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modmain.lua
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modmain.lua
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function crsCustomPerishable(inst)
-- REIGN OF GIANTS --
if GLOBAL.IsDLCEnabled(GLOBAL.REIGN_OF_GIANTS) then
inst.CustomUpdate = function (this, dt)
if this.components.perishable then
local modifier = 1
local owner = this.components.inventoryitem and this.components.inventoryitem.owner or nil
if owner then
if owner:HasTag("fridge") then
if this:HasTag("frozen") and not owner:HasTag("nocool") and not owner:HasTag("lowcool") then
modifier = TUNING.PERISH_COLD_FROZEN_MULT
else
modifier = TUNING.PERISH_FRIDGE_MULT
end
elseif owner:HasTag("spoiler") then
modifier = TUNING.PERISH_GROUND_MULT
-- ADDED --
elseif owner:HasTag("crsCustomPerishMult") then
if this:HasTag("frozen") and not owner:HasTag("nocool") and not owner:HasTag("lowcool") then
modifier = TUNING.PERISH_COLD_FROZEN_MULT
else
modifier = owner.crsCustomPerishMult
end
-- EXISTING --
end
else
modifier = TUNING.PERISH_GROUND_MULT
end
if this.components.edible and this.components.edible.temperaturedelta and this.components.edible.temperaturedelta > 0 then
if owner and owner:HasTag("fridge") then
if not owner:HasTag("nocool") then
this.components.edible.temperatureduration = this.components.edible.temperatureduration - 1
end
-- ADDED --
elseif owner and owner:HasTag("crsCustomTempDuration") then
if not owner:HasTag("nocool") then
this.components.edible.temperatureduration = this.components.edible.temperatureduration + owner.crsCustomTempDuration
end
-- EXISTING --
elseif GLOBAL.GetSeasonManager() and GLOBAL.GetSeasonManager():GetCurrentTemperature() < TUNING.OVERHEAT_TEMP - 5 then
this.components.edible.temperatureduration = this.components.edible.temperatureduration - .25
end
if this.components.edible.temperatureduration < 0 then
this.components.edible.temperatureduration = 0
end
end
local mm = GLOBAL.GetWorld().components.moisturemanager
if mm:IsEntityWet(this) then
modifier = modifier * TUNING.PERISH_WET_MULT
end
if GLOBAL.GetSeasonManager() and GLOBAL.GetSeasonManager():GetCurrentTemperature() < 0 then
if this:HasTag("frozen") and not this.components.perishable.frozenfiremult then
modifier = TUNING.PERISH_COLD_FROZEN_MULT
else
modifier = modifier * TUNING.PERISH_WINTER_MULT
end
end
if this.components.perishable.frozenfiremult then
modifier = modifier * TUNING.PERISH_FROZEN_FIRE_MULT
end
if GLOBAL.GetSeasonManager() and GLOBAL.GetSeasonManager():GetCurrentTemperature() > TUNING.OVERHEAT_TEMP then
modifier = modifier * TUNING.PERISH_SUMMER_MULT
end
modifier = modifier * TUNING.PERISH_GLOBAL_MULT
local old_val = this.components.perishable.perishremainingtime
local delta = dt or (10 + math.random() * FRAMES * 8)
this.components.perishable.perishremainingtime = this.components.perishable.perishremainingtime - delta*modifier
if math.floor(old_val * 100) ~= math.floor(this.components.perishable.perishremainingtime * 100) then
this:PushEvent("perishchange", {percent = this.components.perishable:GetPercent()})
end
if this.components.perishable.perishremainingtime <= 0 then
this.components.perishable:Perish()
end
end
end
-- SHIPWRECKED --
elseif GLOBAL.IsDLCEnabled(GLOBAL.CAPY_DLC) then
inst.CustomUpdate = function (this, dt)
if this.components.perishable then
local modifier = 1
local owner = this.components.inventoryitem and this.components.inventoryitem.owner or nil
if owner then
if owner:HasTag("fridge") then
if this:HasTag("frozen") and not owner:HasTag("nocool") and not owner:HasTag("lowcool") then
modifier = TUNING.PERISH_COLD_FROZEN_MULT
else
modifier = TUNING.PERISH_FRIDGE_MULT
end
elseif owner:HasTag("spoiler") and owner:HasTag("poison") then
modifier = TUNING.PERISH_POISON_MULT
elseif owner:HasTag("spoiler") then
modifier = TUNING.PERISH_GROUND_MULT
-- ADDED --
elseif owner:HasTag("crsCustomPerishMult") then
if this:HasTag("frozen") and not owner:HasTag("nocool") and not owner:HasTag("lowcool") then
modifier = TUNING.PERISH_COLD_FROZEN_MULT
else
modifier = owner.crsCustomPerishMult
end
end
-- EXISTING --
else
modifier = TUNING.PERISH_GROUND_MULT
end
-- cool off hot foods over time (faster if in a fridge)
if this.components.edible and this.components.edible.temperaturedelta and this.components.edible.temperaturedelta > 0 then
if owner and owner:HasTag("fridge") then
if not owner:HasTag("nocool") then
this.components.edible.temperatureduration = this.components.edible.temperatureduration - 1
end
-- ADDED --
elseif owner and owner:HasTag("crsCustomTempDuration") then
if not owner:HasTag("nocool") then
this.components.edible.temperatureduration = this.components.edible.temperatureduration + owner.crsCustomTempDuration
end
-- EXISTING --
elseif GLOBAL.GetSeasonManager() and GLOBAL.GetSeasonManager():GetCurrentTemperature() < TUNING.OVERHEAT_TEMP - 5 then
this.components.edible.temperatureduration = this.components.edible.temperatureduration - .25
end
if this.components.edible.temperatureduration < 0 then
this.components.edible.temperatureduration = 0
end
end
local mm = GLOBAL.GetWorld().components.moisturemanager
if mm:IsEntityWet(this) then
modifier = modifier * TUNING.PERISH_WET_MULT
end
if GLOBAL.GetSeasonManager() and GLOBAL.GetSeasonManager():GetCurrentTemperature() < 0 then
if this:HasTag("frozen") and not this.components.perishable.frozenfiremult then
modifier = TUNING.PERISH_COLD_FROZEN_MULT
else
modifier = modifier * TUNING.PERISH_WINTER_MULT
end
end
if this.components.perishable.frozenfiremult then
modifier = modifier * TUNING.PERISH_FROZEN_FIRE_MULT
end
if GLOBAL.GetSeasonManager() and GLOBAL.GetSeasonManager():GetCurrentTemperature() > TUNING.OVERHEAT_TEMP then
modifier = modifier * TUNING.PERISH_SUMMER_MULT
end
modifier = modifier * TUNING.PERISH_GLOBAL_MULT
local old_val = this.components.perishable.perishremainingtime
local delta = dt or (10 + math.random() * FRAMES * 8)
this.components.perishable.perishremainingtime = this.components.perishable.perishremainingtime - delta * modifier
if math.floor(old_val * 100) ~= math.floor(this.components.perishable.perishremainingtime * 100) then
this:PushEvent("perishchange", {percent = this.components.perishable:GetPercent()})
end
-- trigger the next callback
if this.components.perishable.perishremainingtime <= 0 then
this.components.perishable:Perish()
end
end
end
-- VANILLA --
else
inst.CustomUpdate = function (this, dt)
if this.components.perishable then
local modifier = 1
local owner = this.components.inventoryitem and this.components.inventoryitem.owner or nil
if owner then
if owner:HasTag("fridge") then
modifier = TUNING.PERISH_FRIDGE_MULT
elseif owner:HasTag("spoiler") then
modifier = TUNING.PERISH_GROUND_MULT
-- ADDED --
elseif owner:HasTag("crsCustomPerishMult") then -- added
modifier = owner.crsCustomPerishMult
end
-- EXISTING --
else
modifier = TUNING.PERISH_GROUND_MULT
end
if GLOBAL.GetSeasonManager() and GLOBAL.GetSeasonManager():GetCurrentTemperature() < 0 then
modifier = modifier * TUNING.PERISH_WINTER_MULT
end
modifier = modifier * TUNING.PERISH_GLOBAL_MULT
local old_val = this.components.perishable.perishremainingtime
this.components.perishable.perishremainingtime = this.components.perishable.perishremainingtime - dt*modifier
if math.floor(old_val * 100) ~= math.floor(this.components.perishable.perishremainingtime * 100) then
this:PushEvent("perishchange", {percent = this.components.perishable:GetPercent()})
end
if this.components.perishable.perishremainingtime <= 0 then
this.components.perishable:Perish()
end
end
end
end
-- REIGN OF GIANTS --
if GLOBAL.IsDLCEnabled(GLOBAL.REIGN_OF_GIANTS) then
inst.LongUpdate = function(self, dt)
if self.updatetask then
inst.CustomUpdate(self.inst, dt or 0)
end
end
-- SHIPWRECKED --
elseif GLOBAL.IsDLCEnabled(GLOBAL.CAPY_DLC) then
inst.LongUpdate = function(self, dt)
if self.updatetask then
inst.CustomUpdate(self.inst, dt or 0)
end
end
-- VANILLA --
else
inst.LongUpdate = function(self, dt)
-- print("Test OK.")
inst.CustomUpdate(self.inst, dt)
end
end
-- ALL --
inst.StartPerishing = function (self)
if self.updatetask then
self.updatetask:Cancel()
self.updatetask = nil
end
local dt = 10 + math.random() * GLOBAL.FRAMES * 8
-- math.max(4, math.min(self.perishtime / 100, 10))+(math.random() * FRAMES * 8)
if dt > 0 then
self.updatetask = self.inst:DoPeriodicTask(dt, inst.CustomUpdate, math.random() * 2, dt)
else
inst:CustomUpdate(self.inst, 0)
end
end
end
AddComponentPostInit("perishable", crsCustomPerishable)