-
-
Notifications
You must be signed in to change notification settings - Fork 0
/
shadow.h
30 lines (23 loc) · 885 Bytes
/
shadow.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
//=============================================================================
//
// �e���� [shadow.h]
// Author : natsuk4ze
//
//=============================================================================
#ifndef _SHADOW_H_
#define _SHADOW_H_
#include "main.h"
#define SHADOW_MAX (2)
//*****************************************************************************
// �v���g�^�C�v�錾
//*****************************************************************************
HRESULT InitShadow(int type);
void UninitShadow(void);
void UpdateShadow(void);
void DrawShadow(void);
int CreateShadow(D3DXVECTOR3 pos, float fSizeX, float fSizeZ);
void ReleaseShadow(int nIdxShadow);
void SetPositionShadow(int nIdxShadow, D3DXVECTOR3 pos);
void SetVertexShadow(int nIdxShadow, float fSizeX, float fSizeZ);
void SetColorShadow(int nIdxShadow, D3DXCOLOR col);
#endif