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Releases: mmaulwurff/graveyard

Graveyard 1.1.1

12 Mar 15:34
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Changelog since version 1.1.0:

  • fixed VM abort in multiplayer.

Graveyard 1.1.0

10 Mar 15:45
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Changelog since v1.0:

  • spawn gravestones immediately in multiplayer;
  • fix texture warning (renamed a directory with code example from patches to add-ons);
  • added VM abort handler for better bug reports, just in case;
  • made stones fall to floor faster when spawning.

v1.0 - Stable

28 Jan 16:38
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Changelog from v0.3.2:

  • allow replacing stones with custom ones (define classes that replace gy_Stone[0-3], see patches/soulsphere/zscript.zs for an example);
  • added real time to gravestone obituaries (only new stones get real time).

v0.3.2: Bugfixfix release

15 Jun 02:31
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Changelog:

  • fixed crash when gravestones are on some locations on the map;
  • fix gravestones not loading again.

v0.3.1: Bugfix

14 Jun 16:27
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Changelog:

  • fixed gravestones not loading sometimes more.

v0.3

14 Jun 14:31
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Changelog:

  • added timestamp to grave description;
  • added randomized gravestone sprites (by Captain J);
  • fixed gravestones not loading sometimes.

Bugfix release

06 Jun 12:30
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Changelog:

  • fixed a bug when new gravestones overwrite old ones after clearing gravestones on a map.

Initial release

06 Jun 07:33
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v0.1

add links to Readme