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We could probably write the C++-wrapper in C++/CLI. If that would be the case, we wouldn't need any p/invokes for accessing that from C#. We could just reference that directly.
We could probably write the C++-wrapper in C++/CLI. If that would be the case, we wouldn't need any p/invokes for accessing that from C#. We could just reference that directly.
Some refs:
Maybe there are other things like C#9's function pointers that could enhance performance.
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