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Skin; crash on adding tracks while using a custom parallel_waveforms.xml #12580
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It looks like you use a stripped version of Mixxx. |
Oops, I missed a PKGBUILD option even tough I had the build debug flags on. Reproduced, with that theme file, by dragging a track to deck 2 then another to deck4. Edit: or when I have tracks in 1 and 2 then drag one into 3, doh.
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I redid the parallel waveforms file from scratch, no deck swapping, no attempt to hide deck 2, properly indented the XML, but still getting a crash on dragging or menu loading to deck 3 after dragging or menu loading to deck 1 n 2. |
I'll try to reproduce. |
I still can't reproduce it. Which Qt version are you using? |
Latest release, 6.7. Three-band GLSL (haven't actually tried another, afk atm). Sometimes it works fine, sometimes (I think that's more with dragging to all decks though). Other times, the third waveform comes in but only 2/3, or 3/4 of it, or I can't see any of it (then ~5 second pause then crash). I tried making all the sizes 55 but no diff (think iirc I realised then it doesn't logically touch that part anyway). |
It is crashing because |
the fix is here: #13043 |
Bug Description
I have a custom Deere parallel_waveforms.xml that hides the waveforms of empty decks.
When I drag a track to deck 1, and then drag a track to deck 3 whilst the waveform for deck 1 is still being rendered out, it crashes.
trace;
backtrace;
I had to kill gdb because that desktop totally froze up.
Version
2.5-alpha
OS
Arch btw
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