diff --git a/src/nodes/display/PassNode.js b/src/nodes/display/PassNode.js index 36271ab75961ee..726eee87688dfa 100644 --- a/src/nodes/display/PassNode.js +++ b/src/nodes/display/PassNode.js @@ -242,7 +242,7 @@ class PassNode extends TempNode { * A dictionary holding the internal result textures. * * @private - * @type {Record} + * @type {Object} */ this._textures = { output: renderTarget.texture, @@ -253,7 +253,7 @@ class PassNode extends TempNode { * A dictionary holding the internal texture nodes. * * @private - * @type {Record} + * @type {Object} */ this._textureNodes = {}; @@ -278,7 +278,7 @@ class PassNode extends TempNode { * Used for computing velocity/motion vectors. * * @private - * @type {Record} + * @type {Object} */ this._previousTextures = {}; @@ -287,7 +287,7 @@ class PassNode extends TempNode { * Used for computing velocity/motion vectors. * * @private - * @type {Record} + * @type {Object} */ this._previousTextureNodes = {}; diff --git a/src/nodes/display/ViewportDepthNode.js b/src/nodes/display/ViewportDepthNode.js index 52f2b5f2cfc6ee..590626853a1f89 100644 --- a/src/nodes/display/ViewportDepthNode.js +++ b/src/nodes/display/ViewportDepthNode.js @@ -45,7 +45,7 @@ class ViewportDepthNode extends Node { * Can be used to define a custom depth value. * The property is ignored in the `ViewportDepthNode.DEPTH` scope. * - * @type {Node|null} + * @type {Node?} * @default null */ this.valueNode = valueNode;