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websocket.py
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websocket.py
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# -*- test-case-name: twisted.web.test.test_websocket -*-
# Copyright (c) 2009 Twisted Matrix Laboratories.
# See LICENSE for details.
"""
Note: This is from the associated branch for http://twistedmatrix.com/trac/ticket/4173
and includes support for the hixie-76 handshake.
WebSocket server protocol.
See U{http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol} for the
current version of the specification.
@since: 10.1
"""
from hashlib import md5
import struct
from twisted.internet import interfaces
from twisted.web.http import datetimeToString
from twisted.web.http import _IdentityTransferDecoder
from twisted.web.server import Request, Site, version, unquote
from zope.interface import implements
_ascii_numbers = frozenset(['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'])
class WebSocketRequest(Request):
"""
A general purpose L{Request} supporting connection upgrade for WebSocket.
"""
def process(self):
if (self.requestHeaders.getRawHeaders("Upgrade") == ["WebSocket"] and
self.requestHeaders.getRawHeaders("Connection") == ["Upgrade"]):
return self.processWebSocket()
else:
return Request.process(self)
def processWebSocket(self):
"""
Process a specific web socket request.
"""
# get site from channel
self.site = self.channel.site
# set various default headers
self.setHeader("server", version)
self.setHeader("date", datetimeToString())
# Resource Identification
self.prepath = []
self.postpath = map(unquote, self.path[1:].split("/"))
self.renderWebSocket()
def _clientHandshake76(self):
"""
Complete hixie-76 handshake, which consists of a challenge and response.
If the request is not identified with a proper WebSocket handshake, the
connection will be closed. Otherwise, the response to the handshake is
sent and a C{WebSocketHandler} is created to handle the request.
"""
def finish():
self.channel.transport.loseConnection()
if self.queued:
return finish()
secKey1 = self.requestHeaders.getRawHeaders("Sec-WebSocket-Key1", [])
secKey2 = self.requestHeaders.getRawHeaders("Sec-WebSocket-Key2", [])
if len(secKey1) != 1 or len(secKey2) != 1:
return finish()
# copied
originHeaders = self.requestHeaders.getRawHeaders("Origin", [])
if len(originHeaders) != 1:
return finish()
hostHeaders = self.requestHeaders.getRawHeaders("Host", [])
if len(hostHeaders) != 1:
return finish()
handlerFactory = self.site.handlers.get(self.uri)
if not handlerFactory:
return finish()
transport = WebSocketTransport(self)
handler = handlerFactory(transport)
transport._attachHandler(handler)
# key1 and key2 exist and are a string of characters
# filter both keys to get a string with all numbers in order
key1 = secKey1[0]
key2 = secKey2[0]
numBuffer1 = ''.join([x for x in key1 if x in _ascii_numbers])
numBuffer2 = ''.join([x for x in key2 if x in _ascii_numbers])
# make sure numbers actually exist
if not numBuffer1 or not numBuffer2:
return finish()
# these should be int-like
num1 = int(numBuffer1)
num2 = int(numBuffer2)
# count the number of spaces in each character string
numSpaces1 = 0
for x in key1:
if x == ' ':
numSpaces1 += 1
numSpaces2 = 0
for x in key2:
if x == ' ':
numSpaces2 += 1
# there should be at least one space in each
if numSpaces1 == 0 or numSpaces2 == 0:
return finish()
# get two resulting numbers, as specified in hixie-76
num1 = num1 / numSpaces1
num2 = num2 / numSpaces2
self.channel.setRawMode()
def finishHandshake(nonce):
""" Receive nonce value from request body, and calculate repsonse. """
protocolHeaders = self.requestHeaders.getRawHeaders(
"WebSocket-Protocol", [])
if len(protocolHeaders) not in (0, 1):
return finish()
if protocolHeaders:
if protocolHeaders[0] not in self.site.supportedProtocols:
return finish()
protocolHeader = protocolHeaders[0]
else:
protocolHeader = None
originHeader = originHeaders[0]
hostHeader = hostHeaders[0]
self.startedWriting = True
handshake = [
"HTTP/1.1 101 Web Socket Protocol Handshake",
"Upgrade: WebSocket",
"Connection: Upgrade"]
handshake.append("Sec-WebSocket-Origin: %s" % (originHeader))
if self.isSecure():
scheme = "wss"
else:
scheme = "ws"
handshake.append(
"Sec-WebSocket-Location: %s://%s%s" % (
scheme, hostHeader, self.uri))
if protocolHeader is not None:
handshake.append("Sec-WebSocket-Protocol: %s" % protocolHeader)
for header in handshake:
self.write("%s\r\n" % header)
self.write("\r\n")
# concatenate num1 (32 bit in), num2 (32 bit int), nonce, and take md5 of result
res = struct.pack('>ii8s', num1, num2, nonce)
server_response = md5(res).digest()
self.write(server_response)
# XXX we probably don't want to set _transferDecoder
self.channel._transferDecoder = WebSocketFrameDecoder(
self, handler)
# we need the nonce from the request body
self.channel._transferDecoder = _IdentityTransferDecoder(0, lambda _ : None, finishHandshake)
def _checkClientHandshake(self):
"""
Verify client handshake, closing the connection in case of problem.
@return: C{None} if a problem was detected, or a tuple of I{Origin}
header, I{Host} header, I{WebSocket-Protocol} header, and
C{WebSocketHandler} instance. The I{WebSocket-Protocol} header will
be C{None} if not specified by the client.
"""
def finish():
self.channel.transport.loseConnection()
if self.queued:
return finish()
originHeaders = self.requestHeaders.getRawHeaders("Origin", [])
if len(originHeaders) != 1:
return finish()
hostHeaders = self.requestHeaders.getRawHeaders("Host", [])
if len(hostHeaders) != 1:
return finish()
handlerFactory = self.site.handlers.get(self.uri)
if not handlerFactory:
return finish()
transport = WebSocketTransport(self)
handler = handlerFactory(transport)
transport._attachHandler(handler)
protocolHeaders = self.requestHeaders.getRawHeaders(
"WebSocket-Protocol", [])
if len(protocolHeaders) not in (0, 1):
return finish()
if protocolHeaders:
if protocolHeaders[0] not in self.site.supportedProtocols:
return finish()
protocolHeader = protocolHeaders[0]
else:
protocolHeader = None
return originHeaders[0], hostHeaders[0], protocolHeader, handler
def renderWebSocket(self):
"""
Render a WebSocket request.
If the request is not identified with a proper WebSocket handshake, the
connection will be closed. Otherwise, the response to the handshake is
sent and a C{WebSocketHandler} is created to handle the request.
"""
# check for post-75 handshake requests
isSecHandshake = self.requestHeaders.getRawHeaders("Sec-WebSocket-Key1", [])
if isSecHandshake:
self._clientHandshake76()
else:
check = self._checkClientHandshake()
if check is None:
return
originHeader, hostHeader, protocolHeader, handler = check
self.startedWriting = True
handshake = [
"HTTP/1.1 101 Web Socket Protocol Handshake",
"Upgrade: WebSocket",
"Connection: Upgrade"]
handshake.append("WebSocket-Origin: %s" % (originHeader))
if self.isSecure():
scheme = "wss"
else:
scheme = "ws"
handshake.append(
"WebSocket-Location: %s://%s%s" % (
scheme, hostHeader, self.uri))
if protocolHeader is not None:
handshake.append("WebSocket-Protocol: %s" % protocolHeader)
for header in handshake:
self.write("%s\r\n" % header)
self.write("\r\n")
self.channel.setRawMode()
# XXX we probably don't want to set _transferDecoder
self.channel._transferDecoder = WebSocketFrameDecoder(
self, handler)
return
class WebSocketSite(Site):
"""
@ivar handlers: a C{dict} of names to L{WebSocketHandler} factories.
@type handlers: C{dict}
@ivar supportedProtocols: a C{list} of supported I{WebSocket-Protocol}
values. If a value is passed at handshake and doesn't figure in this
list, the connection is closed.
@type supportedProtocols: C{list}
"""
requestFactory = WebSocketRequest
def __init__(self, resource, logPath=None, timeout=60*60*12,
supportedProtocols=None):
Site.__init__(self, resource, logPath, timeout)
self.handlers = {}
self.supportedProtocols = supportedProtocols or []
def addHandler(self, name, handlerFactory):
"""
Add or override a handler for the given C{name}.
@param name: the resource name to be handled.
@type name: C{str}
@param handlerFactory: a C{WebSocketHandler} factory.
@type handlerFactory: C{callable}
"""
if not name.startswith("/"):
raise ValueError("Invalid resource name.")
self.handlers[name] = handlerFactory
class WebSocketTransport(object):
"""
Transport abstraction over WebSocket, providing classic Twisted methods and
callbacks.
"""
implements(interfaces.ITransport)
_handler = None
def __init__(self, request):
self._request = request
self._request.notifyFinish().addErrback(self._connectionLost)
def _attachHandler(self, handler):
"""
Attach the given L{WebSocketHandler} to this transport.
"""
self._handler = handler
def _connectionLost(self, reason):
"""
Forward connection lost event to the L{WebSocketHandler}.
"""
self._handler.connectionLost(reason)
def getPeer(self):
"""
Return a tuple describing the other side of the connection.
@rtype: C{tuple}
"""
return self._request.transport.getPeer()
def getHost(self):
return self._request.transport.getHost()
def write(self, frame):
"""
Send the given frame to the connected client.
@param frame: a I{UTF-8} encoded C{str} to send to the client.
@type frame: C{str}
"""
self._request.write("\x00%s\xff" % frame)
def loseConnection(self):
"""
Close the connection.
"""
self._request.transport.loseConnection()
class WebSocketHandler(object):
"""
Base class for handling WebSocket connections. It mainly provides a
transport to send frames, and a callback called when frame are received,
C{frameReceived}.
@ivar transport: a C{WebSocketTransport} instance.
@type: L{WebSocketTransport}
"""
def __init__(self, transport):
"""
Create the handler, with the given transport
"""
self.transport = transport
def frameReceived(self, frame):
"""
Called when a frame is received.
@param frame: a I{UTF-8} encoded C{str} sent by the client.
@type frame: C{str}
"""
def frameLengthExceeded(self):
"""
Called when too big a frame is received. The default behavior is to
close the connection, but it can be customized to do something else.
"""
self.transport.loseConnection()
def connectionLost(self, reason):
"""
Callback called when the underlying transport has detected that the
connection is closed.
"""
class WebSocketFrameDecoder(object):
"""
Decode WebSocket frames and pass them to the attached C{WebSocketHandler}
instance.
@ivar MAX_LENGTH: maximum len of the frame allowed, before calling
C{frameLengthExceeded} on the handler.
@type MAX_LENGTH: C{int}
@ivar request: C{Request} instance.
@type request: L{twisted.web.server.Request}
@ivar handler: L{WebSocketHandler} instance handling the request.
@type handler: L{WebSocketHandler}
@ivar _data: C{list} of C{str} buffering the received data.
@type _data: C{list} of C{str}
@ivar _currentFrameLength: length of the current handled frame, plus the
additional leading byte.
@type _currentFrameLength: C{int}
"""
MAX_LENGTH = 16384
def __init__(self, request, handler):
self.request = request
self.handler = handler
self._data = []
self._currentFrameLength = 0
def dataReceived(self, data):
"""
Parse data to read WebSocket frames.
@param data: data received over the WebSocket connection.
@type data: C{str}
"""
if not data:
return
while True:
endIndex = data.find("\xff")
if endIndex != -1:
self._currentFrameLength += endIndex
if self._currentFrameLength > self.MAX_LENGTH:
self.handler.frameLengthExceeded()
break
self._currentFrameLength = 0
frame = "".join(self._data) + data[:endIndex]
self._data[:] = []
if frame[0] != "\x00":
self.request.transport.loseConnection()
break
self.handler.frameReceived(frame[1:])
data = data[endIndex + 1:]
if not data:
break
if data[0] != "\x00":
self.request.transport.loseConnection()
break
else:
self._currentFrameLength += len(data)
if self._currentFrameLength > self.MAX_LENGTH + 1:
self.handler.frameLengthExceeded()
else:
self._data.append(data)
break
___all__ = ["WebSocketHandler", "WebSocketSite"]