From 16def0311745c9887f47f1ba9b2c3f28878b8ab5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Konstantin=20K=C3=A4fer?= Date: Wed, 9 Nov 2016 17:00:52 +0100 Subject: [PATCH] [core] add continuous rendering test that terminates once it settles down This is to test that continuous mode stops rerendering once no further changes are needed, i.e. to test the absence of "busy rendering". --- test/map/map.test.cpp | 59 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) diff --git a/test/map/map.test.cpp b/test/map/map.test.cpp index a62bd10b57b..71267e9a602 100644 --- a/test/map/map.test.cpp +++ b/test/map/map.test.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include @@ -442,3 +443,61 @@ TEST(Map, DontLoadUnneededTiles) { EXPECT_EQ(referenceTiles[z], tiles) << "zoom level " << z; } } + + +class MockBackend : public HeadlessBackend { +public: + std::function callback; + void invalidate() override { + if (callback) { + callback(); + } + } +}; + +TEST(Map, ContinuousRendering) { + util::RunLoop runLoop; + MockBackend backend; + OffscreenView view { backend.getContext() }; + ThreadPool threadPool { 4 }; + +#ifdef MBGL_ASSET_ZIP + // Regenerate with `cd test/fixtures/api/ && zip -r assets.zip assets/` + DefaultFileSource fileSource(":memory:", "test/fixtures/api/assets.zip"); +#else + DefaultFileSource fileSource(":memory:", "test/fixtures/api/assets"); +#endif + + Map map(backend, view.size, 1, fileSource, threadPool, MapMode::Continuous); + + using namespace std::chrono_literals; + + util::Timer emergencyShutoff; + emergencyShutoff.start(10s, 0s, [&] { + util::RunLoop::Get()->stop(); + FAIL() << "Did not stop rendering"; + }); + + util::Timer timer; + util::AsyncTask render{[&] { + if (map.isFullyLoaded()) { + // Abort the test after 1 second after the map loading fully. Note that a "fully loaded + // map" doesn't mean that we won't render anymore: we could still render fade in/fade + // out or other animations. + // If we are continuing to render indefinitely, the emergency shutoff above will trigger + // and the test will fail since the regular time will be constantly reset. + timer.start(1s, 0s, [&] { + util::RunLoop::Get()->stop(); + }); + } + + map.render(view); + }}; + + backend.callback = [&] { + render.send(); + }; + + map.setStyleJSON(util::read_file("test/fixtures/api/water.json")); + util::RunLoop::Get()->run(); +}