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BrickBreaker demo applying SO architecture in Unity

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Brick-Breaker

A simple game trying to implement scriptable object architecture in game development in Unity.

Architecture references by Schell Games's developers talks

  • Richard Fine's talk at Unite Europe 2016, "Overthrowing the MonoBehaviour tyranny in a glorious ScriptableObject revolution."
  • Ryan Hipple's talk at Unite Austin 2017, "Game Architecture with Scriptable Objects."

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BrickBreaker demo applying SO architecture in Unity

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