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PluginProcessor.h
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PluginProcessor.h
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/*
==============================================================================
This file contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
#include "StereoDelayElement.h"
//==============================================================================
/**
*/
class FlexDelayAudioProcessor : public juce::AudioProcessor
{
public:
//==============================================================================
FlexDelayAudioProcessor();
~FlexDelayAudioProcessor() override;
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
#ifndef JucePlugin_PreferredChannelConfigurations
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
#endif
void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
//==============================================================================
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
const juce::String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const juce::String getProgramName (int index) override;
void changeProgramName (int index, const juce::String& newName) override;
//==============================================================================
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
//==============================================================================
double target_main_output_level = 0.0;
double target_wet_mix = 50.0;
double target_delay_msec = 200;
private:
//==============================================================================
double current_main_output_level = 0.0;
double scale_factor = 1.0;
StereoDelayElement delay_element;
double current_delay_msec = 200;
int sample_rate_ = 100;
int delay_samples = 100;
void calculate_scale_factor();
void delay(int channel, const std::vector<double>& input, std::vector<double>& output);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FlexDelayAudioProcessor)
};