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minesweeper.py
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minesweeper.py
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# Time: O(m * n)
# Space: O(m + n)
import collections
class Solution(object):
def updateBoard(self, board, click):
"""
:type board: List[List[str]]
:type click: List[int]
:rtype: List[List[str]]
"""
q = collections.deque([click])
while q:
row, col = q.popleft()
if board[row][col] == 'M':
board[row][col] = 'X'
else:
count = 0
for i in xrange(-1, 2):
for j in xrange(-1, 2):
if i == 0 and j == 0:
continue
r, c = row + i, col + j
if not (0 <= r < len(board)) or not (0 <= c < len(board[r])):
continue
if board[r][c] == 'M' or board[r][c] == 'X':
count += 1
if count:
board[row][col] = chr(count + ord('0'))
else:
board[row][col] = 'B'
for i in xrange(-1, 2):
for j in xrange(-1, 2):
if i == 0 and j == 0:
continue
r, c = row + i, col + j
if not (0 <= r < len(board)) or not (0 <= c < len(board[r])):
continue
if board[r][c] == 'E':
q.append((r, c))
board[r][c] = ' '
return board
# Time: O(m * n)
# Space: O(m * n)
class Solution2(object):
def updateBoard(self, board, click):
"""
:type board: List[List[str]]
:type click: List[int]
:rtype: List[List[str]]
"""
row, col = click[0], click[1]
if board[row][col] == 'M':
board[row][col] = 'X'
else:
count = 0
for i in xrange(-1, 2):
for j in xrange(-1, 2):
if i == 0 and j == 0:
continue
r, c = row + i, col + j
if not (0 <= r < len(board)) or not (0 <= c < len(board[r])):
continue
if board[r][c] == 'M' or board[r][c] == 'X':
count += 1
if count:
board[row][col] = chr(count + ord('0'))
else:
board[row][col] = 'B'
for i in xrange(-1, 2):
for j in xrange(-1, 2):
if i == 0 and j == 0:
continue
r, c = row + i, col + j
if not (0 <= r < len(board)) or not (0 <= c < len(board[r])):
continue
if board[r][c] == 'E':
self.updateBoard(board, (r, c))
return board