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Is your feature request related to a problem? Please describe.
Milvus should support BF16, FP16 and double vectors?
BF16 and FP16 could be much faster than Float32, and double could be more accurate(Not sure if double is really need).
Any comment is welcome
Describe the solution you'd like.
No response
Describe an alternate solution.
No response
Anything else? (Additional Context)
No response
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Is your feature request related to a problem? Please describe.
Milvus should support BF16, FP16 and double vectors?
BF16 and FP16 could be much faster than Float32, and double could be more accurate(Not sure if double is really need).
Any comment is welcome
Describe the solution you'd like.
No response
Describe an alternate solution.
No response
Anything else? (Additional Context)
No response
The text was updated successfully, but these errors were encountered: