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[linux] Overdraw debug is broken #6799
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@jfirebaugh I cannot reproduce the issue you're seeing on macOS with most recent master (or any of the previous commits) |
@kkaefer I can reproduce it on a retina screen, but not an external 1x monitor. |
Thanks for the hint; I can reproduce with a 2x screen. @jfirebaugh the screenshot you posted displays the depth buffer; were you also able to reproduce the overdraw bug described by @brunoabinader in the initial comment? |
Ah, no, I was mistakenly conflating the overdraw view and the depth buffer view. I'm not able to reproduce the overdraw issue -- but I'm not sure it was ever reproducible on macOS. @brunoabinader can you check if #6468 fixed the issue on Linux? |
@jfirebaugh just tested this after #6468 - same crash:
|
Issue is no longer reproducible. |
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Overdraw debug mode no longer works on Linux;
Bisection points out this issue started @ e4310aa.
From my comments on the patch that initially fixed overdraw on Linux:
Unlike macOS, it seems that Linux mesa GL drivers are more strict into their usage policies. We should probably add an overdraw unit test to make sure both macOS and Linux supports these.
/cc @jfirebaugh
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