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annotation_manager.hpp
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annotation_manager.hpp
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#pragma once
#include <mbgl/annotation/annotation.hpp>
#include <mbgl/annotation/symbol_annotation_impl.hpp>
#include <mbgl/sprite/sprite_atlas.hpp>
#include <mbgl/map/update.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <string>
#include <vector>
#include <unordered_set>
namespace mbgl {
class LatLngBounds;
class AnnotationTile;
class AnnotationTileData;
class SymbolAnnotationImpl;
class ShapeAnnotationImpl;
namespace style {
class Style;
class Image;
} // namespace style
class AnnotationManager : private util::noncopyable {
public:
AnnotationManager(float pixelRatio);
~AnnotationManager();
AnnotationID addAnnotation(const Annotation&, const uint8_t maxZoom);
Update updateAnnotation(const AnnotationID&, const Annotation&, const uint8_t maxZoom);
void removeAnnotation(const AnnotationID&);
void addImage(const std::string&, std::unique_ptr<style::Image>);
void removeImage(const std::string&);
double getTopOffsetPixelsForImage(const std::string&);
SpriteAtlas& getSpriteAtlas() { return spriteAtlas; }
void updateStyle(style::Style&);
void updateData();
void addTile(AnnotationTile&);
void removeTile(AnnotationTile&);
static const std::string SourceID;
static const std::string PointLayerID;
private:
void add(const AnnotationID&, const SymbolAnnotation&, const uint8_t);
void add(const AnnotationID&, const LineAnnotation&, const uint8_t);
void add(const AnnotationID&, const FillAnnotation&, const uint8_t);
void add(const AnnotationID&, const StyleSourcedAnnotation&, const uint8_t);
Update update(const AnnotationID&, const SymbolAnnotation&, const uint8_t);
Update update(const AnnotationID&, const LineAnnotation&, const uint8_t);
Update update(const AnnotationID&, const FillAnnotation&, const uint8_t);
Update update(const AnnotationID&, const StyleSourcedAnnotation&, const uint8_t);
void removeAndAdd(const AnnotationID&, const Annotation&, const uint8_t);
std::unique_ptr<AnnotationTileData> getTileData(const CanonicalTileID&);
AnnotationID nextID = 0;
using SymbolAnnotationTree = boost::geometry::index::rtree<std::shared_ptr<const SymbolAnnotationImpl>, boost::geometry::index::rstar<16, 4>>;
// Unlike std::unordered_map, std::map is guaranteed to sort by AnnotationID, ensuring that older annotations are below newer annotations.
// <https://github.com/mapbox/mapbox-gl-native/issues/5691>
using SymbolAnnotationMap = std::map<AnnotationID, std::shared_ptr<SymbolAnnotationImpl>>;
using ShapeAnnotationMap = std::map<AnnotationID, std::unique_ptr<ShapeAnnotationImpl>>;
SymbolAnnotationTree symbolTree;
SymbolAnnotationMap symbolAnnotations;
ShapeAnnotationMap shapeAnnotations;
std::unordered_set<std::string> obsoleteShapeAnnotationLayers;
std::unordered_set<AnnotationTile*> tiles;
SpriteAtlas spriteAtlas;
friend class AnnotationTile;
};
} // namespace mbgl