# Guess The Number Game (Marker Version)
This example plays the classic guess the number game. You are told if your guess is too high, too low, or just right.
```meld-build-toolbar
run = Let The Games Begin
help =
```
Guess Number: %%round=%%%%=round%%
Your last guess was: %%last=%%%%=last%%, **%%msg=%%%%=msg%%**
```js meld-build
const min = 1;
const max = 100;
// choose a random number between min and max
const number = min + Math.round( Math.random() * (max-min) );
let guessCount = 0;
let done = false;
// main game loop
while ( !done ){
guessCount++;
$.markers.set('round', guessCount );
await $.markers.apply();
try{
// ask the user for a guess
const input = await $.ui.ask(
`Guess ${guessCount}`,
`Guess the number between ${min} and ${max} (0 to stop)`
);
const guessNum = parseInt( input );
if ( isNaN(guessNum) ){
// user input wasn't a number
await $.ui.message(`Please enter a whole number between ${min} and ${max}`);
continue;
}
if ( guessNum === 0 ){
// stop playing
done = true;
continue;
}
$.markers.set('last', guessNum );
if( guessNum < number ){
// guess was too low
$.markers.set('msg', `Too low` );
continue;
}
if( guessNum > number ){
// guess was too high
$.markers.set('msg', `Too high` );
continue;
}
// guess was correct
$.markers.set('msg', `🥳 YUS! You win!` );
done = true;
} finally {
await $.markers.apply();
}
}
```