diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp index cd84988a5c..725a75f09e 100644 --- a/src/frontend/qt_sdl/main.cpp +++ b/src/frontend/qt_sdl/main.cpp @@ -592,68 +592,68 @@ void EmuThread::run() if (Input::HotkeyPressed(HK_SwapScreens)) emit swapScreensToggle(); if (Input::HotkeyPressed(HK_SwapScreenEmphasis)) emit screenEmphasisToggle(); - if (Input::HotkeyPressed(HK_SolarSensorDecrease)) - { - int level = NDS->GBACartSlot.SetInput(GBACart::Input_SolarSensorDown, true); - if (level != -1) - { - char msg[64]; - sprintf(msg, "Solar sensor level: %d", level); - OSD::AddMessage(0, msg); - } - } - if (Input::HotkeyPressed(HK_SolarSensorIncrease)) - { - int level = NDS->GBACartSlot.SetInput(GBACart::Input_SolarSensorUp, true); - if (level != -1) - { - char msg[64]; - sprintf(msg, "Solar sensor level: %d", level); - OSD::AddMessage(0, msg); - } - } - - if (NDS->ConsoleType == 1) + if (EmuRunning == emuStatus_Running || EmuRunning == emuStatus_FrameStep) { - DSi& dsi = static_cast(*NDS); - double currentTime = SDL_GetPerformanceCounter() * perfCountsSec; + EmuStatus = emuStatus_Running; + if (EmuRunning == emuStatus_FrameStep) EmuRunning = emuStatus_Paused; - // Handle power button - if (Input::HotkeyDown(HK_PowerButton)) + if (Input::HotkeyPressed(HK_SolarSensorDecrease)) { - dsi.I2C.GetBPTWL()->SetPowerButtonHeld(currentTime); + int level = NDS->GBACartSlot.SetInput(GBACart::Input_SolarSensorDown, true); + if (level != -1) + { + char msg[64]; + sprintf(msg, "Solar sensor level: %d", level); + OSD::AddMessage(0, msg); + } } - else if (Input::HotkeyReleased(HK_PowerButton)) + if (Input::HotkeyPressed(HK_SolarSensorIncrease)) { - dsi.I2C.GetBPTWL()->SetPowerButtonReleased(currentTime); + int level = NDS->GBACartSlot.SetInput(GBACart::Input_SolarSensorUp, true); + if (level != -1) + { + char msg[64]; + sprintf(msg, "Solar sensor level: %d", level); + OSD::AddMessage(0, msg); + } } - // Handle volume buttons - if (Input::HotkeyDown(HK_VolumeUp)) + if (NDS->ConsoleType == 1) { - dsi.I2C.GetBPTWL()->SetVolumeSwitchHeld(DSi_BPTWL::volumeKey_Up); - } - else if (Input::HotkeyReleased(HK_VolumeUp)) - { - dsi.I2C.GetBPTWL()->SetVolumeSwitchReleased(DSi_BPTWL::volumeKey_Up); - } + DSi& dsi = static_cast(*NDS); + double currentTime = SDL_GetPerformanceCounter() * perfCountsSec; - if (Input::HotkeyDown(HK_VolumeDown)) - { - dsi.I2C.GetBPTWL()->SetVolumeSwitchHeld(DSi_BPTWL::volumeKey_Down); - } - else if (Input::HotkeyReleased(HK_VolumeDown)) - { - dsi.I2C.GetBPTWL()->SetVolumeSwitchReleased(DSi_BPTWL::volumeKey_Down); - } + // Handle power button + if (Input::HotkeyDown(HK_PowerButton)) + { + dsi.I2C.GetBPTWL()->SetPowerButtonHeld(currentTime); + } + else if (Input::HotkeyReleased(HK_PowerButton)) + { + dsi.I2C.GetBPTWL()->SetPowerButtonReleased(currentTime); + } - dsi.I2C.GetBPTWL()->ProcessVolumeSwitchInput(currentTime); - } + // Handle volume buttons + if (Input::HotkeyDown(HK_VolumeUp)) + { + dsi.I2C.GetBPTWL()->SetVolumeSwitchHeld(DSi_BPTWL::volumeKey_Up); + } + else if (Input::HotkeyReleased(HK_VolumeUp)) + { + dsi.I2C.GetBPTWL()->SetVolumeSwitchReleased(DSi_BPTWL::volumeKey_Up); + } - if (EmuRunning == emuStatus_Running || EmuRunning == emuStatus_FrameStep) - { - EmuStatus = emuStatus_Running; - if (EmuRunning == emuStatus_FrameStep) EmuRunning = emuStatus_Paused; + if (Input::HotkeyDown(HK_VolumeDown)) + { + dsi.I2C.GetBPTWL()->SetVolumeSwitchHeld(DSi_BPTWL::volumeKey_Down); + } + else if (Input::HotkeyReleased(HK_VolumeDown)) + { + dsi.I2C.GetBPTWL()->SetVolumeSwitchReleased(DSi_BPTWL::volumeKey_Down); + } + + dsi.I2C.GetBPTWL()->ProcessVolumeSwitchInput(currentTime); + } // update render settings if needed // HACK: