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Feature Request: Ability to generate only specific tiles #776
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For a little additional color, I have developed functionality where users can edit the data in a given database. As they edit, I am hoping to use AWS Lambda-hosted "Tile-Join" to update an S3-hosted directory with only the tiles that are affected by the edits. Some of these tilesets are very large (> 1GB), so regenerating more than the specific tiles I need will take quite a while. In some cases, only 1 or 2 tiles will be affected by the changes so if I can call out the specific tiles to update, it would save a huge amount of processing/time. |
Is your source data set up in a way that you would be giving Tippecanoe only the data for those tiles, or would you still have the overhead of going through all the source data on every run? |
It will only be the data that has changed. Basically the process is:
Some of the datasets/tilesets are very large so the goal is to minimize Tippecanoe processing to make it feel more realtime |
*Update: just realized that there is already an option to produce a single tile (#521). I could obviously run this sequentially, but would be a bit easier if I could:
Requested functionality:
I know that Tippecanoe currently allows users to specify a bbox to generate only the tiles that fall within that bbox, but it would be nice if we could pass a manifest of specific tiles (z/x/y) for Tippecanoe to generate
Reasoning:
I'm trying to create a hot-swapping tileserver backend that regenerates only specific tiles as the data changes. If I use the bbox functionality, it will generate all tiles within that bbox instead of only the specific tiles I'd like to change. For large tilesets, this could lead to a substantial overhead
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