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Clique.java
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Clique.java
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import java.util.ArrayList;
public class Clique<K> {
public ArrayList<Vertex<K>> members = new ArrayList<>(1);
private int weight = 1;
private Potential<K> phi_x;
private boolean mark = false;
public Clique(){}
//Constructor that takes an initial clique that may be added to.
public Clique(ArrayList<Vertex<K>> initial_members){
members.addAll(initial_members);
for(int i = 0; i < members.size(); i++)
weight *= members.get(i).getNum_states();
}
//Takes a vertex and adds it to the clique.
public boolean add_member(Vertex<K> new_member){
if(isMember(new_member))
return false;
members.add(new_member);
weight *= new_member.getNum_states();
return true;
}
//Checks if a given vertex is a member of the clique.
public boolean isMember(Vertex<K> v){
for(int i = 0; i < members.size(); i++)
if(members.get(i).equals(v))
return true;
return false;
}
//Returns a list of all members.
public ArrayList<Vertex<K>> getMembers(){
ArrayList<Vertex<K>> temp = new ArrayList<>();
temp.addAll(members);
return temp;
}
//Checks if a given clique is a subset of this clique i.e. a.contains_subset(b) is b is a subset of a.
public boolean contains_subset(Clique<K> c){
ArrayList<Vertex<K>> temp1 = new ArrayList<>();
ArrayList<Vertex<K>> temp = new ArrayList<>();
temp.addAll(c.getMembers());
temp1.addAll(temp);
int counter = 0;
for(int i = 0; i < temp.size(); i++)
for(int j = 0; j < members.size(); j++)
if(temp.get(i).equals(members.get(j))){
temp1.remove(i-counter);
j = members.size();
counter++;
}
return temp1.isEmpty();
}
//Returns as an arraylist the intersection of 2 subsets, i.e. vertices that are present in both.
public ArrayList<Vertex<K>> intersection (Clique<K> c){
ArrayList<Vertex<K>> temp = c.getMembers();
ArrayList<Vertex<K>> result = new ArrayList<>();
for(int i = 0; i < members.size(); i++)
for(int j = 0; j < temp.size(); j++)
if(members.get(i).equals(temp.get(j)))
result.add(members.get(i));
return result;
}
//Returns as an arraylist the intersection of 2 subsets, i.e. vertices that are present in both.
public ArrayList<Vertex<K>> not_in_both (Sepset<K> c){
ArrayList<Vertex<K>> temp = c.getMembers();
ArrayList<Vertex<K>> result = new ArrayList<>();
boolean in_both = false;
for(int i = 0; i < members.size(); i++){
in_both = false;
for(int j = 0; j < temp.size(); j++)
in_both |= members.get(i).equals(temp.get(j));
if(!in_both)
result.add(members.get(i));
}
return result;
}
public ArrayList<Vertex<K>> not_current_vertex(Vertex<K> vertex){
ArrayList<Vertex<K>> result = new ArrayList<>();
result.addAll(members);
for(int i = 0; i < result.size(); i++){
if(result.get(i).equals(vertex)){
result.remove(i);
break;
}
}
return result;
}
//Returns the weight of the clique, weight is the product of the number of states of the variables in a clique
public int getWeight(){
return weight;
}
//Sets phi_x to initially be a potential with 3 dimensions and all values == 1;
public boolean initializePhi_x() {
if(members.size() == 3){
double[][][] temp_array = new double[members.get(0).getNum_states()][members.get(1).getNum_states()][members.get(2).getNum_states()];
for(int i = 0; i < temp_array.length; i++)
for(int j = 0; j < temp_array[0].length; j++)
for(int k = 0; k < temp_array[0][0].length; k++)
temp_array[i][j][k] = 1;
setPhi_x(new Potential<K>(temp_array, members.get(0), members.get(1), members.get(2)));
}
else{
double[][]temp_array = new double[members.get(0).getNum_states()][members.get(1).getNum_states()];
for(int i = 0; i < temp_array.length; i++)
for(int j = 0; j < temp_array[0].length; j++)
temp_array[i][j] = 1;
setPhi_x(new Potential<K>(temp_array, members.get(0), members.get(1)));
}
return true;
}
//Checks if a given clique is equal to the current clique by checking if the members are the same
public boolean equals(Clique<K> clique){
if(clique.members.size() != members.size())
return false;
ArrayList<Vertex<K>> temp1 = new ArrayList<>();
ArrayList<Vertex<K>> temp = new ArrayList<>();
ArrayList<Vertex<K>> temp2 = new ArrayList<>();
temp.addAll(clique.getMembers());
temp1.addAll(temp);
temp2.addAll(members);
int counter = 0;
for(int i = 0; i < temp.size(); i++)
for(int j = 0; j < members.size(); j++)
if(temp.get(i).equals(members.get(j))){
temp1.remove(i-counter);
temp2.remove(i-counter);
j = members.size();
counter++;
}
return temp1.isEmpty()&&temp2.isEmpty();
}
//Finds the first position of a vertex in an ArrayList of vertices, returns -1 is it is not there. Just realized that there is a method that does
//exactly this but practice is good right??
public int find_position(Vertex<K> vertex) {
for(int i = 0; i < members.size(); i++)
if(members.get(i).equals(vertex))
return i;
return -1;
}
//Returns phi_x
public Potential<K> getPhi_x() {
return phi_x;
}
//Sets phi_x to a new Potential, used in evidence initializing and propagation.
public void setPhi_x(Potential<K> phi_x) {
this.phi_x = phi_x;
}
//Returns the current value of mark.
public boolean isMark() {
return mark;
}
public void setMark(boolean mark) {
this.mark = mark;
}
public String toString(){
String result = "";
for(int i = 0; i < members.size(); i++)
result += members.get(i).toString() + ",";
return result;
}
}