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The RNG seeding operation in dice.go's rollDie() function should be moved to a function that gets called once when the plugin is instantiated, not once per die roll.
The text was updated successfully, but these errors were encountered:
The RNG seeding operation in
dice.go
'srollDie()
function should be moved to a function that gets called once when the plugin is instantiated, not once per die roll.The text was updated successfully, but these errors were encountered: