From 135b12313b977750e0797dceb1ad08cf87ce607a Mon Sep 17 00:00:00 2001
From: mob-sakai <12690315+mob-sakai@users.noreply.github.com>
Date: Thu, 14 Nov 2024 03:31:00 +0900
Subject: [PATCH] fix: alpha hit test not working in demo scene Alpha hit test
is not supported when the texture is in crunch format or non-readable. close
#210
---
Packages/src/README.md | 1 +
Packages/src/Samples~/Demo/Textures/SoftMask-Demo.spriteatlas | 2 +-
2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/Packages/src/README.md b/Packages/src/README.md
index fad927a..b4065a2 100644
--- a/Packages/src/README.md
+++ b/Packages/src/README.md
@@ -426,6 +426,7 @@ The following are the limitations of SoftMaskForUGUI.
- Use a format that supports alpha, such as `RGBA ETC2`.
- Technically possible, but not supported because [ETC2 support rate is over 95%](https://developer.android.com/guide/playcore/asset-delivery/texture-compression).
- If needed, feel free to create an issue.
+- Alpha hit test is not supported when the texture is in crunch format or non-readable.
diff --git a/Packages/src/Samples~/Demo/Textures/SoftMask-Demo.spriteatlas b/Packages/src/Samples~/Demo/Textures/SoftMask-Demo.spriteatlas
index 67b4fdf..0764a03 100644
--- a/Packages/src/Samples~/Demo/Textures/SoftMask-Demo.spriteatlas
+++ b/Packages/src/Samples~/Demo/Textures/SoftMask-Demo.spriteatlas
@@ -28,7 +28,7 @@ SpriteAtlas:
m_TextureFormat: -1
m_TextureCompression: 1
m_CompressionQuality: 50
- m_CrunchedCompression: 1
+ m_CrunchedCompression: 0
m_AllowsAlphaSplitting: 0
m_Overridden: 0
m_AndroidETC2FallbackOverride: 0