On a N * N
grid, we place some 1 * 1 * 1
cubes that are axis-aligned with the x, y, and z axes.
Each value v = grid[i][j]
represents a tower of v
cubes placed on top of grid cell (i, j)
.
Now we view the projection of these cubes onto the xy, yz, and zx planes.
A projection is like a shadow, that maps our 3 dimensional figure to a 2 dimensional plane.
Here, we are viewing the "shadow" when looking at the cubes from the top, the front, and the side.
Return the total area of all three projections.
Example 1:
Input: [[2]] Output: 5
Example 2:
Input: [[1,2],[3,4]] Output: 17 Explanation: Here are the three projections ("shadows") of the shape made with each axis-aligned plane.
Example 3:
Input: [[1,0],[0,2]] Output: 8
Example 4:
Input: [[1,1,1],[1,0,1],[1,1,1]] Output: 14
Example 5:
Input: [[2,2,2],[2,1,2],[2,2,2]] Output: 21
Note:
1 <= grid.length = grid[0].length <= 50
0 <= grid[i][j] <= 50
Related Topics:
Math
// OJ: https://leetcode.com/problems/projection-area-of-3d-shapes/
// Author: github.com/lzl124631x
// Time: O(MN)
// Space: O(1)
class Solution {
public:
int projectionArea(vector<vector<int>>& grid) {
int cnt = 0;
for (int N = grid.size(), i = 0; i < N; ++i) {
int max1 = 0, max2 = 0;
for (int j = 0; j < N; ++j) {
if (grid[i][j]) ++cnt;
max1 = max(max1, grid[i][j]);
max2 = max(max2, grid[j][i]);
}
cnt += max1 + max2;
}
return cnt;
}
};