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All of the examples update the GeoJSON and completely recreate the markers from that when they move a point.
Is there a more efficient way to move a single marker when there are a lot of markers in the GeoJSON?
Or would writing a custom WebGL marker overlay be the best way of going about this?
Context: I'm developing a public transit visualization application and I need move about 100 out of 5000 markers per second efficiently. Reloading the GeoJSON causes too noticeable of a stutter, even when buffering all the updates for a second.
The text was updated successfully, but these errors were encountered:
All of the examples update the GeoJSON and completely recreate the markers from that when they move a point.
Is there a more efficient way to move a single marker when there are a lot of markers in the GeoJSON?
Or would writing a custom WebGL marker overlay be the best way of going about this?
Context: I'm developing a public transit visualization application and I need move about 100 out of 5000 markers per second efficiently. Reloading the GeoJSON causes too noticeable of a stutter, even when buffering all the updates for a second.
The text was updated successfully, but these errors were encountered: