You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
- Use new timer events to generate lobby messages and send TimerStatus/RunSplits/RunStats to lobby - When receiving these lobby messages from others, store the data locally, implementing CMomRunEntity::GetTimerData to provide it to game code
The text was updated successfully, but these errors were encountered:
- Use new timer events to generate lobby messages and send TimerStatus/RunSplits/RunStats to lobby- When receiving these lobby messages from others, store the data locally, implementing CMomRunEntity::GetTimerData to provide it to game codeThe text was updated successfully, but these errors were encountered: