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in1.c
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in1.c
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void a_lot_ident(a,b,c,kurka)
int a;
union x b;
{}
void empty(void){}
union z funk(struct jazz jam, union rock metal)
{
cout<<jazzowy{jam};
cout<<"curly braket{";
/* another brackets }}}*/
// and more {{{{{{{{
}
int err (struct 1){}
void empty(void){}
int mult(a,a)
int a,a;
{
return a*a;
}
float sqrt()
float x;
{
}
float pow(base,exp)
float base,exp;
{
}
void calka(a,b,f)
float a,b;
float(*fun)(float);
{
}
void sophisticated ( function )
struct V (*function)(int**a[],void(*d)(), union X* p[]);
{}
int** f(a,b,c,d,e,f,g)
int* a,b;
float c, d[100];
char e,f,g;
{
/* body */
}
int f(a)
int a;
{
// }}}}}}}}}}}}}
char* str = "{{{{{{{{{{";
/* ... */
}
true(){
return 1;
}
void bad_body(){
{
}
int false(){
return 0;
}