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Useful guide for Flambe.
Flambe is a Haxe powered 2D game engine that makes cross-platform development actually fun. Spend less time dealing with platform-specific bugs, and more time building great games.
Haxe 3 | NodeJS 0.8 or higher |
Restart computer after installation, continue to step 2. |
Download and setup Flambe by running: npm install -g flambe On windows use powershell to run the commandlines. On Mac and Linux, you'll need to run both these commands as root using sudo. Also remember to pass the -g flag to npm install. |
Thats it! You can use Flambe now! |
After making a change, you can use flambe run html --debug
(or flash) to rebuild and refresh your web browser in a single step.
To test Android, flambe run android --debug
. You'll need the AIR SDK installed, which comes with FlashDevelop. To test iOS, flambe run ios --debug
.
- Get the most out of your app Using Native Extensions
- Read this info to Setup for iOS
Download: FlashDevelop |
When you're ready to distribute your game, do a release build by omitting the
--debug
param. Release builds are smaller and faster, but are slower to build
and harder to debug.
Compiling and hacking the demos is a great way to learn by example.
For help on how to perform some common tasks, see other pages in this wiki.
- Want Flambe next to your project? Flambe in custom folder.
- Trouble with installation? Check Troubleshooting.
Project & source code: https://github.com/aduros/flambe
More Flambe:
Flambe forum |
Flambe demo projects |
Changelog
Documentation guide for Flambe - Targeted to version 4.0+
Flambe | Installation | Demo projects | Showcase | API Reference | Forum
Flambe is MIT licensed and available for free. Feel free to contribute!
- Home / Installation
- Entity / Components
- Core
- Assets
- Publish your game
- Other
- Editors
- Plugins, tools, extensions
- Help
- More Flambe