subtokens[i][2] == ',')
{
fprintf(stdout, "Computer opponent: %s (Faction: %s) Other data: \"",
subsubtokens[0].c_str(), faction(std::atoi(subsubtokens[2].c_str()), gametype).c_str());
for (size_t j = 1; j < subsubtokens.size() - 1; ++j) std::cout << subsubtokens[j] << ", ";
}
else
{
fprintf(stdout, "Ingame player name: %s (Faction: %s, IP addr.: 0x%08X, %d.%d.%d.%d:%s) Other data: \"",
subsubtokens[0].c_str(), faction(std::atoi(subsubtokens[5].c_str()), gametype).c_str(), v,
v>>24, ((v<<8)>>24), ((v<<16)>>24), ((v<<24)>>24), subsubtokens[2].c_str());
for (size_t j = 3; j < subsubtokens.size() - 1; ++j) std::cout << subsubtokens[j] << ", ";
}
std::cout << subsubtokens[subsubtokens.size() - 1] << "\"." << std::endl;
}
}
}
// Skipping unknown data. We print all this later.
myfile.read(dummy3, 9);
myfile.read(reinterpret_cast<char*>(&dummy), 4);
str_filename = read2ByteStringN(myfile, dummy);
std::cout << "File name (?): " << str_filename << std::endl;
myfile.read(reinterpret_cast<char*>(&datetime), sizeof(datetime));
myfile.read(reinterpret_cast<char*>(&dummy), 4);
if (dummy > 10000) { throw std::length_error("Requested version magic length too big."); }
std::vector<char> ch_vermagic(dummy);
myfile.read(ch_vermagic.data(), dummy);
str_vermagic = std::string(ch_vermagic.begin(), ch_vermagic.end());
myfile.read(reinterpret_cast<char*>(&after_vermagic), 4);
// Skipping unknown data. We print all this later.
myfile.read(&onebyte, 1);
if (gametype == Options::GAME_RA3) myfile.read(reinterpret_cast<char*>(&u20), 20*4);
else myfile.read(reinterpret_cast<char*>(&u19), 19*4);
std::cout << "Version/build magic string: \"" << str_vermagic << "\", followed by 0x"
<< std::hex << std::uppercase << std::setfill('0') << std::setw(8) << after_vermagic << " and 0x"
<< std::setw(2) << (unsigned int)(onebyte) << std::endl;
/* 10 uint16_t's before the version magic are another version of the time stamp:
* Final two numbers ([8],[9]) always seem to be (14,0), (7,0) or (15,0).
*/
fprintf(stdout, "The literal timestamp says: \"%s, %04hu-%02hu-%02hu %02hu:%02hu:%02hu\". It is followed by the number %hu.\n",
weekday(datetime.data[2]), datetime.data[0], datetime.data[1], datetime.data[3],
datetime.data[4], datetime.data[5], datetime.data[6], datetime.data[7]);
std::cout << std::endl << "===== Report on unknown header data follows ====" << std::endl;
// 33 bytes skipped after global header, 'CNC3RPL ' magic and timestamp, expected all zero.
if (gametype == Options::GAME_RA3)
{
if (array_is_zero(u31, 31))
{
std::cout << "We skipped 31 expected mysterious bytes, which were all zero." << std::endl;
}
else
{
std::cout << std::endl << "We skipped 31 mysterious bytes which were unexpected! They were:" << std::endl;
hexdump(stdout, u31, 31, " ");
}
}
else
{
if (array_is_zero(u33, 33))
{
std::cout << "We skipped 33 expected mysterious bytes, which were all zero." << std::endl;
}
else
{
std::cout << std::endl << "We skipped 33 mysterious bytes which were unexpected! They were:" << std::endl;
hexdump(stdout, u33, 33, " ");
}
}
if ((unsigned int)(dummy3[0]) < playerNames2.size())
fprintf(stdout, "The player who saved this replay was number %u (%s).\n", dummy3[0], playerNames2[dummy3[0]][0].c_str());
else
fprintf(stdout, "Warning: unexpected value for the index of the player who saved the replay (got: %u)!\n", dummy3[0]);
// 8 bytes after global header #2 + 1, expected all zero.
if (array_is_zero(reinterpret_cast<unsigned char*>(dummy3)+1, 8))
{
fprintf(stdout, "We skipped 8 expected mysterious bytes which were all zero.\n");
}
else
{
fprintf(stdout, "We skipped 8 mysterious bytes which were unexpected; values: 0x%02X 0x%02X 0x%02X 0x%02X 0x%02X 0x%02X 0x%02X 0x%02X\n",
dummy3[1], dummy3[2], dummy3[3], dummy3[4], dummy3[5], dummy3[6], dummy3[7], dummy3[8]);
}
// 19/20 uint32_t's after the version magic
if (gametype == Options::GAME_RA3)
{
fprintf(stdout, "\nThe 20 integers after the version magic are: ");
for (size_t i = 0; i < 20; ++i) fprintf(stdout, "%u, ", u20.data[i]);
}
else
{
fprintf(stdout, "\nThe 19 integers after the version magic are: ");
for (size_t i = 0; i < 19; ++i) fprintf(stdout, "%u, ", u19.data[i]);
}
fprintf(stdout, "\n");
uint32_t footer_offset;
dummy = myfile.tellg();
myfile.seekg(-4, std::fstream::end);
myfile.read(reinterpret_cast<char*>(&footer_offset), 4);
if (footer_offset < 100) // a random safety check
{
fprintf(stdout, "Footer length is %u.", footer_offset);
}
else
{
fprintf(stdout, "Invalid footer - is this a defective replay? Footer will be ignored.\n");
footer_offset = 0;
}
if (!opts.dumpchunks && !opts.apm && !opts.printraw)
{
if (footer_offset != 0)
{
myfile.seekg((gametype == Options::GAME_RA3 ? 17 : 18) - int(footer_offset), std::fstream::end);
myfile.read(reinterpret_cast<char*>(&dummy), 4);
fprintf(stdout, " Footer chunk number: 0x%08X (timecode: %s); %u bytes / %u frames = %.2f Bpf = %.2f Bps.\n",
dummy, timecode_to_string(dummy).c_str(), filesize, dummy, double(filesize) / dummy, double(filesize) * 15.0 / dummy);
}
return true;
}
fprintf(stdout, "\n");
myfile.seekg(dummy, std::fstream::beg);
apm_1_map_t player_1_apm;
apm_2_map_t player_2_apm;
apm_histo_map_t player_indi_histo_apm;
apm_histo_map_t player_coal_histo_apm;
if (myfile.tellg() != firstchunk)
{
fprintf(stdout, "\nWarning: We're not at the beginning of the chunks yet, difference = %d. Advancing...\n", (int)firstchunk - (int)myfile.tellg());
myfile.seekg(firstchunk, std::fstream::beg);
}
if (opts.apm)
{
std::cout << std::endl << "==== gathering APM statistics ====" << std::endl << std::endl;
}
else
{
std::cout << std::endl << "=================================================" << std::endl
<< std::endl << "Now dumping individual data blocks." << std::endl << std::endl;
}
lastgood = int(myfile.tellg());
for (int block_count = 0; !myfile.eof(); block_count++)
{
uint32_t len;
myfile.read(reinterpret_cast<char*>(&dummy), 4);
if (dummy == 0x7FFFFFFF) break;
myfile.read(&onebyte, 1);
myfile.read(reinterpret_cast<char*>(&len), 4);
if (len > 10000) { throw std::length_error("Requested chunk length too big."); }
if (myfile.eof() || filesize - myfile.tellg() < len + 4)
{
if (opts.autofix)
{
opts.fixfn = (std::string(filename) + "-FIXED").c_str();
opts.fixpos = lastgood;
std::cerr << "Warning: Unexpected end of file! Auto fix is requested, attempting to fix this replay. (Params: " << opts.fixfn << ", " << opts.fixpos << ")" << std::endl;
myfile.close();
opts.gametype = gametype;
fix_replay_file(filename, opts);
return true;
}
else
{
std::cerr << "Error: Unexpected end of file! Aborting. Try 'cnc3reader -f " << lastgood
<< (gametype == Options::GAME_RA3 ? " -r" : gametype == Options::GAME_KW ? " -k" : " -w")
<< " " << filename << "' for fixing." << std::endl;
return false;
}
}
std::vector<unsigned char> vbuf(len + 4);
lastgood = int(myfile.tellg()) - 9;
myfile.read(reinterpret_cast<char*>(vbuf.data()), len + 4);
const unsigned char * const buf = vbuf.data();
if (opts.printraw)
{
if (is_filtered(onebyte, opts.type)) continue;
fprintf(stdout, "\nBlock TC: 0x%08X, timecode: %s, length: %u bytes, count: %u, filepos: 0x%X, Chunk Type: %u.\n",
dummy, timecode_to_string(dummy).c_str(), len, block_count, int(myfile.tellg()), onebyte);
hexdump(stdout, buf, len+4, " ");
}
else if (opts.dumpchunks)
{
if (!dumpchunks(buf, onebyte, len, dummy, hsix, hnumber1, audioout,
player_1_apm, player_2_apm, player_indi_histo_apm, player_coal_histo_apm, block_count, gametype, opts)) return false;
}
} // for(...)
/* Process the footer */
if (gametype == Options::GAME_RA3)
{
myfile.read(cncfooter_magic, 17);
}
else
{
myfile.read(cncfooter_magic, 18);
}
if ((gametype != Options::GAME_RA3 && strncmp(cncfooter_magic, "C&C3 REPLAY FOOTER", 18)) ||
(gametype == Options::GAME_RA3 && strncmp(cncfooter_magic, "RA3 REPLAY FOOTER", 17)) )
{
std::cerr << "Error: Unexpected content! Aborting." << std::endl;
exit(1);
}
uint32_t final_timecode;
myfile.read(reinterpret_cast<char*>(&final_timecode), 4);
fprintf(stdout, "Footer magic string as expected.\nFooter chunk number: 0x%08X (timecode: %s).\n",
final_timecode, timecode_to_string(final_timecode).c_str());
std::vector<char> footerdata(footer_offset - 8 - (gametype == Options::GAME_RA3 ? 17 : 18));
myfile.read(footerdata.data(), footerdata.size());
fprintf(stdout, "Numbers in the footer:");
for (size_t i = 0; i < footerdata.size(); ++i) fprintf(stdout, " 0x%02X", (unsigned char)(footerdata[i]));
fprintf(stdout, ".\n");
if (footerdata.size() == 42 || footerdata.size() == 38)
{
fprintf(stdout, "Ints in the footer:");
for (size_t i = 6; i + 28 <= footerdata.size(); i += 4)
fprintf(stdout, " %i", *reinterpret_cast<const uint32_t*>(footerdata.data() + i));
fprintf(stdout, ". Six floats in the footer:");
for (size_t i = footerdata.size() - 24; i + 4 <= footerdata.size(); i += 4)
fprintf(stdout, " %6.2f", *reinterpret_cast<const float*>(footerdata.data() + i));
fprintf(stdout, "\n");
}
/* Report APM stats */
if (opts.apm)
{
const command_names_t & cmd_names = gametype == Options::GAME_TW ? TW_cmd_names
: (gametype == Options::GAME_KW ? KW_cmd_names : RA3_cmd_names);
std::map<unsigned int, std::pair<unsigned int, unsigned int>> apm_total;
fprintf(stdout, "\nAPM statistics: Type-2 Chunks\n");
for (apm_2_map_t::const_iterator i = player_2_apm.begin(), end = player_2_apm.end(); i != end; ++i)
fprintf(stdout,
"Player %u: 1s-heartbeats: %u (%.1f). Len40: %u (%.1f). Len24: %u (%.1f). Other: %u (%.1f).\n",
i->first,
i->second.counter[0], (double)(i->second.counter[0])*15.0*60.0/(double)(final_timecode),
i->second.counter[1], (double)(i->second.counter[1])*15.0*60.0/(double)(final_timecode),
i->second.counter[2], (double)(i->second.counter[2])*15.0*60.0/(double)(final_timecode),
i->second.counter[3], (double)(i->second.counter[3])*15.0*60.0/(double)(final_timecode)
);
fprintf(stdout, "\nAPM statistics: Type-1 Chunks\n");
for (apm_1_map_t::const_iterator i = player_1_apm.begin(), end = player_1_apm.end() ; i != end; ++i)
{
fprintf(stdout, "Player %u: %u\n", i->first, i->second);
}
fprintf(stdout, "\nAPM statistics: Type-1 command histogram\n");
for (apm_histo_map_t::const_iterator i = player_indi_histo_apm.begin(), end = player_indi_histo_apm.end(); i != end; ++i)
{
for (auto j = i->second.begin(), end = i->second.end(); j != end; ++j)
{
const command_names_t::const_iterator nit = cmd_names.find(j->first);
const std::string cn = nit == cmd_names.end() ? "" : nit->second;
fprintf(stdout, "Raw player 0x%02X --> command 0x%02X: %u (\"%s\")\n",
i->first, j->first, j->second.size(), cn.c_str());
}
}
for (apm_histo_map_t::const_iterator i = player_coal_histo_apm.begin(), end = player_coal_histo_apm.end(); i != end; ++i)
{
for (auto j = i->second.begin(), end = i->second.end(); j != end; ++j)
{
const command_names_t::const_iterator nit = cmd_names.find(j->first);
const std::string cn = nit == cmd_names.end() ? "" : nit->second;
fprintf(stdout, "Player %u, command 0x%02X: %u (\"%s\")\n",
i->first, j->first, j->second.size(), cn.c_str());
const unsigned int & c = j->first;
/* RA3 APM filter: 0x37: some automatic, irregular sync command ("scroll"??)
0x21: hearbeat, every 3 seconds
KW APM filter: 0x8F: some automatic, irregular sync command ("scroll"??)
0x61: heartbeat, every 30 seconds
TW APM filter: 0x85: some automatic, irregular sync command ("scroll"??)
0x57: heartbeat, every 30 seconds
All games: 0xF5: drag selection box and/or select units. We could micro-filter this depending on how many units got selected.
0xF8: left-click on the map, can be used to "deselect" a selected unit, but is also caused by dumb blank clicks.
*/
if ((gametype == Options::GAME_RA3 && c != 0x21 && c != 0x37) ||
(gametype == Options::GAME_TW && c != 0x85 && c != 0x57) ||
(gametype == Options::GAME_KW && c != 0x8F && c != 0x61) )
{
apm_total[i->first].first += j->second.size();
if (c != 0xF8 && c != 0xF5)
apm_total[i->first].second += j->second.size();
}
}
fprintf(stdout, "\n");
}
if (!opts.time_series_filter.empty())
{
fprintf(stdout, "Event time series:\n");
for (apm_histo_map_t::const_iterator i = player_coal_histo_apm.begin(), end = player_coal_histo_apm.end(); i != end; ++i)
{
for (auto j = i->second.begin(), end = i->second.end(); j != end; ++j)
{
if (opts.time_series_filter.find(j->first) == opts.time_series_filter.end()) continue;
const command_names_t::const_iterator nit = cmd_names.find(j->first);
const std::string cn = nit == cmd_names.end() ? "" : nit->second;
fprintf(stdout, "Player %u, command 0x%02X (\"%s\"):", i->first, j->first, cn.c_str());
for (auto k = j->second.cbegin(), end = j->second.cend(); k != end; ++k)
{
std::cout << " " << timecode_to_string(*k);
}
fprintf(stdout, "\n");
}
}
fprintf(stdout, "\n");
}
fprintf(stdout, "Experimental APM count:\n");
for (auto it = apm_total.cbegin(), end = apm_total.cend(); it != end; ++it)
{
fprintf(stdout, " Player %u: %u actions including clicks (%.1f apm), %u actions excluding clicks (%.1f apm)\n",
it->first, it->second.first, double(it->second.first * 60 * 15)/double(final_timecode),
it->second.second, double(it->second.second * 60 * 15)/double(final_timecode));
}
if (footerdata.size() == 42 || footerdata.size() == 38)
{
fprintf(stdout, "\nKill/death ratios:\n");
for (size_t i = footerdata.size() - 24, n = 0; i + 4 <= footerdata.size(); i += 4)
fprintf(stdout, " Player %u: %6.2f\n", n++, *reinterpret_cast<const float*>(footerdata.data() + i));
}
}
return true;
}
int main(int argc, char * argv[])
{
Options opts;
if (!parse_options(argc, argv, opts))
return 1;
if (opts.fixbroken)
{
if (optind + 1 != argc) { std::cerr << "Can only fix one replay file at a time." << std::endl; return 0; }
if (opts.fixfn == NULL) opts.fixfn = (std::string(argv[optind]) + "-FIXED").c_str();
fix_replay_file(argv[optind], opts);
}
else
{
populate_command_map_RA3(RA3_commands, RA3_cmd_names);
populate_command_map_KW(KW_commands, KW_cmd_names);
populate_command_map_TW(TW_commands, TW_cmd_names);
for ( ; optind < argc; ++optind)
{
bool res;
try
{
res = parse_replay_file(argv[optind], opts);
}
catch (const std::exception & e)
{
std::cout << "Exception: " << e.what() << std::endl;
res = false;
}
catch (...)
{
std::cout << "Unknown Exception!" << std::endl;
res = false;
}
if (!res && opts.breakonerror) return 1;
std::cout << std::endl << std::endl;
}
}
return 0;
}