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source.cpp
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source.cpp
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#include <mbgl/source/source.hpp>
#include <mbgl/map/map_data.hpp>
#include <mbgl/map/transform.hpp>
#include <mbgl/tile/tile.hpp>
#include <mbgl/tile/vector_tile.hpp>
#include <mbgl/annotation/annotation_tile.hpp>
#include <mbgl/tile/geojson_tile.hpp>
#include <mbgl/renderer/painter.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/storage/resource.hpp>
#include <mbgl/storage/response.hpp>
#include <mbgl/util/math.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/style/style_layer.hpp>
#include <mbgl/style/style_update_parameters.hpp>
#include <mbgl/platform/log.hpp>
#include <mbgl/util/math.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/util/token.hpp>
#include <mbgl/util/string.hpp>
#include <mbgl/util/tile_cover.hpp>
#include <mbgl/tile/vector_tile_data.hpp>
#include <mbgl/tile/raster_tile_data.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/style_parser.hpp>
#include <mbgl/gl/debugging.hpp>
#include <mapbox/geojsonvt.hpp>
#include <mapbox/geojsonvt/convert.hpp>
#include <rapidjson/error/en.h>
#include <algorithm>
#include <sstream>
namespace mbgl {
Source::Source(SourceType type_,
const std::string& id_,
const std::string& url_,
uint16_t tileSize_,
std::unique_ptr<SourceInfo>&& info_,
std::unique_ptr<mapbox::geojsonvt::GeoJSONVT>&& geojsonvt_)
: type(type_),
id(id_),
url(url_),
tileSize(tileSize_),
info(std::move(info_)),
geojsonvt(std::move(geojsonvt_)) {
}
Source::~Source() = default;
bool Source::isLoaded() const {
if (!loaded) return false;
for (const auto& tile : tiles) {
if (tile.second->data->getState() != TileData::State::parsed) {
return false;
}
}
return true;
}
bool Source::isLoading() const {
return !loaded && req.operator bool();
}
void Source::load(FileSource& fileSource) {
if (url.empty()) {
// In case there is no URL set, we assume that we already have all of the data because the
// TileJSON was specified inline in the stylesheet.
loaded = true;
return;
}
if (req) {
// We don't have a SourceInfo object yet, but there's already a request underway to load
// the data.
return;
}
// URL may either be a TileJSON file, or a GeoJSON file.
req = fileSource.request(Resource::source(url), [this](Response res) {
if (res.error) {
observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error(res.error->message)));
} else if (res.notModified) {
return;
} else if (res.noContent) {
observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error("unexpectedly empty source")));
} else {
bool reloadTiles = false;
if (type == SourceType::Vector || type == SourceType::Raster) {
std::unique_ptr<SourceInfo> newInfo;
// Create a new copy of the SourceInfo object that holds the base values we've parsed
// from the stylesheet. Then merge in the values parsed from the TileJSON we retrieved
// via the URL.
try {
newInfo = StyleParser::parseTileJSON(*res.data, url, type, tileSize);
} catch (...) {
observer->onSourceError(*this, std::current_exception());
return;
}
// Check whether previous information specifies different tile
if (info && info->tiles != newInfo->tiles) {
reloadTiles = true;
// Tile size changed: We need to recalculate the tiles we need to load because we
// might have to load tiles for a different zoom level
// This is done automatically when we trigger the onSourceLoaded observer below.
// Min/Max zoom changed: We need to recalculate what tiles to load, if we have tiles
// loaded that are outside the new zoom range
// This is done automatically when we trigger the onSourceLoaded observer below.
// Attribution changed: We need to notify the embedding application that this
// changed. See https://github.com/mapbox/mapbox-gl-native/issues/2723
// This is not yet implemented.
// Center/bounds changed: We're not using these values currently
}
info = std::move(newInfo);
} else if (type == SourceType::GeoJSON) {
std::unique_ptr<SourceInfo> newInfo = std::make_unique<SourceInfo>();
rapidjson::GenericDocument<rapidjson::UTF8<>, rapidjson::CrtAllocator> d;
d.Parse<0>(res.data->c_str());
if (d.HasParseError()) {
std::stringstream message;
message << d.GetErrorOffset() << " - " << rapidjson::GetParseError_En(d.GetParseError());
observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error(message.str())));
return;
}
geojsonvt = StyleParser::parseGeoJSON(d);
reloadTiles = true;
newInfo->maxZoom = geojsonvt->options.maxZoom;
info = std::move(newInfo);
}
if (reloadTiles) {
// Tile information changed because we got new GeoJSON data, or a new tile URL.
tilePtrs.clear();
tileDataMap.clear();
tiles.clear();
cache.clear();
}
loaded = true;
observer->onSourceLoaded(*this);
}
});
}
void Source::updateMatrices(const mat4 &projMatrix, const TransformState &transform) {
for (const auto& pair : tiles) {
Tile &tile = *pair.second;
transform.matrixFor(tile.matrix, tile.id, std::min(static_cast<uint8_t>(info->maxZoom), tile.id.z));
matrix::multiply(tile.matrix, projMatrix, tile.matrix);
}
}
void Source::finishRender(Painter &painter) {
for (const auto& pair : tiles) {
Tile &tile = *pair.second;
painter.renderTileDebug(tile);
}
}
std::forward_list<Tile*> Source::getLoadedTiles() const {
std::forward_list<Tile*> ptrs;
auto it = ptrs.before_begin();
for (const auto& pair : tiles) {
auto tile = pair.second.get();
if (tile->data->isReady() && tile->data->hasData()) {
it = ptrs.insert_after(it, tile);
}
}
return ptrs;
}
const std::vector<Tile*>& Source::getTiles() const {
return tilePtrs;
}
TileData::State Source::hasTile(const TileID& tileID) {
auto it = tiles.find(tileID);
if (it != tiles.end()) {
Tile& tile = *it->second;
if (tile.id == tileID && tile.data) {
return tile.data->getState();
}
}
return TileData::State::invalid;
}
bool Source::handlePartialTile(const TileID& tileID) {
auto it = tileDataMap.find(tileID.normalized());
if (it == tileDataMap.end()) {
return true;
}
auto tileData = it->second.lock();
if (!tileData) {
return true;
}
auto callback = std::bind(&Source::tileLoadingCallback, this, tileID,
std::placeholders::_1, false);
return tileData->parsePending(callback);
}
TileData::State Source::addTile(const TileID& tileID, const StyleUpdateParameters& parameters) {
const TileData::State state = hasTile(tileID);
if (state != TileData::State::invalid) {
return state;
}
auto newTile = std::make_unique<Tile>(tileID);
// We couldn't find the tile in the list. Create a new one.
// Try to find the associated TileData object.
const TileID normalizedID = tileID.normalized();
auto it = tileDataMap.find(normalizedID);
if (it != tileDataMap.end()) {
// Create a shared_ptr handle. Note that this might be empty!
newTile->data = it->second.lock();
}
if (newTile->data && newTile->data->getState() == TileData::State::obsolete) {
// Do not consider the tile if it's already obsolete.
newTile->data.reset();
}
if (!newTile->data) {
newTile->data = cache.get(normalizedID.to_uint64());
}
if (!newTile->data) {
auto callback = std::bind(&Source::tileLoadingCallback, this, normalizedID,
std::placeholders::_1, true);
// If we don't find working tile data, we're just going to load it.
if (type == SourceType::Raster) {
newTile->data = std::make_shared<RasterTileData>(normalizedID,
parameters.pixelRatio,
info->tiles.at(0),
parameters.texturePool,
parameters.worker,
parameters.fileSource,
callback);
} else {
std::unique_ptr<GeometryTileMonitor> monitor;
if (type == SourceType::Vector) {
monitor = std::make_unique<VectorTileMonitor>(normalizedID, parameters.pixelRatio, info->tiles.at(0), parameters.fileSource);
} else if (type == SourceType::Annotations) {
monitor = std::make_unique<AnnotationTileMonitor>(normalizedID, parameters.data);
} else if (type == SourceType::GeoJSON) {
monitor = std::make_unique<GeoJSONTileMonitor>(geojsonvt.get(), normalizedID);
} else {
Log::Warning(Event::Style, "Source type '%s' is not implemented", SourceTypeClass(type).c_str());
return TileData::State::invalid;
}
newTile->data = std::make_shared<VectorTileData>(normalizedID,
std::move(monitor),
id,
parameters.style,
parameters.mode,
callback);
}
tileDataMap.emplace(newTile->data->id, newTile->data);
}
const auto newState = newTile->data->getState();
tiles.emplace(tileID, std::move(newTile));
return newState;
}
/**
* Recursively find children of the given tile that are already loaded.
*
* @param id The tile ID that we should find children for.
* @param maxCoveringZoom The maximum zoom level of children to look for.
* @param retain An object that we add the found tiles to.
*
* @return boolean Whether the children found completely cover the tile.
*/
bool Source::findLoadedChildren(const TileID& tileID, int32_t maxCoveringZoom, std::vector<TileID>& retain) {
bool complete = true;
int32_t z = tileID.z;
auto ids = tileID.children(info->maxZoom);
for (const auto& child_id : ids) {
const TileData::State state = hasTile(child_id);
if (TileData::isReadyState(state)) {
retain.emplace_back(child_id);
}
if (state != TileData::State::parsed) {
complete = false;
if (z < maxCoveringZoom) {
// Go further down the hierarchy to find more unloaded children.
findLoadedChildren(child_id, maxCoveringZoom, retain);
}
}
}
return complete;
}
/**
* Find a loaded parent of the given tile.
*
* @param id The tile ID that we should find children for.
* @param minCoveringZoom The minimum zoom level of parents to look for.
* @param retain An object that we add the found tiles to.
*
* @return boolean Whether a parent was found.
*/
void Source::findLoadedParent(const TileID& tileID, int32_t minCoveringZoom, std::vector<TileID>& retain) {
for (int32_t z = tileID.z - 1; z >= minCoveringZoom; --z) {
const TileID parent_id = tileID.parent(z, info->maxZoom);
const TileData::State state = hasTile(parent_id);
if (TileData::isReadyState(state)) {
retain.emplace_back(parent_id);
if (state == TileData::State::parsed) {
return;
}
}
}
}
bool Source::update(const StyleUpdateParameters& parameters) {
bool allTilesUpdated = true;
if (!loaded || parameters.animationTime <= updated) {
return allTilesUpdated;
}
// Determine the overzooming/underzooming amounts and required tiles.
std::vector<TileID> required;
int32_t zoom = coveringZoomLevel(parameters.transformState.getZoom(), type, tileSize);
int32_t minCoveringZoom = util::clamp<int32_t>(zoom - 10, info->minZoom, info->maxZoom);
int32_t maxCoveringZoom = util::clamp<int32_t>(zoom + 1, info->minZoom, info->maxZoom);
if (zoom >= info->minZoom) {
const bool reparseOverscaled = type != SourceType::Raster;
const auto actualZ = zoom;
if (zoom > info->maxZoom) {
zoom = info->maxZoom;
}
required = tileCover(parameters.transformState, zoom, reparseOverscaled ? actualZ : zoom);
}
// Retain is a list of tiles that we shouldn't delete, even if they are not
// the most ideal tile for the current viewport. This may include tiles like
// parent or child tiles that are *already* loaded.
std::vector<TileID> retain(required);
// Add existing child/parent tiles if the actual tile is not yet loaded
for (const auto& tileID : required) {
TileData::State state = hasTile(tileID);
switch (state) {
case TileData::State::partial:
if (parameters.shouldReparsePartialTiles) {
if (!handlePartialTile(tileID)) {
allTilesUpdated = false;
}
}
break;
case TileData::State::invalid:
state = addTile(tileID, parameters);
break;
default:
break;
}
if (!TileData::isReadyState(state)) {
// The tile we require is not yet loaded. Try to find a parent or
// child tile that we already have.
// First, try to find existing child tiles that completely cover the
// missing tile.
bool complete = findLoadedChildren(tileID, maxCoveringZoom, retain);
// Then, if there are no complete child tiles, try to find existing
// parent tiles that completely cover the missing tile.
if (!complete) {
findLoadedParent(tileID, minCoveringZoom, retain);
}
}
}
if (type != SourceType::Raster && cache.getSize() == 0) {
size_t conservativeCacheSize = ((float)parameters.transformState.getWidth() / util::tileSize) *
((float)parameters.transformState.getHeight() / util::tileSize) *
(parameters.transformState.getMaxZoom() - parameters.transformState.getMinZoom() + 1) *
0.5;
cache.setSize(conservativeCacheSize);
}
auto& tileCache = cache;
// Remove tiles that we definitely don't need, i.e. tiles that are not on
// the required list.
std::set<TileID> retain_data;
util::erase_if(tiles, [this, &retain, &retain_data, &tileCache](std::pair<const TileID, std::unique_ptr<Tile>> &pair) {
Tile &tile = *pair.second;
bool obsolete = std::find(retain.begin(), retain.end(), tile.id) == retain.end();
if (!obsolete) {
retain_data.insert(tile.data->id);
} else if (type != SourceType::Raster && tile.data->getState() == TileData::State::parsed) {
// Partially parsed tiles are never added to the cache because otherwise
// they never get updated if the go out from the viewport and the pending
// resources arrive.
tileCache.add(tile.id.normalized().to_uint64(), tile.data);
}
return obsolete;
});
// Remove all the expired pointers from the set.
util::erase_if(tileDataMap, [&retain_data, &tileCache](std::pair<const TileID, std::weak_ptr<TileData>> &pair) {
const util::ptr<TileData> tile = pair.second.lock();
if (!tile) {
return true;
}
bool obsolete = retain_data.find(tile->id) == retain_data.end();
if (obsolete) {
if (!tileCache.has(tile->id.normalized().to_uint64())) {
tile->cancel();
}
return true;
} else {
return false;
}
});
updateTilePtrs();
for (auto& tilePtr : tilePtrs) {
tilePtr->data->redoPlacement(
{ parameters.transformState.getAngle(), parameters.transformState.getPitch(), parameters.debugOptions & MapDebugOptions::Collision },
[this]() {
observer->onPlacementRedone();
});
}
updated = parameters.animationTime;
return allTilesUpdated;
}
void Source::updateTilePtrs() {
tilePtrs.clear();
for (const auto& pair : tiles) {
tilePtrs.push_back(pair.second.get());
}
}
vec2<int16_t> coordinateToTilePoint(const TileID& tileID, const TileCoordinate& coord) {
auto zoomedCoord = coord.zoomTo(tileID.sourceZ);
return {
int16_t(util::clamp<int64_t>((zoomedCoord.x - (tileID.x + tileID.w * std::pow(2, tileID.sourceZ))) * util::EXTENT,
std::numeric_limits<int16_t>::min(),
std::numeric_limits<int16_t>::max())),
int16_t(util::clamp<int64_t>((zoomedCoord.y - tileID.y) * util::EXTENT,
std::numeric_limits<int16_t>::min(),
std::numeric_limits<int16_t>::max()))
};
}
struct TileQuery {
Tile* tile;
GeometryCollection queryGeometry;
double tileSize;
double scale;
};
std::unordered_map<std::string, std::vector<std::string>> Source::queryRenderedFeatures(
const std::vector<TileCoordinate>& queryGeometry,
const double zoom,
const double bearing,
const optional<std::vector<std::string>>& layerIDs) {
std::unordered_map<std::string, std::vector<std::string>> result;
double minX = std::numeric_limits<double>::infinity();
double minY = std::numeric_limits<double>::infinity();
double maxX = -std::numeric_limits<double>::infinity();
double maxY = -std::numeric_limits<double>::infinity();
double z = queryGeometry[0].z;
for (auto& c : queryGeometry) {
minX = util::min(minX, c.x);
minY = util::min(minY, c.y);
maxX = util::max(maxX, c.x);
maxY = util::max(maxY, c.y);
}
std::unordered_map<uint64_t, TileQuery> tileQueries;
for (auto& tilePtr : tilePtrs) {
auto& tile = *tilePtr;
uint64_t integerID = tile.id.to_uint64();
auto tileSpaceBoundsMin = coordinateToTilePoint(tile.id, { minX, minY, z });
auto tileSpaceBoundsMax = coordinateToTilePoint(tile.id, { maxX, maxY, z });
if (tileSpaceBoundsMin.x < util::EXTENT && tileSpaceBoundsMin.y < util::EXTENT &&
tileSpaceBoundsMax.x >= 0 && tileSpaceBoundsMax.y >= 0) {
GeometryCoordinates tileSpaceQueryGeometry;
for (auto& c : queryGeometry) {
tileSpaceQueryGeometry.push_back(coordinateToTilePoint(tile.id, c));
}
auto it = tileQueries.find(integerID);
if (it != tileQueries.end()) {
it->second.queryGeometry.push_back(std::move(tileSpaceQueryGeometry));
} else {
tileQueries.emplace(integerID, TileQuery{
tilePtr,
{ tileSpaceQueryGeometry },
util::tileSize * std::pow(2, tile.id.z - tile.id.sourceZ),
std::pow(2, zoom - tile.id.z)
});
}
}
}
for (auto& it : tileQueries) {
auto& tileQuery = std::get<1>(it);
tileQuery.tile->data->queryRenderedFeatures(result, tileQuery.queryGeometry, bearing, tileQuery.tileSize, tileQuery.scale, layerIDs);
}
return result;
}
void Source::setCacheSize(size_t size) {
cache.setSize(size);
}
void Source::onLowMemory() {
cache.clear();
}
void Source::setObserver(Observer* observer_) {
observer = observer_;
}
void Source::tileLoadingCallback(const TileID& tileID,
std::exception_ptr error,
bool isNewTile) {
auto it = tileDataMap.find(tileID);
if (it == tileDataMap.end()) {
return;
}
util::ptr<TileData> tileData = it->second.lock();
if (!tileData) {
return;
}
if (error) {
observer->onTileError(*this, tileID, error);
return;
}
tileData->redoPlacement([this]() {
observer->onPlacementRedone();
});
observer->onTileLoaded(*this, tileID, isNewTile);
}
void Source::dumpDebugLogs() const {
Log::Info(Event::General, "Source::id: %s", id.c_str());
Log::Info(Event::General, "Source::loaded: %d", loaded);
for (const auto& tile : tiles) {
tile.second->data->dumpDebugLogs();
}
}
} // namespace mbgl