[ 0.003][v][cplayer] mpv 0.33.0-150-gea89e813f7 Copyright © 2000-2020 mpv/MPlayer/mplayer2 projects [ 0.003][v][cplayer] built on Sun May 9 15:10:23 CEST 2021 [ 0.003][v][cplayer] FFmpeg library versions: [ 0.003][v][cplayer] libavutil 56.70.100 [ 0.003][v][cplayer] libavcodec 58.134.100 [ 0.003][v][cplayer] libavformat 58.76.100 [ 0.003][v][cplayer] libswscale 5.9.100 [ 0.003][v][cplayer] libavfilter 7.110.100 [ 0.003][v][cplayer] libswresample 3.9.100 [ 0.003][v][cplayer] FFmpeg version: n4.4 [ 0.003][v][cplayer] [ 0.003][v][cplayer] Configuration: ./waf configure [ 0.003][v][cplayer] List of enabled features: 52arch alsa asm build-date caca cplayer cplugins debug-build drm egl egl-drm egl-helpers egl-x11 ffmpeg gbm gbm.h gl gl-wayland glibc-thread-name glob glob-posix gpl iconv jack javascript jpeg lcms2 libarchive libass libavdevice libbluray libdl libm libplacebo librt linux-fstatfs linux-input-event-codes lua memfd_create optimize posix posix-or-mingw pthreads pulse rubberband shaderc shaderc-shared stdatomic uchardet vaapi vaapi-drm vaapi-egl vaapi-vulkan vaapi-wayland vaapi-x-egl vaapi-x11 vdpau vt.h vulkan wayland wayland-protocols x11 xv zimg zlib [ 0.003][v][cplayer] Command line options: '--no-config' '--script=test.lua' 'video0-3.mp4' '--log-file=log' [ 0.003][v][cplayer] mpv 0.33.0-150-gea89e813f7 Copyright © 2000-2020 mpv/MPlayer/mplayer2 projects [ 0.003][v][cplayer] built on Sun May 9 15:10:23 CEST 2021 [ 0.003][v][cplayer] FFmpeg library versions: [ 0.003][v][cplayer] libavutil 56.70.100 [ 0.003][v][cplayer] libavcodec 58.134.100 [ 0.003][v][cplayer] libavformat 58.76.100 [ 0.003][v][cplayer] libswscale 5.9.100 [ 0.003][v][cplayer] libavfilter 7.110.100 [ 0.003][v][cplayer] libswresample 3.9.100 [ 0.003][v][cplayer] FFmpeg version: n4.4 [ 0.003][v][cplayer] [ 0.003][v][cplayer] Configuration: ./waf configure [ 0.003][v][cplayer] List of enabled features: 52arch alsa asm build-date caca cplayer cplugins debug-build drm egl egl-drm egl-helpers egl-x11 ffmpeg gbm gbm.h gl gl-wayland glibc-thread-name glob glob-posix gpl iconv jack javascript jpeg lcms2 libarchive libass libavdevice libbluray libdl libm libplacebo librt linux-fstatfs linux-input-event-codes lua memfd_create optimize posix posix-or-mingw pthreads pulse rubberband shaderc shaderc-shared stdatomic uchardet vaapi vaapi-drm vaapi-egl vaapi-vulkan vaapi-wayland vaapi-x-egl vaapi-x11 vdpau vt.h vulkan wayland wayland-protocols x11 xv zimg zlib [ 0.003][d][global] config path: '' -> '-' [ 0.003][d][global] user path: '~~home/' -> '' [ 0.003][d][global] user path: '~~old_home/' -> '' [ 0.003][v][cplayer] Setting option 'config' = 'no' (flags = 8) [ 0.003][v][cplayer] Setting option 'scripts-append' = 'test.lua' (flags = 8) [ 0.003][v][cplayer] Setting option 'log-file' = 'log' (flags = 8) [ 0.004][d][global] user path: 'log' -> 'log' [ 0.004][d][osc] Loading lua script @osc.lua... [ 0.004][d][ytdl_hook] Loading lua script @ytdl_hook.lua... [ 0.004][d][stats] Loading lua script @stats.lua... [ 0.004][d][console] Loading lua script @console.lua... [ 0.004][d][auto_profiles] Loading lua script @auto_profiles.lua... [ 0.004][d][console] loading mp.defaults [ 0.004][d][osc] loading mp.defaults [ 0.004][d][global] user path: 'test.lua' -> 'test.lua' [ 0.004][d][test] Loading lua script test.lua... [ 0.004][d][stats] loading mp.defaults [ 0.004][d][auto_profiles] loading mp.defaults [ 0.005][v][cplayer] Waiting for scripts... [ 0.005][d][ytdl_hook] loading mp.defaults [ 0.005][d][stats] loading @stats.lua [ 0.006][d][auto_profiles] loading @auto_profiles.lua [ 0.006][d][console] loading @console.lua [ 0.006][d][ytdl_hook] loading @ytdl_hook.lua [ 0.006][d][auto_profiles] Exiting... [ 0.006][d][test] loading mp.defaults [ 0.006][d][stats] reading options for stats [ 0.006][d][stats] script-opts/stats.conf not found. [ 0.006][d][stats] lua-settings/stats.conf not found. [ 0.007][d][console] reading options for console [ 0.007][d][console] script-opts/console.conf not found. [ 0.007][d][console] lua-settings/console.conf not found. [ 0.007][d][ytdl_hook] reading options for ytdl_hook [ 0.007][d][ytdl_hook] script-opts/ytdl_hook.conf not found. [ 0.007][d][ytdl_hook] lua-settings/ytdl_hook.conf not found. [ 0.007][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"] [ 0.007][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.007][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"] [ 0.007][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.007][d][test] loading file test.lua [ 0.007][d][cplayer] Run command: define-section, flags=64, args=[name="input_stats", contents="i script-binding stats/display-stats\nI script-binding stats/display-stats-toggle\n", flags="default"] [ 0.007][d][cplayer] Run command: enable-section, flags=64, args=[name="input_stats", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.007][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_stats", contents="", flags="force"] [ 0.007][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_stats", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.007][d][cplayer] Run command: define-section, flags=64, args=[name="input_test", contents="k script-binding test/__keybinding1\n", flags="default"] [ 0.007][d][osd/libass] ASS library version: 0x1500000 (runtime 0x1500000) [ 0.007][d][osc] loading @osc.lua [ 0.007][v][osd/libass] Shaper: FriBidi 1.0.10 (SIMPLE) HarfBuzz-ng 2.8.1 (COMPLEX) [ 0.007][v][osd/libass] Setting up fonts... [ 0.011][d][osc] reading options for osc [ 0.011][d][osc] script-opts/osc.conf not found. [ 0.011][d][osc] lua-settings/osc.conf not found. [ 0.018][v][osd/libass] Using font provider fontconfig [ 0.018][v][osd/libass] Done. [ 0.018][d][cplayer] Run command: enable-section, flags=64, args=[name="input_test", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.018][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_test", contents="", flags="force"] [ 0.018][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_test", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.019][d][cplayer] Run command: define-section, flags=64, args=[name="showhide", contents="mouse_move script-binding osc/__keybinding1\nmouse_leave script-binding osc/__keybinding2\n", flags="force"] [ 0.019][d][cplayer] Run command: define-section, flags=64, args=[name="showhide_wc", contents="mouse_move script-binding osc/__keybinding3\nmouse_leave script-binding osc/__keybinding4\n", flags="force"] [ 0.019][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.019][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide_wc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.019][d][cplayer] Run command: define-section, flags=64, args=[name="input", contents="mbtn_left script-binding osc/__keybinding5\nshift+mbtn_left script-binding osc/__keybinding6\nmbtn_right script-binding osc/__keybinding7\nmbtn_mid script-binding osc/__keybinding8\nwheel_up script-binding osc/__keybinding9\nwheel_down script-binding osc/__keybinding10\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", flags="force"] [ 0.019][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""] [ 0.019][d][cplayer] Run command: define-section, flags=64, args=[name="window-controls", contents="mbtn_left script-binding osc/__keybinding11\n", flags="force"] [ 0.019][d][cplayer] Run command: enable-section, flags=64, args=[name="window-controls", flags=""] [ 0.019][d][cplayer] Run command: disable-section, flags=64, args=[name="input"] [ 0.019][d][cplayer] Run command: disable-section, flags=64, args=[name="window-controls"] [ 0.019][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.019][v][cplayer] Set property: shared-script-properties -> 1 [ 0.019][v][cplayer] Done loading scripts. [ 0.019][d][global] config path: 'watch_later' -> '-' [ 0.019][d][global] config path: 'watch_later' -> '-' [ 0.019][v][cplayer] Running hook: ytdl_hook/on_load [ 0.019][v][ytdl_hook] ytdl:// hook [ 0.019][v][ytdl_hook] not a ytdl:// url [ 0.019][d][osc] osc_init [ 0.019][v][bdmv/bluray] Opening video0-3.mp4 [ 0.019][v][file] Opening video0-3.mp4 [ 0.019][d][file] resize stream to 131072 bytes, drop 0 bytes [ 0.019][d][file] Stream opened successfully. [ 0.019][v][demux] Trying demuxers for level=normal. [ 0.019][d][demux] Trying demuxer: disc (force-level: normal) [ 0.019][d][demux] Trying demuxer: edl (force-level: normal) [ 0.019][d][demux] Trying demuxer: cue (force-level: normal) [ 0.019][d][demux] Trying demuxer: rawaudio (force-level: normal) [ 0.019][d][demux] Trying demuxer: rawvideo (force-level: normal) [ 0.019][d][demux] Trying demuxer: mkv (force-level: normal) [ 0.019][d][demux] Trying demuxer: libarchive (force-level: normal) [ 0.019][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.020][v][cplayer] Set property: shared-script-properties -> 1 [ 0.020][d][demux] Trying demuxer: lavf (force-level: normal) [ 0.020][d][osd/libass] ASS library version: 0x1500000 (runtime 0x1500000) [ 0.020][v][osd/libass] Shaper: FriBidi 1.0.10 (SIMPLE) HarfBuzz-ng 2.8.1 (COMPLEX) [ 0.020][v][osd/libass] Setting up fonts... [ 0.024][v][lavf] Found 'mov,mp4,m4a,3gp,3g2,mj2' at score=100 size=2048. [ 0.024][v][demux] Detected file format: mov,mp4,m4a,3gp,3g2,mj2 (libavformat) [ 0.025][v][cplayer] Opening done: video0-3.mp4 [ 0.029][v][osd/libass] Using font provider fontconfig [ 0.029][v][osd/libass] Done. [ 0.031][v][cplayer] Running hook: ytdl_hook/on_preloaded [ 0.031][d][cplayer] Run command: define-section, flags=64, args=[name="input_osc", contents="", flags="default"] [ 0.031][d][cplayer] Run command: enable-section, flags=64, args=[name="input_osc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.031][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_osc", contents="", flags="force"] [ 0.031][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_osc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.031][v][lavf] select track 0 [ 0.031][v][lavf] select track 1 [ 0.031][i][cplayer] (+) Video --vid=1 (*) (h264 640x360 30.000fps) [ 0.031][i][cplayer] (+) Audio --aid=1 (*) (aac 1ch 44100Hz) [ 0.032][v][vo/gpu] Probing for best GPU context. [ 0.032][v][vo/gpu/opengl] Initializing GPU context 'wayland' [ 0.032][v][vo/gpu/opengl] Initializing GPU context 'x11egl' [ 0.032][v][vo/gpu/x11] X11 opening display: :0 [ 0.033][d][vo/gpu/x11] X11 running at 2560x1440 (":0" => local display) [ 0.033][d][vo/gpu/x11] Detected wm supports NetWM. [ 0.034][d][vo/gpu/x11] Detected wm supports FULLSCREEN state. [ 0.034][d][vo/gpu/x11] Detected wm supports BELOW state. [ 0.034][d][vo/gpu/x11] Detected wm supports ABOVE state. [ 0.034][v][vo/gpu/x11] Display 0 (HDMI-1): [0, 0, 2560, 1440] @ 59.950550 FPS [ 0.034][v][vo/gpu/x11] Current display FPS: 59.950550 [ 0.097][v][vo/gpu/opengl] EGL_VERSION=1.5 [ 0.097][v][vo/gpu/opengl] EGL_VENDOR=Mesa Project [ 0.097][v][vo/gpu/opengl] EGL_CLIENT_APIS=OpenGL OpenGL_ES [ 0.097][v][vo/gpu/opengl] Trying to create Desktop OpenGL context. [ 0.097][d][vo/gpu/opengl] Chosen EGLConfig: [ 0.097][d][vo/gpu/opengl] EGL_CONFIG_ID=0x15 [ 0.097][d][vo/gpu/opengl] EGL_RED_SIZE=0x8 [ 0.097][d][vo/gpu/opengl] EGL_GREEN_SIZE=0x8 [ 0.097][d][vo/gpu/opengl] EGL_BLUE_SIZE=0x8 [ 0.097][d][vo/gpu/opengl] EGL_ALPHA_SIZE=0x0 [ 0.097][d][vo/gpu/opengl] EGL_COLOR_BUFFER_TYPE=0x308e [ 0.097][d][vo/gpu/opengl] EGL_CONFIG_CAVEAT=0x3038 [ 0.097][d][vo/gpu/opengl] EGL_CONFORMANT=0x4d [ 0.097][d][vo/gpu/opengl] EGL_NATIVE_VISUAL_ID=0x21 [ 0.098][v][vo/gpu/opengl] Choosing visual EGL config 0x15, visual ID 0x21 [ 0.101][v][vo/gpu/opengl] GL_VERSION='4.6 (Core Profile) Mesa 21.0.3' [ 0.101][v][vo/gpu/opengl] Detected desktop OpenGL 4.6. [ 0.101][v][vo/gpu/opengl] GL_VENDOR='Intel' [ 0.101][v][vo/gpu/opengl] GL_RENDERER='Mesa Intel(R) HD Graphics 530 (SKL GT2)' [ 0.101][v][vo/gpu/opengl] GL_SHADING_LANGUAGE_VERSION='4.60' [ 0.102][d][vo/gpu/opengl] Combined OpenGL extensions string: [ 0.102][d][vo/gpu/opengl] EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_CHROMIUM_sync_control EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_swap_buffers_with_damage EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_NOK_texture_from_pixmap EGL_WL_bind_wayland_display GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc [ 0.102][d][vo/gpu/opengl] Texture formats: [ 0.102][d][vo/gpu/opengl] NAME COMP*TYPE SIZE DEPTH PER COMP. [ 0.102][d][vo/gpu/opengl] r8 1*unorm 1B LF CR ST {8} [ 0.102][d][vo/gpu/opengl] rg8 2*unorm 2B LF CR ST {8 8} [ 0.102][d][vo/gpu/opengl] rgb8 3*unorm 3B LF CR ST {8 8 8} [ 0.102][d][vo/gpu/opengl] rgba8 4*unorm 4B LF CR ST {8 8 8 8} [ 0.102][d][vo/gpu/opengl] r16 1*unorm 2B LF CR ST {16} [ 0.102][d][vo/gpu/opengl] rg16 2*unorm 4B LF CR ST {16 16} [ 0.102][d][vo/gpu/opengl] rgb16 3*unorm 6B LF CR ST {16 16 16} [ 0.102][d][vo/gpu/opengl] rgba16 4*unorm 8B LF CR ST {16 16 16 16} [ 0.102][d][vo/gpu/opengl] r8ui 1*uint 1B CR ST {8} [ 0.102][d][vo/gpu/opengl] rg8ui 2*uint 2B CR ST {8 8} [ 0.102][d][vo/gpu/opengl] rgb8ui 3*uint 3B ST {8 8 8} [ 0.102][d][vo/gpu/opengl] rgba8ui 4*uint 4B CR ST {8 8 8 8} [ 0.102][d][vo/gpu/opengl] r16ui 1*uint 2B CR ST {16} [ 0.102][d][vo/gpu/opengl] rg16ui 2*uint 4B CR ST {16 16} [ 0.102][d][vo/gpu/opengl] rgb16ui 3*uint 6B ST {16 16 16} [ 0.102][d][vo/gpu/opengl] rgba16ui 4*uint 8B CR ST {16 16 16 16} [ 0.102][d][vo/gpu/opengl] r16f 1*float 4B LF CR ST {32/16} [ 0.102][d][vo/gpu/opengl] rg16f 2*float 8B LF CR ST {32/16 32/16} [ 0.102][d][vo/gpu/opengl] rgb16f 3*float 12B LF CR ST {32/16 32/16 32/16} [ 0.102][d][vo/gpu/opengl] rgba16f 4*float 16B LF CR ST {32/16 32/16 32/16 32/16} [ 0.102][d][vo/gpu/opengl] r32f 1*float 4B LF CR ST {32} [ 0.102][d][vo/gpu/opengl] rg32f 2*float 8B LF CR ST {32 32} [ 0.102][d][vo/gpu/opengl] rgb32f 3*float 12B LF CR ST {32 32 32} [ 0.102][d][vo/gpu/opengl] rgba32f 4*float 16B LF CR ST {32 32 32 32} [ 0.102][d][vo/gpu/opengl] rgb10_a2 4*unorm 4B LF CR ST {0/10 0/10 0/10 0/2} [ 0.102][d][vo/gpu/opengl] rgba12 4*unorm 8B LF CR ST {16 16 16 16} [ 0.102][d][vo/gpu/opengl] rgb10 3*unorm 6B LF CR ST {16/10 16/10 16/10} [ 0.102][d][vo/gpu/opengl] rgb565 3*unorm 2B LF ST {0/8 0/8 0/8} [ 0.102][d][vo/gpu/opengl] LA = LUMINANCE_ALPHA hack format [ 0.102][d][vo/gpu/opengl] LF = linear filterable [ 0.102][d][vo/gpu/opengl] CR = can be used for render targets [ 0.102][d][vo/gpu/opengl] ST = can be used for storable images [ 0.102][d][vo/gpu/opengl] Image formats: [ 0.102][d][vo/gpu/opengl] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.102][d][vo/gpu/opengl] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.102][d][vo/gpu/opengl] gray => 1 planes 1x1 8/0 [r8] (r) [unorm] [ 0.102][d][vo/gpu/opengl] gray16 => 1 planes 1x1 16/0 [r16] (r) [unorm] [ 0.102][d][vo/gpu/opengl] uyvy422 [ 0.102][d][vo/gpu/opengl] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb) [unorm] [ 0.102][d][vo/gpu/opengl] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb) [unorm] [ 0.102][d][vo/gpu/opengl] argb => 1 planes 1x1 8/0 [rgba8] (argb) [unorm] [ 0.102][d][vo/gpu/opengl] bgra => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm] [ 0.102][d][vo/gpu/opengl] abgr => 1 planes 1x1 8/0 [rgba8] (abgr) [unorm] [ 0.102][d][vo/gpu/opengl] rgba => 1 planes 1x1 8/0 [rgba8] (rgba) [unorm] [ 0.102][d][vo/gpu/opengl] bgr24 => 1 planes 1x1 8/0 [rgb8] (bgr) [unorm] [ 0.102][d][vo/gpu/opengl] rgb24 => 1 planes 1x1 8/0 [rgb8] (rgb) [unorm] [ 0.102][d][vo/gpu/opengl] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb) [unorm] [ 0.102][d][vo/gpu/opengl] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm] [ 0.102][d][vo/gpu/opengl] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr) [unorm] [ 0.102][d][vo/gpu/opengl] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb) [unorm] [ 0.102][d][vo/gpu/opengl] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba) [unorm] [ 0.102][d][vo/gpu/opengl] rgb565 => 1 planes 1x1 0/0 [rgb565] (rgb) [unknown] [ 0.102][d][vo/gpu/opengl] pal8 [ 0.102][d][vo/gpu/opengl] vdpau [ 0.102][d][vo/gpu/opengl] d3d11 [ 0.102][d][vo/gpu/opengl] dxva2_vld [ 0.102][d][vo/gpu/opengl] mmal [ 0.102][d][vo/gpu/opengl] mediacodec [ 0.102][d][vo/gpu/opengl] drm_prime [ 0.102][d][vo/gpu/opengl] cuda [ 0.102][d][vo/gpu/opengl] yap8 => 2 planes 1x1 8/0 [r8/r8] (r/a) [unorm] [ 0.102][d][vo/gpu/opengl] yap16 => 2 planes 1x1 16/0 [r16/r16] (r/a) [unorm] [ 0.102][d][vo/gpu/opengl] grayaf32 => 2 planes 1x1 32/0 [r16f/r16f] (r/a) [float] [ 0.102][d][vo/gpu/opengl] yuv444pf => 3 planes 1x1 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.102][d][vo/gpu/opengl] yuva444pf => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.102][d][vo/gpu/opengl] yuv420pf => 3 planes 2x2 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.102][d][vo/gpu/opengl] yuva420pf => 4 planes 2x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.102][d][vo/gpu/opengl] yuv422pf => 3 planes 2x1 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.102][d][vo/gpu/opengl] yuva422pf => 4 planes 2x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.102][d][vo/gpu/opengl] yuv440pf => 3 planes 1x2 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.102][d][vo/gpu/opengl] yuva440pf => 4 planes 1x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.102][d][vo/gpu/opengl] yuv410pf => 3 planes 4x4 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.102][d][vo/gpu/opengl] yuva410pf => 4 planes 4x4 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.102][d][vo/gpu/opengl] yuv411pf => 3 planes 4x1 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.102][d][vo/gpu/opengl] yuva411pf => 4 planes 4x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.102][d][vo/gpu/opengl] rgb30 => 1 planes 1x1 10/0 [rgb10_a2] (bgr) [unknown] [ 0.102][d][vo/gpu/opengl] y1 => 1 planes 1x1 8/-7 [r8] (r) [unorm] [ 0.102][d][vo/gpu/opengl] gbrp1 => 3 planes 1x1 8/-7 [r8/r8/r8] (g/b/r) [unorm] [ 0.102][d][vo/gpu/opengl] gbrp2 => 3 planes 1x1 8/-6 [r8/r8/r8] (g/b/r) [unorm] [ 0.102][d][vo/gpu/opengl] gbrp3 => 3 planes 1x1 8/-5 [r8/r8/r8] (g/b/r) [unorm] [ 0.102][d][vo/gpu/opengl] gbrp4 => 3 planes 1x1 8/-4 [r8/r8/r8] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] gbrp5 => 3 planes 1x1 8/-3 [r8/r8/r8] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] gbrp6 => 3 planes 1x1 8/-2 [r8/r8/r8] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] vdpau_output [ 0.103][d][vo/gpu/opengl] vaapi [ 0.103][d][vo/gpu/opengl] videotoolbox [ 0.103][d][vo/gpu/opengl] yuyv422 [ 0.103][d][vo/gpu/opengl] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] monow [ 0.103][d][vo/gpu/opengl] monob [ 0.103][d][vo/gpu/opengl] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] uyyvyy411 [ 0.103][d][vo/gpu/opengl] bgr8 [ 0.103][d][vo/gpu/opengl] bgr4 [ 0.103][d][vo/gpu/opengl] bgr4_byte [ 0.103][d][vo/gpu/opengl] rgb8 [ 0.103][d][vo/gpu/opengl] rgb4 [ 0.103][d][vo/gpu/opengl] rgb4_byte [ 0.103][d][vo/gpu/opengl] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg) [unorm] [ 0.103][d][vo/gpu/opengl] gray16be [ 0.103][d][vo/gpu/opengl] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] rgb48be [ 0.103][d][vo/gpu/opengl] rgb48 => 1 planes 1x1 16/0 [rgb16] (rgb) [unorm] [ 0.103][d][vo/gpu/opengl] rgb565be [ 0.103][d][vo/gpu/opengl] rgb555be [ 0.103][d][vo/gpu/opengl] rgb555 [ 0.103][d][vo/gpu/opengl] bgr565be [ 0.103][d][vo/gpu/opengl] bgr565 [ 0.103][d][vo/gpu/opengl] bgr555be [ 0.103][d][vo/gpu/opengl] bgr555 [ 0.103][d][vo/gpu/opengl] vaapi_moco [ 0.103][d][vo/gpu/opengl] vaapi_idct [ 0.103][d][vo/gpu/opengl] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv420p16be [ 0.103][d][vo/gpu/opengl] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv422p16be [ 0.103][d][vo/gpu/opengl] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv444p16be [ 0.103][d][vo/gpu/opengl] rgb444 [ 0.103][d][vo/gpu/opengl] rgb444be [ 0.103][d][vo/gpu/opengl] bgr444 [ 0.103][d][vo/gpu/opengl] bgr444be [ 0.103][d][vo/gpu/opengl] ya8 => 1 planes 1x1 8/0 [rg8] (ra) [unorm] [ 0.103][d][vo/gpu/opengl] bgr48be [ 0.103][d][vo/gpu/opengl] bgr48 => 1 planes 1x1 16/0 [rgb16] (bgr) [unorm] [ 0.103][d][vo/gpu/opengl] yuv420p9be [ 0.103][d][vo/gpu/opengl] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv420p10be [ 0.103][d][vo/gpu/opengl] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv422p10be [ 0.103][d][vo/gpu/opengl] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv444p9be [ 0.103][d][vo/gpu/opengl] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv444p10be [ 0.103][d][vo/gpu/opengl] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv422p9be [ 0.103][d][vo/gpu/opengl] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] gbrp9be [ 0.103][d][vo/gpu/opengl] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] gbrp10be [ 0.103][d][vo/gpu/opengl] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] gbrp16be [ 0.103][d][vo/gpu/opengl] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva420p9be [ 0.103][d][vo/gpu/opengl] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva422p9be [ 0.103][d][vo/gpu/opengl] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva444p9be [ 0.103][d][vo/gpu/opengl] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva420p10be [ 0.103][d][vo/gpu/opengl] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva422p10be [ 0.103][d][vo/gpu/opengl] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva444p10be [ 0.103][d][vo/gpu/opengl] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva420p16be [ 0.103][d][vo/gpu/opengl] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva422p16be [ 0.103][d][vo/gpu/opengl] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva444p16be [ 0.103][d][vo/gpu/opengl] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] xyz12 => 1 planes 1x1 16/4 [rgb16] (rgb) [unorm] [ 0.103][d][vo/gpu/opengl] xyz12be [ 0.103][d][vo/gpu/opengl] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb) [unorm] [ 0.103][d][vo/gpu/opengl] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb) [unorm] [ 0.103][d][vo/gpu/opengl] nv20be [ 0.103][d][vo/gpu/opengl] rgba64be [ 0.103][d][vo/gpu/opengl] bgra64be [ 0.103][d][vo/gpu/opengl] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra) [unorm] [ 0.103][d][vo/gpu/opengl] yvyu422 [ 0.103][d][vo/gpu/opengl] ya16be [ 0.103][d][vo/gpu/opengl] ya16 => 1 planes 1x1 16/0 [rg16] (ra) [unorm] [ 0.103][d][vo/gpu/opengl] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a) [unorm] [ 0.103][d][vo/gpu/opengl] gbrap16be [ 0.103][d][vo/gpu/opengl] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.103][d][vo/gpu/opengl] qsv [ 0.103][d][vo/gpu/opengl] d3d11va_vld [ 0.103][d][vo/gpu/opengl] yuv420p12be [ 0.103][d][vo/gpu/opengl] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv420p14be [ 0.103][d][vo/gpu/opengl] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv422p12be [ 0.103][d][vo/gpu/opengl] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv422p14be [ 0.103][d][vo/gpu/opengl] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv444p12be [ 0.103][d][vo/gpu/opengl] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv444p14be [ 0.103][d][vo/gpu/opengl] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] gbrp12be [ 0.103][d][vo/gpu/opengl] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] gbrp14be [ 0.103][d][vo/gpu/opengl] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r) [unorm] [ 0.103][d][vo/gpu/opengl] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] bayer_bggr8 [ 0.103][d][vo/gpu/opengl] bayer_rggb8 [ 0.103][d][vo/gpu/opengl] bayer_gbrg8 [ 0.103][d][vo/gpu/opengl] bayer_grbg8 [ 0.103][d][vo/gpu/opengl] bayer_bggr16 [ 0.103][d][vo/gpu/opengl] bayer_bggr16be [ 0.103][d][vo/gpu/opengl] bayer_rggb16 [ 0.103][d][vo/gpu/opengl] bayer_rggb16be [ 0.103][d][vo/gpu/opengl] bayer_gbrg16 [ 0.103][d][vo/gpu/opengl] bayer_gbrg16be [ 0.103][d][vo/gpu/opengl] bayer_grbg16 [ 0.103][d][vo/gpu/opengl] bayer_grbg16be [ 0.103][d][vo/gpu/opengl] xvmc [ 0.103][d][vo/gpu/opengl] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv440p10be [ 0.103][d][vo/gpu/opengl] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.103][d][vo/gpu/opengl] yuv440p12be [ 0.103][d][vo/gpu/opengl] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb) [unorm] [ 0.103][d][vo/gpu/opengl] ayuv64be [ 0.103][d][vo/gpu/opengl] p010be [ 0.103][d][vo/gpu/opengl] gbrap12be [ 0.103][d][vo/gpu/opengl] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.103][d][vo/gpu/opengl] gbrap10be [ 0.103][d][vo/gpu/opengl] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.103][d][vo/gpu/opengl] gray12be [ 0.103][d][vo/gpu/opengl] gray12 => 1 planes 1x1 16/-4 [r16] (r) [unorm] [ 0.103][d][vo/gpu/opengl] gray10be [ 0.103][d][vo/gpu/opengl] gray10 => 1 planes 1x1 16/-6 [r16] (r) [unorm] [ 0.103][d][vo/gpu/opengl] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb) [unorm] [ 0.103][d][vo/gpu/opengl] p016be [ 0.103][d][vo/gpu/opengl] gray9be [ 0.103][d][vo/gpu/opengl] gray9 => 1 planes 1x1 16/-7 [r16] (r) [unorm] [ 0.103][d][vo/gpu/opengl] gbrpf32be [ 0.103][d][vo/gpu/opengl] gbrpf32 => 3 planes 1x1 32/0 [r16f/r16f/r16f] (g/b/r) [float] [ 0.103][d][vo/gpu/opengl] gbrapf32be [ 0.103][d][vo/gpu/opengl] gbrapf32 => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (g/b/r/a) [float] [ 0.103][d][vo/gpu/opengl] opencl [ 0.103][d][vo/gpu/opengl] gray14be [ 0.103][d][vo/gpu/opengl] gray14 => 1 planes 1x1 16/-2 [r16] (r) [unorm] [ 0.103][d][vo/gpu/opengl] grayf32be [ 0.103][d][vo/gpu/opengl] grayf32 => 1 planes 1x1 32/0 [r16f] (r) [float] [ 0.103][d][vo/gpu/opengl] yuva422p12be [ 0.103][d][vo/gpu/opengl] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] yuva444p12be [ 0.103][d][vo/gpu/opengl] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.103][d][vo/gpu/opengl] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb) [unorm] [ 0.103][d][vo/gpu/opengl] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg) [unorm] [ 0.103][d][vo/gpu/opengl] vulkan [ 0.103][d][vo/gpu/opengl] y210be [ 0.103][d][vo/gpu/opengl] y210 [ 0.103][d][vo/gpu/opengl] x2rgb10be [ 0.103][v][vo/gpu] Testing FBO format rgba16f [ 0.103][d][vo/gpu] Resizing texture: 16x16 [ 0.103][v][vo/gpu] Using FBO format rgba16f. [ 0.103][v][vo/gpu] No advanced processing required. Enabling dumb mode. [ 0.103][v][vo/gpu] Assuming 59.950550 FPS for display sync. [ 0.103][v][vd] Container reported FPS: 30.000000 [ 0.103][v][vd] Codec list: [ 0.103][v][vd] h264 - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 [ 0.103][v][vd] h264_v4l2m2m (h264) - V4L2 mem2mem H.264 decoder wrapper [ 0.103][v][vd] h264_qsv (h264) - H264 video (Intel Quick Sync Video acceleration) [ 0.103][v][vd] h264_cuvid (h264) - Nvidia CUVID H264 decoder [ 0.103][v][vd] Opening decoder h264 [ 0.103][v][vd] No hardware decoding requested. [ 0.103][v][vd] Using software decoding. [ 0.104][v][vd] Detected 4 logical cores. [ 0.104][v][vd] Requesting 5 threads for decoding. [ 0.104][v][vd] Selected codec: h264 (H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10) [ 0.104][v][vf] User filter list: [ 0.104][v][vf] (empty) [ 0.104][v][ad] Codec list: [ 0.104][v][ad] aac - AAC (Advanced Audio Coding) [ 0.104][v][ad] aac_fixed (aac) - AAC (Advanced Audio Coding) [ 0.104][v][ad] Opening decoder aac [ 0.104][v][ad] Requesting 1 threads for decoding. [ 0.106][v][ad] Selected codec: aac (AAC (Advanced Audio Coding)) [ 0.106][v][af] User filter list: [ 0.106][v][af] (empty) [ 0.106][v][cplayer] Starting playback... [ 0.106][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.106][v][cplayer] Set property: shared-script-properties -> 1 [ 0.106][d][osc] osc_init [ 0.106][d][ffmpeg/video] h264: Reinit context to 640x368, pix_fmt: yuv420p [ 0.106][d][vd] DR parameter change to 640x386 yuv420p align=64 [ 0.106][d][vd] Allocating new DR image... [ 0.107][d][vd] Allocating new DR image... [ 0.108][d][vd] Allocating new DR image... [ 0.108][d][vd] Allocating new DR image... [ 0.109][v][vd] Using software decoding. [ 0.109][v][vd] Decoder format: 640x360 [0:1] yuv420p auto/auto/auto/auto/auto CL=mpeg2/4/h264 [ 0.109][v][vf] [in] 640x360 yuv420p bt.601/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.109][v][vf] [userdeint] 640x360 yuv420p bt.601/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.109][v][vf] [userdeint] (disabled) [ 0.109][v][vf] [autorotate] 640x360 yuv420p bt.601/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.109][v][vf] [autorotate] (disabled) [ 0.109][v][vf] [convert] 640x360 yuv420p bt.601/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.109][v][vf] [convert] (disabled) [ 0.109][v][vf] [out] 640x360 yuv420p bt.601/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.109][d][vd] Allocating new DR image... [ 0.109][v][af] [in] 44100Hz mono 1ch floatp [ 0.109][v][af] [userspeed] 44100Hz mono 1ch floatp [ 0.109][v][af] [userspeed] (disabled) [ 0.109][v][af] [convert] 44100Hz mono 1ch floatp [ 0.109][v][ao] Trying audio driver 'pulse' [ 0.109][v][ao/pulse] requested format: 44100 Hz, mono channels, floatp [ 0.109][v][ao/pulse] Library version: 14.2.0 [ 0.109][v][ao/pulse] Proto: 34 [ 0.109][v][ao/pulse] Server proto: 4294967295 [ 0.111][v][ao/pulse] Channel layouts: [ 0.111][v][ao/pulse] - #fl [ 0.111][v][ao/pulse] - #fr [ 0.111][v][ao/pulse] - #fc [ 0.111][v][ao/pulse] - #lfe [ 0.111][v][ao/pulse] - #bl [ 0.111][v][ao/pulse] - #br [ 0.111][v][ao/pulse] - #flc [ 0.111][v][ao/pulse] - #frc [ 0.111][v][ao/pulse] - #bc [ 0.111][v][ao/pulse] - #sl [ 0.111][v][ao/pulse] - #sr [ 0.111][v][ao/pulse] - #tc [ 0.111][v][ao/pulse] - #tfl [ 0.111][v][ao/pulse] - #tfc [ 0.111][v][ao/pulse] - #tfr [ 0.111][v][ao/pulse] - #tbl [ 0.111][v][ao/pulse] - #tbc [ 0.111][v][ao/pulse] - #tbr [ 0.111][v][ao/pulse] result: mono [ 0.111][v][ao/pulse] device buffer: 4410 samples. [ 0.111][v][ao/pulse] using soft-buffer of 8820 samples. [ 0.111][i][cplayer] AO: [pulse] 44100Hz mono 1ch float [ 0.111][v][cplayer] AO: Description: PulseAudio audio output [ 0.112][v][autoconvert] inserting resampler [ 0.112][v][swresample] format change, reinitializing resampler [ 0.112][v][swresample] 44100Hz mono floatp -> 44100Hz mono float [ 0.112][v][af] [out] 44100Hz mono 1ch float [ 0.112][i][cplayer] VO: [gpu] 640x360 yuv420p [ 0.112][v][cplayer] VO: Description: Shader-based GPU Renderer [ 0.112][v][vo/gpu] reconfig to 640x360 yuv420p bt.601/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.112][d][vd] Allocating new DR image... [ 0.112][d][vo/gpu] screen size: 2560x1440 [ 0.117][v][vo/gpu/x11] not waiting for MapNotify [ 0.117][v][vo/gpu] Resize: 2530x1410 [ 0.117][v][vo/gpu] Window size: 2530x1410 (Borders: l=0 t=0 r=0 b=0) [ 0.117][v][vo/gpu] Video source: 640x360 (1:1) [ 0.117][v][vo/gpu] Video display: (0, 0) 640x360 -> (12, 0) 2506x1410 [ 0.117][v][vo/gpu] Video scale: 3.915625/3.916667 [ 0.117][v][vo/gpu] OSD borders: l=12 t=0 r=12 b=0 [ 0.117][v][vo/gpu] Video borders: l=12 t=0 r=12 b=0 [ 0.117][v][vo/gpu] Reported display depth: 8 [ 0.117][v][vo/gpu] Texture for plane 0: 640x360 [ 0.117][v][vo/gpu] Texture for plane 1: 320x180 [ 0.117][v][vo/gpu] Texture for plane 2: 320x180 [ 0.117][v][vo/gpu] Testing FBO format rgba16f [ 0.117][d][vo/gpu] Resizing texture: 16x16 [ 0.117][v][vo/gpu] Using FBO format rgba16f. [ 0.117][v][vo/gpu] No advanced processing required. Enabling dumb mode. [ 0.119][v][vo/gpu] DR enabled: yes [ 0.123][d][vo/gpu/opengl] vertex shader source: [ 0.123][d][vo/gpu/opengl] [ 1] #version 440 [ 0.123][d][vo/gpu/opengl] [ 2] #define tex1D texture [ 0.123][d][vo/gpu/opengl] [ 3] #define tex3D texture [ 0.123][d][vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x)) [ 0.123][d][vo/gpu/opengl] [ 5] in vec2 vertex_position; [ 0.123][d][vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0; [ 0.123][d][vo/gpu/opengl] [ 7] out vec2 texcoord0; [ 0.123][d][vo/gpu/opengl] [ 8] in vec2 vertex_texcoord1; [ 0.123][d][vo/gpu/opengl] [ 9] out vec2 texcoord1; [ 0.123][d][vo/gpu/opengl] [ 10] in vec2 vertex_texcoord2; [ 0.123][d][vo/gpu/opengl] [ 11] out vec2 texcoord2; [ 0.123][d][vo/gpu/opengl] [ 12] void main() { [ 0.123][d][vo/gpu/opengl] [ 13] gl_Position = vec4(vertex_position, 1.0, 1.0); [ 0.123][d][vo/gpu/opengl] [ 14] texcoord0 = vertex_texcoord0; [ 0.123][d][vo/gpu/opengl] [ 15] texcoord1 = vertex_texcoord1; [ 0.123][d][vo/gpu/opengl] [ 16] texcoord2 = vertex_texcoord2; [ 0.123][d][vo/gpu/opengl] [ 17] } [ 0.123][d][vo/gpu/opengl] fragment shader source: [ 0.123][d][vo/gpu/opengl] [ 1] #version 440 [ 0.123][d][vo/gpu/opengl] [ 2] #define tex1D texture [ 0.123][d][vo/gpu/opengl] [ 3] #define tex3D texture [ 0.123][d][vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x)) [ 0.123][d][vo/gpu/opengl] [ 5] out vec4 out_color; [ 0.123][d][vo/gpu/opengl] [ 6] in vec2 texcoord0; [ 0.123][d][vo/gpu/opengl] [ 7] in vec2 texcoord1; [ 0.123][d][vo/gpu/opengl] [ 8] in vec2 texcoord2; [ 0.123][d][vo/gpu/opengl] [ 9] layout(std140, binding=0) uniform UBO { [ 0.123][d][vo/gpu/opengl] [ 10] layout(offset=0) mat3 colormatrix; [ 0.123][d][vo/gpu/opengl] [ 11] layout(offset=48) vec3 colormatrix_c; [ 0.123][d][vo/gpu/opengl] [ 12] layout(offset=64) vec3 src_luma; [ 0.123][d][vo/gpu/opengl] [ 13] layout(offset=80) vec3 dst_luma; [ 0.123][d][vo/gpu/opengl] [ 14] layout(offset=96) vec2 texture_size0; [ 0.123][d][vo/gpu/opengl] [ 15] layout(offset=112) mat2 texture_rot0; [ 0.123][d][vo/gpu/opengl] [ 16] layout(offset=144) vec2 texture_off0; [ 0.123][d][vo/gpu/opengl] [ 17] layout(offset=152) vec2 pixel_size0; [ 0.123][d][vo/gpu/opengl] [ 18] layout(offset=160) vec2 texture_size1; [ 0.123][d][vo/gpu/opengl] [ 19] layout(offset=176) mat2 texture_rot1; [ 0.123][d][vo/gpu/opengl] [ 20] layout(offset=208) vec2 texture_off1; [ 0.123][d][vo/gpu/opengl] [ 21] layout(offset=216) vec2 pixel_size1; [ 0.123][d][vo/gpu/opengl] [ 22] layout(offset=224) vec2 texture_size2; [ 0.123][d][vo/gpu/opengl] [ 23] layout(offset=240) mat2 texture_rot2; [ 0.123][d][vo/gpu/opengl] [ 24] layout(offset=272) vec2 texture_off2; [ 0.123][d][vo/gpu/opengl] [ 25] layout(offset=280) vec2 pixel_size2; [ 0.123][d][vo/gpu/opengl] [ 26] }; [ 0.123][d][vo/gpu/opengl] [ 27] uniform sampler2D texture0; [ 0.123][d][vo/gpu/opengl] [ 28] uniform sampler2D texture1; [ 0.123][d][vo/gpu/opengl] [ 29] uniform sampler2D texture2; [ 0.123][d][vo/gpu/opengl] [ 30] void main() { [ 0.123][d][vo/gpu/opengl] [ 31] vec4 color = vec4(0.0, 0.0, 0.0, 1.0); [ 0.123][d][vo/gpu/opengl] [ 32] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r; [ 0.123][d][vo/gpu/opengl] [ 33] color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r; [ 0.123][d][vo/gpu/opengl] [ 34] color.b = 1.000000 * vec4(texture(texture2, texcoord2)).r; [ 0.123][d][vo/gpu/opengl] [ 35] color = color.rgbr; [ 0.123][d][vo/gpu/opengl] [ 36] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; [ 0.123][d][vo/gpu/opengl] [ 37] color.a = 1.0; [ 0.123][d][vo/gpu/opengl] [ 38] // color mapping [ 0.123][d][vo/gpu/opengl] [ 39] color.rgb *= vec3(1.000000); [ 0.123][d][vo/gpu/opengl] [ 40] color.rgb *= vec3(1.000000); [ 0.123][d][vo/gpu/opengl] [ 41] out_color = color; [ 0.123][d][vo/gpu/opengl] [ 42] } [ 0.123][d][vo/gpu/opengl] shader link log (status=1): [ 0.124][v][cplayer] first video frame after restart shown [ 0.125][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"] [ 0.125][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.125][v][cplayer] Set property: shared-script-properties -> 1 [ 0.125][v][cplayer] audio ready [ 0.125][d][cplayer] starting video playback [ 0.125][v][cplayer] starting audio playback [ 0.125][v][cplayer] playback restart complete @ 0.000000, audio=playing, video=playing [ 0.125][v][ao/pulse] starting AO [ 0.126][d][vd] Allocating new DR image... [ 0.126][d][osc] osc_init [ 0.126][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.126][v][cplayer] Set property: shared-script-properties -> 1 [ 0.128][v][vo/gpu/x11] Disabling screensaver. [ 0.129][d][vd] Allocating new DR image... [ 0.180][d][vd] Allocating new DR image... [ 0.728][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"] [ 0.761][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.761][v][cplayer] Set property: shared-script-properties -> 1 [ 0.762][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""] [ 0.795][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /usr/share/fonts/noto/NotoSans-Regular.ttf, 0, NotoSans-Regular [ 0.796][v][osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> mpv-osd-symbols-Regular, 0, mpv-osd-symbols-Regular [ 0.797][v][vo/gpu] Reallocating OSD texture to 4096x256. [ 0.798][d][vo/gpu/opengl] vertex shader source: [ 0.798][d][vo/gpu/opengl] [ 1] #version 440 [ 0.798][d][vo/gpu/opengl] [ 2] #define tex1D texture [ 0.798][d][vo/gpu/opengl] [ 3] #define tex3D texture [ 0.798][d][vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x)) [ 0.798][d][vo/gpu/opengl] [ 5] in vec2 vertex_position; [ 0.798][d][vo/gpu/opengl] [ 6] in vec2 vertex_texcoord; [ 0.798][d][vo/gpu/opengl] [ 7] out vec2 texcoord; [ 0.798][d][vo/gpu/opengl] [ 8] in vec4 vertex_ass_color; [ 0.798][d][vo/gpu/opengl] [ 9] out vec4 ass_color; [ 0.798][d][vo/gpu/opengl] [ 10] void main() { [ 0.798][d][vo/gpu/opengl] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0); [ 0.798][d][vo/gpu/opengl] [ 12] texcoord = vertex_texcoord; [ 0.798][d][vo/gpu/opengl] [ 13] ass_color = vertex_ass_color; [ 0.798][d][vo/gpu/opengl] [ 14] } [ 0.798][d][vo/gpu/opengl] fragment shader source: [ 0.798][d][vo/gpu/opengl] [ 1] #version 440 [ 0.798][d][vo/gpu/opengl] [ 2] #define tex1D texture [ 0.798][d][vo/gpu/opengl] [ 3] #define tex3D texture [ 0.798][d][vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x)) [ 0.798][d][vo/gpu/opengl] [ 5] out vec4 out_color; [ 0.798][d][vo/gpu/opengl] [ 6] in vec2 texcoord; [ 0.798][d][vo/gpu/opengl] [ 7] in vec4 ass_color; [ 0.798][d][vo/gpu/opengl] [ 8] layout(std140, binding=0) uniform UBO { [ 0.798][d][vo/gpu/opengl] [ 9] layout(offset=0) vec3 src_luma; [ 0.798][d][vo/gpu/opengl] [ 10] layout(offset=16) vec3 dst_luma; [ 0.798][d][vo/gpu/opengl] [ 11] }; [ 0.798][d][vo/gpu/opengl] [ 12] uniform sampler2D osdtex; [ 0.798][d][vo/gpu/opengl] [ 13] void main() { [ 0.798][d][vo/gpu/opengl] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0); [ 0.798][d][vo/gpu/opengl] [ 15] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r); [ 0.798][d][vo/gpu/opengl] [ 16] // color mapping [ 0.798][d][vo/gpu/opengl] [ 17] color.rgb *= vec3(1.000000); [ 0.798][d][vo/gpu/opengl] [ 18] color.rgb *= vec3(1.000000); [ 0.798][d][vo/gpu/opengl] [ 19] out_color = color; [ 0.798][d][vo/gpu/opengl] [ 20] } [ 0.798][d][vo/gpu/opengl] shader link log (status=1): [ 1.461][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 1.462][v][cplayer] Set property: pause=true -> 1 [ 1.462][d][osd/libass] ASS library version: 0x1500000 (runtime 0x1500000) [ 1.462][v][osd/libass] Shaper: FriBidi 1.0.10 (SIMPLE) HarfBuzz-ng 2.8.1 (COMPLEX) [ 1.462][v][osd/libass] Setting up fonts... [ 1.472][v][osd/libass] Using font provider fontconfig [ 1.472][v][osd/libass] Done. [ 1.494][v][vo/gpu/x11] Enabling screensaver. [ 1.495][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 1.521][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /usr/share/fonts/noto/NotoSans-Regular.ttf, 0, NotoSans-Regular [ 1.522][v][osd/libass] fontselect: (sans-serif, 700, 0) -> /usr/share/fonts/noto/NotoSans-Bold.ttf, 0, NotoSans-Bold [ 1.523][v][vo/gpu] Reallocating OSD texture to 4096x512. [ 1.643][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 1.643][v][cplayer] Set property: shared-script-properties -> 1 [ 1.643][d][cplayer] Run command: disable-section, flags=64, args=[name="input"] [ 2.095][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 2.096][v][cplayer] Set property: pause=false -> 1 [ 2.098][v][vo/gpu/x11] Disabling screensaver. [ 2.163][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 2.729][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 2.729][v][cplayer] Set property: pause=true -> 1 [ 2.729][d][osd/libass] ASS library version: 0x1500000 (runtime 0x1500000) [ 2.730][v][osd/libass] Shaper: FriBidi 1.0.10 (SIMPLE) HarfBuzz-ng 2.8.1 (COMPLEX) [ 2.730][v][osd/libass] Setting up fonts... [ 2.737][v][osd/libass] Using font provider fontconfig [ 2.737][v][osd/libass] Done. [ 2.762][v][vo/gpu/x11] Enabling screensaver. [ 2.779][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 3.419][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 3.420][v][vo/gpu/x11] Disabling screensaver. [ 3.420][v][cplayer] Set property: pause=false -> 1 [ 3.520][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 3.986][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 3.987][v][cplayer] Set property: pause=true -> 1 [ 3.987][d][osd/libass] ASS library version: 0x1500000 (runtime 0x1500000) [ 3.987][v][osd/libass] Shaper: FriBidi 1.0.10 (SIMPLE) HarfBuzz-ng 2.8.1 (COMPLEX) [ 3.987][v][osd/libass] Setting up fonts... [ 3.995][v][osd/libass] Using font provider fontconfig [ 3.995][v][osd/libass] Done. [ 4.019][v][vo/gpu/x11] Enabling screensaver. [ 4.034][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 4.721][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 4.722][v][cplayer] Set property: pause=false -> 1 [ 4.722][v][vo/gpu/x11] Disabling screensaver. [ 4.788][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 5.753][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 5.754][v][cplayer] Set property: pause=true -> 1 [ 5.754][d][osd/libass] ASS library version: 0x1500000 (runtime 0x1500000) [ 5.754][v][osd/libass] Shaper: FriBidi 1.0.10 (SIMPLE) HarfBuzz-ng 2.8.1 (COMPLEX) [ 5.755][v][osd/libass] Setting up fonts... [ 5.762][v][osd/libass] Using font provider fontconfig [ 5.762][v][osd/libass] Done. [ 5.787][v][vo/gpu/x11] Enabling screensaver. [ 5.787][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 6.526][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 6.527][v][cplayer] Set property: pause=false -> 1 [ 6.527][v][vo/gpu/x11] Disabling screensaver. [ 6.628][d][cplayer] Run command: script-binding, flags=73, args=[name="test/__keybinding1"] [ 7.593][d][cplayer] Run command: quit, flags=73, args=[code="0"] [ 7.593][v][cplayer] EOF code: 5 [ 7.594][d][ad] Uninit decoder. [ 7.594][d][vd] Uninit decoder. [ 7.594][d][cplayer] Terminating demuxers... [ 7.595][d][cplayer] Done terminating demuxers. [ 7.595][v][cplayer] finished playback, success (reason 3) [ 7.595][i][cplayer] [ 7.595][i][cplayer] Exiting... (Quit) [ 7.595][d][ytdl_hook] Exiting... [ 7.595][d][test] Exiting... [ 7.595][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="remove", value="osc-margins"] [ 7.595][v][cplayer] Set property: shared-script-properties -> 1 [ 7.595][d][stats] Exiting... [ 7.595][d][console] Exiting... [ 7.596][d][osc] Exiting... [ 7.626][v][vo/gpu/x11] Enabling screensaver. [ 7.626][d][vo/gpu] flushing shader cache [ 7.630][d][vo/gpu/x11] uninit ...