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Factory.h
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Factory.h
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#ifndef __FACTORY_H__
#define __FACTORY_H__
#include <functional>
#include <map>
#include <string>
#include <mex.h>
#include <matrix.h>
typedef void mxFunc(int, mxArray*[], int, const mxArray*[]);
struct func_data {
std::function<mxFunc> f;
int out, in_min, in_max;
func_data() : f(), out(0), in_min(0), in_max(0) {};
func_data(std::function<mxFunc> function, int out_args, int in_args) : func_data(function, out_args, in_args, in_args) {}
func_data(std::function<mxFunc> function, int out_args, int in_min_args, int in_max_args) : f(function), out(out_args), in_min(in_min_args), in_max(in_max_args) {}
};
class ClassFactory
{
private:
std::string name;
std::map<std::string, func_data> funcs;
public:
ClassFactory(std::string n) : name(n), funcs() {}
void record(std::string fname, int out, int in, std::function<mxFunc> func)
{
funcs.emplace(fname, func_data(func, out, in));
}
void record(std::string fname, int out, int in_min, int in_max, std::function<mxFunc> func)
{
funcs.emplace(fname, func_data(func, out, in_min, in_max));
}
std::string get_name() { return name; }
func_data get(std::string f){
auto func = funcs.find(f);
if (func == funcs.end()) return func_data();
return func->second;
}
};
class Factory
{
private:
std::map<std::string, ClassFactory> classes;
public:
Factory() = default;
void record(ClassFactory cls) { classes.emplace(cls.get_name(), cls); }
func_data get(std::string c, std::string f){
auto cls = classes.find(c);
if (cls == classes.end()) return func_data();
return cls->second.get(f);
}
};
#endif