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rock_paper_scissors.py
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rock_paper_scissors.py
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#Rock Paper Scissors with ASCII Art Python
#Use of random library and its functions
import random
rock = '''
_______
---' ____)
(_____)
(_____)
(____)
---.__(___)
'''
paper = '''
_______
---' ____)____
______)
_______)
_______)
---.__________)
'''
scissors = '''
_______
---' ____)____
______)
__________)
(____)
---.__(___)
'''
game_options = [rock, paper, scissors] #All Choices
choice = int(input('What do you choose? Type 0 for rock, 1 for Paper or 2 for Scissors.\n'))
if choice not in range(0,3):
print("Invalid Input")
else:
print(game_options[choice])
ai_choice = random.randint(0,2)
print(game_options[ai_choice])
#Making a pair of user choice and AI choice for comparisons
current_combination = [choice, ai_choice]
#Winning Pairs, the only cases in which a user can win
winning_combinations = [[0,2], [1,0], [2,1]]
#It's a draw if both have the same choice.
#Compare the current pair with winning combination for result
if choice==ai_choice: print("It's a Draw. ")
else:
if current_combination in winning_combinations: print("You Win.")
else: print("You Lose.")