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lib.rs
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lib.rs
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mod build_macro;
mod implement;
mod implement_macro;
use build_macro::*;
use gen::*;
use implement_macro::*;
use syn::parse_macro_input;
struct RawString(String);
impl ToTokens for RawString {
fn to_tokens(&self, tokens: &mut TokenStream) {
tokens.push_str("r#\"");
tokens.push_str(&self.0);
tokens.push_str("\"#");
}
}
/// A macro for generating WinRT modules to a .rs file at build time.
///
/// This macro can be used to import WinRT APIs from any Windows metadata (winmd) file.
/// It is only intended for use from a crate's build.rs script.
///
/// The macro generates a single `build` function which can be used in build scripts
/// to generate the WinRT bindings. After using the `build` macro, call the
/// generated `build` function somewhere in the build.rs script's main function.
///
/// # Usage
/// To use, you must then specify which types you want to use. These
/// follow the same convention as Rust `use` paths. Types know which other types they depend on so
/// `build` will generate any other WinRT types needed for the specified type to work.
///
/// # Example
/// The following `build!` generates all types inside of the `Microsoft::AI::MachineLearning`
/// namespace.
///
/// ```rust,ignore
/// build!(
/// Microsoft::AI::MachineLearning::*
/// );
/// ```
#[proc_macro]
pub fn build(stream: proc_macro::TokenStream) -> proc_macro::TokenStream {
let build = parse_macro_input!(stream as BuildMacro);
let tokens = RawString(build.into_tokens_string());
let tokens = quote! {
{
// The following must be injected into the token stream because the `OUT_DIR` and `PROFILE`
// environment variables are only set when the build script run and not when it is being compiled.
use ::std::io::Write;
let mut path = ::std::path::PathBuf::from(
::std::env::var("OUT_DIR").expect("No `OUT_DIR` env variable set"),
);
path.push("windows.rs");
let mut file = ::std::fs::File::create(&path).expect("Failed to create windows.rs");
file.write_all(#tokens.as_bytes()).expect("Could not write generated code to output file");
let mut cmd = ::std::process::Command::new("rustfmt");
cmd.arg(&path);
let _ = cmd.output();
fn copy(source: &::std::path::Path, destination: &mut ::std::path::PathBuf) {
if let ::std::result::Result::Ok(entries) = ::std::fs::read_dir(source) {
for entry in entries.filter_map(|entry| entry.ok()) {
if let ::std::result::Result::Ok(entry_type) = entry.file_type() {
let path = entry.path();
if let ::std::option::Option::Some(last_path_component) = path.file_name() {
let _ = ::std::fs::create_dir_all(&destination);
destination.push(last_path_component);
if entry_type.is_file() {
let _ = ::std::fs::copy(path, &destination);
} else if entry_type.is_dir() {
let _ = ::std::fs::create_dir(&destination);
copy(&path, destination);
}
destination.pop();
}
}
}
}
}
fn copy_to_profile(source: &::std::path::Path, destination: &::std::path::Path, profile: &str) {
if let ::std::result::Result::Ok(files) = ::std::fs::read_dir(destination) {
for file in files.filter_map(|file| file.ok()) {
if let ::std::result::Result::Ok(file_type) = file.file_type() {
if file_type.is_dir() {
let mut path = file.path();
if let ::std::option::Option::Some(filename) = path.file_name() {
if filename == profile {
copy(source, &mut path);
} else {
copy_to_profile(source, &path, profile);
}
}
}
}
}
}
}
let mut source : ::std::path::PathBuf = ::std::env::var("CARGO_MANIFEST_DIR").expect("No `CARGO_MANIFEST_DIR` env variable set").into();
source.push(".windows");
println!("cargo:rerun-if-changed={}", source.to_str().expect("`CARGO_MANIFEST_DIR` not a valid path"));
// The `target_arch` cfg is not set for build scripts so we need to sniff it out from the environment variable.
source.push(match ::std::env::var("CARGO_CFG_TARGET_ARCH").expect("No `CARGO_CFG_TARGET_ARCH` env variable set").as_str() {
"x86_64" => "x64",
"x86" => "x86",
"arm" => "arm",
"aarch64" => "arm64",
unexpected => panic!("Unexpected `{}` architecture set by `CARGO_CFG_TARGET_ARCH`", unexpected),
});
println!("cargo:rustc-link-search=native={}", source.to_str().expect("`CARGO_MANIFEST_DIR` not a valid path"));
let mut destination : ::std::path::PathBuf = ::std::env::var("OUT_DIR").expect("No `OUT_DIR` env variable set").into();
loop {
destination.pop();
destination.push("Cargo.toml");
if destination.exists() {
break;
}
destination.pop();
}
destination.pop();
destination.push("target");
let profile = ::std::env::var("PROFILE").expect("No `PROFILE` env variable set");
copy_to_profile(&source, &destination, &profile);
destination.push(".windows");
destination.push("winmd");
source.pop();
source.push("winmd");
copy(&source, &mut destination);
}
};
tokens.as_str().parse().unwrap()
}
#[proc_macro]
pub fn generate(stream: proc_macro::TokenStream) -> proc_macro::TokenStream {
let build = parse_macro_input!(stream as BuildMacro);
let mut tokens = String::new();
tokens.push_str("r#\"");
tokens.push_str(&build.into_tokens_string());
tokens.push_str("\"#");
tokens.parse().unwrap()
}
/// Rust structs can use the [`macro@implement`] attribute macro to implement entire WinRT
/// classes or any combination of existing COM and WinRT interfaces.
///
/// If the attribute [`proc_macro::TokenStream`] contains the name of a WinRT class then all
/// of its interfaces are implemented. Otherwise, whatever interfaces are contained within
/// the attribute TokenStream are implemented.
#[proc_macro_attribute]
pub fn implement(
attribute: proc_macro::TokenStream,
input: proc_macro::TokenStream,
) -> proc_macro::TokenStream {
implement::gen(attribute, input)
}