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Directory.Build.targets
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Directory.Build.targets
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<?xml version="1.0" encoding="utf-8"?>
<Project>
<ItemGroup>
<PackageReference Update="System.Diagnostics.Process" Version="4.3.0" />
<PackageReference Update="System.IO.Compression" Version="4.3.0" />
<PackageReference Update="System.Memory" Version="4.4.0-preview1-25305-02" />
<PackageReference Update="System.Runtime.InteropServices.RuntimeInformation" Version="4.3.0" />
<PackageReference Update="System.Runtime.Loader" Version="4.3.0" />
<PackageReference Update="Microsoft.DotNet.Cli.CommandLine" Version="0.1.1-alpha-167" />
<PackageReference Update="Microsoft.Extensions.CommandLineUtils" Version="1.1.0" />
<PackageReference Update="Microsoft.NET.Test.Sdk" Version="15.8.0" />
<PackageReference Update="Newtonsoft.Json" Version="10.0.3" />
<PackageReference Update="SourceLink.Create.CommandLine" Version="2.8.0" PrivateAssets="All" />
<PackageReference Update="xunit" Version="2.3.1" />
<PackageReference Update="xunit.runner.visualstudio" Version="2.3.1" />
</ItemGroup>
<ItemGroup>
<DotNetCliToolReference Update="dotnet-sourcelink" Version="2.8.0" />
</ItemGroup>
<ItemGroup Condition="'$(TestProject)' == 'true'">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<!-- Leave this file here, even if it's empty. It stops chaining imports. -->
<Import Project="Sdk.targets" Sdk="Microsoft.DotNet.Arcade.Sdk" />
</Project>