From 0b40ce4a9ea2da09b3af564454e09e8b1410ea00 Mon Sep 17 00:00:00 2001 From: Vladimir Agafonkin Date: Thu, 5 Mar 2020 18:07:17 +0200 Subject: [PATCH] Remove unused struct code (#9358) * remove unused struct setters * remove unused struct classes with direct getters * clarify struct generation code --- src/data/array_types.js | 99 ------------------------------------ src/util/struct_array.js.ejs | 21 +++++--- 2 files changed, 13 insertions(+), 107 deletions(-) diff --git a/src/data/array_types.js b/src/data/array_types.js index 5f703cce3a1..35dca5c6ec8 100644 --- a/src/data/array_types.js +++ b/src/data/array_types.js @@ -824,27 +824,16 @@ class CollisionBoxStruct extends Struct { signedDistanceFromAnchor: number; anchorPoint: Point; get anchorPointX() { return this._structArray.int16[this._pos2 + 0]; } - set anchorPointX(x: number) { this._structArray.int16[this._pos2 + 0] = x; } get anchorPointY() { return this._structArray.int16[this._pos2 + 1]; } - set anchorPointY(x: number) { this._structArray.int16[this._pos2 + 1] = x; } get x1() { return this._structArray.int16[this._pos2 + 2]; } - set x1(x: number) { this._structArray.int16[this._pos2 + 2] = x; } get y1() { return this._structArray.int16[this._pos2 + 3]; } - set y1(x: number) { this._structArray.int16[this._pos2 + 3] = x; } get x2() { return this._structArray.int16[this._pos2 + 4]; } - set x2(x: number) { this._structArray.int16[this._pos2 + 4] = x; } get y2() { return this._structArray.int16[this._pos2 + 5]; } - set y2(x: number) { this._structArray.int16[this._pos2 + 5] = x; } get featureIndex() { return this._structArray.uint32[this._pos4 + 3]; } - set featureIndex(x: number) { this._structArray.uint32[this._pos4 + 3] = x; } get sourceLayerIndex() { return this._structArray.uint16[this._pos2 + 8]; } - set sourceLayerIndex(x: number) { this._structArray.uint16[this._pos2 + 8] = x; } get bucketIndex() { return this._structArray.uint16[this._pos2 + 9]; } - set bucketIndex(x: number) { this._structArray.uint16[this._pos2 + 9] = x; } get radius() { return this._structArray.int16[this._pos2 + 10]; } - set radius(x: number) { this._structArray.int16[this._pos2 + 10] = x; } get signedDistanceFromAnchor() { return this._structArray.int16[this._pos2 + 11]; } - set signedDistanceFromAnchor(x: number) { this._structArray.int16[this._pos2 + 11] = x; } get anchorPoint() { return new Point(this.anchorPointX, this.anchorPointY); } } @@ -889,31 +878,18 @@ class PlacedSymbolStruct extends Struct { crossTileID: number; associatedIconIndex: number; get anchorX() { return this._structArray.int16[this._pos2 + 0]; } - set anchorX(x: number) { this._structArray.int16[this._pos2 + 0] = x; } get anchorY() { return this._structArray.int16[this._pos2 + 1]; } - set anchorY(x: number) { this._structArray.int16[this._pos2 + 1] = x; } get glyphStartIndex() { return this._structArray.uint16[this._pos2 + 2]; } - set glyphStartIndex(x: number) { this._structArray.uint16[this._pos2 + 2] = x; } get numGlyphs() { return this._structArray.uint16[this._pos2 + 3]; } - set numGlyphs(x: number) { this._structArray.uint16[this._pos2 + 3] = x; } get vertexStartIndex() { return this._structArray.uint32[this._pos4 + 2]; } - set vertexStartIndex(x: number) { this._structArray.uint32[this._pos4 + 2] = x; } get lineStartIndex() { return this._structArray.uint32[this._pos4 + 3]; } - set lineStartIndex(x: number) { this._structArray.uint32[this._pos4 + 3] = x; } get lineLength() { return this._structArray.uint32[this._pos4 + 4]; } - set lineLength(x: number) { this._structArray.uint32[this._pos4 + 4] = x; } get segment() { return this._structArray.uint16[this._pos2 + 10]; } - set segment(x: number) { this._structArray.uint16[this._pos2 + 10] = x; } get lowerSize() { return this._structArray.uint16[this._pos2 + 11]; } - set lowerSize(x: number) { this._structArray.uint16[this._pos2 + 11] = x; } get upperSize() { return this._structArray.uint16[this._pos2 + 12]; } - set upperSize(x: number) { this._structArray.uint16[this._pos2 + 12] = x; } get lineOffsetX() { return this._structArray.float32[this._pos4 + 7]; } - set lineOffsetX(x: number) { this._structArray.float32[this._pos4 + 7] = x; } get lineOffsetY() { return this._structArray.float32[this._pos4 + 8]; } - set lineOffsetY(x: number) { this._structArray.float32[this._pos4 + 8] = x; } get writingMode() { return this._structArray.uint8[this._pos1 + 36]; } - set writingMode(x: number) { this._structArray.uint8[this._pos1 + 36] = x; } get placedOrientation() { return this._structArray.uint8[this._pos1 + 37]; } set placedOrientation(x: number) { this._structArray.uint8[this._pos1 + 37] = x; } get hidden() { return this._structArray.uint8[this._pos1 + 38]; } @@ -921,7 +897,6 @@ class PlacedSymbolStruct extends Struct { get crossTileID() { return this._structArray.uint32[this._pos4 + 10]; } set crossTileID(x: number) { this._structArray.uint32[this._pos4 + 10] = x; } get associatedIconIndex() { return this._structArray.int16[this._pos2 + 22]; } - set associatedIconIndex(x: number) { this._structArray.int16[this._pos2 + 22] = x; } } PlacedSymbolStruct.prototype.size = 48; @@ -974,57 +949,32 @@ class SymbolInstanceStruct extends Struct { textOffset0: number; textOffset1: number; get anchorX() { return this._structArray.int16[this._pos2 + 0]; } - set anchorX(x: number) { this._structArray.int16[this._pos2 + 0] = x; } get anchorY() { return this._structArray.int16[this._pos2 + 1]; } - set anchorY(x: number) { this._structArray.int16[this._pos2 + 1] = x; } get rightJustifiedTextSymbolIndex() { return this._structArray.int16[this._pos2 + 2]; } - set rightJustifiedTextSymbolIndex(x: number) { this._structArray.int16[this._pos2 + 2] = x; } get centerJustifiedTextSymbolIndex() { return this._structArray.int16[this._pos2 + 3]; } - set centerJustifiedTextSymbolIndex(x: number) { this._structArray.int16[this._pos2 + 3] = x; } get leftJustifiedTextSymbolIndex() { return this._structArray.int16[this._pos2 + 4]; } - set leftJustifiedTextSymbolIndex(x: number) { this._structArray.int16[this._pos2 + 4] = x; } get verticalPlacedTextSymbolIndex() { return this._structArray.int16[this._pos2 + 5]; } - set verticalPlacedTextSymbolIndex(x: number) { this._structArray.int16[this._pos2 + 5] = x; } get placedIconSymbolIndex() { return this._structArray.int16[this._pos2 + 6]; } - set placedIconSymbolIndex(x: number) { this._structArray.int16[this._pos2 + 6] = x; } get verticalPlacedIconSymbolIndex() { return this._structArray.int16[this._pos2 + 7]; } - set verticalPlacedIconSymbolIndex(x: number) { this._structArray.int16[this._pos2 + 7] = x; } get key() { return this._structArray.uint16[this._pos2 + 8]; } - set key(x: number) { this._structArray.uint16[this._pos2 + 8] = x; } get textBoxStartIndex() { return this._structArray.uint16[this._pos2 + 9]; } - set textBoxStartIndex(x: number) { this._structArray.uint16[this._pos2 + 9] = x; } get textBoxEndIndex() { return this._structArray.uint16[this._pos2 + 10]; } - set textBoxEndIndex(x: number) { this._structArray.uint16[this._pos2 + 10] = x; } get verticalTextBoxStartIndex() { return this._structArray.uint16[this._pos2 + 11]; } - set verticalTextBoxStartIndex(x: number) { this._structArray.uint16[this._pos2 + 11] = x; } get verticalTextBoxEndIndex() { return this._structArray.uint16[this._pos2 + 12]; } - set verticalTextBoxEndIndex(x: number) { this._structArray.uint16[this._pos2 + 12] = x; } get iconBoxStartIndex() { return this._structArray.uint16[this._pos2 + 13]; } - set iconBoxStartIndex(x: number) { this._structArray.uint16[this._pos2 + 13] = x; } get iconBoxEndIndex() { return this._structArray.uint16[this._pos2 + 14]; } - set iconBoxEndIndex(x: number) { this._structArray.uint16[this._pos2 + 14] = x; } get verticalIconBoxStartIndex() { return this._structArray.uint16[this._pos2 + 15]; } - set verticalIconBoxStartIndex(x: number) { this._structArray.uint16[this._pos2 + 15] = x; } get verticalIconBoxEndIndex() { return this._structArray.uint16[this._pos2 + 16]; } - set verticalIconBoxEndIndex(x: number) { this._structArray.uint16[this._pos2 + 16] = x; } get featureIndex() { return this._structArray.uint16[this._pos2 + 17]; } - set featureIndex(x: number) { this._structArray.uint16[this._pos2 + 17] = x; } get numHorizontalGlyphVertices() { return this._structArray.uint16[this._pos2 + 18]; } - set numHorizontalGlyphVertices(x: number) { this._structArray.uint16[this._pos2 + 18] = x; } get numVerticalGlyphVertices() { return this._structArray.uint16[this._pos2 + 19]; } - set numVerticalGlyphVertices(x: number) { this._structArray.uint16[this._pos2 + 19] = x; } get numIconVertices() { return this._structArray.uint16[this._pos2 + 20]; } - set numIconVertices(x: number) { this._structArray.uint16[this._pos2 + 20] = x; } get numVerticalIconVertices() { return this._structArray.uint16[this._pos2 + 21]; } - set numVerticalIconVertices(x: number) { this._structArray.uint16[this._pos2 + 21] = x; } get crossTileID() { return this._structArray.uint32[this._pos4 + 11]; } set crossTileID(x: number) { this._structArray.uint32[this._pos4 + 11] = x; } get textBoxScale() { return this._structArray.float32[this._pos4 + 12]; } - set textBoxScale(x: number) { this._structArray.float32[this._pos4 + 12] = x; } get textOffset0() { return this._structArray.float32[this._pos4 + 13]; } - set textOffset0(x: number) { this._structArray.float32[this._pos4 + 13] = x; } get textOffset1() { return this._structArray.float32[this._pos4 + 14]; } - set textOffset1(x: number) { this._structArray.float32[this._pos4 + 14] = x; } } SymbolInstanceStruct.prototype.size = 60; @@ -1048,52 +998,15 @@ export class SymbolInstanceArray extends StructArrayLayout8i14ui1ul3f60 { register('SymbolInstanceArray', SymbolInstanceArray); -class GlyphOffsetStruct extends Struct { - _structArray: GlyphOffsetArray; - offsetX: number; - get offsetX() { return this._structArray.float32[this._pos4 + 0]; } - set offsetX(x: number) { this._structArray.float32[this._pos4 + 0] = x; } -} - -GlyphOffsetStruct.prototype.size = 4; - -export type GlyphOffset = GlyphOffsetStruct; - /** * @private */ export class GlyphOffsetArray extends StructArrayLayout1f4 { getoffsetX(index: number) { return this.float32[index * 1 + 0]; } - /** - * Return the GlyphOffsetStruct at the given location in the array. - * @param {number} index The index of the element. - * @private - */ - get(index: number): GlyphOffsetStruct { - assert(!this.isTransferred); - return new GlyphOffsetStruct(this, index); - } } register('GlyphOffsetArray', GlyphOffsetArray); -class SymbolLineVertexStruct extends Struct { - _structArray: SymbolLineVertexArray; - x: number; - y: number; - tileUnitDistanceFromAnchor: number; - get x() { return this._structArray.int16[this._pos2 + 0]; } - set x(x: number) { this._structArray.int16[this._pos2 + 0] = x; } - get y() { return this._structArray.int16[this._pos2 + 1]; } - set y(x: number) { this._structArray.int16[this._pos2 + 1] = x; } - get tileUnitDistanceFromAnchor() { return this._structArray.int16[this._pos2 + 2]; } - set tileUnitDistanceFromAnchor(x: number) { this._structArray.int16[this._pos2 + 2] = x; } -} - -SymbolLineVertexStruct.prototype.size = 6; - -export type SymbolLineVertex = SymbolLineVertexStruct; - /** * @private */ @@ -1101,15 +1014,6 @@ export class SymbolLineVertexArray extends StructArrayLayout3i6 { getx(index: number) { return this.int16[index * 3 + 0]; } gety(index: number) { return this.int16[index * 3 + 1]; } gettileUnitDistanceFromAnchor(index: number) { return this.int16[index * 3 + 2]; } - /** - * Return the SymbolLineVertexStruct at the given location in the array. - * @param {number} index The index of the element. - * @private - */ - get(index: number): SymbolLineVertexStruct { - assert(!this.isTransferred); - return new SymbolLineVertexStruct(this, index); - } } register('SymbolLineVertexArray', SymbolLineVertexArray); @@ -1120,11 +1024,8 @@ class FeatureIndexStruct extends Struct { sourceLayerIndex: number; bucketIndex: number; get featureIndex() { return this._structArray.uint32[this._pos4 + 0]; } - set featureIndex(x: number) { this._structArray.uint32[this._pos4 + 0] = x; } get sourceLayerIndex() { return this._structArray.uint16[this._pos2 + 2]; } - set sourceLayerIndex(x: number) { this._structArray.uint16[this._pos2 + 2] = x; } get bucketIndex() { return this._structArray.uint16[this._pos2 + 3]; } - set bucketIndex(x: number) { this._structArray.uint16[this._pos2 + 3] = x; } } FeatureIndexStruct.prototype.size = 8; diff --git a/src/util/struct_array.js.ejs b/src/util/struct_array.js.ejs index c83a0ac7847..e9d062ad65f 100644 --- a/src/util/struct_array.js.ejs +++ b/src/util/struct_array.js.ejs @@ -26,7 +26,10 @@ for (const member of members) { } } -if (includeStructAccessors) { +// exceptions for which we generate accessors on the array rather than a separate struct for performance +const useComponentGetters = StructArrayClass === 'GlyphOffsetArray' || StructArrayClass === 'SymbolLineVertexArray'; + +if (includeStructAccessors && !useComponentGetters) { -%> class <%=StructTypeClass%> extends Struct { _structArray: <%=StructArrayClass%>; @@ -46,9 +49,14 @@ for (const {name, member, component} of components) { const componentAccess = `this._structArray.${member.view}[${index}]`; -%> get <%=name%>() { return <%=componentAccess%>; } +<% +// generate setters for properties that are updated during runtime symbol placement; others are read-only +if (name === 'crossTileID' || name === 'placedOrientation' || name === 'hidden') { +-%> set <%=name%>(x: number) { <%=componentAccess%> = x; } <% } +} // Special case used for the CollisionBoxArray type if (hasAnchorPoint) { -%> @@ -61,17 +69,16 @@ if (hasAnchorPoint) { <%=StructTypeClass%>.prototype.size = <%=size%>; export type <%=StructTypeClass.replace('Struct', '')%> = <%=StructTypeClass%>; + <% } // end 'if (includeStructAccessors)' -%> - /** * @private */ export class <%=StructArrayClass%> extends <%=StructArrayLayoutClass%> { <% -if (StructArrayClass === 'GlyphOffsetArray' || StructArrayClass === 'SymbolLineVertexArray') { - // component getters +if (useComponentGetters) { for (const member of members) { for (let c = 0; c < member.components; c++) { if (!includeStructAccessors) continue; @@ -86,14 +93,12 @@ if (StructArrayClass === 'GlyphOffsetArray' || StructArrayClass === 'SymbolLineV <% } } -} - -// get(i) -if (includeStructAccessors) { +} else if (includeStructAccessors) { // get(i) -%> /** * Return the <%=StructTypeClass%> at the given location in the array. * @param {number} index The index of the element. + * @private */ get(index: number): <%=StructTypeClass%> { assert(!this.isTransferred);