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Releases: networkMe/missinghud2

Missing HUD 2 v1.2.2

01 Oct 05:18
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  • Features
    • Checks for new updates automatically using the GitHub API
    • Significantly better error logging for users having issues
  • Bugs
    • Now works on all Isaac Rebirth executable versions (1.00 -> 1.05)
    • Deal with Devil chance now shows its first change properly

Missing HUD 2 v1.2.1

25 Sep 10:24
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  • Bugs
    • Fix issue with tear delay (fire rate) being the incorrect color in it's recent changes.

Missing HUD 2 v1.2.0

25 Sep 09:06
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  • Features
    • Implemented recent stat changes being displayed for 3s after they change.
  • Bugs
    • Fixed, yet another, Deal with Devil bug related to having multiple Pentagrams.

Missing HUD 2 v1.1.2

25 Sep 02:34
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  • Bugs
    • Fix Deal with Devil calculation error on a Labyrinth floor (in particular the Basement / Cellar XL)

Missing HUD 2 v1.1.1

24 Sep 01:02
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  • Bugs
    • Fix minor calculation error in Deal with Devil chance (related to re-rolling floors)

Missing HUD 2 v1.1.0

23 Sep 14:57
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  • New Features
    • Deal with the Devil percentage chance now displayed.
  • Bugs
    • Significant performance improvements.
    • Software such as OBS, Fraps, etc are unlikely to have any compatibility issues with Missing HUD 2 anymore.

Missing HUD 2 v1.0.0

21 Sep 13:03
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  • Initial release