diff --git a/libMBIN/Source/NMS/GameComponents/GcCostGameMode.cs b/libMBIN/Source/NMS/GameComponents/GcCostGameMode.cs index 3b9d8b63b..428aa13d0 100644 --- a/libMBIN/Source/NMS/GameComponents/GcCostGameMode.cs +++ b/libMBIN/Source/NMS/GameComponents/GcCostGameMode.cs @@ -2,14 +2,16 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x10AA5823518E256E, NameHash = 0x524F0ABF)] + [NMS(GUID = 0xD3FD505117D654A6, NameHash = 0x524F0ABF)] public class GcCostGameMode : NMSTemplate { [NMS(Index = 2)] /* 0x00 */ public NMSString0x20A CostStringCantAfford; [NMS(Index = 1)] /* 0x20 */ public GcGameMode Mode; + [NMS(Index = 3)] + /* 0x24 */ public int SpecificSeasonIndex; [NMS(Index = 0)] - /* 0x24 */ public bool InvertMode; + /* 0x28 */ public bool InvertMode; } } diff --git a/libMBIN/Source/NMS/Globals/GcDebugOptions.cs b/libMBIN/Source/NMS/Globals/GcDebugOptions.cs index 5a6f30886..6c7eeb5ad 100644 --- a/libMBIN/Source/NMS/Globals/GcDebugOptions.cs +++ b/libMBIN/Source/NMS/Globals/GcDebugOptions.cs @@ -4,72 +4,72 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0xFE61828A3572A047, NameHash = 0xAA861200)] + [NMS(GUID = 0xDAE823E5095C57C4, NameHash = 0xAA861200)] public class GcDebugOptions : NMSTemplate { - [NMS(Index = 421)] + [NMS(Index = 422)] /* 0x0000 */ public GcSeasonTransferInventoryConfig SeasonTransferInventoryConfigOverride; - [NMS(Index = 196)] + [NMS(Index = 197)] /* 0x0030 */ public VariableSizeString CrashDumpPath; - [NMS(Index = 418)] + [NMS(Index = 419)] /* 0x0040 */ public NMSString0x10 CreateSeasonContextMaskIdOverride; - [NMS(Index = 306)] + [NMS(Index = 307)] /* 0x0050 */ public VariableSizeString CursorTexture; - [NMS(Index = 304)] - /* 0x0060 */ public VariableSizeString DebugFont; [NMS(Index = 305)] + /* 0x0060 */ public VariableSizeString DebugFont; + [NMS(Index = 306)] /* 0x0070 */ public VariableSizeString DebugFontTexture; - [NMS(Index = 103)] + [NMS(Index = 104)] /* 0x0080 */ public VariableSizeString DebugScene; - [NMS(Index = 338)] + [NMS(Index = 339)] /* 0x0090 */ public NMSString0x10 DefaultAirCreatureTable; - [NMS(Index = 340)] + [NMS(Index = 341)] /* 0x00A0 */ public NMSString0x10 DefaultCaveCreatureTable; - [NMS(Index = 337)] + [NMS(Index = 338)] /* 0x00B0 */ public NMSString0x10 DefaultGroundCreatureTable; - [NMS(Index = 174)] + [NMS(Index = 175)] /* 0x00C0 */ public VariableSizeString DefaultSaveData; - [NMS(Index = 339)] + [NMS(Index = 340)] /* 0x00D0 */ public NMSString0x10 DefaultWaterCreatureTable; [NMS(Index = 68)] /* 0x00E0 */ public NMSString0x10 ForceBuilderMissionBoardMission; - [NMS(Index = 173)] + [NMS(Index = 174)] /* 0x00F0 */ public List LocTableList; - [NMS(Index = 307)] + [NMS(Index = 308)] /* 0x0100 */ public VariableSizeString PauseTexture; - [NMS(Index = 252)] + [NMS(Index = 253)] /* 0x0110 */ public VariableSizeString PipelineFile; - [NMS(Index = 254)] + [NMS(Index = 255)] /* 0x0120 */ public VariableSizeString PipelineFileEditor; - [NMS(Index = 253)] + [NMS(Index = 254)] /* 0x0130 */ public VariableSizeString PipelineFileFrontend; - [NMS(Index = 308)] + [NMS(Index = 309)] /* 0x0140 */ public VariableSizeString PlayTexture; - [NMS(Index = 171)] + [NMS(Index = 172)] /* 0x0150 */ public VariableSizeString RealityPresetFile; - [NMS(Index = 310)] + [NMS(Index = 311)] /* 0x0160 */ public VariableSizeString RenderToTexture; - [NMS(Index = 101)] + [NMS(Index = 102)] /* 0x0170 */ public VariableSizeString SceneSettings; - [NMS(Index = 309)] + [NMS(Index = 310)] /* 0x0180 */ public VariableSizeString StepTexture; - [NMS(Index = 419)] + [NMS(Index = 420)] /* 0x0190 */ public NMSString0x10 SwitchSeasonContextMaskIdOverride; - [NMS(Index = 194)] + [NMS(Index = 195)] /* 0x01A0 */ public ulong ForceTimeToEpoch; [NMS(Index = 4)] /* 0x01A8 */ public ulong OverrideAbandonedFreighterSeed; - [NMS(Index = 402)] + [NMS(Index = 403)] /* 0x01B0 */ public TkGlobals ToolkitGlobals; - [NMS(Index = 182)] - /* 0x068C */ public float _3dTextDistance; [NMS(Index = 183)] + /* 0x068C */ public float _3dTextDistance; + [NMS(Index = 184)] /* 0x0690 */ public float _3dTextMinScale; - [NMS(Index = 392)] + [NMS(Index = 393)] /* 0x0694 */ public GcBaseBuildingPartStyle AutomaticPartSpawnStyle; - [NMS(Index = 387)] + [NMS(Index = 388)] /* 0x0698 */ public float BaseDownloadTimeout; - [NMS(Index = 399)] + [NMS(Index = 400)] /* 0x069C */ public uint BasePayloadMultiplier; [NMS(Index = 11)] /* 0x06A0 */ public int BootDirectlyIntoSaveSlot; @@ -79,9 +79,9 @@ public enum BootLoadDelayEnum : uint { WaitForPlanet, WaitForNothing, } - [NMS(Index = 109)] + [NMS(Index = 110)] /* 0x06A4 */ public BootLoadDelayEnum BootLoadDelay; - [NMS(Index = 177)] + [NMS(Index = 178)] /* 0x06A8 */ public float BootLogoFadeRate; // size: 0x7 public enum BootModeEnum : uint { @@ -93,19 +93,19 @@ public enum BootModeEnum : uint { Scratchpad, UnitTest, } - [NMS(Index = 99)] + [NMS(Index = 100)] /* 0x06AC */ public BootModeEnum BootMode; - [NMS(Index = 163)] + [NMS(Index = 164)] /* 0x06B0 */ public TkLanguages DebugLanguage; - [NMS(Index = 205)] + [NMS(Index = 206)] /* 0x06B4 */ public float DebugMenuAlpha; - [NMS(Index = 207)] + [NMS(Index = 208)] /* 0x06B8 */ public float DebugTextLineHeight; - [NMS(Index = 206)] + [NMS(Index = 207)] /* 0x06BC */ public float DebugTextSize; - [NMS(Index = 297)] + [NMS(Index = 298)] /* 0x06C0 */ public int DebugTextureSize; - [NMS(Index = 270)] + [NMS(Index = 271)] /* 0x06C4 */ public int DiscoveryAutoSyncIntervalSeconds; // size: 0x3 public enum EnableWorldsGraphicsEnum : uint { @@ -113,59 +113,59 @@ public enum EnableWorldsGraphicsEnum : uint { True, False, } - [NMS(Index = 200)] + [NMS(Index = 201)] /* 0x06C8 */ public EnableWorldsGraphicsEnum EnableWorldsGraphics; - [NMS(Index = 349)] + [NMS(Index = 350)] /* 0x06CC */ public GcGalaxyStarAnomaly ForceAnomalyTo; - [NMS(Index = 367)] + [NMS(Index = 368)] /* 0x06D0 */ public int ForceAsteroidSystemIndex; - [NMS(Index = 328)] + [NMS(Index = 329)] /* 0x06D4 */ public GcBiomeSubType ForceBiomeSubTypeTo; - [NMS(Index = 327)] + [NMS(Index = 328)] /* 0x06D8 */ public GcBiomeType ForceBiomeTo; - [NMS(Index = 332)] + [NMS(Index = 333)] /* 0x06DC */ public GcAlienRace ForceBuildingRaceTo; - [NMS(Index = 341)] + [NMS(Index = 342)] /* 0x06E0 */ public GcPlanetLife ForceCreatureLifeLevelTo; - [NMS(Index = 360)] + [NMS(Index = 361)] /* 0x06E4 */ public int ForceGrassColourIndex; - [NMS(Index = 112)] + [NMS(Index = 113)] /* 0x06E8 */ public float ForceInitialTimeOfDay; - [NMS(Index = 158)] + [NMS(Index = 159)] /* 0x06EC */ public int ForceInteractionIndex; - [NMS(Index = 166)] + [NMS(Index = 167)] /* 0x06F0 */ public GcAlienRace ForceInteractionRaceTo; - [NMS(Index = 334)] + [NMS(Index = 335)] /* 0x06F4 */ public GcPlanetLife ForceLifeLevelTo; - [NMS(Index = 159)] + [NMS(Index = 160)] /* 0x06F8 */ public GcAlienPuzzleCategory ForceNPCPuzzleCategory; - [NMS(Index = 330)] + [NMS(Index = 331)] /* 0x06FC */ public GcScreenFilters ForceScreenFilterTo; - [NMS(Index = 352)] + [NMS(Index = 353)] /* 0x0700 */ public float ForceSeaLevel; - [NMS(Index = 355)] + [NMS(Index = 356)] /* 0x0704 */ public int ForceSkyColourIndex; - [NMS(Index = 358)] + [NMS(Index = 359)] /* 0x0708 */ public uint ForceSkyColourSeed; [NMS(Index = 40)] /* 0x070C */ public int ForceSpaceBattleLevel; - [NMS(Index = 356)] + [NMS(Index = 357)] /* 0x0710 */ public int ForceSpaceSkyColourIndex; - [NMS(Index = 325)] + [NMS(Index = 326)] /* 0x0714 */ public GcGalaxyStarTypes ForceStarTypeTo; - [NMS(Index = 114)] + [NMS(Index = 115)] /* 0x0718 */ public float ForceSunAngle; - [NMS(Index = 342)] + [NMS(Index = 343)] /* 0x071C */ public GcPlanetLife ForceTerrainSettings; - [NMS(Index = 344)] + [NMS(Index = 345)] /* 0x0720 */ public TkVoxelGeneratorSettingsTypes ForceTerrainTypeTo; - [NMS(Index = 111)] + [NMS(Index = 112)] /* 0x0724 */ public float ForceTimeOfDay; - [NMS(Index = 359)] + [NMS(Index = 360)] /* 0x0728 */ public int ForceWaterColourIndex; - [NMS(Index = 354)] + [NMS(Index = 355)] /* 0x072C */ public TkWaterCondition ForceWaterConditionTo; - [NMS(Index = 351)] + [NMS(Index = 352)] /* 0x0730 */ public int ForceWaterObjectFileIndex; // size: 0x3 public enum GameStateModeEnum : uint { @@ -173,33 +173,33 @@ public enum GameStateModeEnum : uint { UserStorage, FreshStart, } - [NMS(Index = 98)] + [NMS(Index = 99)] /* 0x0734 */ public GameStateModeEnum GameStateMode; - [NMS(Index = 376)] + [NMS(Index = 377)] /* 0x0738 */ public float GenerateCostAngle; - [NMS(Index = 375)] + [NMS(Index = 376)] /* 0x073C */ public float GenerateCostDistance; - [NMS(Index = 377)] - /* 0x0740 */ public float GenerateCostLOD; [NMS(Index = 378)] + /* 0x0740 */ public float GenerateCostLOD; + [NMS(Index = 379)] /* 0x0744 */ public float GenerateCostWait; - [NMS(Index = 373)] + [NMS(Index = 374)] /* 0x0748 */ public int GenerateFarLodBuildingDist; - [NMS(Index = 295)] + [NMS(Index = 296)] /* 0x074C */ public int MaxNumDebugMessages; - [NMS(Index = 390)] + [NMS(Index = 391)] /* 0x0750 */ public int MoveBaseIndex; - [NMS(Index = 414)] + [NMS(Index = 415)] /* 0x0754 */ public int MultipleFingersSamePressFrameDelta; [NMS(Index = 13)] /* 0x0758 */ public GcGameMode NewSaveGameMode; - [NMS(Index = 277)] + [NMS(Index = 278)] /* 0x075C */ public int OverrideMatchmakingVersion; - [NMS(Index = 287)] + [NMS(Index = 288)] /* 0x0760 */ public int OverrideServerSeasonEndTime; - [NMS(Index = 286)] + [NMS(Index = 287)] /* 0x0764 */ public int OverrideServerSeasonNumber; - [NMS(Index = 417)] + [NMS(Index = 418)] /* 0x0768 */ public float PanDeadzone; // size: 0x7 public enum PlayerSpawnLocationOverrideEnum : uint { @@ -211,21 +211,21 @@ public enum PlayerSpawnLocationOverrideEnum : uint { GameStartPlanet, SpecificLocation, } - [NMS(Index = 100)] + [NMS(Index = 101)] /* 0x076C */ public PlayerSpawnLocationOverrideEnum PlayerSpawnLocationOverride; - [NMS(Index = 300)] - /* 0x0770 */ public int ProceduralModelBatchSize; [NMS(Index = 301)] + /* 0x0770 */ public int ProceduralModelBatchSize; + [NMS(Index = 302)] /* 0x0774 */ public int ProceduralModelFilterMatchretryCount; - [NMS(Index = 299)] + [NMS(Index = 300)] /* 0x0778 */ public int ProceduralModelsShown; - [NMS(Index = 303)] + [NMS(Index = 304)] /* 0x077C */ public int ProceduralModelsThumbnailSize; - [NMS(Index = 394)] - /* 0x0780 */ public int ProfilerPartIndexPhase; [NMS(Index = 395)] - /* 0x0784 */ public int ProfilerPartIndexStride; + /* 0x0780 */ public int ProfilerPartIndexPhase; [NMS(Index = 396)] + /* 0x0784 */ public int ProfilerPartIndexStride; + [NMS(Index = 397)] /* 0x0788 */ public int ProfilerPartIteration; // size: 0x3 public enum ProxyTypeEnum : uint { @@ -233,14 +233,14 @@ public enum ProxyTypeEnum : uint { ManualURI, InetProxy, } - [NMS(Index = 264)] + [NMS(Index = 265)] /* 0x078C */ public ProxyTypeEnum ProxyType; // size: 0x2 public enum RealityModeEnum : uint { LoadPreset, Generate, } - [NMS(Index = 167)] + [NMS(Index = 168)] /* 0x0790 */ public RealityModeEnum RealityMode; // size: 0x3 public enum RecordSettingEnum : uint { @@ -248,13 +248,13 @@ public enum RecordSettingEnum : uint { Record, Playback, } - [NMS(Index = 184)] + [NMS(Index = 185)] /* 0x0794 */ public RecordSettingEnum RecordSetting; - [NMS(Index = 193)] + [NMS(Index = 194)] /* 0x0798 */ public int RecurrenceTimeOffset; - [NMS(Index = 413)] + [NMS(Index = 414)] /* 0x079C */ public int ScreenshotForUploadHeight; - [NMS(Index = 412)] + [NMS(Index = 413)] /* 0x07A0 */ public int ScreenshotForUploadWidth; // size: 0x9 public enum ServerEnvEnum : uint { @@ -268,28 +268,28 @@ public enum ServerEnvEnum : uint { merged, local, } - [NMS(Index = 266)] + [NMS(Index = 267)] /* 0x07A4 */ public ServerEnvEnum ServerEnv; // size: 0x2 public enum ShaderPreloadEnum : uint { Off, Full, } - [NMS(Index = 105)] + [NMS(Index = 106)] /* 0x07A8 */ public ShaderPreloadEnum ShaderPreload; - [NMS(Index = 217)] + [NMS(Index = 218)] /* 0x07AC */ public int ShowSpecificGraph; - [NMS(Index = 233)] - /* 0x07B0 */ public int SmokeTestConfigCaptureCycles; [NMS(Index = 234)] - /* 0x07B4 */ public float SmokeTestConfigCaptureDurationInSeconds; + /* 0x07B0 */ public int SmokeTestConfigCaptureCycles; [NMS(Index = 235)] + /* 0x07B4 */ public float SmokeTestConfigCaptureDurationInSeconds; + [NMS(Index = 236)] /* 0x07B8 */ public int SmokeTestConfigCaptureFolderNameNumberOffset; - [NMS(Index = 226)] + [NMS(Index = 227)] /* 0x07BC */ public int SmokeTestConfigPlanetPositionCount; - [NMS(Index = 228)] + [NMS(Index = 229)] /* 0x07C0 */ public float SmokeTestConfigScenarioLength; - [NMS(Index = 227)] + [NMS(Index = 228)] /* 0x07C4 */ public float SmokeTestConfigScenarioPreambleLength; // size: 0x7 public enum SmokeTestCycleModeEnum : uint { @@ -301,7 +301,7 @@ public enum SmokeTestCycleModeEnum : uint { TourShortUDAs, TourRandomWarps, } - [NMS(Index = 223)] + [NMS(Index = 224)] /* 0x07C8 */ public SmokeTestCycleModeEnum SmokeTestCycleMode; // size: 0x8 public enum SmokeTestScenarioEnum : uint { @@ -314,22 +314,22 @@ public enum SmokeTestScenarioEnum : uint { LeakDetector, WalkingSnapshot, } - [NMS(Index = 224)] + [NMS(Index = 225)] /* 0x07CC */ public SmokeTestScenarioEnum SmokeTestScenario; - [NMS(Index = 239)] + [NMS(Index = 240)] /* 0x07D0 */ public int SmokeTestSmokeBotTargetWarps; // size: 0x2 public enum SolarSystemBootEnum : uint { FromSettings, Generate, } - [NMS(Index = 104)] + [NMS(Index = 105)] /* 0x07D4 */ public SolarSystemBootEnum SolarSystemBoot; - [NMS(Index = 415)] - /* 0x07D8 */ public int SwipeDetectionMaxFrames; [NMS(Index = 416)] + /* 0x07D8 */ public int SwipeDetectionMaxFrames; + [NMS(Index = 417)] /* 0x07DC */ public float SwipeDetectionNormalizedTravelThreshold; - [NMS(Index = 293)] + [NMS(Index = 294)] /* 0x07E0 */ public int SynergyPort; // size: 0x3 public enum UseBanksEnum : uint { @@ -337,75 +337,75 @@ public enum UseBanksEnum : uint { True, Default, } - [NMS(Index = 189)] + [NMS(Index = 190)] /* 0x07E4 */ public UseBanksEnum UseBanks; - [NMS(Index = 179)] + [NMS(Index = 180)] /* 0x07E8 */ public float WeaponScale3P; - [NMS(Index = 172)] + [NMS(Index = 173)] /* 0x07EC */ public ushort RealityGenerationIteration; - [NMS(Index = 273)] + [NMS(Index = 274)] /* 0x07EE */ public NMSString0x800 AutoJoinUserNames; [NMS(Index = 83)] /* 0x0FEE */ public NMSString0x400 DebugTwitchRewards; - [NMS(Index = 278)] + [NMS(Index = 279)] /* 0x13EE */ public NMSString0x200 LoadToBase; [NMS(Index = 79)] /* 0x15EE */ public NMSString0x200 SeasonalDataOverrideFile; - [NMS(Index = 288)] + [NMS(Index = 289)] /* 0x17EE */ public NMSString0x100 ForceHgAccount; - [NMS(Index = 95)] + [NMS(Index = 96)] /* 0x18EE */ public NMSString0x100 ForcePlayerPosition; - [NMS(Index = 94)] + [NMS(Index = 95)] /* 0x19EE */ public NMSString0x100 ForceUniverseAddress; - [NMS(Index = 281)] + [NMS(Index = 282)] /* 0x1AEE */ public NMSString0x100 GOGLogin; - [NMS(Index = 213)] + [NMS(Index = 214)] /* 0x1BEE */ public NMSString0x100 ShowUniverseAddressOnGalaxyMap; - [NMS(Index = 102)] + [NMS(Index = 103)] /* 0x1CEE */ public NMSString0x100 WorkingDirectory; - [NMS(Index = 267)] + [NMS(Index = 268)] /* 0x1DEE */ public NMSString0x80 AuthBaseUrl; - [NMS(Index = 265)] + [NMS(Index = 266)] /* 0x1E6E */ public NMSString0x80 ProxyURI; - [NMS(Index = 289)] + [NMS(Index = 290)] /* 0x1EEE */ public NMSString0x40 ForceBaseDownloadUser; - [NMS(Index = 405)] + [NMS(Index = 406)] /* 0x1F2E */ public NMSString0x40 OverrideSettlementOwnershipOnlineId; - [NMS(Index = 404)] + [NMS(Index = 405)] /* 0x1F6E */ public NMSString0x40 OverrideSettlementOwnershipUsername; - [NMS(Index = 411)] + [NMS(Index = 412)] /* 0x1FAE */ public NMSString0x40 ScreenshotForUploadName; - [NMS(Index = 164)] + [NMS(Index = 165)] /* 0x1FEE */ public NMSString0x20 AllowedLanguagesFile; - [NMS(Index = 391)] + [NMS(Index = 392)] /* 0x200E */ public NMSString0x20 AutomaticPartSpawnID; - [NMS(Index = 398)] + [NMS(Index = 399)] /* 0x202E */ public NMSString0x20 BaseServerPlatform; - [NMS(Index = 197)] + [NMS(Index = 198)] /* 0x204E */ public NMSString0x20 CrashDumpIdentifier; - [NMS(Index = 269)] + [NMS(Index = 270)] /* 0x206E */ public NMSString0x20 OverrideUsernameForDev; - [NMS(Index = 188)] + [NMS(Index = 189)] /* 0x208E */ public NMSString0x20 SaveTestingCommand; - [NMS(Index = 241)] - /* 0x20AE */ public NMSString0x20 SmokeTestForcePlanetDetail; [NMS(Index = 242)] + /* 0x20AE */ public NMSString0x20 SmokeTestForcePlanetDetail; + [NMS(Index = 243)] /* 0x20CE */ public NMSString0x20 SmokeTestRunFolder; - [NMS(Index = 292)] + [NMS(Index = 293)] /* 0x20EE */ public NMSString0x20 SynergyServer; - [NMS(Index = 118)] + [NMS(Index = 119)] /* 0x210E */ public bool AllowGalaxyMapRequests; - [NMS(Index = 386)] + [NMS(Index = 387)] /* 0x210F */ public bool AllowGlobalPartSnapping; - [NMS(Index = 319)] + [NMS(Index = 320)] /* 0x2110 */ public bool AllowNGuiVR; - [NMS(Index = 403)] + [NMS(Index = 404)] /* 0x2111 */ public bool AllowOverrideSettlementOwnership; [NMS(Index = 84)] /* 0x2112 */ public bool AllowPause; [NMS(Index = 2)] /* 0x2113 */ public bool AllowSavingOnAbandonedFreighters; - [NMS(Index = 146)] + [NMS(Index = 147)] /* 0x2114 */ public bool AllSeasonMilestonesShowComplete; [NMS(Index = 85)] /* 0x2115 */ public bool AllSettlementsAreCompleted; @@ -415,43 +415,43 @@ public enum UseBanksEnum : uint { /* 0x2117 */ public bool AlwaysAllowFreighterInventoryAccess; [NMS(Index = 76)] /* 0x2118 */ public bool AlwaysAllowShipOperations; - [NMS(Index = 134)] + [NMS(Index = 135)] /* 0x2119 */ public bool AlwaysAllowSpookFiends; [NMS(Index = 77)] /* 0x211A */ public bool AlwaysAllowVehicleOperations; [NMS(Index = 19)] /* 0x211B */ public bool AlwaysHaveFocus; - [NMS(Index = 262)] + [NMS(Index = 263)] /* 0x211C */ public bool AlwaysIncludeLocalPlayerInChatMessage; - [NMS(Index = 274)] + [NMS(Index = 275)] /* 0x211D */ public bool AlwaysSaveGameAsClient; - [NMS(Index = 215)] + [NMS(Index = 216)] /* 0x211E */ public bool AlwaysShowSaveIds; [NMS(Index = 70)] /* 0x211F */ public bool AlwaysShowURI; [NMS(Index = 39)] /* 0x2120 */ public bool AlwaysSpaceBattle; - [NMS(Index = 280)] + [NMS(Index = 281)] /* 0x2121 */ public bool AutoJoinRandomGames; - [NMS(Index = 272)] + [NMS(Index = 273)] /* 0x2122 */ public bool AutoJoinUserEnabled; - [NMS(Index = 393)] + [NMS(Index = 394)] /* 0x2123 */ public bool AutomaticPartSpawnInactive; - [NMS(Index = 397)] + [NMS(Index = 398)] /* 0x2124 */ public bool BaseAdmin; [NMS(Index = 89)] /* 0x2125 */ public bool BlockCommunicatorSignals; - [NMS(Index = 406)] + [NMS(Index = 407)] /* 0x2126 */ public bool BlockSettlementsNetwork; - [NMS(Index = 313)] + [NMS(Index = 314)] /* 0x2127 */ public bool BodyTurning; [NMS(Index = 12)] /* 0x2128 */ public bool BootDirectlyIntoLastSave; - [NMS(Index = 178)] + [NMS(Index = 179)] /* 0x2129 */ public bool BootMusic; [NMS(Index = 30)] /* 0x212A */ public bool CanLeaveDialogs; - [NMS(Index = 268)] + [NMS(Index = 269)] /* 0x212B */ public bool CertificateSecurityBypass; [NMS(Index = 55)] /* 0x212C */ public bool ClothForceAsyncSimulationOff; @@ -469,75 +469,75 @@ public enum UseBanksEnum : uint { /* 0x2132 */ public bool ClothForcePositionExtrapolationSyncWithFpsLock; [NMS(Index = 52)] /* 0x2133 */ public bool ClothForcePositionExtrapolationUpdateOrderDependent; - [NMS(Index = 247)] + [NMS(Index = 248)] /* 0x2134 */ public bool CompressTextures; - [NMS(Index = 195)] + [NMS(Index = 196)] /* 0x2135 */ public bool CrashDumpFull; - [NMS(Index = 243)] + [NMS(Index = 244)] /* 0x2136 */ public bool CreatureChatter; - [NMS(Index = 245)] + [NMS(Index = 246)] /* 0x2137 */ public bool CreatureDrawVocals; - [NMS(Index = 244)] + [NMS(Index = 245)] /* 0x2138 */ public bool CreatureErrors; - [NMS(Index = 400)] + [NMS(Index = 401)] /* 0x2139 */ public bool CrossPlatformFeaturedBases; - [NMS(Index = 380)] + [NMS(Index = 381)] /* 0x213A */ public bool DChecksEnabled; - [NMS(Index = 382)] - /* 0x213B */ public bool DChecksOutputBinary; [NMS(Index = 383)] + /* 0x213B */ public bool DChecksOutputBinary; + [NMS(Index = 384)] /* 0x213C */ public bool DChecksOutputFileLine; - [NMS(Index = 381)] + [NMS(Index = 382)] /* 0x213D */ public bool DChecksOutputJson; - [NMS(Index = 185)] + [NMS(Index = 186)] /* 0x213E */ public bool DebugBuildingSpawns; - [NMS(Index = 156)] + [NMS(Index = 157)] /* 0x213F */ public bool DebugDrawPlayerInteract; [NMS(Index = 21)] /* 0x2140 */ public bool DebugGalaxyMapInQuickMenu; - [NMS(Index = 248)] + [NMS(Index = 249)] /* 0x2141 */ public bool DebugIBL; - [NMS(Index = 168)] + [NMS(Index = 169)] /* 0x2142 */ public bool DebugPersistentInteractions; - [NMS(Index = 249)] - /* 0x2143 */ public bool DebugSpotlights; [NMS(Index = 250)] + /* 0x2143 */ public bool DebugSpotlights; + [NMS(Index = 251)] /* 0x2144 */ public bool DebugTerrainTextures; - [NMS(Index = 198)] + [NMS(Index = 199)] /* 0x2145 */ public bool DebugThreatLevels; - [NMS(Index = 374)] + [NMS(Index = 375)] /* 0x2146 */ public bool DeferRegionBodies; [NMS(Index = 3)] /* 0x2147 */ public bool DisableAbandonedFreighterRoomsOptimisation; - [NMS(Index = 384)] - /* 0x2148 */ public bool DisableBaseBuilding; [NMS(Index = 385)] + /* 0x2148 */ public bool DisableBaseBuilding; + [NMS(Index = 386)] /* 0x2149 */ public bool DisableBaseBuildingLimits; - [NMS(Index = 388)] + [NMS(Index = 389)] /* 0x214A */ public bool DisableBasePowerRequirements; - [NMS(Index = 261)] + [NMS(Index = 262)] /* 0x214B */ public bool DisableClouds; [NMS(Index = 44)] /* 0x214C */ public bool DisableContinuousSaving; - [NMS(Index = 151)] + [NMS(Index = 152)] /* 0x214D */ public bool DisableDebugControls; - [NMS(Index = 155)] + [NMS(Index = 156)] /* 0x214E */ public bool DisableDiscoveryNaming; - [NMS(Index = 192)] + [NMS(Index = 193)] /* 0x214F */ public bool DisableFileWatcher; [NMS(Index = 28)] /* 0x2150 */ public bool DisableHazards; - [NMS(Index = 317)] + [NMS(Index = 318)] /* 0x2151 */ public bool DisableHeadConstraints; [NMS(Index = 45)] /* 0x2152 */ public bool DisableInvalidSaveVersion; - [NMS(Index = 316)] + [NMS(Index = 317)] /* 0x2153 */ public bool DisableLeftHand; - [NMS(Index = 368)] + [NMS(Index = 369)] /* 0x2154 */ public bool DisableLimits; - [NMS(Index = 170)] + [NMS(Index = 171)] /* 0x2155 */ public bool DisableMissionShop; - [NMS(Index = 275)] + [NMS(Index = 276)] /* 0x2156 */ public bool DisableMonumentDownloads; [NMS(Index = 65)] /* 0x2157 */ public bool DisableNPCHiddenUntilScanned; @@ -545,55 +545,55 @@ public enum UseBanksEnum : uint { /* 0x2158 */ public bool DisableNPCs; [NMS(Index = 31)] /* 0x2159 */ public bool DisableOldMissions; - [NMS(Index = 408)] + [NMS(Index = 409)] /* 0x215A */ public bool DisablePartialStories; - [NMS(Index = 191)] + [NMS(Index = 192)] /* 0x215B */ public bool DisableProfanityFilter; [NMS(Index = 42)] /* 0x215C */ public bool DisableSaveSlotSorting; - [NMS(Index = 290)] + [NMS(Index = 291)] /* 0x215D */ public bool DisableSaveUploadRateLimits; [NMS(Index = 43)] /* 0x215E */ public bool DisableSaving; [NMS(Index = 86)] /* 0x215F */ public bool DisableSettlements; - [NMS(Index = 251)] + [NMS(Index = 252)] /* 0x2160 */ public bool DisableShadowSwitching; - [NMS(Index = 271)] + [NMS(Index = 272)] /* 0x2161 */ public bool DisableSpaceStationSpawnOnJoin; [NMS(Index = 46)] /* 0x2162 */ public bool DisableStorms; [NMS(Index = 20)] /* 0x2163 */ public bool DisableVibration; - [NMS(Index = 165)] + [NMS(Index = 166)] /* 0x2164 */ public bool DoAlienLanguage; - [NMS(Index = 246)] + [NMS(Index = 247)] /* 0x2165 */ public bool DrawCreaturesInRoutines; - [NMS(Index = 199)] + [NMS(Index = 200)] /* 0x2166 */ public bool DumpManifestContents; - [NMS(Index = 407)] + [NMS(Index = 408)] /* 0x2167 */ public bool EnableAccessibleUI; - [NMS(Index = 149)] + [NMS(Index = 150)] /* 0x2168 */ public bool EnableBaseBuildingExpandables; - [NMS(Index = 389)] + [NMS(Index = 390)] /* 0x2169 */ public bool EnableBaseMovingOption; - [NMS(Index = 124)] + [NMS(Index = 125)] /* 0x216A */ public bool EnableCloudAnimation; - [NMS(Index = 256)] + [NMS(Index = 257)] /* 0x216B */ public bool EnableComputePost; - [NMS(Index = 133)] + [NMS(Index = 134)] /* 0x216C */ public bool EnableDayNightCycle; - [NMS(Index = 257)] + [NMS(Index = 258)] /* 0x216D */ public bool EnableEvenOddRender; - [NMS(Index = 116)] + [NMS(Index = 117)] /* 0x216E */ public bool EnableFrontendPreload; - [NMS(Index = 147)] + [NMS(Index = 148)] /* 0x216F */ public bool EnableGalaxyRecolouring; [NMS(Index = 88)] /* 0x2170 */ public bool EnableMemoryPoolAllocPrint; - [NMS(Index = 318)] + [NMS(Index = 319)] /* 0x2171 */ public bool EnablePhotomodeVR; - [NMS(Index = 291)] + [NMS(Index = 292)] /* 0x2172 */ public bool EnableSynergy; [NMS(Index = 91)] /* 0x2173 */ public bool EnableTouchScreenDebugging; @@ -603,31 +603,31 @@ public enum UseBanksEnum : uint { /* 0x2175 */ public bool EverythingIsKnown; [NMS(Index = 26)] /* 0x2176 */ public bool EverythingIsStar; - [NMS(Index = 283)] + [NMS(Index = 284)] /* 0x2177 */ public bool FakeHandsInMultiplayer; [NMS(Index = 41)] /* 0x2178 */ public bool FastAndFrequentFleetInterventions; [NMS(Index = 10)] /* 0x2179 */ public bool FastLoad; - [NMS(Index = 152)] + [NMS(Index = 153)] /* 0x217A */ public bool FixedFramerate; - [NMS(Index = 181)] + [NMS(Index = 182)] /* 0x217B */ public bool FleetDirectorAutoMode; - [NMS(Index = 176)] + [NMS(Index = 177)] /* 0x217C */ public bool ForceBasicLoadScreen; - [NMS(Index = 347)] + [NMS(Index = 348)] /* 0x217D */ public bool ForceBinaryStar; - [NMS(Index = 326)] + [NMS(Index = 327)] /* 0x217E */ public bool ForceBiome; [NMS(Index = 67)] /* 0x217F */ public bool ForceBuildersAlwaysKnown; - [NMS(Index = 331)] + [NMS(Index = 332)] /* 0x2180 */ public bool ForceBuildingRace; - [NMS(Index = 322)] + [NMS(Index = 323)] /* 0x2181 */ public bool ForceCorruptSentinels; - [NMS(Index = 335)] - /* 0x2182 */ public bool ForceCreatureLifeLevel; [NMS(Index = 336)] + /* 0x2182 */ public bool ForceCreatureLifeLevel; + [NMS(Index = 337)] /* 0x2183 */ public bool ForceDefaultCreatureFile; [NMS(Index = 48)] /* 0x2184 */ public bool ForceDisableClothComponent; @@ -647,315 +647,317 @@ public enum UseBanksEnum : uint { /* 0x218B */ public bool ForceEnableSplitIkOptimisation; [NMS(Index = 57)] /* 0x218C */ public bool ForceEnableSpringComponent; - [NMS(Index = 321)] + [NMS(Index = 322)] /* 0x218D */ public bool ForceExtremeSentinels; - [NMS(Index = 320)] + [NMS(Index = 321)] /* 0x218E */ public bool ForceExtremeWeather; - [NMS(Index = 96)] - /* 0x218F */ public bool ForceInitialShip; [NMS(Index = 97)] + /* 0x218F */ public bool ForceInitialShip; + [NMS(Index = 98)] /* 0x2190 */ public bool ForceInitialWeapon; - [NMS(Index = 157)] + [NMS(Index = 158)] /* 0x2191 */ public bool ForceInteractionToSettings; - [NMS(Index = 333)] + [NMS(Index = 334)] /* 0x2192 */ public bool ForceLifeLevel; - [NMS(Index = 324)] + [NMS(Index = 325)] /* 0x2193 */ public bool ForceLoadAllWeather; - [NMS(Index = 144)] + [NMS(Index = 145)] /* 0x2194 */ public bool ForceNexusInQuickMenu; - [NMS(Index = 345)] + [NMS(Index = 346)] /* 0x2195 */ public bool ForcePirateSystem; - [NMS(Index = 363)] - /* 0x2196 */ public bool ForcePlanetsToHaveNoCaves; [NMS(Index = 364)] - /* 0x2197 */ public bool ForcePlanetsToHaveNoNoiseLayers; + /* 0x2196 */ public bool ForcePlanetsToHaveNoCaves; [NMS(Index = 365)] + /* 0x2197 */ public bool ForcePlanetsToHaveNoNoiseLayers; + [NMS(Index = 366)] /* 0x2198 */ public bool ForcePlanetsToHaveNoTerrainFeatures; - [NMS(Index = 362)] + [NMS(Index = 363)] /* 0x2199 */ public bool ForcePlanetsToHaveNoWater; - [NMS(Index = 350)] + [NMS(Index = 351)] /* 0x219A */ public bool ForcePlanetsToHaveWater; - [NMS(Index = 346)] + [NMS(Index = 347)] /* 0x219B */ public bool ForcePrimeTerrain; - [NMS(Index = 366)] + [NMS(Index = 367)] /* 0x219C */ public bool ForceRareAsteroidSystem; [NMS(Index = 0)] /* 0x219D */ public bool ForceScanEventsToGoPrime; - [NMS(Index = 329)] + [NMS(Index = 330)] /* 0x219E */ public bool ForceScreenFilter; - [NMS(Index = 284)] + [NMS(Index = 285)] /* 0x219F */ public bool ForceSmallLobby; - [NMS(Index = 357)] + [NMS(Index = 358)] /* 0x21A0 */ public bool ForceSpaceSkyColourRare; - [NMS(Index = 323)] + [NMS(Index = 324)] /* 0x21A1 */ public bool ForceStarType; - [NMS(Index = 113)] + [NMS(Index = 114)] /* 0x21A2 */ public bool ForceSunDirectionFromPhotoMode; - [NMS(Index = 348)] + [NMS(Index = 349)] /* 0x21A3 */ public bool ForceTernaryStar; - [NMS(Index = 343)] + [NMS(Index = 344)] /* 0x21A4 */ public bool ForceTerrainType; - [NMS(Index = 285)] - /* 0x21A5 */ public bool ForceTinyLobby; + [NMS(Index = 93)] + /* 0x21A5 */ public bool ForceTgaDlc; + [NMS(Index = 286)] + /* 0x21A6 */ public bool ForceTinyLobby; [NMS(Index = 36)] - /* 0x21A6 */ public bool ForceTranslateAllAlienText; - [NMS(Index = 353)] - /* 0x21A7 */ public bool ForceWaterCondition; - [NMS(Index = 175)] - /* 0x21A8 */ public bool FormatDownloadStorageAreaOnBoot; + /* 0x21A7 */ public bool ForceTranslateAllAlienText; + [NMS(Index = 354)] + /* 0x21A8 */ public bool ForceWaterCondition; + [NMS(Index = 176)] + /* 0x21A9 */ public bool FormatDownloadStorageAreaOnBoot; [NMS(Index = 16)] - /* 0x21A9 */ public bool GodMode; - [NMS(Index = 218)] - /* 0x21AA */ public bool GraphCommandBuffer; - [NMS(Index = 220)] - /* 0x21AB */ public bool GraphFPS; + /* 0x21AA */ public bool GodMode; [NMS(Index = 219)] - /* 0x21AC */ public bool GraphGeneration; + /* 0x21AB */ public bool GraphCommandBuffer; [NMS(Index = 221)] - /* 0x21AD */ public bool GraphTexStreaming; - [NMS(Index = 190)] - /* 0x21AE */ public bool HangOnCrash; - [NMS(Index = 311)] - /* 0x21AF */ public bool HmdFrameShiftEnabled; + /* 0x21AC */ public bool GraphFPS; + [NMS(Index = 220)] + /* 0x21AD */ public bool GraphGeneration; + [NMS(Index = 222)] + /* 0x21AE */ public bool GraphTexStreaming; + [NMS(Index = 191)] + /* 0x21AF */ public bool HangOnCrash; [NMS(Index = 312)] - /* 0x21B0 */ public bool HmdUseSolidGuiPointer; + /* 0x21B0 */ public bool HmdFrameShiftEnabled; + [NMS(Index = 313)] + /* 0x21B1 */ public bool HmdUseSolidGuiPointer; [NMS(Index = 37)] - /* 0x21B1 */ public bool IgnoreFreighterSpawnWarpRequirement; + /* 0x21B2 */ public bool IgnoreFreighterSpawnWarpRequirement; [NMS(Index = 29)] - /* 0x21B2 */ public bool IgnoreMissionRank; - [NMS(Index = 148)] - /* 0x21B3 */ public bool IgnoreSteamDev; - [NMS(Index = 279)] - /* 0x21B4 */ public bool IgnoreTransactionTimeouts; - [NMS(Index = 161)] - /* 0x21B5 */ public bool InfiniteInteractions; + /* 0x21B3 */ public bool IgnoreMissionRank; + [NMS(Index = 149)] + /* 0x21B4 */ public bool IgnoreSteamDev; + [NMS(Index = 280)] + /* 0x21B5 */ public bool IgnoreTransactionTimeouts; + [NMS(Index = 162)] + /* 0x21B6 */ public bool InfiniteInteractions; [NMS(Index = 27)] - /* 0x21B6 */ public bool InfiniteStamina; - [NMS(Index = 139)] - /* 0x21B7 */ public bool InstanceCollision; - [NMS(Index = 160)] - /* 0x21B8 */ public bool InteractionsAllwaysGivesTech; + /* 0x21B7 */ public bool InfiniteStamina; + [NMS(Index = 140)] + /* 0x21B8 */ public bool InstanceCollision; + [NMS(Index = 161)] + /* 0x21B9 */ public bool InteractionsAllwaysGivesTech; + [NMS(Index = 373)] + /* 0x21BA */ public bool LimitGlobalBodies; [NMS(Index = 372)] - /* 0x21B9 */ public bool LimitGlobalBodies; + /* 0x21BB */ public bool LimitGlobalInstances; [NMS(Index = 371)] - /* 0x21BA */ public bool LimitGlobalInstances; + /* 0x21BC */ public bool LimitPerRegionBodies; [NMS(Index = 370)] - /* 0x21BB */ public bool LimitPerRegionBodies; - [NMS(Index = 369)] - /* 0x21BC */ public bool LimitPerRegionInstances; - [NMS(Index = 140)] - /* 0x21BD */ public bool LoadMissions; - [NMS(Index = 260)] - /* 0x21BE */ public bool LoadShaderSourceIfRenderdocEnabled; + /* 0x21BD */ public bool LimitPerRegionInstances; + [NMS(Index = 141)] + /* 0x21BE */ public bool LoadMissions; + [NMS(Index = 261)] + /* 0x21BF */ public bool LoadShaderSourceIfRenderdocEnabled; [NMS(Index = 75)] - /* 0x21BF */ public bool LockAllTitles; - [NMS(Index = 180)] - /* 0x21C0 */ public bool LogMissingLocalisedText; + /* 0x21C0 */ public bool LockAllTitles; + [NMS(Index = 181)] + /* 0x21C1 */ public bool LogMissingLocalisedText; [NMS(Index = 23)] - /* 0x21C1 */ public bool MapWarpCheckIgnoreDrive; + /* 0x21C2 */ public bool MapWarpCheckIgnoreDrive; [NMS(Index = 22)] - /* 0x21C2 */ public bool MapWarpCheckIgnoreFuel; + /* 0x21C3 */ public bool MapWarpCheckIgnoreFuel; [NMS(Index = 38)] - /* 0x21C3 */ public bool MaximumFreighterSpawns; - [NMS(Index = 110)] - /* 0x21C4 */ public bool MemCsv; - [NMS(Index = 119)] - /* 0x21C5 */ public bool MissionMessageLoggingEnabled; + /* 0x21C4 */ public bool MaximumFreighterSpawns; + [NMS(Index = 111)] + /* 0x21C5 */ public bool MemCsv; [NMS(Index = 120)] - /* 0x21C6 */ public bool MissionNGUIShowsConditionResults; - [NMS(Index = 145)] - /* 0x21C7 */ public bool MissionSurveyEnabled; - [NMS(Index = 361)] - /* 0x21C8 */ public bool ModifyPlanetsInInitialSystems; - [NMS(Index = 141)] - /* 0x21C9 */ public bool MPMissions; + /* 0x21C6 */ public bool MissionMessageLoggingEnabled; + [NMS(Index = 121)] + /* 0x21C7 */ public bool MissionNGUIShowsConditionResults; + [NMS(Index = 146)] + /* 0x21C8 */ public bool MissionSurveyEnabled; + [NMS(Index = 362)] + /* 0x21C9 */ public bool ModifyPlanetsInInitialSystems; + [NMS(Index = 142)] + /* 0x21CA */ public bool MPMissions; [NMS(Index = 71)] - /* 0x21CA */ public bool MPMissionsAlwaysEPIC; - [NMS(Index = 143)] - /* 0x21CB */ public bool MultiplePlayerFreightersInASystem; + /* 0x21CB */ public bool MPMissionsAlwaysEPIC; + [NMS(Index = 144)] + /* 0x21CC */ public bool MultiplePlayerFreightersInASystem; [NMS(Index = 87)] - /* 0x21CC */ public bool PlaceOnGroundWhenLeavingDebugCamera; - [NMS(Index = 296)] - /* 0x21CD */ public bool PreloadToolbox; - [NMS(Index = 208)] - /* 0x21CE */ public bool PrintAvgFrameTimes; - [NMS(Index = 302)] - /* 0x21CF */ public bool ProceduralModelsDeterministicSequence; - [NMS(Index = 258)] - /* 0x21D0 */ public bool Proto2DevKit; - [NMS(Index = 282)] - /* 0x21D1 */ public bool RecordNetworkStatsOnBoot; + /* 0x21CD */ public bool PlaceOnGroundWhenLeavingDebugCamera; + [NMS(Index = 297)] + /* 0x21CE */ public bool PreloadToolbox; + [NMS(Index = 209)] + /* 0x21CF */ public bool PrintAvgFrameTimes; + [NMS(Index = 303)] + /* 0x21D0 */ public bool ProceduralModelsDeterministicSequence; + [NMS(Index = 259)] + /* 0x21D1 */ public bool Proto2DevKit; + [NMS(Index = 283)] + /* 0x21D2 */ public bool RecordNetworkStatsOnBoot; [NMS(Index = 34)] - /* 0x21D2 */ public bool RenderCreatureDetails; - [NMS(Index = 154)] - /* 0x21D3 */ public bool RenderHud; - [NMS(Index = 255)] - /* 0x21D4 */ public bool RenderLowFramerate; - [NMS(Index = 115)] - /* 0x21D5 */ public bool ResetForcedSaveSlotOnLoad; - [NMS(Index = 93)] - /* 0x21D6 */ public bool ResetToSupportedResolution; + /* 0x21D3 */ public bool RenderCreatureDetails; + [NMS(Index = 155)] + /* 0x21D4 */ public bool RenderHud; + [NMS(Index = 256)] + /* 0x21D5 */ public bool RenderLowFramerate; + [NMS(Index = 116)] + /* 0x21D6 */ public bool ResetForcedSaveSlotOnLoad; + [NMS(Index = 94)] + /* 0x21D7 */ public bool ResetToSupportedResolution; [NMS(Index = 73)] - /* 0x21D7 */ public bool RevealAllTitles; - [NMS(Index = 422)] - /* 0x21D8 */ public bool ScratchpadPlanetEnvironment; - [NMS(Index = 153)] - /* 0x21D9 */ public bool ScreenshotMode; - [NMS(Index = 108)] - /* 0x21DA */ public bool ShaderCaching; - [NMS(Index = 106)] - /* 0x21DB */ public bool ShaderPreloadListExport; + /* 0x21D8 */ public bool RevealAllTitles; + [NMS(Index = 423)] + /* 0x21D9 */ public bool ScratchpadPlanetEnvironment; + [NMS(Index = 154)] + /* 0x21DA */ public bool ScreenshotMode; + [NMS(Index = 109)] + /* 0x21DB */ public bool ShaderCaching; [NMS(Index = 107)] - /* 0x21DC */ public bool ShaderPreloadListImport; + /* 0x21DC */ public bool ShaderPreloadListExport; + [NMS(Index = 108)] + /* 0x21DD */ public bool ShaderPreloadListImport; [NMS(Index = 66)] - /* 0x21DD */ public bool ShipSalvageGivesAllParts; - [NMS(Index = 201)] - /* 0x21DE */ public bool ShowDebugMessages; - [NMS(Index = 204)] - /* 0x21DF */ public bool ShowDynamicResScale; - [NMS(Index = 294)] - /* 0x21E0 */ public bool ShowEditorPlacementPreview; - [NMS(Index = 72)] - /* 0x21E1 */ public bool ShowFireteamMembersUA; + /* 0x21DE */ public bool ShipSalvageGivesAllParts; [NMS(Index = 202)] - /* 0x21E2 */ public bool ShowFramerate; - [NMS(Index = 210)] - /* 0x21E3 */ public bool ShowGPUMemory; + /* 0x21DF */ public bool ShowDebugMessages; + [NMS(Index = 205)] + /* 0x21E0 */ public bool ShowDynamicResScale; + [NMS(Index = 295)] + /* 0x21E1 */ public bool ShowEditorPlacementPreview; + [NMS(Index = 72)] + /* 0x21E2 */ public bool ShowFireteamMembersUA; [NMS(Index = 203)] - /* 0x21E4 */ public bool ShowGPURenderTime; - [NMS(Index = 216)] - /* 0x21E5 */ public bool ShowGraphs; - [NMS(Index = 314)] - /* 0x21E6 */ public bool ShowHmdHandControllers; - [NMS(Index = 187)] - /* 0x21E7 */ public bool ShowLongestStrings; + /* 0x21E3 */ public bool ShowFramerate; [NMS(Index = 211)] - /* 0x21E8 */ public bool ShowMempoolOverlay; - [NMS(Index = 401)] - /* 0x21E9 */ public bool ShowMissionIdInTitle; - [NMS(Index = 212)] - /* 0x21EA */ public bool ShowMouseSmoothing; - [NMS(Index = 209)] - /* 0x21EB */ public bool ShowPositionDebug; - [NMS(Index = 214)] - /* 0x21EC */ public bool ShowRenderStatsDisplay; + /* 0x21E4 */ public bool ShowGPUMemory; + [NMS(Index = 204)] + /* 0x21E5 */ public bool ShowGPURenderTime; + [NMS(Index = 217)] + /* 0x21E6 */ public bool ShowGraphs; [NMS(Index = 315)] - /* 0x21ED */ public bool ShowTeleportEffectLocally; - [NMS(Index = 259)] - /* 0x21EE */ public bool SimulateDisabledParticleRefractions; - [NMS(Index = 263)] - /* 0x21EF */ public bool SimulateNoNetworkConnection; + /* 0x21E7 */ public bool ShowHmdHandControllers; + [NMS(Index = 188)] + /* 0x21E8 */ public bool ShowLongestStrings; + [NMS(Index = 212)] + /* 0x21E9 */ public bool ShowMempoolOverlay; + [NMS(Index = 402)] + /* 0x21EA */ public bool ShowMissionIdInTitle; + [NMS(Index = 213)] + /* 0x21EB */ public bool ShowMouseSmoothing; + [NMS(Index = 210)] + /* 0x21EC */ public bool ShowPositionDebug; + [NMS(Index = 215)] + /* 0x21ED */ public bool ShowRenderStatsDisplay; + [NMS(Index = 316)] + /* 0x21EE */ public bool ShowTeleportEffectLocally; + [NMS(Index = 260)] + /* 0x21EF */ public bool SimulateDisabledParticleRefractions; + [NMS(Index = 264)] + /* 0x21F0 */ public bool SimulateNoNetworkConnection; [NMS(Index = 1)] - /* 0x21F0 */ public bool SkipAbandonedFreighterUnlocking; + /* 0x21F1 */ public bool SkipAbandonedFreighterUnlocking; [NMS(Index = 7)] - /* 0x21F1 */ public bool SkipIntro; + /* 0x21F2 */ public bool SkipIntro; [NMS(Index = 8)] - /* 0x21F2 */ public bool SkipLogos; + /* 0x21F3 */ public bool SkipLogos; [NMS(Index = 14)] - /* 0x21F3 */ public bool SkipPlanetDiscoverOnBoot; + /* 0x21F4 */ public bool SkipPlanetDiscoverOnBoot; [NMS(Index = 35)] - /* 0x21F4 */ public bool SkipTutorial; + /* 0x21F5 */ public bool SkipTutorial; [NMS(Index = 9)] - /* 0x21F5 */ public bool SkipUITimers; - [NMS(Index = 230)] - /* 0x21F6 */ public bool SmokeTestCameraFly; - [NMS(Index = 236)] - /* 0x21F7 */ public bool SmokeTestConfigRandomizePlanetSeed; - [NMS(Index = 222)] - /* 0x21F8 */ public bool SmokeTestDumpStatsMode; - [NMS(Index = 229)] - /* 0x21F9 */ public bool SmokeTestFastExit; - [NMS(Index = 225)] - /* 0x21FA */ public bool SmokeTestLegacyOutput; + /* 0x21F6 */ public bool SkipUITimers; [NMS(Index = 231)] - /* 0x21FB */ public bool SmokeTestOutputOnly; - [NMS(Index = 240)] - /* 0x21FC */ public bool SmokeTestPostBandwidthStats; + /* 0x21F7 */ public bool SmokeTestCameraFly; + [NMS(Index = 237)] + /* 0x21F8 */ public bool SmokeTestConfigRandomizePlanetSeed; + [NMS(Index = 223)] + /* 0x21F9 */ public bool SmokeTestDumpStatsMode; + [NMS(Index = 230)] + /* 0x21FA */ public bool SmokeTestFastExit; + [NMS(Index = 226)] + /* 0x21FB */ public bool SmokeTestLegacyOutput; [NMS(Index = 232)] - /* 0x21FD */ public bool SmokeTestPureFlight; + /* 0x21FC */ public bool SmokeTestOutputOnly; + [NMS(Index = 241)] + /* 0x21FD */ public bool SmokeTestPostBandwidthStats; + [NMS(Index = 233)] + /* 0x21FE */ public bool SmokeTestPureFlight; + [NMS(Index = 239)] + /* 0x21FF */ public bool SmokeTestSmokeBotAutoStart; [NMS(Index = 238)] - /* 0x21FE */ public bool SmokeTestSmokeBotAutoStart; - [NMS(Index = 237)] - /* 0x21FF */ public bool SmokeTestSmokeBotEnabled; - [NMS(Index = 135)] - /* 0x2200 */ public bool SpawnPirates; - [NMS(Index = 138)] - /* 0x2201 */ public bool SpawnPulseEncounters; + /* 0x2200 */ public bool SmokeTestSmokeBotEnabled; [NMS(Index = 136)] - /* 0x2202 */ public bool SpawnRobots; + /* 0x2201 */ public bool SpawnPirates; + [NMS(Index = 139)] + /* 0x2202 */ public bool SpawnPulseEncounters; [NMS(Index = 137)] - /* 0x2203 */ public bool SpawnShips; - [NMS(Index = 142)] - /* 0x2204 */ public bool SpecialsShop; - [NMS(Index = 150)] - /* 0x2205 */ public bool StartPaused; - [NMS(Index = 162)] - /* 0x2206 */ public bool StopSwitchingToSecondaryInteractions; - [NMS(Index = 186)] - /* 0x2207 */ public bool StressTestLongNameDisplay; + /* 0x2203 */ public bool SpawnRobots; + [NMS(Index = 138)] + /* 0x2204 */ public bool SpawnShips; + [NMS(Index = 143)] + /* 0x2205 */ public bool SpecialsShop; + [NMS(Index = 151)] + /* 0x2206 */ public bool StartPaused; + [NMS(Index = 163)] + /* 0x2207 */ public bool StopSwitchingToSecondaryInteractions; + [NMS(Index = 187)] + /* 0x2208 */ public bool StressTestLongNameDisplay; [NMS(Index = 18)] - /* 0x2208 */ public bool SuperKillGuns; + /* 0x2209 */ public bool SuperKillGuns; [NMS(Index = 17)] - /* 0x2209 */ public bool TakeNoDamage; + /* 0x220A */ public bool TakeNoDamage; [NMS(Index = 5)] - /* 0x220A */ public bool ThirdPersonIsDefaultCameraForPlayer; + /* 0x220B */ public bool ThirdPersonIsDefaultCameraForPlayer; [NMS(Index = 6)] - /* 0x220B */ public bool ThirdPersonIsDefaultCameraForShipAndVehicles; + /* 0x220C */ public bool ThirdPersonIsDefaultCameraForShipAndVehicles; [NMS(Index = 82)] - /* 0x220C */ public bool UnlockAllPlatformRewards; + /* 0x220D */ public bool UnlockAllPlatformRewards; [NMS(Index = 80)] - /* 0x220D */ public bool UnlockAllSeasonRewards; - [NMS(Index = 409)] - /* 0x220E */ public bool UnlockAllStories; + /* 0x220E */ public bool UnlockAllSeasonRewards; + [NMS(Index = 410)] + /* 0x220F */ public bool UnlockAllStories; [NMS(Index = 74)] - /* 0x220F */ public bool UnlockAllTitles; + /* 0x2210 */ public bool UnlockAllTitles; [NMS(Index = 81)] - /* 0x2210 */ public bool UnlockAllTwitchRewards; - [NMS(Index = 410)] - /* 0x2211 */ public bool UnlockAllWords; - [NMS(Index = 128)] - /* 0x2212 */ public bool UseBuildings; - [NMS(Index = 123)] - /* 0x2213 */ public bool UseClouds; + /* 0x2211 */ public bool UnlockAllTwitchRewards; + [NMS(Index = 411)] + /* 0x2212 */ public bool UnlockAllWords; [NMS(Index = 129)] - /* 0x2214 */ public bool UseCreatures; + /* 0x2213 */ public bool UseBuildings; + [NMS(Index = 124)] + /* 0x2214 */ public bool UseClouds; [NMS(Index = 130)] - /* 0x2215 */ public bool UseElevation; + /* 0x2215 */ public bool UseCreatures; + [NMS(Index = 131)] + /* 0x2216 */ public bool UseElevation; [NMS(Index = 33)] - /* 0x2216 */ public bool UseGunImpactEffect; - [NMS(Index = 169)] - /* 0x2217 */ public bool UseHighlightedOptionStyle; + /* 0x2217 */ public bool UseGunImpactEffect; + [NMS(Index = 170)] + /* 0x2218 */ public bool UseHighlightedOptionStyle; [NMS(Index = 92)] - /* 0x2218 */ public bool UseImmediateModeFrontend; - [NMS(Index = 126)] - /* 0x2219 */ public bool UseInstances; + /* 0x2219 */ public bool UseImmediateModeFrontend; + [NMS(Index = 127)] + /* 0x221A */ public bool UseInstances; + [NMS(Index = 133)] + /* 0x221B */ public bool UseLegacyBuildingTable; [NMS(Index = 132)] - /* 0x221A */ public bool UseLegacyBuildingTable; - [NMS(Index = 131)] - /* 0x221B */ public bool UseLegacyFreighters; + /* 0x221C */ public bool UseLegacyFreighters; [NMS(Index = 90)] - /* 0x221C */ public bool UseMovementStickForRun; - [NMS(Index = 127)] - /* 0x221D */ public bool UseObjects; - [NMS(Index = 379)] - /* 0x221E */ public bool UseOldTerrainMeshing; - [NMS(Index = 276)] - /* 0x221F */ public bool UsePadOnUnfocusedWindow; - [NMS(Index = 121)] - /* 0x2220 */ public bool UseParticles; - [NMS(Index = 298)] - /* 0x2221 */ public bool UseProcTextureDebugger; - [NMS(Index = 117)] - /* 0x2222 */ public bool UseSceneInfoWindow; - [NMS(Index = 32)] - /* 0x2223 */ public bool UseScreenEffects; - [NMS(Index = 420)] - /* 0x2224 */ public bool UseSeasonTransferInventoryConfigOverride; - [NMS(Index = 125)] - /* 0x2225 */ public bool UseTerrain; + /* 0x221D */ public bool UseMovementStickForRun; + [NMS(Index = 128)] + /* 0x221E */ public bool UseObjects; + [NMS(Index = 380)] + /* 0x221F */ public bool UseOldTerrainMeshing; + [NMS(Index = 277)] + /* 0x2220 */ public bool UsePadOnUnfocusedWindow; [NMS(Index = 122)] - /* 0x2226 */ public bool UseVolumetrics; + /* 0x2221 */ public bool UseParticles; + [NMS(Index = 299)] + /* 0x2222 */ public bool UseProcTextureDebugger; + [NMS(Index = 118)] + /* 0x2223 */ public bool UseSceneInfoWindow; + [NMS(Index = 32)] + /* 0x2224 */ public bool UseScreenEffects; + [NMS(Index = 421)] + /* 0x2225 */ public bool UseSeasonTransferInventoryConfigOverride; + [NMS(Index = 126)] + /* 0x2226 */ public bool UseTerrain; + [NMS(Index = 123)] + /* 0x2227 */ public bool UseVolumetrics; [NMS(Index = 15)] - /* 0x2227 */ public bool VideoCaptureMode; + /* 0x2228 */ public bool VideoCaptureMode; } } diff --git a/libMBIN/Source/NMS/Globals/GcSpaceshipGlobals.cs b/libMBIN/Source/NMS/Globals/GcSpaceshipGlobals.cs index 1d83d4cf1..49bc539aa 100644 --- a/libMBIN/Source/NMS/Globals/GcSpaceshipGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcSpaceshipGlobals.cs @@ -4,1348 +4,1350 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x28B0AC2D156AD0A8, NameHash = 0x42902548)] + [NMS(GUID = 0x2E4B8AC9F86B0BA0, NameHash = 0x42902548)] public class GcSpaceshipGlobals : NMSTemplate { - [NMS(Index = 198)] + [NMS(Index = 199)] /* 0x0000 */ public GcScanEffectData ShieldEffectScanData; - [NMS(Index = 340)] - /* 0x0050 */ public Colour AlarmLightColour; [NMS(Index = 341)] + /* 0x0050 */ public Colour AlarmLightColour; + [NMS(Index = 342)] /* 0x0060 */ public Colour AlarmLightColourHostile; - [NMS(Index = 114)] + [NMS(Index = 115)] /* 0x0070 */ public Vector3f AtmosphereLightOffset; - [NMS(Index = 606)] + [NMS(Index = 607)] /* 0x0080 */ public Vector3f CockpitScale; - [NMS(Index = 404)] + [NMS(Index = 405)] /* 0x0090 */ public Colour DamageLightColour; - [NMS(Index = 403)] + [NMS(Index = 404)] /* 0x00A0 */ public Colour DamageLightColourShield; - [NMS(Index = 399)] - /* 0x00B0 */ public Vector3f DamageLightOffsetLeft; [NMS(Index = 400)] + /* 0x00B0 */ public Vector3f DamageLightOffsetLeft; + [NMS(Index = 401)] /* 0x00C0 */ public Vector3f DamageLightOffsetRight; - [NMS(Index = 398)] + [NMS(Index = 399)] /* 0x00D0 */ public Vector3f DamageLightOffsetTop; - [NMS(Index = 244)] - /* 0x00E0 */ public Vector3f DefaultCentreOffset; [NMS(Index = 245)] + /* 0x00E0 */ public Vector3f DefaultCentreOffset; + [NMS(Index = 246)] /* 0x00F0 */ public Vector3f DefaultCentreOffsetDropship; - [NMS(Index = 247)] - /* 0x0100 */ public Vector3f DefaultCentreOffsetRoyal; [NMS(Index = 248)] + /* 0x0100 */ public Vector3f DefaultCentreOffsetRoyal; + [NMS(Index = 249)] /* 0x0110 */ public Vector3f DefaultCentreOffsetSail; - [NMS(Index = 246)] + [NMS(Index = 247)] /* 0x0120 */ public Vector3f DefaultCentreOffsetScientific; - [NMS(Index = 151)] - /* 0x0130 */ public Colour DirectionDockingInRangeColour; [NMS(Index = 152)] + /* 0x0130 */ public Colour DirectionDockingInRangeColour; + [NMS(Index = 153)] /* 0x0140 */ public Colour DirectionDockingOutRangeColour; - [NMS(Index = 103)] - /* 0x0150 */ public Colour GroundEffectBuildingColour; [NMS(Index = 104)] + /* 0x0150 */ public Colour GroundEffectBuildingColour; + [NMS(Index = 105)] /* 0x0160 */ public Colour GroundEffectWaterColour; - [NMS(Index = 587)] - /* 0x0170 */ public Vector3f GunOffset3rdPersonLeft; [NMS(Index = 588)] + /* 0x0170 */ public Vector3f GunOffset3rdPersonLeft; + [NMS(Index = 589)] /* 0x0180 */ public Vector3f GunOffset3rdPersonRight; - [NMS(Index = 583)] + [NMS(Index = 584)] /* 0x0190 */ public Vector3f GunOffsetLeft; - [NMS(Index = 585)] + [NMS(Index = 586)] /* 0x01A0 */ public Vector3f GunOffsetLeft2; - [NMS(Index = 584)] + [NMS(Index = 585)] /* 0x01B0 */ public Vector3f GunOffsetRight; - [NMS(Index = 586)] + [NMS(Index = 587)] /* 0x01C0 */ public Vector3f GunOffsetRight2; - [NMS(Index = 50)] - /* 0x01D0 */ public Vector3f HandControllerDeadZone; [NMS(Index = 51)] + /* 0x01D0 */ public Vector3f HandControllerDeadZone; + [NMS(Index = 52)] /* 0x01E0 */ public Vector3f HandControllerExtents; - [NMS(Index = 48)] - /* 0x01F0 */ public Vector3f HandControllerValueMultiplier; [NMS(Index = 49)] + /* 0x01F0 */ public Vector3f HandControllerValueMultiplier; + [NMS(Index = 50)] /* 0x0200 */ public Vector3f HandControllerValueMultiplierSpace; - [NMS(Index = 102)] + [NMS(Index = 103)] /* 0x0210 */ public Colour LandingEffectSpaceColourOverride; - [NMS(Index = 397)] + [NMS(Index = 398)] /* 0x0220 */ public Colour MuzzleLightColour; - [NMS(Index = 279)] + [NMS(Index = 280)] /* 0x0230 */ public Vector3f PostCollisionAngularFactor; - [NMS(Index = 658)] + [NMS(Index = 659)] /* 0x0240 */ public Vector3f StickAnimationDamping; - [NMS(Index = 366)] + [NMS(Index = 367)] /* 0x0250 */ public Colour TargetLockDangerColour; - [NMS(Index = 365)] + [NMS(Index = 366)] /* 0x0260 */ public Colour TargetLockPassiveColour; - [NMS(Index = 342)] + [NMS(Index = 343)] /* 0x0270 */ public List AlarmLightOffsets; - [NMS(Index = 452)] + [NMS(Index = 453)] /* 0x0280 */ public List GunAimArray; - [NMS(Index = 450)] + [NMS(Index = 451)] /* 0x0290 */ public List LaserAimArray; - [NMS(Index = 8)] + [NMS(Index = 9)] /* 0x02A0 */ public NMSString0x10 SailShipCoreTechID; - [NMS(Index = 645)] + [NMS(Index = 646)] /* 0x02B0 */ public List ShipModels; - [NMS(Index = 105)] + [NMS(Index = 106)] /* 0x02C0 */ public NMSString0x10 WaterEffectID; - [NMS(Index = 109)] + [NMS(Index = 110)] /* 0x02D0 */ public NMSString0x10 WaterJetHoverEffectID; - [NMS(Index = 107)] - /* 0x02E0 */ public NMSString0x10 WaterJetLandingEffectID; [NMS(Index = 108)] + /* 0x02E0 */ public NMSString0x10 WaterJetLandingEffectID; + [NMS(Index = 109)] /* 0x02F0 */ public NMSString0x10 WaterJetTakeoffEffectID; - [NMS(Index = 320)] + [NMS(Index = 321)] /* 0x0300 */ public GcPlayerSpaceshipControlData Control; - [NMS(Index = 322)] - /* 0x0518 */ public GcPlayerSpaceshipControlData ControlHeavy; [NMS(Index = 323)] - /* 0x0730 */ public GcPlayerSpaceshipControlData ControlHeavyHover; + /* 0x0518 */ public GcPlayerSpaceshipControlData ControlHeavy; [NMS(Index = 324)] + /* 0x0730 */ public GcPlayerSpaceshipControlData ControlHeavyHover; + [NMS(Index = 325)] /* 0x0948 */ public GcPlayerSpaceshipControlData ControlHover; - [NMS(Index = 321)] + [NMS(Index = 322)] /* 0x0B60 */ public GcPlayerSpaceshipControlData ControlLight; - [NMS(Index = 327)] + [NMS(Index = 328)] /* 0x0D78 */ public GcPlayerSpaceshipClassBonuses ControlBonusA; - [NMS(Index = 326)] + [NMS(Index = 327)] /* 0x0DA8 */ public GcPlayerSpaceshipClassBonuses ControlBonusB; - [NMS(Index = 325)] + [NMS(Index = 326)] /* 0x0DD8 */ public GcPlayerSpaceshipClassBonuses ControlBonusC; - [NMS(Index = 328)] + [NMS(Index = 329)] /* 0x0E08 */ public GcPlayerSpaceshipClassBonuses ControlBonusS; - [NMS(Index = 175)] - /* 0x0E38 */ public GcSpaceshipAvoidanceData Avoidance; [NMS(Index = 176)] + /* 0x0E38 */ public GcSpaceshipAvoidanceData Avoidance; + [NMS(Index = 177)] /* 0x0E5C */ public GcSpaceshipAvoidanceData AvoidanceLowAltitude; - [NMS(Index = 442)] + [NMS(Index = 443)] /* 0x0E80 */ public GcPlayerStickData StickData; - [NMS(Index = 456)] + [NMS(Index = 457)] /* 0x0E9C */ public GcPlayerSpaceshipAim MissileAim; - [NMS(Index = 589)] + [NMS(Index = 590)] /* 0x0EB4 */ public GcPlayerSpaceshipWarpData Warp; - [NMS(Index = 402)] + [NMS(Index = 403)] /* 0x0EC4 */ public TkHitCurveData DamageLightCurve; - [NMS(Index = 396)] + [NMS(Index = 397)] /* 0x0ED0 */ public TkHitCurveData MuzzleLightCurve; - [NMS(Index = 433)] + [NMS(Index = 434)] /* 0x0EDC */ public Vector2f DeathSpinPitch; - [NMS(Index = 432)] + [NMS(Index = 433)] /* 0x0EE4 */ public Vector2f DeathSpinRoll; - [NMS(Index = 209)] - /* 0x0EEC */ public float _3rdPersonAngleMinSpeed; [NMS(Index = 210)] - /* 0x0EF0 */ public float _3rdPersonAngleSpeedRangePitch; + /* 0x0EEC */ public float _3rdPersonAngleMinSpeed; [NMS(Index = 211)] + /* 0x0EF0 */ public float _3rdPersonAngleSpeedRangePitch; + [NMS(Index = 212)] /* 0x0EF4 */ public float _3rdPersonAngleSpeedRangeYaw; - [NMS(Index = 208)] + [NMS(Index = 209)] /* 0x0EF8 */ public float _3rdPersonAngleSpringTime; - [NMS(Index = 217)] + [NMS(Index = 218)] /* 0x0EFC */ public float _3rdPersonAvoidanceAdjustPitchFactor; - [NMS(Index = 219)] - /* 0x0F00 */ public float _3rdPersonAvoidanceAdjustRollFactor; [NMS(Index = 220)] + /* 0x0F00 */ public float _3rdPersonAvoidanceAdjustRollFactor; + [NMS(Index = 221)] /* 0x0F04 */ public float _3rdPersonAvoidanceAdjustYawFactor; - [NMS(Index = 222)] + [NMS(Index = 223)] /* 0x0F08 */ public float _3rdPersonFlashDuration; - [NMS(Index = 221)] + [NMS(Index = 222)] /* 0x0F0C */ public float _3rdPersonFlashIntensity; - [NMS(Index = 218)] + [NMS(Index = 219)] /* 0x0F10 */ public float _3rdPersonHeightForceAdjustPitchFactor; - [NMS(Index = 213)] + [NMS(Index = 214)] /* 0x0F14 */ public float _3rdPersonLowHeightMax; - [NMS(Index = 212)] + [NMS(Index = 213)] /* 0x0F18 */ public float _3rdPersonLowHeightMin; - [NMS(Index = 214)] - /* 0x0F1C */ public float _3rdPersonLowHeightOffsetVertRotationY; [NMS(Index = 215)] - /* 0x0F20 */ public float _3rdPersonLowHeightOffsetY; + /* 0x0F1C */ public float _3rdPersonLowHeightOffsetVertRotationY; [NMS(Index = 216)] + /* 0x0F20 */ public float _3rdPersonLowHeightOffsetY; + [NMS(Index = 217)] /* 0x0F24 */ public float _3rdPersonLowHeightSpringTime; - [NMS(Index = 205)] + [NMS(Index = 206)] /* 0x0F28 */ public float _3rdPersonPitchAngle; - [NMS(Index = 201)] + [NMS(Index = 202)] /* 0x0F2C */ public float _3rdPersonRollAngle; - [NMS(Index = 204)] + [NMS(Index = 205)] /* 0x0F30 */ public float _3rdPersonRollAngleAlien; - [NMS(Index = 202)] - /* 0x0F34 */ public float _3rdPersonRollAngleDropship; [NMS(Index = 203)] + /* 0x0F34 */ public float _3rdPersonRollAngleDropship; + [NMS(Index = 204)] /* 0x0F38 */ public float _3rdPersonRollAngleScience; - [NMS(Index = 223)] + [NMS(Index = 224)] /* 0x0F3C */ public float _3rdPersonTransitionTime; - [NMS(Index = 200)] + [NMS(Index = 201)] /* 0x0F40 */ public float _3rdPersonUpOffsetRollChangeSpeed; - [NMS(Index = 228)] + [NMS(Index = 229)] /* 0x0F44 */ public float _3rdPersonWarpWanderSpring; - [NMS(Index = 227)] + [NMS(Index = 228)] /* 0x0F48 */ public float _3rdPersonWarpWanderStartTime; - [NMS(Index = 229)] - /* 0x0F4C */ public float _3rdPersonWarpWanderTimeX; [NMS(Index = 230)] - /* 0x0F50 */ public float _3rdPersonWarpWanderTimeY; + /* 0x0F4C */ public float _3rdPersonWarpWanderTimeX; [NMS(Index = 231)] + /* 0x0F50 */ public float _3rdPersonWarpWanderTimeY; + [NMS(Index = 232)] /* 0x0F54 */ public float _3rdPersonWarpWanderTimeZ; - [NMS(Index = 224)] - /* 0x0F58 */ public float _3rdPersonWarpXWander; [NMS(Index = 225)] - /* 0x0F5C */ public float _3rdPersonWarpYWander; + /* 0x0F58 */ public float _3rdPersonWarpXWander; [NMS(Index = 226)] + /* 0x0F5C */ public float _3rdPersonWarpYWander; + [NMS(Index = 227)] /* 0x0F60 */ public float _3rdPersonWarpZWander; - [NMS(Index = 206)] - /* 0x0F64 */ public float _3rdPersonYawAngle; [NMS(Index = 207)] + /* 0x0F64 */ public float _3rdPersonYawAngle; + [NMS(Index = 208)] /* 0x0F68 */ public float _3rdPersonYawAngleLateralExtra; - [NMS(Index = 199)] + [NMS(Index = 200)] /* 0x0F6C */ public float AcrobaticLowFlightLevel; - [NMS(Index = 408)] + [NMS(Index = 409)] /* 0x0F70 */ public float AimCritAngle; - [NMS(Index = 410)] + [NMS(Index = 411)] /* 0x0F74 */ public float AimCritBehindAngle; - [NMS(Index = 409)] + [NMS(Index = 410)] /* 0x0F78 */ public float AimCritMinFwdAngle; - [NMS(Index = 420)] - /* 0x0F7C */ public float AimFoVBoost; [NMS(Index = 421)] - /* 0x0F80 */ public float AimFoVBoostTime; + /* 0x0F7C */ public float AimFoVBoost; [NMS(Index = 422)] + /* 0x0F80 */ public float AimFoVBoostTime; + [NMS(Index = 423)] /* 0x0F84 */ public float AimFoVBoostTimeAuto; - [NMS(Index = 424)] + [NMS(Index = 425)] /* 0x0F88 */ public float AimMaxAutoAngle; - [NMS(Index = 444)] - /* 0x0F8C */ public float AimSpeedTrackDistance; [NMS(Index = 445)] + /* 0x0F8C */ public float AimSpeedTrackDistance; + [NMS(Index = 446)] /* 0x0F90 */ public float AimSpeedTrackForce; - [NMS(Index = 423)] + [NMS(Index = 424)] /* 0x0F94 */ public float AimTurnSlower; - [NMS(Index = 348)] + [NMS(Index = 349)] /* 0x0F98 */ public float AlarmLastHitTime; - [NMS(Index = 343)] + [NMS(Index = 344)] /* 0x0F9C */ public float AlarmLightIntensity; - [NMS(Index = 345)] + [NMS(Index = 346)] /* 0x0FA0 */ public float AlarmLightIntensityHostile; - [NMS(Index = 344)] + [NMS(Index = 345)] /* 0x0FA4 */ public float AlarmRate; - [NMS(Index = 347)] + [NMS(Index = 348)] /* 0x0FA8 */ public float AlarmRateHostileMax; - [NMS(Index = 346)] + [NMS(Index = 347)] /* 0x0FAC */ public float AlarmRateHostileMin; - [NMS(Index = 573)] + [NMS(Index = 574)] /* 0x0FB0 */ public float AngularDamping; - [NMS(Index = 529)] + [NMS(Index = 530)] /* 0x0FB4 */ public float AnomalyStationMaxApproachSpeed; - [NMS(Index = 406)] - /* 0x0FB8 */ public float AsteroidHitAngle; [NMS(Index = 407)] + /* 0x0FB8 */ public float AsteroidHitAngle; + [NMS(Index = 408)] /* 0x0FBC */ public float AsteroidHitAngleBoosting; - [NMS(Index = 597)] + [NMS(Index = 598)] /* 0x0FC0 */ public float AtmosphereAngle; - [NMS(Index = 7)] + [NMS(Index = 8)] /* 0x0FC4 */ public float AtmosphereCombatHeight; - [NMS(Index = 113)] + [NMS(Index = 114)] /* 0x0FC8 */ public float AtmosphereLightIntensity; - [NMS(Index = 596)] + [NMS(Index = 597)] /* 0x0FCC */ public float AtmosphereSpeed; - [NMS(Index = 356)] + [NMS(Index = 357)] /* 0x0FD0 */ public float AutoLevelMaxAngle; - [NMS(Index = 354)] - /* 0x0FD4 */ public float AutoLevelMaxPitchAngle; [NMS(Index = 355)] + /* 0x0FD4 */ public float AutoLevelMaxPitchAngle; + [NMS(Index = 356)] /* 0x0FD8 */ public float AutoLevelMinAngle; - [NMS(Index = 353)] + [NMS(Index = 354)] /* 0x0FDC */ public float AutoLevelMinPitchAngle; - [NMS(Index = 278)] + [NMS(Index = 279)] /* 0x0FE0 */ public float AutoLevelPitchCorrectMargin; - [NMS(Index = 277)] + [NMS(Index = 278)] /* 0x0FE4 */ public float AutoLevelWaterAngle; - [NMS(Index = 275)] - /* 0x0FE8 */ public float AutoLevelWaterMargin; [NMS(Index = 276)] + /* 0x0FE8 */ public float AutoLevelWaterMargin; + [NMS(Index = 277)] /* 0x0FEC */ public float AutoLevelWaterTorque; - [NMS(Index = 459)] + [NMS(Index = 460)] /* 0x0FF0 */ public float AutoPilotAlignStrength; - [NMS(Index = 463)] + [NMS(Index = 464)] /* 0x0FF4 */ public float AutoPilotCallAngle; - [NMS(Index = 466)] + [NMS(Index = 467)] /* 0x0FF8 */ public float AutoPilotCallAngleGhost; - [NMS(Index = 464)] + [NMS(Index = 465)] /* 0x0FFC */ public float AutoPilotCallAngleVertical; - [NMS(Index = 467)] + [NMS(Index = 468)] /* 0x1000 */ public float AutoPilotCallAngleVerticalGhost; - [NMS(Index = 461)] + [NMS(Index = 462)] /* 0x1004 */ public float AutoPilotCallDistance; - [NMS(Index = 465)] + [NMS(Index = 466)] /* 0x1008 */ public float AutoPilotCallDistanceGhost; - [NMS(Index = 462)] + [NMS(Index = 463)] /* 0x100C */ public float AutoPilotCallDistanceSpacePOI; - [NMS(Index = 468)] + [NMS(Index = 469)] /* 0x1010 */ public float AutoPilotPositionAlignStrength; - [NMS(Index = 460)] + [NMS(Index = 461)] /* 0x1014 */ public float AutoPilotSmallShipAlignStrength; - [NMS(Index = 241)] + [NMS(Index = 242)] /* 0x1018 */ public float AvoidanceDistancePower; - [NMS(Index = 240)] + [NMS(Index = 241)] /* 0x101C */ public float AvoidancePower; - [NMS(Index = 542)] + [NMS(Index = 543)] /* 0x1020 */ public float BoostChargeRate; - [NMS(Index = 509)] + [NMS(Index = 510)] /* 0x1024 */ public float BoostNoAsteroidRadius; - [NMS(Index = 387)] + [NMS(Index = 388)] /* 0x1028 */ public float CameraPostWarpFov; - [NMS(Index = 386)] + [NMS(Index = 387)] /* 0x102C */ public float CameraPostWarpFovTime; - [NMS(Index = 66)] + [NMS(Index = 67)] /* 0x1030 */ public float CockpitDriftAngle; - [NMS(Index = 63)] + [NMS(Index = 64)] /* 0x1034 */ public float CockpitDriftAngleHmd; - [NMS(Index = 91)] + [NMS(Index = 92)] /* 0x1038 */ public float CockpitExitAnimMul; - [NMS(Index = 93)] + [NMS(Index = 94)] /* 0x103C */ public float CockpitExitAnimOffset; - [NMS(Index = 92)] + [NMS(Index = 93)] /* 0x1040 */ public float CockpitExitAnimTime; - [NMS(Index = 65)] + [NMS(Index = 66)] /* 0x1044 */ public float CockpitPitchCorrectAngle; - [NMS(Index = 62)] + [NMS(Index = 63)] /* 0x1048 */ public float CockpitPitchCorrectAngleHmd; - [NMS(Index = 64)] + [NMS(Index = 65)] /* 0x104C */ public float CockpitRollAngle; - [NMS(Index = 67)] + [NMS(Index = 68)] /* 0x1050 */ public float CockpitRollAngleExtra; - [NMS(Index = 61)] + [NMS(Index = 62)] /* 0x1054 */ public float CockpitRollAngleHmd; - [NMS(Index = 69)] - /* 0x1058 */ public float CockpitRollMultiplierCentre; [NMS(Index = 70)] + /* 0x1058 */ public float CockpitRollMultiplierCentre; + [NMS(Index = 71)] /* 0x105C */ public float CockpitRollMultiplierOpposite; - [NMS(Index = 68)] + [NMS(Index = 69)] /* 0x1060 */ public float CockpitRollTime; - [NMS(Index = 243)] + [NMS(Index = 244)] /* 0x1064 */ public float CollisionAlignStrength; - [NMS(Index = 552)] + [NMS(Index = 553)] /* 0x1068 */ public float CollisionAsteroidDamp; - [NMS(Index = 550)] + [NMS(Index = 551)] /* 0x106C */ public float CollisionDeflectDamping; - [NMS(Index = 242)] + [NMS(Index = 243)] /* 0x1070 */ public float CollisionDeflectForce; - [NMS(Index = 551)] + [NMS(Index = 552)] /* 0x1074 */ public float CollisionDeflectNormalFactor; - [NMS(Index = 549)] + [NMS(Index = 550)] /* 0x1078 */ public float CollisionDeflectTime; - [NMS(Index = 554)] + [NMS(Index = 555)] /* 0x107C */ public float CollisionDistance; - [NMS(Index = 556)] - /* 0x1080 */ public float CollisionDistanceAsteroid; [NMS(Index = 557)] + /* 0x1080 */ public float CollisionDistanceAsteroid; + [NMS(Index = 558)] /* 0x1084 */ public float CollisionDistanceAsteroidSide; - [NMS(Index = 555)] + [NMS(Index = 556)] /* 0x1088 */ public float CollisionDistanceGround; - [NMS(Index = 558)] + [NMS(Index = 559)] /* 0x108C */ public float CollisionDistanceSpaceships; - [NMS(Index = 553)] + [NMS(Index = 554)] /* 0x1090 */ public float CollisionGroundDamp; - [NMS(Index = 563)] + [NMS(Index = 564)] /* 0x1094 */ public float CollisionRadiusMultiplier; - [NMS(Index = 548)] + [NMS(Index = 549)] /* 0x1098 */ public float CollisionSpeedDamageAmount; - [NMS(Index = 446)] - /* 0x109C */ public float CombatBoostMultiplier; [NMS(Index = 447)] + /* 0x109C */ public float CombatBoostMultiplier; + [NMS(Index = 448)] /* 0x10A0 */ public float CombatBoostTurnDamp; - [NMS(Index = 192)] + [NMS(Index = 193)] /* 0x10A4 */ public float ContrailDefaultAlpha; - [NMS(Index = 181)] + [NMS(Index = 182)] /* 0x10A8 */ public float ContrailSpeedDamping; - [NMS(Index = 416)] + [NMS(Index = 417)] /* 0x10AC */ public float CruiseForce; - [NMS(Index = 412)] - /* 0x10B0 */ public float CruiseHeight; [NMS(Index = 413)] - /* 0x10B4 */ public float CruiseHeightRange; + /* 0x10B0 */ public float CruiseHeight; [NMS(Index = 414)] - /* 0x10B8 */ public float CruiseOffAngle; + /* 0x10B4 */ public float CruiseHeightRange; [NMS(Index = 415)] + /* 0x10B8 */ public float CruiseOffAngle; + [NMS(Index = 416)] /* 0x10BC */ public float CruiseOffAngleRange; - [NMS(Index = 282)] + [NMS(Index = 283)] /* 0x10C0 */ public float DamageFlashMin; - [NMS(Index = 281)] + [NMS(Index = 282)] /* 0x10C4 */ public float DamageFlashScale; - [NMS(Index = 401)] + [NMS(Index = 402)] /* 0x10C8 */ public float DamageLightIntensity; - [NMS(Index = 544)] + [NMS(Index = 545)] /* 0x10CC */ public float DamageMaxHitTime; - [NMS(Index = 543)] + [NMS(Index = 544)] /* 0x10D0 */ public float DamageMinHitTime; - [NMS(Index = 545)] + [NMS(Index = 546)] /* 0x10D4 */ public float DamageMinWoundTime; - [NMS(Index = 177)] + [NMS(Index = 178)] /* 0x10D8 */ public float DefaultTrailInitialSpeed; - [NMS(Index = 179)] + [NMS(Index = 180)] /* 0x10DC */ public float DefaultTrailMinForwardSpeed; - [NMS(Index = 178)] + [NMS(Index = 179)] /* 0x10E0 */ public float DefaultTrailSpeedDamping; - [NMS(Index = 561)] + [NMS(Index = 562)] /* 0x10E4 */ public float DeflectAlignTimeMax; - [NMS(Index = 560)] + [NMS(Index = 561)] /* 0x10E8 */ public float DeflectAlignTimeMin; - [NMS(Index = 559)] + [NMS(Index = 560)] /* 0x10EC */ public float DeflectDistance; - [NMS(Index = 250)] + [NMS(Index = 251)] /* 0x10F0 */ public float DirectionBrakeVerticalMultiplier; - [NMS(Index = 392)] + [NMS(Index = 393)] /* 0x10F4 */ public float DirectionBrakeVRBoost; - [NMS(Index = 575)] + [NMS(Index = 576)] /* 0x10F8 */ public float DirectionDockingAlignmentAngle; - [NMS(Index = 574)] + [NMS(Index = 575)] /* 0x10FC */ public float DirectionDockingAngle; - [NMS(Index = 153)] - /* 0x1100 */ public float DirectionDockingCircleOffset; [NMS(Index = 154)] + /* 0x1100 */ public float DirectionDockingCircleOffset; + [NMS(Index = 155)] /* 0x1104 */ public float DirectionDockingCircleOffsetExtra; - [NMS(Index = 156)] - /* 0x1108 */ public float DirectionDockingCircleRadius; [NMS(Index = 157)] + /* 0x1108 */ public float DirectionDockingCircleRadius; + [NMS(Index = 158)] /* 0x110C */ public float DirectionDockingCircleRadiusExtra; - [NMS(Index = 155)] + [NMS(Index = 156)] /* 0x1110 */ public float DirectionDockingCircleWidth; - [NMS(Index = 148)] + [NMS(Index = 149)] /* 0x1114 */ public float DirectionDockingIndicatorAngleRange; - [NMS(Index = 147)] + [NMS(Index = 148)] /* 0x1118 */ public float DirectionDockingIndicatorClearAngleRange; - [NMS(Index = 150)] + [NMS(Index = 151)] /* 0x111C */ public float DirectionDockingIndicatorMaxHeight; - [NMS(Index = 149)] + [NMS(Index = 150)] /* 0x1120 */ public float DirectionDockingIndicatorMinHeight; - [NMS(Index = 146)] + [NMS(Index = 147)] /* 0x1124 */ public float DirectionDockingIndicatorRange; - [NMS(Index = 158)] + [NMS(Index = 159)] /* 0x1128 */ public float DirectionDockingIndicatorSpeed; - [NMS(Index = 577)] + [NMS(Index = 578)] /* 0x112C */ public float DirectionDockingInfoRange; - [NMS(Index = 576)] + [NMS(Index = 577)] /* 0x1130 */ public float DirectionDockTime; - [NMS(Index = 73)] + [NMS(Index = 74)] /* 0x1134 */ public float DistanceFromShipToAllowSpawningOnFreighter; - [NMS(Index = 101)] + [NMS(Index = 102)] /* 0x1138 */ public float DockingApproachActiveRange; - [NMS(Index = 14)] + [NMS(Index = 15)] /* 0x113C */ public float DockingApproachBrakeHmdMod; - [NMS(Index = 12)] - /* 0x1140 */ public float DockingApproachRollHmdMod; [NMS(Index = 13)] + /* 0x1140 */ public float DockingApproachRollHmdMod; + [NMS(Index = 14)] /* 0x1144 */ public float DockingApproachSpeedHmdMod; - [NMS(Index = 590)] - /* 0x1148 */ public float DockingRotateSpeed; [NMS(Index = 591)] + /* 0x1148 */ public float DockingRotateSpeed; + [NMS(Index = 592)] /* 0x114C */ public float DockingRotateSpeedVR; - [NMS(Index = 280)] + [NMS(Index = 281)] /* 0x1150 */ public float DrawLineLockTargetLineWidth; - [NMS(Index = 382)] + [NMS(Index = 383)] /* 0x1154 */ public float DriftEffectIntensity; - [NMS(Index = 389)] + [NMS(Index = 390)] /* 0x1158 */ public float DriftSpring; - [NMS(Index = 391)] + [NMS(Index = 392)] /* 0x115C */ public float DriftTurnBrakeMultiplier; - [NMS(Index = 390)] + [NMS(Index = 391)] /* 0x1160 */ public float DriftTurnStrengthMultiplier; - [NMS(Index = 635)] - /* 0x1164 */ public float DroneAlertAngle; [NMS(Index = 636)] + /* 0x1164 */ public float DroneAlertAngle; + [NMS(Index = 637)] /* 0x1168 */ public float DroneAlertRange; - [NMS(Index = 598)] - /* 0x116C */ public float DroneAlignUpTime; [NMS(Index = 599)] + /* 0x116C */ public float DroneAlignUpTime; + [NMS(Index = 600)] /* 0x1170 */ public float DroneDustHeight; - [NMS(Index = 601)] + [NMS(Index = 602)] /* 0x1174 */ public float DroneHeightAdjust; - [NMS(Index = 600)] + [NMS(Index = 601)] /* 0x1178 */ public float DroneMinHeight; - [NMS(Index = 638)] + [NMS(Index = 639)] /* 0x117C */ public float DroneMoveArrivedRange; - [NMS(Index = 637)] + [NMS(Index = 638)] /* 0x1180 */ public float DronePatrolRadius; - [NMS(Index = 639)] + [NMS(Index = 640)] /* 0x1184 */ public float DronePatrolTime; - [NMS(Index = 633)] + [NMS(Index = 634)] /* 0x1188 */ public float DronePlanetAttackMinRange; - [NMS(Index = 632)] + [NMS(Index = 633)] /* 0x118C */ public float DronePlanetAttackRange; - [NMS(Index = 634)] + [NMS(Index = 635)] /* 0x1190 */ public float DroneShootTime; - [NMS(Index = 605)] + [NMS(Index = 606)] /* 0x1194 */ public float DroneWarpMaxForce; - [NMS(Index = 604)] + [NMS(Index = 605)] /* 0x1198 */ public float DroneWarpMinForce; - [NMS(Index = 603)] + [NMS(Index = 604)] /* 0x119C */ public float DroneWarpTime; - [NMS(Index = 593)] + [NMS(Index = 594)] /* 0x11A0 */ public float EjectAnimSpeedFactor; - [NMS(Index = 592)] + [NMS(Index = 593)] /* 0x11A4 */ public float EjectAnimSwitchPoint; - [NMS(Index = 194)] + [NMS(Index = 195)] /* 0x11A8 */ public float EngineEffectsThrustContribution; - [NMS(Index = 193)] + [NMS(Index = 194)] /* 0x11AC */ public float EngineJetLightIntensityMultiplier; - [NMS(Index = 160)] + [NMS(Index = 161)] /* 0x11B0 */ public float ExhaustSpeed; - [NMS(Index = 338)] + [NMS(Index = 339)] /* 0x11B4 */ public float ExplorerTakeOffMod; - [NMS(Index = 336)] + [NMS(Index = 337)] /* 0x11B8 */ public float FighterTakeOffMod; - [NMS(Index = 470)] + [NMS(Index = 471)] /* 0x11BC */ public float FreighterApproachCombatDistanceMax; - [NMS(Index = 469)] + [NMS(Index = 470)] /* 0x11C0 */ public float FreighterApproachCombatDistanceMin; - [NMS(Index = 479)] + [NMS(Index = 480)] /* 0x11C4 */ public float FreighterApproachCombatMinSpeedFactor; - [NMS(Index = 472)] + [NMS(Index = 473)] /* 0x11C8 */ public float FreighterApproachDistanceMax; - [NMS(Index = 471)] + [NMS(Index = 472)] /* 0x11CC */ public float FreighterApproachDistanceMin; - [NMS(Index = 478)] + [NMS(Index = 479)] /* 0x11D0 */ public float FreighterApproachExtraMargin; - [NMS(Index = 476)] - /* 0x11D4 */ public float FreighterApproachExtraMarginCombat; [NMS(Index = 477)] + /* 0x11D4 */ public float FreighterApproachExtraMarginCombat; + [NMS(Index = 478)] /* 0x11D8 */ public float FreighterApproachExtraMarginPirate; - [NMS(Index = 473)] + [NMS(Index = 474)] /* 0x11DC */ public float FreighterApproachSpeedDamper; - [NMS(Index = 74)] + [NMS(Index = 75)] /* 0x11E0 */ public float FreighterBattleIgnoreFriendlyFireDistance; - [NMS(Index = 2)] + [NMS(Index = 3)] /* 0x11E4 */ public float FreighterBattleRangeBoost; - [NMS(Index = 475)] + [NMS(Index = 476)] /* 0x11E8 */ public float FreighterCombatBoostMul; - [NMS(Index = 474)] + [NMS(Index = 475)] /* 0x11EC */ public float FreighterCombatSpeedMul; - [NMS(Index = 602)] + [NMS(Index = 603)] /* 0x11F0 */ public float FreighterSpeed; - [NMS(Index = 359)] + [NMS(Index = 360)] /* 0x11F4 */ public float FrigateTargetLockRange; - [NMS(Index = 441)] + [NMS(Index = 442)] /* 0x11F8 */ public float GravityDropForce; - [NMS(Index = 439)] - /* 0x11FC */ public float GravityDropMaxForceHeight; [NMS(Index = 440)] + /* 0x11FC */ public float GravityDropMaxForceHeight; + [NMS(Index = 441)] /* 0x1200 */ public float GravityDropMaxHeight; - [NMS(Index = 438)] + [NMS(Index = 439)] /* 0x1204 */ public float GravityDropMinHeight; - [NMS(Index = 296)] + [NMS(Index = 297)] /* 0x1208 */ public float GroundHeightBrakeMultiplier; - [NMS(Index = 295)] + [NMS(Index = 296)] /* 0x120C */ public float GroundHeightDownSpeedMultiplier; - [NMS(Index = 290)] - /* 0x1210 */ public float GroundHeightHard; [NMS(Index = 291)] + /* 0x1210 */ public float GroundHeightHard; + [NMS(Index = 292)] /* 0x1214 */ public float GroundHeightHardHorizontal; - [NMS(Index = 289)] + [NMS(Index = 290)] /* 0x1218 */ public float GroundHeightHardOverWater; - [NMS(Index = 565)] + [NMS(Index = 566)] /* 0x121C */ public float GroundHeightHardTimeMax; - [NMS(Index = 564)] + [NMS(Index = 565)] /* 0x1220 */ public float GroundHeightHardTimeMin; - [NMS(Index = 570)] + [NMS(Index = 571)] /* 0x1224 */ public int GroundHeightNumRays; - [NMS(Index = 566)] + [NMS(Index = 567)] /* 0x1228 */ public float GroundHeightPostCollisionDamper; - [NMS(Index = 293)] - /* 0x122C */ public float GroundHeightPostCollisionMultiplier; [NMS(Index = 294)] + /* 0x122C */ public float GroundHeightPostCollisionMultiplier; + [NMS(Index = 295)] /* 0x1230 */ public float GroundHeightPostCollisionMultiplierTime; - [NMS(Index = 571)] + [NMS(Index = 572)] /* 0x1234 */ public float GroundHeightSmoothTime; - [NMS(Index = 286)] + [NMS(Index = 287)] /* 0x1238 */ public float GroundHeightSoft; - [NMS(Index = 285)] + [NMS(Index = 286)] /* 0x123C */ public float GroundHeightSoftForce; - [NMS(Index = 287)] + [NMS(Index = 288)] /* 0x1240 */ public float GroundHeightSoftHorizontal; - [NMS(Index = 568)] - /* 0x1244 */ public float GroundHeightSpeedAngle; [NMS(Index = 569)] + /* 0x1244 */ public float GroundHeightSpeedAngle; + [NMS(Index = 570)] /* 0x1248 */ public float GroundHeightSpeedAngleRange; - [NMS(Index = 567)] + [NMS(Index = 568)] /* 0x124C */ public float GroundHeightSpeedLength; - [NMS(Index = 168)] + [NMS(Index = 169)] /* 0x1250 */ public float GroundNearEffectBuildingFade; - [NMS(Index = 165)] + [NMS(Index = 166)] /* 0x1254 */ public float GroundNearEffectHeight; - [NMS(Index = 110)] + [NMS(Index = 111)] /* 0x1258 */ public float GroundNearEffectLightFactor; - [NMS(Index = 167)] + [NMS(Index = 168)] /* 0x125C */ public float GroundNearEffectNormalOffset; - [NMS(Index = 166)] + [NMS(Index = 167)] /* 0x1260 */ public float GroundNearEffectRange; - [NMS(Index = 111)] - /* 0x1264 */ public float GroundNearEffectWaterLightFactor; [NMS(Index = 112)] + /* 0x1264 */ public float GroundNearEffectWaterLightFactor; + [NMS(Index = 113)] /* 0x1268 */ public float GroundWaterSpeedFactor; - [NMS(Index = 455)] + [NMS(Index = 456)] /* 0x126C */ public int GunAimLevel; - [NMS(Index = 449)] + [NMS(Index = 450)] /* 0x1270 */ public int GunAmmoMultiplier; - [NMS(Index = 582)] + [NMS(Index = 583)] /* 0x1274 */ public float GunOffset3rdPersonMultiplier; - [NMS(Index = 46)] - /* 0x1278 */ public float HandControllerActiveBlendMinTime; [NMS(Index = 47)] + /* 0x1278 */ public float HandControllerActiveBlendMinTime; + [NMS(Index = 48)] /* 0x127C */ public float HandControllerActiveBlendTime; - [NMS(Index = 59)] - /* 0x1280 */ public float HandControllerDirOffsetAngle; [NMS(Index = 60)] + /* 0x1280 */ public float HandControllerDirOffsetAngle; + [NMS(Index = 61)] /* 0x1284 */ public float HandControllerDirOffsetAngleMove; - [NMS(Index = 58)] + [NMS(Index = 59)] /* 0x1288 */ public float HandControllerThrottleDeadZone; - [NMS(Index = 56)] - /* 0x128C */ public float HandControllerThrottleDistance; [NMS(Index = 57)] + /* 0x128C */ public float HandControllerThrottleDistance; + [NMS(Index = 58)] /* 0x1290 */ public float HandControllerThrottleRange; - [NMS(Index = 54)] + [NMS(Index = 55)] /* 0x1294 */ public float HandControllerXReorientation; - [NMS(Index = 52)] + [NMS(Index = 53)] /* 0x1298 */ public float HandControllerXReorientationMove; - [NMS(Index = 55)] + [NMS(Index = 56)] /* 0x129C */ public float HandControllerZReorientation; - [NMS(Index = 53)] + [NMS(Index = 54)] /* 0x12A0 */ public float HandControllerZReorientationMove; - [NMS(Index = 335)] + [NMS(Index = 336)] /* 0x12A4 */ public float HaulerTakeOffMod; - [NMS(Index = 385)] + [NMS(Index = 386)] /* 0x12A8 */ public int HitAsteroidDamage; - [NMS(Index = 258)] + [NMS(Index = 259)] /* 0x12AC */ public float HoverAlignTime; - [NMS(Index = 260)] + [NMS(Index = 261)] /* 0x12B0 */ public float HoverAlignTimeAlt; - [NMS(Index = 425)] + [NMS(Index = 426)] /* 0x12B4 */ public float HoverBrakeStrength; - [NMS(Index = 262)] + [NMS(Index = 263)] /* 0x12B8 */ public float HoverHeightFactor; - [NMS(Index = 270)] + [NMS(Index = 271)] /* 0x12BC */ public float HoverLandManeuvreBrake; - [NMS(Index = 269)] + [NMS(Index = 270)] /* 0x12C0 */ public float HoverLandManeuvreTimeHmdMax; - [NMS(Index = 268)] + [NMS(Index = 269)] /* 0x12C4 */ public float HoverLandManeuvreTimeHmdMin; - [NMS(Index = 267)] + [NMS(Index = 268)] /* 0x12C8 */ public float HoverLandManeuvreTimeMax; - [NMS(Index = 266)] + [NMS(Index = 267)] /* 0x12CC */ public float HoverLandManeuvreTimeMin; - [NMS(Index = 271)] + [NMS(Index = 272)] /* 0x12D0 */ public float HoverLandManeuvreTimeWaterMultiplier; - [NMS(Index = 265)] + [NMS(Index = 266)] /* 0x12D4 */ public float HoverLandReachedDistance; - [NMS(Index = 264)] + [NMS(Index = 265)] /* 0x12D8 */ public float HoverLandReachedMinTime; - [NMS(Index = 417)] + [NMS(Index = 418)] /* 0x12DC */ public float HoverMaxSpeed; - [NMS(Index = 263)] + [NMS(Index = 264)] /* 0x12E0 */ public float HoverMinSpeed; - [NMS(Index = 261)] + [NMS(Index = 262)] /* 0x12E4 */ public float HoverSpeedFactor; - [NMS(Index = 418)] + [NMS(Index = 419)] /* 0x12E8 */ public float HoverStopTime; - [NMS(Index = 256)] - /* 0x12EC */ public float HoverTakeoffHeight; [NMS(Index = 257)] + /* 0x12EC */ public float HoverTakeoffHeight; + [NMS(Index = 258)] /* 0x12F0 */ public float HoverTime; - [NMS(Index = 259)] + [NMS(Index = 260)] /* 0x12F4 */ public float HoverTimeAlt; - [NMS(Index = 646)] + [NMS(Index = 647)] /* 0x12F8 */ public float HUDBoostUpgradeMultiplier; - [NMS(Index = 255)] + [NMS(Index = 256)] /* 0x12FC */ public float KBThrustSmoothTime; - [NMS(Index = 532)] + [NMS(Index = 533)] /* 0x1300 */ public float LandGroundTakeOffTime; - [NMS(Index = 534)] + [NMS(Index = 535)] /* 0x1304 */ public float LandHeightThreshold; - [NMS(Index = 538)] + [NMS(Index = 539)] /* 0x1308 */ public float LandingAreaFloorOffset; - [NMS(Index = 537)] + [NMS(Index = 538)] /* 0x130C */ public float LandingAreaRadius; - [NMS(Index = 283)] + [NMS(Index = 284)] /* 0x1310 */ public float LandingButtonMinTime; - [NMS(Index = 274)] + [NMS(Index = 275)] /* 0x1314 */ public float LandingCheckBuildingRadiusFactor; - [NMS(Index = 454)] + [NMS(Index = 455)] /* 0x1318 */ public int LandingCost; - [NMS(Index = 15)] + [NMS(Index = 16)] /* 0x131C */ public float LandingDirectionalSideOffsetFactor; - [NMS(Index = 526)] + [NMS(Index = 527)] /* 0x1320 */ public float LandingHelperMinAngle; - [NMS(Index = 528)] + [NMS(Index = 529)] /* 0x1324 */ public float LandingHelperRollTime; - [NMS(Index = 527)] + [NMS(Index = 528)] /* 0x1328 */ public float LandingHelperTurnTime; - [NMS(Index = 16)] + [NMS(Index = 17)] /* 0x132C */ public float LandingHoverOffset; - [NMS(Index = 21)] + [NMS(Index = 22)] /* 0x1330 */ public float LandingMargin; - [NMS(Index = 20)] + [NMS(Index = 21)] /* 0x1334 */ public float LandingMaxAngle; - [NMS(Index = 19)] + [NMS(Index = 20)] /* 0x1338 */ public float LandingMaxSpeed; - [NMS(Index = 22)] + [NMS(Index = 23)] /* 0x133C */ public float LandingObstacleMinHeight; - [NMS(Index = 272)] + [NMS(Index = 273)] /* 0x1340 */ public float LandingOnGroundTip; - [NMS(Index = 284)] + [NMS(Index = 285)] /* 0x1344 */ public float LandingPushNoseUpFactor; - [NMS(Index = 23)] + [NMS(Index = 24)] /* 0x1348 */ public float LandingTooManyLowPointsFraction; - [NMS(Index = 18)] + [NMS(Index = 19)] /* 0x134C */ public float LandingWaterHoverHeight; - [NMS(Index = 17)] + [NMS(Index = 18)] /* 0x1350 */ public float LandingWaterHoverOffset; - [NMS(Index = 533)] + [NMS(Index = 534)] /* 0x1354 */ public float LandLookingForward; - [NMS(Index = 419)] + [NMS(Index = 420)] /* 0x1358 */ public float LandOffset; - [NMS(Index = 536)] + [NMS(Index = 537)] /* 0x135C */ public float LandSlopeMax; - [NMS(Index = 535)] + [NMS(Index = 536)] /* 0x1360 */ public float LandWidthThreshold; - [NMS(Index = 451)] + [NMS(Index = 452)] /* 0x1364 */ public int LaserAimLevel; - [NMS(Index = 513)] - /* 0x1368 */ public float LaserCoolFactor; [NMS(Index = 514)] + /* 0x1368 */ public float LaserCoolFactor; + [NMS(Index = 515)] /* 0x136C */ public float LaserFireTime; - [NMS(Index = 512)] + [NMS(Index = 513)] /* 0x1370 */ public float LaserOverheatDownTime; - [NMS(Index = 511)] + [NMS(Index = 512)] /* 0x1374 */ public float LaserOverheatTime; - [NMS(Index = 515)] + [NMS(Index = 516)] /* 0x1378 */ public float LaserWaitTime; - [NMS(Index = 252)] + [NMS(Index = 253)] /* 0x137C */ public float LateralDriftRange; - [NMS(Index = 251)] + [NMS(Index = 252)] /* 0x1380 */ public float LateralDriftRollAmount; - [NMS(Index = 648)] + [NMS(Index = 649)] /* 0x1384 */ public float LaunchThrustersMinimumSummonPercentage; - [NMS(Index = 647)] + [NMS(Index = 648)] /* 0x1388 */ public float LaunchThrustersRegenTimePeriod; - [NMS(Index = 649)] + [NMS(Index = 650)] /* 0x138C */ public float LaunchThrustersSummonCostMultiplier; - [NMS(Index = 572)] + [NMS(Index = 573)] /* 0x1390 */ public float LinearDamping; - [NMS(Index = 352)] + [NMS(Index = 353)] /* 0x1394 */ public float LockTargetMaxScale; - [NMS(Index = 349)] + [NMS(Index = 350)] /* 0x1398 */ public float LockTargetMinDistance; - [NMS(Index = 351)] + [NMS(Index = 352)] /* 0x139C */ public float LockTargetMinScale; - [NMS(Index = 350)] + [NMS(Index = 351)] /* 0x13A0 */ public float LockTargetRange; - [NMS(Index = 578)] - /* 0x13A4 */ public float LootAttractDistance; [NMS(Index = 579)] + /* 0x13A4 */ public float LootAttractDistance; + [NMS(Index = 580)] /* 0x13A8 */ public float LootAttractTime; - [NMS(Index = 581)] + [NMS(Index = 582)] /* 0x13AC */ public float LootCollectDistance; - [NMS(Index = 580)] + [NMS(Index = 581)] /* 0x13B0 */ public float LootDampForce; - [NMS(Index = 161)] - /* 0x13B4 */ public float LowAltitudeAnimationHeight; [NMS(Index = 162)] - /* 0x13B8 */ public float LowAltitudeAnimationHysteresisTime; + /* 0x13B4 */ public float LowAltitudeAnimationHeight; [NMS(Index = 163)] - /* 0x13BC */ public float LowAltitudeAnimationTime; + /* 0x13B8 */ public float LowAltitudeAnimationHysteresisTime; [NMS(Index = 164)] + /* 0x13BC */ public float LowAltitudeAnimationTime; + [NMS(Index = 165)] /* 0x13C0 */ public float LowAltitudeContrailFadeAtAnimProgress; - [NMS(Index = 448)] + [NMS(Index = 449)] /* 0x13C4 */ public float MarkerEventTime; - [NMS(Index = 71)] - /* 0x13C8 */ public float MaximumDistanceFromShipWhenExiting; [NMS(Index = 72)] + /* 0x13C8 */ public float MaximumDistanceFromShipWhenExiting; + [NMS(Index = 73)] /* 0x13CC */ public float MaximumHeightWhenExitingShip; - [NMS(Index = 182)] + [NMS(Index = 183)] /* 0x13D0 */ public float MaxOverspeedBrake; - [NMS(Index = 654)] - /* 0x13D4 */ public float MaxSpeedUpDistance; [NMS(Index = 655)] + /* 0x13D4 */ public float MaxSpeedUpDistance; + [NMS(Index = 656)] /* 0x13D8 */ public float MaxSpeedUpVelocity; - [NMS(Index = 124)] + [NMS(Index = 125)] /* 0x13DC */ public float MiniWarpAlignSlerp; - [NMS(Index = 484)] - /* 0x13E0 */ public float MiniWarpAlignStrength; [NMS(Index = 485)] + /* 0x13E0 */ public float MiniWarpAlignStrength; + [NMS(Index = 486)] /* 0x13E4 */ public float MiniWarpChargeTime; - [NMS(Index = 489)] + [NMS(Index = 490)] /* 0x13E8 */ public float MiniWarpCooldownTime; - [NMS(Index = 495)] - /* 0x13EC */ public float MiniWarpExitSpeed; [NMS(Index = 496)] - /* 0x13F0 */ public float MiniWarpExitSpeedStation; + /* 0x13EC */ public float MiniWarpExitSpeed; [NMS(Index = 497)] + /* 0x13F0 */ public float MiniWarpExitSpeedStation; + [NMS(Index = 498)] /* 0x13F4 */ public float MiniWarpExitTime; - [NMS(Index = 507)] + [NMS(Index = 508)] /* 0x13F8 */ public float MiniWarpFlashDelay; - [NMS(Index = 506)] + [NMS(Index = 507)] /* 0x13FC */ public float MiniWarpFlashDuration; - [NMS(Index = 505)] + [NMS(Index = 506)] /* 0x1400 */ public float MiniWarpFlashIntensity; - [NMS(Index = 483)] + [NMS(Index = 484)] /* 0x1404 */ public float MiniWarpFuelTime; - [NMS(Index = 498)] + [NMS(Index = 499)] /* 0x1408 */ public float MiniWarpHUDArrowAttractAngle; - [NMS(Index = 502)] + [NMS(Index = 503)] /* 0x140C */ public float MiniWarpHUDArrowAttractAngleDense; - [NMS(Index = 500)] - /* 0x1410 */ public float MiniWarpHUDArrowAttractAngleOtherPlayerStuff; [NMS(Index = 501)] + /* 0x1410 */ public float MiniWarpHUDArrowAttractAngleOtherPlayerStuff; + [NMS(Index = 502)] /* 0x1414 */ public float MiniWarpHUDArrowAttractAngleSaveBeacon; - [NMS(Index = 499)] + [NMS(Index = 500)] /* 0x1418 */ public float MiniWarpHUDArrowAttractAngleStation; - [NMS(Index = 503)] + [NMS(Index = 504)] /* 0x141C */ public int MiniWarpHUDArrowNumMarkersToBeDense; - [NMS(Index = 437)] + [NMS(Index = 438)] /* 0x1420 */ public float MiniWarpLinesHeight; - [NMS(Index = 434)] + [NMS(Index = 435)] /* 0x1424 */ public int MiniWarpLinesNum; - [NMS(Index = 436)] + [NMS(Index = 437)] /* 0x1428 */ public float MiniWarpLinesOffset; - [NMS(Index = 435)] + [NMS(Index = 436)] /* 0x142C */ public float MiniWarpLinesSpacing; - [NMS(Index = 122)] - /* 0x1430 */ public float MiniWarpMarkerAlignSlowdown; [NMS(Index = 123)] + /* 0x1430 */ public float MiniWarpMarkerAlignSlowdown; + [NMS(Index = 124)] /* 0x1434 */ public float MiniWarpMarkerAlignSlowdownRange; - [NMS(Index = 121)] + [NMS(Index = 122)] /* 0x1438 */ public float MiniWarpMarkerApproachSlowdown; - [NMS(Index = 491)] + [NMS(Index = 492)] /* 0x143C */ public float MiniWarpMinPlanetDistance; - [NMS(Index = 508)] + [NMS(Index = 509)] /* 0x1440 */ public float MiniWarpNoAsteroidRadius; - [NMS(Index = 481)] + [NMS(Index = 482)] /* 0x1444 */ public float MiniWarpPlanetRadius; - [NMS(Index = 480)] + [NMS(Index = 481)] /* 0x1448 */ public float MiniWarpShakeStrength; - [NMS(Index = 486)] + [NMS(Index = 487)] /* 0x144C */ public float MiniWarpSpeed; - [NMS(Index = 482)] + [NMS(Index = 483)] /* 0x1450 */ public float MiniWarpStationRadius; - [NMS(Index = 492)] - /* 0x1454 */ public float MiniWarpStoppingMarginDefault; [NMS(Index = 493)] + /* 0x1454 */ public float MiniWarpStoppingMarginDefault; + [NMS(Index = 494)] /* 0x1458 */ public float MiniWarpStoppingMarginLong; - [NMS(Index = 490)] + [NMS(Index = 491)] /* 0x145C */ public float MiniWarpStoppingMarginPlanet; - [NMS(Index = 488)] + [NMS(Index = 489)] /* 0x1460 */ public float MiniWarpTime; - [NMS(Index = 487)] + [NMS(Index = 488)] /* 0x1464 */ public float MiniWarpTopSpeedTime; - [NMS(Index = 494)] + [NMS(Index = 495)] /* 0x1468 */ public float MiniWarpTrackingMargin; - [NMS(Index = 457)] - /* 0x146C */ public float MissileLockSpeedUp; [NMS(Index = 458)] + /* 0x146C */ public float MissileLockSpeedUp; + [NMS(Index = 459)] /* 0x1470 */ public float MissileLockTime; - [NMS(Index = 411)] + [NMS(Index = 412)] /* 0x1474 */ public float MissileShootTime; - [NMS(Index = 395)] + [NMS(Index = 396)] /* 0x1478 */ public float MuzzleAnimSpeed; - [NMS(Index = 394)] + [NMS(Index = 395)] /* 0x147C */ public float MuzzleLightIntensity; - [NMS(Index = 117)] + [NMS(Index = 118)] /* 0x1480 */ public float NearGroundPitchCorrectMinHeight; - [NMS(Index = 119)] + [NMS(Index = 120)] /* 0x1484 */ public float NearGroundPitchCorrectMinHeightRemote; - [NMS(Index = 118)] + [NMS(Index = 119)] /* 0x1488 */ public float NearGroundPitchCorrectRange; - [NMS(Index = 120)] + [NMS(Index = 121)] /* 0x148C */ public float NearGroundPitchCorrectRangeRemote; - [NMS(Index = 145)] + [NMS(Index = 146)] /* 0x1490 */ public float NetworkDockSearchRadius; - [NMS(Index = 370)] + [NMS(Index = 371)] /* 0x1494 */ public float NoBoostAnomalyDistance; - [NMS(Index = 377)] - /* 0x1498 */ public float NoBoostCombatEventMinBattleTime; [NMS(Index = 378)] - /* 0x149C */ public float NoBoostCombatEventMinFreighterBattleTime; + /* 0x1498 */ public float NoBoostCombatEventMinBattleTime; [NMS(Index = 379)] + /* 0x149C */ public float NoBoostCombatEventMinFreighterBattleTime; + [NMS(Index = 380)] /* 0x14A0 */ public float NoBoostCombatEventTime; - [NMS(Index = 373)] + [NMS(Index = 374)] /* 0x14A4 */ public float NoBoostFreighterAngle; - [NMS(Index = 372)] + [NMS(Index = 373)] /* 0x14A8 */ public float NoBoostFreighterDistance; - [NMS(Index = 374)] + [NMS(Index = 375)] /* 0x14AC */ public float NoBoostShipDistance; - [NMS(Index = 376)] + [NMS(Index = 377)] /* 0x14B0 */ public float NoBoostShipLastHitTime; - [NMS(Index = 375)] + [NMS(Index = 376)] /* 0x14B4 */ public float NoBoostShipNearMinTime; - [NMS(Index = 371)] + [NMS(Index = 372)] /* 0x14B8 */ public float NoBoostSpaceAnomalyDistance; - [NMS(Index = 369)] + [NMS(Index = 370)] /* 0x14BC */ public float NoBoostStationDistance; - [NMS(Index = 115)] - /* 0x14C0 */ public float OutpostDockSpeedAlignMinDistance; [NMS(Index = 116)] + /* 0x14C0 */ public float OutpostDockSpeedAlignMinDistance; + [NMS(Index = 117)] /* 0x14C4 */ public float OutpostDockSpeedAlignRange; - [NMS(Index = 254)] + [NMS(Index = 255)] /* 0x14C8 */ public float PadThrustSmoothTime; - [NMS(Index = 253)] + [NMS(Index = 254)] /* 0x14CC */ public float PadTurnSpeed; - [NMS(Index = 303)] + [NMS(Index = 304)] /* 0x14D0 */ public float PitchCorrectCockpitSpring; - [NMS(Index = 302)] + [NMS(Index = 303)] /* 0x14D4 */ public float PitchCorrectDownSpeedHeightMax; - [NMS(Index = 301)] + [NMS(Index = 302)] /* 0x14D8 */ public float PitchCorrectDownSpeedHeightMin; - [NMS(Index = 300)] + [NMS(Index = 301)] /* 0x14DC */ public float PitchCorrectDownSpeedMaxDownAngle; - [NMS(Index = 297)] - /* 0x14E0 */ public float PitchCorrectDownSpeedMinSpeed; [NMS(Index = 298)] - /* 0x14E4 */ public float PitchCorrectDownSpeedRange; + /* 0x14E0 */ public float PitchCorrectDownSpeedMinSpeed; [NMS(Index = 299)] + /* 0x14E4 */ public float PitchCorrectDownSpeedRange; + [NMS(Index = 300)] /* 0x14E8 */ public float PitchCorrectDownSpeedSoftAngle; - [NMS(Index = 315)] + [NMS(Index = 316)] /* 0x14EC */ public float PitchCorrectHeightMax; - [NMS(Index = 314)] + [NMS(Index = 315)] /* 0x14F0 */ public float PitchCorrectHeightMin; - [NMS(Index = 313)] + [NMS(Index = 314)] /* 0x14F4 */ public float PitchCorrectHeightSpring; - [NMS(Index = 305)] - /* 0x14F8 */ public float PitchCorrectMaxDownAngle; [NMS(Index = 306)] + /* 0x14F8 */ public float PitchCorrectMaxDownAngle; + [NMS(Index = 307)] /* 0x14FC */ public float PitchCorrectMaxDownAnglePostCollision; - [NMS(Index = 308)] + [NMS(Index = 309)] /* 0x1500 */ public float PitchCorrectMaxDownAngleWater; - [NMS(Index = 304)] + [NMS(Index = 305)] /* 0x1504 */ public float PitchCorrectSoftDownAngle; - [NMS(Index = 307)] + [NMS(Index = 308)] /* 0x1508 */ public float PitchCorrectSoftDownAnglePostCollision; - [NMS(Index = 309)] + [NMS(Index = 310)] /* 0x150C */ public float PitchCorrectSoftDownAngleWater; - [NMS(Index = 312)] + [NMS(Index = 313)] /* 0x1510 */ public float PitchCorrectTimeHeight; - [NMS(Index = 311)] + [NMS(Index = 312)] /* 0x1514 */ public float PitchCorrectTimeMax; - [NMS(Index = 310)] + [NMS(Index = 311)] /* 0x1518 */ public float PitchCorrectTimeMin; - [NMS(Index = 388)] + [NMS(Index = 389)] /* 0x151C */ public float PlayerFreighterClearSpaceRadius; - [NMS(Index = 184)] + [NMS(Index = 185)] /* 0x1520 */ public float PostFreighterWarpTransitionTime; - [NMS(Index = 183)] + [NMS(Index = 184)] /* 0x1524 */ public float PostWarpSlowDownTime; - [NMS(Index = 330)] + [NMS(Index = 331)] /* 0x1528 */ public float PowerSettingEngineDamper; - [NMS(Index = 329)] + [NMS(Index = 330)] /* 0x152C */ public float PowerSettingEngineMul; - [NMS(Index = 334)] + [NMS(Index = 335)] /* 0x1530 */ public float PowerSettingShieldDamper; - [NMS(Index = 333)] + [NMS(Index = 334)] /* 0x1534 */ public float PowerSettingShieldMul; - [NMS(Index = 332)] + [NMS(Index = 333)] /* 0x1538 */ public float PowerSettingWeaponDamper; - [NMS(Index = 331)] + [NMS(Index = 332)] /* 0x153C */ public float PowerSettingWeaponMul; - [NMS(Index = 519)] + [NMS(Index = 520)] /* 0x1540 */ public int ProjectileClipSize; - [NMS(Index = 517)] + [NMS(Index = 518)] /* 0x1544 */ public float ProjectileFireRate; - [NMS(Index = 516)] + [NMS(Index = 517)] /* 0x1548 */ public float ProjectileOverheatTime; - [NMS(Index = 518)] + [NMS(Index = 519)] /* 0x154C */ public float ProjectileReloadTime; - [NMS(Index = 26)] + [NMS(Index = 27)] /* 0x1550 */ public float PulseDriveBoostDoubleTapTime; - [NMS(Index = 187)] + [NMS(Index = 188)] /* 0x1554 */ public float PulseDrivePlanetApproachHeight; - [NMS(Index = 186)] + [NMS(Index = 187)] /* 0x1558 */ public float PulseDrivePlanetApproachMaxAngle; - [NMS(Index = 185)] + [NMS(Index = 186)] /* 0x155C */ public float PulseDrivePlanetApproachMinAngle; - [NMS(Index = 38)] - /* 0x1560 */ public float PulseDriveStationApproachAngleMin; [NMS(Index = 39)] + /* 0x1560 */ public float PulseDriveStationApproachAngleMin; + [NMS(Index = 40)] /* 0x1564 */ public float PulseDriveStationApproachAngleRange; - [NMS(Index = 42)] + [NMS(Index = 43)] /* 0x1568 */ public float PulseDriveStationApproachOffset; - [NMS(Index = 40)] - /* 0x156C */ public float PulseDriveStationApproachPerpAngleMin; [NMS(Index = 41)] + /* 0x156C */ public float PulseDriveStationApproachPerpAngleMin; + [NMS(Index = 42)] /* 0x1570 */ public float PulseDriveStationApproachPerpAngleRange; - [NMS(Index = 43)] + [NMS(Index = 44)] /* 0x1574 */ public float PulseDriveStationApproachSlowdown; - [NMS(Index = 45)] + [NMS(Index = 46)] /* 0x1578 */ public float PulseDriveStationApproachSlowdownRange; - [NMS(Index = 44)] + [NMS(Index = 45)] /* 0x157C */ public float PulseDriveStationApproachSlowdownRangeMin; - [NMS(Index = 364)] + [NMS(Index = 365)] /* 0x1580 */ public float RemotePlayerLockTimeAfterShot; - [NMS(Index = 360)] + [NMS(Index = 361)] /* 0x1584 */ public float ResetTargetLockAngle; - [NMS(Index = 443)] + [NMS(Index = 444)] /* 0x1588 */ public float ResourceCollectOffset; - [NMS(Index = 339)] + [NMS(Index = 340)] /* 0x158C */ public float RoyalTakeOffMod; - [NMS(Index = 37)] + [NMS(Index = 38)] /* 0x1590 */ public float RudderToRollAngleDownMax; - [NMS(Index = 36)] + [NMS(Index = 37)] /* 0x1594 */ public float RudderToRollAngleDownMin; - [NMS(Index = 35)] + [NMS(Index = 36)] /* 0x1598 */ public float RudderToRollAngleUpMax; - [NMS(Index = 32)] + [NMS(Index = 33)] /* 0x159C */ public float RudderToRollCutoffRotation; - [NMS(Index = 31)] + [NMS(Index = 32)] /* 0x15A0 */ public float RudderToRollMultiplierLow; - [NMS(Index = 28)] + [NMS(Index = 29)] /* 0x15A4 */ public float RudderToRollMultiplierMax; - [NMS(Index = 27)] + [NMS(Index = 28)] /* 0x15A8 */ public float RudderToRollMultiplierMin; - [NMS(Index = 29)] - /* 0x15AC */ public float RudderToRollMultiplierOpposite; [NMS(Index = 30)] + /* 0x15AC */ public float RudderToRollMultiplierOpposite; + [NMS(Index = 31)] /* 0x15B0 */ public float RudderToRollMultiplierSpace; - [NMS(Index = 33)] + [NMS(Index = 34)] /* 0x15B4 */ public float RudderToRollUpsideDownRotation; - [NMS(Index = 611)] + [NMS(Index = 612)] /* 0x15B8 */ public float ShakeAlignBrake; - [NMS(Index = 609)] - /* 0x15BC */ public float ShakeMaxPower; [NMS(Index = 610)] + /* 0x15BC */ public float ShakeMaxPower; + [NMS(Index = 611)] /* 0x15C0 */ public float ShakeMaxSpeed; - [NMS(Index = 607)] - /* 0x15C4 */ public float ShakePowerScaler; [NMS(Index = 608)] + /* 0x15C4 */ public float ShakePowerScaler; + [NMS(Index = 609)] /* 0x15C8 */ public float ShakeSpeed; - [NMS(Index = 196)] + [NMS(Index = 197)] /* 0x15CC */ public float ShieldEffectHitTime; - [NMS(Index = 6)] + [NMS(Index = 7)] /* 0x15D0 */ public float ShieldLeechMul; - [NMS(Index = 367)] - /* 0x15D4 */ public float ShieldRechargeMinHitTime; [NMS(Index = 368)] + /* 0x15D4 */ public float ShieldRechargeMinHitTime; + [NMS(Index = 369)] /* 0x15D8 */ public float ShieldRechargeRate; - [NMS(Index = 595)] + [NMS(Index = 596)] /* 0x15DC */ public float ShipDifferentRepelAmount; - [NMS(Index = 594)] + [NMS(Index = 595)] /* 0x15E0 */ public float ShipDifferentRepelRange; - [NMS(Index = 641)] + [NMS(Index = 642)] /* 0x15E4 */ public float ShipEnterAngle; - [NMS(Index = 644)] + [NMS(Index = 645)] /* 0x15E8 */ public float ShipEnterMinTime; - [NMS(Index = 640)] + [NMS(Index = 641)] /* 0x15EC */ public float ShipEnterRange; - [NMS(Index = 643)] + [NMS(Index = 644)] /* 0x15F0 */ public float ShipEnterSpeed; - [NMS(Index = 642)] + [NMS(Index = 643)] /* 0x15F4 */ public float ShipEnterTransitionTime; - [NMS(Index = 510)] + [NMS(Index = 511)] /* 0x15F8 */ public float ShipHeatAlertTime; - [NMS(Index = 431)] + [NMS(Index = 432)] /* 0x15FC */ public float ShipMotionDeadZone; - [NMS(Index = 4)] + [NMS(Index = 5)] /* 0x1600 */ public float ShipThrottleBrakeVibrationStrength; - [NMS(Index = 3)] + [NMS(Index = 4)] /* 0x1604 */ public float ShipThrottleNotchVibrationStrength; - [NMS(Index = 5)] + [NMS(Index = 6)] /* 0x1608 */ public float ShipThrustReverseThreshhold; - [NMS(Index = 337)] + [NMS(Index = 338)] /* 0x160C */ public float ShuttleTakeOffMod; - [NMS(Index = 547)] + [NMS(Index = 548)] /* 0x1610 */ public float SpaceBrakeAngularRange; - [NMS(Index = 546)] + [NMS(Index = 547)] /* 0x1614 */ public float SpaceBrakeMinAngularSpeed; - [NMS(Index = 660)] + [NMS(Index = 661)] /* 0x1618 */ public float SpaceCombatFollowModeAimTime; - [NMS(Index = 664)] + [NMS(Index = 665)] /* 0x161C */ public float SpaceCombatFollowModeBrakeBehindAngle; - [NMS(Index = 662)] + [NMS(Index = 663)] /* 0x1620 */ public float SpaceCombatFollowModeEvadeRoll; - [NMS(Index = 667)] + [NMS(Index = 668)] /* 0x1624 */ public float SpaceCombatFollowModeEvadeThrust; - [NMS(Index = 663)] + [NMS(Index = 664)] /* 0x1628 */ public float SpaceCombatFollowModeEvadeTime; - [NMS(Index = 665)] - /* 0x162C */ public float SpaceCombatFollowModeMaxBrakeBehind; [NMS(Index = 666)] + /* 0x162C */ public float SpaceCombatFollowModeMaxBrakeBehind; + [NMS(Index = 667)] /* 0x1630 */ public float SpaceCombatFollowModeMaxBrakeHeadOn; - [NMS(Index = 659)] + [NMS(Index = 660)] /* 0x1634 */ public float SpaceCombatFollowModeMaxTorque; - [NMS(Index = 661)] + [NMS(Index = 662)] /* 0x1638 */ public float SpaceCombatFollowModeTargetDistance; - [NMS(Index = 384)] + [NMS(Index = 385)] /* 0x163C */ public float SpeedCoolNormalSpeedAmount; - [NMS(Index = 383)] + [NMS(Index = 384)] /* 0x1640 */ public float SpeedCoolOffset; - [NMS(Index = 651)] + [NMS(Index = 652)] /* 0x1644 */ public float SpeedUpDistanceFadeThreshold; - [NMS(Index = 650)] + [NMS(Index = 651)] /* 0x1648 */ public float SpeedUpDistanceThreshold; - [NMS(Index = 653)] + [NMS(Index = 654)] /* 0x164C */ public float SpeedUpVelocityCoeff; - [NMS(Index = 652)] + [NMS(Index = 653)] /* 0x1650 */ public float SpeedUpVelocityThreshold; - [NMS(Index = 238)] - /* 0x1654 */ public float SpringSpeedBoosting; [NMS(Index = 239)] + /* 0x1654 */ public float SpringSpeedBoosting; + [NMS(Index = 240)] /* 0x1658 */ public float SpringSpeedBraking; - [NMS(Index = 236)] - /* 0x165C */ public float SpringSpeedDefault; [NMS(Index = 237)] + /* 0x165C */ public float SpringSpeedDefault; + [NMS(Index = 238)] /* 0x1660 */ public float SpringSpeedRolling; - [NMS(Index = 235)] + [NMS(Index = 236)] /* 0x1664 */ public float SpringSpeedSpringSpeedIn; - [NMS(Index = 234)] + [NMS(Index = 235)] /* 0x1668 */ public float SpringSpeedSpringSpeedOut; - [NMS(Index = 656)] - /* 0x166C */ public float StickLandThreshold; [NMS(Index = 657)] + /* 0x166C */ public float StickLandThreshold; + [NMS(Index = 658)] /* 0x1670 */ public float StickPulseThreshold; - [NMS(Index = 430)] + [NMS(Index = 431)] /* 0x1674 */ public float StickyStickAngle; - [NMS(Index = 427)] + [NMS(Index = 428)] /* 0x1678 */ public float StickyTurnAngleRange; - [NMS(Index = 429)] + [NMS(Index = 430)] /* 0x167C */ public float StickyTurnHigh; - [NMS(Index = 428)] + [NMS(Index = 429)] /* 0x1680 */ public float StickyTurnLow; - [NMS(Index = 426)] + [NMS(Index = 427)] /* 0x1684 */ public float StickyTurnMinAngle; - [NMS(Index = 521)] + [NMS(Index = 522)] /* 0x1688 */ public float SummonShipAnywhereFwdOffset; - [NMS(Index = 520)] + [NMS(Index = 521)] /* 0x168C */ public float SummonShipAnywhereHeightOffset; - [NMS(Index = 522)] - /* 0x1690 */ public float SummonShipAnywhereRangeMax; [NMS(Index = 523)] + /* 0x1690 */ public float SummonShipAnywhereRangeMax; + [NMS(Index = 524)] /* 0x1694 */ public float SummonShipAnywhereRangeMin; - [NMS(Index = 525)] + [NMS(Index = 526)] /* 0x1698 */ public float SummonShipApproachOffset; - [NMS(Index = 524)] + [NMS(Index = 525)] /* 0x169C */ public float SummonShipHeightOffset; - [NMS(Index = 453)] + [NMS(Index = 454)] /* 0x16A0 */ public int TakeOffCost; - [NMS(Index = 530)] - /* 0x16A4 */ public float TakeOffSphereCastLength; [NMS(Index = 531)] + /* 0x16A4 */ public float TakeOffSphereCastLength; + [NMS(Index = 532)] /* 0x16A8 */ public float TakeOffSphereCastRadiusMul; - [NMS(Index = 361)] + [NMS(Index = 362)] /* 0x16AC */ public float TargetLockAngleTorpedo; - [NMS(Index = 540)] - /* 0x16B0 */ public float TargetLockChangeTime; [NMS(Index = 541)] + /* 0x16B0 */ public float TargetLockChangeTime; + [NMS(Index = 542)] /* 0x16B4 */ public float TargetLockLoseTime; - [NMS(Index = 363)] + [NMS(Index = 364)] /* 0x16B8 */ public float TargetLockNearestAngle; - [NMS(Index = 362)] + [NMS(Index = 363)] /* 0x16BC */ public float TargetLockRange; - [NMS(Index = 539)] + [NMS(Index = 540)] /* 0x16C0 */ public float TargetLockTime; - [NMS(Index = 190)] + [NMS(Index = 191)] /* 0x16C4 */ public float TestJetsBoost; - [NMS(Index = 188)] - /* 0x16C8 */ public float TestJetsStage1; [NMS(Index = 189)] + /* 0x16C8 */ public float TestJetsStage1; + [NMS(Index = 190)] /* 0x16CC */ public float TestJetsStage2; - [NMS(Index = 195)] + [NMS(Index = 196)] /* 0x16D0 */ public float TestShieldEffect; - [NMS(Index = 174)] + [NMS(Index = 175)] /* 0x16D4 */ public float TestShipAnimLowAltitude; - [NMS(Index = 172)] + [NMS(Index = 173)] /* 0x16D8 */ public float TestShipAnimPulse; - [NMS(Index = 170)] + [NMS(Index = 171)] /* 0x16DC */ public float TestShipAnimRoll; - [NMS(Index = 173)] + [NMS(Index = 174)] /* 0x16E0 */ public float TestShipAnimSpace; - [NMS(Index = 171)] + [NMS(Index = 172)] /* 0x16E4 */ public float TestShipAnimThrust; - [NMS(Index = 88)] + [NMS(Index = 89)] /* 0x16E8 */ public float TestTrailRadius; - [NMS(Index = 87)] + [NMS(Index = 88)] /* 0x16EC */ public float TestTrailSpeed; - [NMS(Index = 191)] + [NMS(Index = 192)] /* 0x16F0 */ public float TestTrailThreshold; - [NMS(Index = 380)] - /* 0x16F4 */ public float ThrustDecaySpring; [NMS(Index = 381)] + /* 0x16F4 */ public float ThrustDecaySpring; + [NMS(Index = 382)] /* 0x16F8 */ public float ThrustDecaySpringCombat; - [NMS(Index = 86)] + [NMS(Index = 87)] /* 0x16FC */ public int TrailMaxNumPointsPerFrameOverride; - [NMS(Index = 180)] + [NMS(Index = 181)] /* 0x1700 */ public float TrailVelocityFactor; - [NMS(Index = 393)] + [NMS(Index = 394)] /* 0x1704 */ public float TurnRudderStrength; - [NMS(Index = 24)] - /* 0x1708 */ public float VignetteAmountAcceleration; [NMS(Index = 25)] + /* 0x1708 */ public float VignetteAmountAcceleration; + [NMS(Index = 26)] /* 0x170C */ public float VignetteAmountTurning; - [NMS(Index = 90)] + [NMS(Index = 91)] /* 0x1710 */ public float WarpAnimMaxSpeed; - [NMS(Index = 89)] + [NMS(Index = 90)] /* 0x1714 */ public float WarpAnimMinSpeed; - [NMS(Index = 133)] + [NMS(Index = 134)] /* 0x1718 */ public float WarpFadeInTime; - [NMS(Index = 126)] + [NMS(Index = 127)] /* 0x171C */ public float WarpInFlashTime; - [NMS(Index = 130)] + [NMS(Index = 131)] /* 0x1720 */ public float WarpInFlashTimeFreighter; - [NMS(Index = 139)] + [NMS(Index = 140)] /* 0x1724 */ public float WarpInFlashTimeNexus; - [NMS(Index = 134)] + [NMS(Index = 135)] /* 0x1728 */ public float WarpInLineWidth; - [NMS(Index = 127)] + [NMS(Index = 128)] /* 0x172C */ public float WarpInRange; - [NMS(Index = 131)] + [NMS(Index = 132)] /* 0x1730 */ public float WarpInRangeFreighter; - [NMS(Index = 140)] + [NMS(Index = 141)] /* 0x1734 */ public float WarpInRangeNexus; - [NMS(Index = 125)] + [NMS(Index = 126)] /* 0x1738 */ public float WarpInTime; - [NMS(Index = 129)] + [NMS(Index = 130)] /* 0x173C */ public float WarpInTimeFreighter; - [NMS(Index = 138)] + [NMS(Index = 139)] /* 0x1740 */ public float WarpInTimeNexus; - [NMS(Index = 144)] + [NMS(Index = 145)] /* 0x1744 */ public float WarpNexusDistance; - [NMS(Index = 143)] + [NMS(Index = 144)] /* 0x1748 */ public float WarpNexusPitch; - [NMS(Index = 142)] + [NMS(Index = 143)] /* 0x174C */ public float WarpNexusRotation; - [NMS(Index = 136)] - /* 0x1750 */ public float WarpOutRange; [NMS(Index = 137)] + /* 0x1750 */ public float WarpOutRange; + [NMS(Index = 138)] /* 0x1754 */ public float WarpOutTime; - [NMS(Index = 128)] + [NMS(Index = 129)] /* 0x1758 */ public float WarpScale; - [NMS(Index = 132)] + [NMS(Index = 133)] /* 0x175C */ public float WarpScaleFreighter; - [NMS(Index = 141)] + [NMS(Index = 142)] /* 0x1760 */ public float WarpScaleNexus; - [NMS(Index = 106)] + [NMS(Index = 107)] /* 0x1764 */ public float WaterEffectScaler; - [NMS(Index = 249)] + [NMS(Index = 250)] /* 0x1768 */ public float WeaponDamagePotentialReferenceRange; - [NMS(Index = 626)] - /* 0x176C */ public float WingmanAlign; [NMS(Index = 627)] - /* 0x1770 */ public float WingmanAngle; + /* 0x176C */ public float WingmanAlign; [NMS(Index = 628)] + /* 0x1770 */ public float WingmanAngle; + [NMS(Index = 629)] /* 0x1774 */ public float WingmanAngle2; - [NMS(Index = 621)] + [NMS(Index = 622)] /* 0x1778 */ public float WingmanAttackAimAngle; - [NMS(Index = 619)] + [NMS(Index = 620)] /* 0x177C */ public float WingmanAttackAngle; - [NMS(Index = 624)] + [NMS(Index = 625)] /* 0x1780 */ public float WingmanAttackCoolTime; - [NMS(Index = 618)] + [NMS(Index = 619)] /* 0x1784 */ public float WingmanAttackMinRange; - [NMS(Index = 616)] - /* 0x1788 */ public float WingmanAttackOffset; [NMS(Index = 617)] + /* 0x1788 */ public float WingmanAttackOffset; + [NMS(Index = 618)] /* 0x178C */ public float WingmanAttackRange; - [NMS(Index = 622)] - /* 0x1790 */ public float WingmanAttackTime; [NMS(Index = 623)] + /* 0x1790 */ public float WingmanAttackTime; + [NMS(Index = 624)] /* 0x1794 */ public float WingmanAttackTimeout; - [NMS(Index = 613)] - /* 0x1798 */ public float WingmanAtTime; [NMS(Index = 614)] + /* 0x1798 */ public float WingmanAtTime; + [NMS(Index = 615)] /* 0x179C */ public float WingmanAtTimeBack; - [NMS(Index = 612)] + [NMS(Index = 613)] /* 0x17A0 */ public float WingmanAtTimeStart; - [NMS(Index = 630)] - /* 0x17A4 */ public float WingmanFwd1; [NMS(Index = 631)] + /* 0x17A4 */ public float WingmanFwd1; + [NMS(Index = 632)] /* 0x17A8 */ public float WingmanFwd2; - [NMS(Index = 615)] + [NMS(Index = 616)] /* 0x17AC */ public float WingmanPerpTime; - [NMS(Index = 629)] + [NMS(Index = 630)] /* 0x17B0 */ public float WingmanRadius; - [NMS(Index = 625)] + [NMS(Index = 626)] /* 0x17B4 */ public float WingmanSpawnDist; - [NMS(Index = 99)] - /* 0x17B8 */ public float WingmanSpeedApproachSpeed; [NMS(Index = 100)] + /* 0x17B8 */ public float WingmanSpeedApproachSpeed; + [NMS(Index = 101)] /* 0x17BC */ public float WingmanSpeedApproachSpeedSpace; - [NMS(Index = 97)] + [NMS(Index = 98)] /* 0x17C0 */ public float WingmanSpeedTrackDistance; - [NMS(Index = 95)] - /* 0x17C4 */ public float WingmanSpeedTrackForceMax; [NMS(Index = 96)] + /* 0x17C4 */ public float WingmanSpeedTrackForceMax; + [NMS(Index = 97)] /* 0x17C8 */ public float WingmanSpeedTrackForceMin; - [NMS(Index = 98)] + [NMS(Index = 99)] /* 0x17CC */ public float WingmanSpeedTrackOffset; - [NMS(Index = 620)] + [NMS(Index = 621)] /* 0x17D0 */ public float WingmanViewerAngle; [NMS(Index = 0)] /* 0x17D4 */ public NMSString0x20 HoverShipDataName; [NMS(Index = 1)] - /* 0x17F4 */ public NMSString0x20 SpookShipDataName; - [NMS(Index = 77)] - /* 0x1814 */ public bool _3rdPersonShipEnabled; - [NMS(Index = 232)] - /* 0x1815 */ public TkCurveType _3rdPersonWarpWanderCurve; - [NMS(Index = 10)] - /* 0x1816 */ public bool AddShipToCollectionOnEnter; + /* 0x17F4 */ public NMSString0x20 HoverShipDataNameSpecial; + [NMS(Index = 2)] + /* 0x1814 */ public NMSString0x20 SpookShipDataName; [NMS(Index = 78)] - /* 0x1817 */ public bool AimZoomAuto; - [NMS(Index = 9)] - /* 0x1818 */ public bool AllowSideScreenPointing; - [NMS(Index = 405)] - /* 0x1819 */ public bool AltAtmosphere; - [NMS(Index = 75)] - /* 0x181A */ public bool AltControls; + /* 0x1834 */ public bool _3rdPersonShipEnabled; + [NMS(Index = 233)] + /* 0x1835 */ public TkCurveType _3rdPersonWarpWanderCurve; + [NMS(Index = 11)] + /* 0x1836 */ public bool AddShipToCollectionOnEnter; + [NMS(Index = 79)] + /* 0x1837 */ public bool AimZoomAuto; + [NMS(Index = 10)] + /* 0x1838 */ public bool AllowSideScreenPointing; + [NMS(Index = 406)] + /* 0x1839 */ public bool AltAtmosphere; + [NMS(Index = 76)] + /* 0x183A */ public bool AltControls; + [NMS(Index = 84)] + /* 0x183B */ public bool ApplyHeightAlign; [NMS(Index = 83)] - /* 0x181B */ public bool ApplyHeightAlign; + /* 0x183C */ public bool ApplyHeightForce; + [NMS(Index = 358)] + /* 0x183D */ public bool AutoEjectOnLanding; + [NMS(Index = 95)] + /* 0x183E */ public TkCurveType CockpitExitAnimCurve; + [NMS(Index = 81)] + /* 0x183F */ public bool CritsFromBehind; + [NMS(Index = 563)] + /* 0x1840 */ public TkCurveType DeflectCurve; + [NMS(Index = 160)] + /* 0x1841 */ public TkCurveType DirectionDockingIndicatorCurve; + [NMS(Index = 85)] + /* 0x1842 */ public bool DoPreCollision; [NMS(Index = 82)] - /* 0x181C */ public bool ApplyHeightForce; - [NMS(Index = 357)] - /* 0x181D */ public bool AutoEjectOnLanding; - [NMS(Index = 94)] - /* 0x181E */ public TkCurveType CockpitExitAnimCurve; + /* 0x1843 */ public bool DrawLineLockTarget; [NMS(Index = 80)] - /* 0x181F */ public bool CritsFromBehind; - [NMS(Index = 562)] - /* 0x1820 */ public TkCurveType DeflectCurve; - [NMS(Index = 159)] - /* 0x1821 */ public TkCurveType DirectionDockingIndicatorCurve; - [NMS(Index = 84)] - /* 0x1822 */ public bool DoPreCollision; - [NMS(Index = 81)] - /* 0x1823 */ public bool DrawLineLockTarget; - [NMS(Index = 79)] - /* 0x1824 */ public bool EnableDepthTestedCrosshairSections; - [NMS(Index = 11)] - /* 0x1825 */ public bool EnablePulseDriveSpaceStationOrient; - [NMS(Index = 292)] - /* 0x1826 */ public TkCurveType GroundHeightHardCurve; - [NMS(Index = 288)] - /* 0x1827 */ public TkCurveType GroundHeightSoftCurve; - [NMS(Index = 358)] - /* 0x1828 */ public bool LandedCockpitFreeLook; - [NMS(Index = 273)] - /* 0x1829 */ public bool LandingCheckBuildings; - [NMS(Index = 317)] - /* 0x182A */ public TkCurveType LandingCurve; + /* 0x1844 */ public bool EnableDepthTestedCrosshairSections; + [NMS(Index = 12)] + /* 0x1845 */ public bool EnablePulseDriveSpaceStationOrient; + [NMS(Index = 293)] + /* 0x1846 */ public TkCurveType GroundHeightHardCurve; + [NMS(Index = 289)] + /* 0x1847 */ public TkCurveType GroundHeightSoftCurve; + [NMS(Index = 359)] + /* 0x1848 */ public bool LandedCockpitFreeLook; + [NMS(Index = 274)] + /* 0x1849 */ public bool LandingCheckBuildings; [NMS(Index = 318)] - /* 0x182B */ public TkCurveType LandingCurveHeavy; + /* 0x184A */ public TkCurveType LandingCurve; [NMS(Index = 319)] - /* 0x182C */ public TkCurveType LandingCurveWater; - [NMS(Index = 504)] - /* 0x182D */ public TkCurveType MiniWarpCurve; - [NMS(Index = 316)] - /* 0x182E */ public TkCurveType PitchCorrectHeightCurve; - [NMS(Index = 34)] - /* 0x182F */ public TkCurveType RudderToRollCurve; - [NMS(Index = 197)] - /* 0x1830 */ public TkCurveType ShieldEffectHitCurve; + /* 0x184B */ public TkCurveType LandingCurveHeavy; + [NMS(Index = 320)] + /* 0x184C */ public TkCurveType LandingCurveWater; + [NMS(Index = 505)] + /* 0x184D */ public TkCurveType MiniWarpCurve; + [NMS(Index = 317)] + /* 0x184E */ public TkCurveType PitchCorrectHeightCurve; + [NMS(Index = 35)] + /* 0x184F */ public TkCurveType RudderToRollCurve; + [NMS(Index = 198)] + /* 0x1850 */ public TkCurveType ShieldEffectHitCurve; + [NMS(Index = 670)] + /* 0x1851 */ public bool SpaceCombatFollowModeUseBoost; [NMS(Index = 669)] - /* 0x1831 */ public bool SpaceCombatFollowModeUseBoost; - [NMS(Index = 668)] - /* 0x1832 */ public bool SpaceCombatFollowModeUseEvadeTarget; - [NMS(Index = 76)] - /* 0x1833 */ public bool SpaceMapInWorld; - [NMS(Index = 85)] - /* 0x1834 */ public bool SpeedTrackModeEnabled; - [NMS(Index = 233)] - /* 0x1835 */ public bool SpringSpeedSpringEnabled; - [NMS(Index = 169)] - /* 0x1836 */ public bool TestShipAnims; - [NMS(Index = 135)] - /* 0x1837 */ public TkCurveType WarpInCurve; + /* 0x1852 */ public bool SpaceCombatFollowModeUseEvadeTarget; + [NMS(Index = 77)] + /* 0x1853 */ public bool SpaceMapInWorld; + [NMS(Index = 86)] + /* 0x1854 */ public bool SpeedTrackModeEnabled; + [NMS(Index = 234)] + /* 0x1855 */ public bool SpringSpeedSpringEnabled; + [NMS(Index = 170)] + /* 0x1856 */ public bool TestShipAnims; + [NMS(Index = 136)] + /* 0x1857 */ public TkCurveType WarpInCurve; } } diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index 6675410d8..a4fa58f90 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "5.25.0.1"; + internal const string VERSION_STRING = "5.29.0.1"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major;