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Mode config files |
Modes usually start with a mode:
section (see
mode) which defines their
priority and when they start or stop:
##! mode: mode1
mode:
start_events: ball_starting
stop_events: timer_mode_timer_complete, shot_right_ramp
priority: 300
Not all config sections can be used in your machine-wide config (see Machine config files). Some devices may only exist in modes (usually if they require an active game with one or more players). You can see if this is the case at the top of the relevant config section. For instance extra_balls are player-bound and can only be used in modes.