A Ludum Dare compo game attempt!
This project is built using Hazelight's Angelscript branch of Unreal Engine 4, specifically the 4.26.1 release.
In order to access the UnrealEngine-Angelscript Github repository, you must have your Github account linked to your Epic Games account - you can follow the guide to set up UnrealEngine-Angelscript here.
You can open the game project using the Unreal Engine 4 project selector that launches from the UnrealEngine-Angelscript release of UE4Editor.exe
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I recommend using Visual Studio Code to work with the Angelscript code in the project. Simply open this folder in VSCode and it will prompt you to open the workspace.
Look in the Extensions pane of VSCode to see the Workspace Recommendations and install the Unreal Angelscript and Angelscript Lint extensions.
Simply run the automation tools from inside the Unreal 4 Editor, using File -> Package Project -> Windows (64-bit).