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node_messaging.cc
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node_messaging.cc
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#include "node_messaging.h"
#include "async_wrap-inl.h"
#include "debug_utils-inl.h"
#include "memory_tracker-inl.h"
#include "node_buffer.h"
#include "node_contextify.h"
#include "node_errors.h"
#include "node_external_reference.h"
#include "node_process-inl.h"
#include "util-inl.h"
using node::contextify::ContextifyContext;
using node::errors::TryCatchScope;
using v8::Array;
using v8::ArrayBuffer;
using v8::BackingStore;
using v8::CompiledWasmModule;
using v8::Context;
using v8::EscapableHandleScope;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::Global;
using v8::HandleScope;
using v8::Isolate;
using v8::Just;
using v8::Local;
using v8::Maybe;
using v8::MaybeLocal;
using v8::Nothing;
using v8::Object;
using v8::SharedArrayBuffer;
using v8::String;
using v8::Symbol;
using v8::Value;
using v8::ValueDeserializer;
using v8::ValueSerializer;
using v8::WasmModuleObject;
namespace node {
using BaseObjectList = std::vector<BaseObjectPtr<BaseObject>>;
BaseObject::TransferMode BaseObject::GetTransferMode() const {
return BaseObject::TransferMode::kUntransferable;
}
std::unique_ptr<worker::TransferData> BaseObject::TransferForMessaging() {
return CloneForMessaging();
}
std::unique_ptr<worker::TransferData> BaseObject::CloneForMessaging() const {
return {};
}
Maybe<BaseObjectList> BaseObject::NestedTransferables() const {
return Just(BaseObjectList {});
}
Maybe<bool> BaseObject::FinalizeTransferRead(
Local<Context> context, ValueDeserializer* deserializer) {
return Just(true);
}
namespace worker {
Maybe<bool> TransferData::FinalizeTransferWrite(
Local<Context> context, ValueSerializer* serializer) {
return Just(true);
}
Message::Message(MallocedBuffer<char>&& buffer)
: main_message_buf_(std::move(buffer)) {}
bool Message::IsCloseMessage() const {
return main_message_buf_.data == nullptr;
}
namespace {
// This is used to tell V8 how to read transferred host objects, like other
// `MessagePort`s and `SharedArrayBuffer`s, and make new JS objects out of them.
class DeserializerDelegate : public ValueDeserializer::Delegate {
public:
DeserializerDelegate(
Message* m,
Environment* env,
const std::vector<BaseObjectPtr<BaseObject>>& host_objects,
const std::vector<Local<SharedArrayBuffer>>& shared_array_buffers,
const std::vector<CompiledWasmModule>& wasm_modules)
: host_objects_(host_objects),
shared_array_buffers_(shared_array_buffers),
wasm_modules_(wasm_modules) {}
MaybeLocal<Object> ReadHostObject(Isolate* isolate) override {
// Identifying the index in the message's BaseObject array is sufficient.
uint32_t id;
if (!deserializer->ReadUint32(&id))
return MaybeLocal<Object>();
CHECK_LE(id, host_objects_.size());
return host_objects_[id]->object(isolate);
}
MaybeLocal<SharedArrayBuffer> GetSharedArrayBufferFromId(
Isolate* isolate, uint32_t clone_id) override {
CHECK_LE(clone_id, shared_array_buffers_.size());
return shared_array_buffers_[clone_id];
}
MaybeLocal<WasmModuleObject> GetWasmModuleFromId(
Isolate* isolate, uint32_t transfer_id) override {
CHECK_LE(transfer_id, wasm_modules_.size());
return WasmModuleObject::FromCompiledModule(
isolate, wasm_modules_[transfer_id]);
}
ValueDeserializer* deserializer = nullptr;
private:
const std::vector<BaseObjectPtr<BaseObject>>& host_objects_;
const std::vector<Local<SharedArrayBuffer>>& shared_array_buffers_;
const std::vector<CompiledWasmModule>& wasm_modules_;
};
} // anonymous namespace
MaybeLocal<Value> Message::Deserialize(Environment* env,
Local<Context> context,
Local<Value>* port_list) {
Context::Scope context_scope(context);
CHECK(!IsCloseMessage());
if (port_list != nullptr && !transferables_.empty()) {
// Need to create this outside of the EscapableHandleScope, but inside
// the Context::Scope.
*port_list = Array::New(env->isolate());
}
EscapableHandleScope handle_scope(env->isolate());
// Create all necessary objects for transferables, e.g. MessagePort handles.
std::vector<BaseObjectPtr<BaseObject>> host_objects(transferables_.size());
auto cleanup = OnScopeLeave([&]() {
for (BaseObjectPtr<BaseObject> object : host_objects) {
if (!object) continue;
// If the function did not finish successfully, host_objects will contain
// a list of objects that will never be passed to JS. Therefore, we
// destroy them here.
object->Detach();
}
});
for (uint32_t i = 0; i < transferables_.size(); ++i) {
HandleScope handle_scope(env->isolate());
TransferData* data = transferables_[i].get();
host_objects[i] = data->Deserialize(
env, context, std::move(transferables_[i]));
if (!host_objects[i]) return {};
if (port_list != nullptr) {
// If we gather a list of all message ports, and this transferred object
// is a message port, add it to that list. This is a bit of an odd case
// of special handling for MessagePorts (as opposed to applying to all
// transferables), but it's required for spec compliance.
DCHECK((*port_list)->IsArray());
Local<Array> port_list_array = port_list->As<Array>();
Local<Object> obj = host_objects[i]->object();
if (env->message_port_constructor_template()->HasInstance(obj)) {
if (port_list_array->Set(context,
port_list_array->Length(),
obj).IsNothing()) {
return {};
}
}
}
}
transferables_.clear();
std::vector<Local<SharedArrayBuffer>> shared_array_buffers;
// Attach all transferred SharedArrayBuffers to their new Isolate.
for (uint32_t i = 0; i < shared_array_buffers_.size(); ++i) {
Local<SharedArrayBuffer> sab =
SharedArrayBuffer::New(env->isolate(), shared_array_buffers_[i]);
shared_array_buffers.push_back(sab);
}
DeserializerDelegate delegate(
this, env, host_objects, shared_array_buffers, wasm_modules_);
ValueDeserializer deserializer(
env->isolate(),
reinterpret_cast<const uint8_t*>(main_message_buf_.data),
main_message_buf_.size,
&delegate);
delegate.deserializer = &deserializer;
// Attach all transferred ArrayBuffers to their new Isolate.
for (uint32_t i = 0; i < array_buffers_.size(); ++i) {
Local<ArrayBuffer> ab =
ArrayBuffer::New(env->isolate(), std::move(array_buffers_[i]));
deserializer.TransferArrayBuffer(i, ab);
}
if (deserializer.ReadHeader(context).IsNothing())
return {};
Local<Value> return_value;
if (!deserializer.ReadValue(context).ToLocal(&return_value))
return {};
for (BaseObjectPtr<BaseObject> base_object : host_objects) {
if (base_object->FinalizeTransferRead(context, &deserializer).IsNothing())
return {};
}
host_objects.clear();
return handle_scope.Escape(return_value);
}
void Message::AddSharedArrayBuffer(
std::shared_ptr<BackingStore> backing_store) {
shared_array_buffers_.emplace_back(std::move(backing_store));
}
void Message::AddTransferable(std::unique_ptr<TransferData>&& data) {
transferables_.emplace_back(std::move(data));
}
uint32_t Message::AddWASMModule(CompiledWasmModule&& mod) {
wasm_modules_.emplace_back(std::move(mod));
return wasm_modules_.size() - 1;
}
namespace {
MaybeLocal<Function> GetEmitMessageFunction(Local<Context> context) {
Isolate* isolate = context->GetIsolate();
Local<Object> per_context_bindings;
Local<Value> emit_message_val;
if (!GetPerContextExports(context).ToLocal(&per_context_bindings) ||
!per_context_bindings->Get(context,
FIXED_ONE_BYTE_STRING(isolate, "emitMessage"))
.ToLocal(&emit_message_val)) {
return MaybeLocal<Function>();
}
CHECK(emit_message_val->IsFunction());
return emit_message_val.As<Function>();
}
MaybeLocal<Function> GetDOMException(Local<Context> context) {
Isolate* isolate = context->GetIsolate();
Local<Object> per_context_bindings;
Local<Value> domexception_ctor_val;
if (!GetPerContextExports(context).ToLocal(&per_context_bindings) ||
!per_context_bindings->Get(context,
FIXED_ONE_BYTE_STRING(isolate, "DOMException"))
.ToLocal(&domexception_ctor_val)) {
return MaybeLocal<Function>();
}
CHECK(domexception_ctor_val->IsFunction());
Local<Function> domexception_ctor = domexception_ctor_val.As<Function>();
return domexception_ctor;
}
void ThrowDataCloneException(Local<Context> context, Local<String> message) {
Isolate* isolate = context->GetIsolate();
Local<Value> argv[] = {message,
FIXED_ONE_BYTE_STRING(isolate, "DataCloneError")};
Local<Value> exception;
Local<Function> domexception_ctor;
if (!GetDOMException(context).ToLocal(&domexception_ctor) ||
!domexception_ctor->NewInstance(context, arraysize(argv), argv)
.ToLocal(&exception)) {
return;
}
isolate->ThrowException(exception);
}
// This tells V8 how to serialize objects that it does not understand
// (e.g. C++ objects) into the output buffer, in a way that our own
// DeserializerDelegate understands how to unpack.
class SerializerDelegate : public ValueSerializer::Delegate {
public:
SerializerDelegate(Environment* env, Local<Context> context, Message* m)
: env_(env), context_(context), msg_(m) {}
void ThrowDataCloneError(Local<String> message) override {
ThrowDataCloneException(context_, message);
}
Maybe<bool> WriteHostObject(Isolate* isolate, Local<Object> object) override {
if (env_->base_object_ctor_template()->HasInstance(object)) {
return WriteHostObject(
BaseObjectPtr<BaseObject> { Unwrap<BaseObject>(object) });
}
ThrowDataCloneError(env_->clone_unsupported_type_str());
return Nothing<bool>();
}
Maybe<uint32_t> GetSharedArrayBufferId(
Isolate* isolate,
Local<SharedArrayBuffer> shared_array_buffer) override {
uint32_t i;
for (i = 0; i < seen_shared_array_buffers_.size(); ++i) {
if (PersistentToLocal::Strong(seen_shared_array_buffers_[i]) ==
shared_array_buffer) {
return Just(i);
}
}
seen_shared_array_buffers_.emplace_back(
Global<SharedArrayBuffer> { isolate, shared_array_buffer });
msg_->AddSharedArrayBuffer(shared_array_buffer->GetBackingStore());
return Just(i);
}
Maybe<uint32_t> GetWasmModuleTransferId(
Isolate* isolate, Local<WasmModuleObject> module) override {
return Just(msg_->AddWASMModule(module->GetCompiledModule()));
}
Maybe<bool> Finish(Local<Context> context) {
for (uint32_t i = 0; i < host_objects_.size(); i++) {
BaseObjectPtr<BaseObject> host_object = std::move(host_objects_[i]);
std::unique_ptr<TransferData> data;
if (i < first_cloned_object_index_)
data = host_object->TransferForMessaging();
if (!data)
data = host_object->CloneForMessaging();
if (!data) return Nothing<bool>();
if (data->FinalizeTransferWrite(context, serializer).IsNothing())
return Nothing<bool>();
msg_->AddTransferable(std::move(data));
}
return Just(true);
}
inline void AddHostObject(BaseObjectPtr<BaseObject> host_object) {
// Make sure we have not started serializing the value itself yet.
CHECK_EQ(first_cloned_object_index_, SIZE_MAX);
host_objects_.emplace_back(std::move(host_object));
}
// Some objects in the transfer list may register sub-objects that can be
// transferred. This could e.g. be a public JS wrapper object, such as a
// FileHandle, that is registering its C++ handle for transfer.
inline Maybe<bool> AddNestedHostObjects() {
for (size_t i = 0; i < host_objects_.size(); i++) {
std::vector<BaseObjectPtr<BaseObject>> nested_transferables;
if (!host_objects_[i]->NestedTransferables().To(&nested_transferables))
return Nothing<bool>();
for (auto nested_transferable : nested_transferables) {
if (std::find(host_objects_.begin(),
host_objects_.end(),
nested_transferable) == host_objects_.end()) {
AddHostObject(nested_transferable);
}
}
}
return Just(true);
}
ValueSerializer* serializer = nullptr;
private:
Maybe<bool> WriteHostObject(BaseObjectPtr<BaseObject> host_object) {
BaseObject::TransferMode mode = host_object->GetTransferMode();
if (mode == BaseObject::TransferMode::kUntransferable) {
ThrowDataCloneError(env_->clone_unsupported_type_str());
return Nothing<bool>();
}
for (uint32_t i = 0; i < host_objects_.size(); i++) {
if (host_objects_[i] == host_object) {
serializer->WriteUint32(i);
return Just(true);
}
}
if (mode == BaseObject::TransferMode::kTransferable) {
THROW_ERR_MISSING_TRANSFERABLE_IN_TRANSFER_LIST(env_);
return Nothing<bool>();
}
CHECK_EQ(mode, BaseObject::TransferMode::kCloneable);
uint32_t index = host_objects_.size();
if (first_cloned_object_index_ == SIZE_MAX)
first_cloned_object_index_ = index;
serializer->WriteUint32(index);
host_objects_.push_back(host_object);
return Just(true);
}
Environment* env_;
Local<Context> context_;
Message* msg_;
std::vector<Global<SharedArrayBuffer>> seen_shared_array_buffers_;
std::vector<BaseObjectPtr<BaseObject>> host_objects_;
size_t first_cloned_object_index_ = SIZE_MAX;
friend class worker::Message;
};
} // anonymous namespace
Maybe<bool> Message::Serialize(Environment* env,
Local<Context> context,
Local<Value> input,
const TransferList& transfer_list_v,
Local<Object> source_port) {
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(context);
// Verify that we're not silently overwriting an existing message.
CHECK(main_message_buf_.is_empty());
SerializerDelegate delegate(env, context, this);
ValueSerializer serializer(env->isolate(), &delegate);
delegate.serializer = &serializer;
std::vector<Local<ArrayBuffer>> array_buffers;
for (uint32_t i = 0; i < transfer_list_v.length(); ++i) {
Local<Value> entry = transfer_list_v[i];
if (entry->IsObject()) {
// See https://github.com/nodejs/node/pull/30339#issuecomment-552225353
// for details.
bool untransferable;
if (!entry.As<Object>()->HasPrivate(
context,
env->untransferable_object_private_symbol())
.To(&untransferable)) {
return Nothing<bool>();
}
if (untransferable) continue;
}
// Currently, we support ArrayBuffers and BaseObjects for which
// GetTransferMode() does not return kUntransferable.
if (entry->IsArrayBuffer()) {
Local<ArrayBuffer> ab = entry.As<ArrayBuffer>();
// If we cannot render the ArrayBuffer unusable in this Isolate,
// copying the buffer will have to do.
// Note that we can currently transfer ArrayBuffers even if they were
// not allocated by Nodeβs ArrayBufferAllocator in the first place,
// because we pass the underlying v8::BackingStore around rather than
// raw data *and* an Isolate with a non-default ArrayBuffer allocator
// is always going to outlive any Workers it creates, and so will its
// allocator along with it.
if (!ab->IsDetachable()) continue;
if (std::find(array_buffers.begin(), array_buffers.end(), ab) !=
array_buffers.end()) {
ThrowDataCloneException(
context,
FIXED_ONE_BYTE_STRING(
env->isolate(),
"Transfer list contains duplicate ArrayBuffer"));
return Nothing<bool>();
}
// We simply use the array index in the `array_buffers` list as the
// ID that we write into the serialized buffer.
uint32_t id = array_buffers.size();
array_buffers.push_back(ab);
serializer.TransferArrayBuffer(id, ab);
continue;
} else if (env->base_object_ctor_template()->HasInstance(entry)) {
// Check if the source MessagePort is being transferred.
if (!source_port.IsEmpty() && entry == source_port) {
ThrowDataCloneException(
context,
FIXED_ONE_BYTE_STRING(env->isolate(),
"Transfer list contains source port"));
return Nothing<bool>();
}
BaseObjectPtr<BaseObject> host_object {
Unwrap<BaseObject>(entry.As<Object>()) };
if (env->message_port_constructor_template()->HasInstance(entry) &&
(!host_object ||
static_cast<MessagePort*>(host_object.get())->IsDetached())) {
ThrowDataCloneException(
context,
FIXED_ONE_BYTE_STRING(
env->isolate(),
"MessagePort in transfer list is already detached"));
return Nothing<bool>();
}
if (std::find(delegate.host_objects_.begin(),
delegate.host_objects_.end(),
host_object) != delegate.host_objects_.end()) {
ThrowDataCloneException(
context,
String::Concat(env->isolate(),
FIXED_ONE_BYTE_STRING(
env->isolate(),
"Transfer list contains duplicate "),
entry.As<Object>()->GetConstructorName()));
return Nothing<bool>();
}
if (host_object && host_object->GetTransferMode() !=
BaseObject::TransferMode::kUntransferable) {
delegate.AddHostObject(host_object);
continue;
}
}
THROW_ERR_INVALID_TRANSFER_OBJECT(env);
return Nothing<bool>();
}
if (delegate.AddNestedHostObjects().IsNothing())
return Nothing<bool>();
serializer.WriteHeader();
if (serializer.WriteValue(context, input).IsNothing()) {
return Nothing<bool>();
}
for (Local<ArrayBuffer> ab : array_buffers) {
// If serialization succeeded, we render it inaccessible in this Isolate.
std::shared_ptr<BackingStore> backing_store = ab->GetBackingStore();
ab->Detach();
array_buffers_.emplace_back(std::move(backing_store));
}
if (delegate.Finish(context).IsNothing())
return Nothing<bool>();
// The serializer gave us a buffer allocated using `malloc()`.
std::pair<uint8_t*, size_t> data = serializer.Release();
CHECK_NOT_NULL(data.first);
main_message_buf_ =
MallocedBuffer<char>(reinterpret_cast<char*>(data.first), data.second);
return Just(true);
}
void Message::MemoryInfo(MemoryTracker* tracker) const {
tracker->TrackField("array_buffers_", array_buffers_);
tracker->TrackField("shared_array_buffers", shared_array_buffers_);
tracker->TrackField("transferables", transferables_);
}
MessagePortData::MessagePortData(MessagePort* owner)
: owner_(owner) {
}
MessagePortData::~MessagePortData() {
CHECK_NULL(owner_);
Disentangle();
}
void MessagePortData::MemoryInfo(MemoryTracker* tracker) const {
Mutex::ScopedLock lock(mutex_);
tracker->TrackField("incoming_messages", incoming_messages_);
}
void MessagePortData::AddToIncomingQueue(std::shared_ptr<Message> message) {
// This function will be called by other threads.
Mutex::ScopedLock lock(mutex_);
incoming_messages_.emplace_back(std::move(message));
if (owner_ != nullptr) {
Debug(owner_, "Adding message to incoming queue");
owner_->TriggerAsync();
}
}
void MessagePortData::Entangle(MessagePortData* a, MessagePortData* b) {
auto group = std::make_shared<SiblingGroup>();
group->Entangle({a, b});
}
void MessagePortData::Disentangle() {
if (group_) {
group_->Disentangle(this);
}
}
MessagePort::~MessagePort() {
if (data_) Detach();
}
MessagePort::MessagePort(Environment* env,
Local<Context> context,
Local<Object> wrap)
: HandleWrap(env,
wrap,
reinterpret_cast<uv_handle_t*>(&async_),
AsyncWrap::PROVIDER_MESSAGEPORT),
data_(new MessagePortData(this)) {
auto onmessage = [](uv_async_t* handle) {
// Called when data has been put into the queue.
MessagePort* channel = ContainerOf(&MessagePort::async_, handle);
channel->OnMessage(MessageProcessingMode::kNormalOperation);
};
CHECK_EQ(uv_async_init(env->event_loop(),
&async_,
onmessage), 0);
// Reset later to indicate success of the constructor.
bool succeeded = false;
auto cleanup = OnScopeLeave([&]() { if (!succeeded) Close(); });
Local<Value> fn;
if (!wrap->Get(context, env->oninit_symbol()).ToLocal(&fn))
return;
if (fn->IsFunction()) {
Local<Function> init = fn.As<Function>();
if (init->Call(context, wrap, 0, nullptr).IsEmpty())
return;
}
Local<Function> emit_message_fn;
if (!GetEmitMessageFunction(context).ToLocal(&emit_message_fn))
return;
emit_message_fn_.Reset(env->isolate(), emit_message_fn);
succeeded = true;
Debug(this, "Created message port");
}
bool MessagePort::IsDetached() const {
return data_ == nullptr || IsHandleClosing();
}
void MessagePort::TriggerAsync() {
if (IsHandleClosing()) return;
CHECK_EQ(uv_async_send(&async_), 0);
}
void MessagePort::Close(v8::Local<v8::Value> close_callback) {
Debug(this, "Closing message port, data set = %d", static_cast<int>(!!data_));
if (data_) {
// Wrap this call with accessing the mutex, so that TriggerAsync()
// can check IsHandleClosing() without race conditions.
Mutex::ScopedLock sibling_lock(data_->mutex_);
HandleWrap::Close(close_callback);
} else {
HandleWrap::Close(close_callback);
}
}
void MessagePort::New(const FunctionCallbackInfo<Value>& args) {
// This constructor just throws an error. Unfortunately, we canβt use V8βs
// ConstructorBehavior::kThrow, as that also removes the prototype from the
// class (i.e. makes it behave like an arrow function).
Environment* env = Environment::GetCurrent(args);
THROW_ERR_CONSTRUCT_CALL_INVALID(env);
}
MessagePort* MessagePort::New(
Environment* env,
Local<Context> context,
std::unique_ptr<MessagePortData> data,
std::shared_ptr<SiblingGroup> sibling_group) {
Context::Scope context_scope(context);
Local<FunctionTemplate> ctor_templ = GetMessagePortConstructorTemplate(env);
// Construct a new instance, then assign the listener instance and possibly
// the MessagePortData to it.
Local<Object> instance;
if (!ctor_templ->InstanceTemplate()->NewInstance(context).ToLocal(&instance))
return nullptr;
MessagePort* port = new MessagePort(env, context, instance);
CHECK_NOT_NULL(port);
if (port->IsHandleClosing()) {
// Construction failed with an exception.
return nullptr;
}
if (data) {
CHECK(!sibling_group);
port->Detach();
port->data_ = std::move(data);
// This lock is here to avoid race conditions with the `owner_` read
// in AddToIncomingQueue(). (This would likely be unproblematic without it,
// but it's better to be safe than sorry.)
Mutex::ScopedLock lock(port->data_->mutex_);
port->data_->owner_ = port;
// If the existing MessagePortData object had pending messages, this is
// the easiest way to run that queue.
port->TriggerAsync();
} else if (sibling_group) {
sibling_group->Entangle(port->data_.get());
}
return port;
}
MaybeLocal<Value> MessagePort::ReceiveMessage(Local<Context> context,
MessageProcessingMode mode,
Local<Value>* port_list) {
std::shared_ptr<Message> received;
{
// Get the head of the message queue.
Mutex::ScopedLock lock(data_->mutex_);
Debug(this, "MessagePort has message");
bool wants_message =
receiving_messages_ ||
mode == MessageProcessingMode::kForceReadMessages;
// We have nothing to do if:
// - There are no pending messages
// - We are not intending to receive messages, and the message we would
// receive is not the final "close" message.
if (data_->incoming_messages_.empty() ||
(!wants_message &&
!data_->incoming_messages_.front()->IsCloseMessage())) {
return env()->no_message_symbol();
}
received = data_->incoming_messages_.front();
data_->incoming_messages_.pop_front();
}
if (received->IsCloseMessage()) {
Close();
return env()->no_message_symbol();
}
if (!env()->can_call_into_js()) return MaybeLocal<Value>();
return received->Deserialize(env(), context, port_list);
}
void MessagePort::OnMessage(MessageProcessingMode mode) {
Debug(this, "Running MessagePort::OnMessage()");
HandleScope handle_scope(env()->isolate());
Local<Context> context =
object(env()->isolate())->GetCreationContext().ToLocalChecked();
size_t processing_limit;
if (mode == MessageProcessingMode::kNormalOperation) {
Mutex::ScopedLock(data_->mutex_);
processing_limit = std::max(data_->incoming_messages_.size(),
static_cast<size_t>(1000));
} else {
processing_limit = std::numeric_limits<size_t>::max();
}
// data_ can only ever be modified by the owner thread, so no need to lock.
// However, the message port may be transferred while it is processing
// messages, so we need to check that this handle still owns its `data_` field
// on every iteration.
while (data_) {
if (processing_limit-- == 0) {
// Prevent event loop starvation by only processing those messages without
// interruption that were already present when the OnMessage() call was
// first triggered, but at least 1000 messages because otherwise the
// overhead of repeatedly triggering the uv_async_t instance becomes
// noticeable, at least on Windows.
// (That might require more investigation by somebody more familiar with
// Windows.)
TriggerAsync();
return;
}
HandleScope handle_scope(env()->isolate());
Context::Scope context_scope(context);
Local<Function> emit_message = PersistentToLocal::Strong(emit_message_fn_);
Local<Value> payload;
Local<Value> port_list = Undefined(env()->isolate());
Local<Value> message_error;
Local<Value> argv[3];
{
// Catch any exceptions from parsing the message itself (not from
// emitting it) as 'messageeror' events.
TryCatchScope try_catch(env());
if (!ReceiveMessage(context, mode, &port_list).ToLocal(&payload)) {
if (try_catch.HasCaught() && !try_catch.HasTerminated())
message_error = try_catch.Exception();
goto reschedule;
}
}
if (payload == env()->no_message_symbol()) break;
if (!env()->can_call_into_js()) {
Debug(this, "MessagePort drains queue because !can_call_into_js()");
// In this case there is nothing to do but to drain the current queue.
continue;
}
argv[0] = payload;
argv[1] = port_list;
argv[2] = env()->message_string();
if (MakeCallback(emit_message, arraysize(argv), argv).IsEmpty()) {
reschedule:
if (!message_error.IsEmpty()) {
argv[0] = message_error;
argv[1] = Undefined(env()->isolate());
argv[2] = env()->messageerror_string();
USE(MakeCallback(emit_message, arraysize(argv), argv));
}
// Re-schedule OnMessage() execution in case of failure.
if (data_)
TriggerAsync();
return;
}
}
}
void MessagePort::OnClose() {
Debug(this, "MessagePort::OnClose()");
if (data_) {
// Detach() returns move(data_).
Detach()->Disentangle();
}
}
std::unique_ptr<MessagePortData> MessagePort::Detach() {
CHECK(data_);
Mutex::ScopedLock lock(data_->mutex_);
data_->owner_ = nullptr;
return std::move(data_);
}
BaseObject::TransferMode MessagePort::GetTransferMode() const {
if (IsDetached())
return BaseObject::TransferMode::kUntransferable;
return BaseObject::TransferMode::kTransferable;
}
std::unique_ptr<TransferData> MessagePort::TransferForMessaging() {
Close();
return Detach();
}
BaseObjectPtr<BaseObject> MessagePortData::Deserialize(
Environment* env,
Local<Context> context,
std::unique_ptr<TransferData> self) {
return BaseObjectPtr<MessagePort> { MessagePort::New(
env, context,
static_unique_pointer_cast<MessagePortData>(std::move(self))) };
}
Maybe<bool> MessagePort::PostMessage(Environment* env,
Local<Context> context,
Local<Value> message_v,
const TransferList& transfer_v) {
Isolate* isolate = env->isolate();
Local<Object> obj = object(isolate);
std::shared_ptr<Message> msg = std::make_shared<Message>();
// Per spec, we need to both check if transfer list has the source port, and
// serialize the input message, even if the MessagePort is closed or detached.
Maybe<bool> serialization_maybe =
msg->Serialize(env, context, message_v, transfer_v, obj);
if (data_ == nullptr) {
return serialization_maybe;
}
if (serialization_maybe.IsNothing()) {
return Nothing<bool>();
}
std::string error;
Maybe<bool> res = data_->Dispatch(msg, &error);
if (res.IsNothing())
return res;
if (!error.empty())
ProcessEmitWarning(env, error.c_str());
return res;
}
Maybe<bool> MessagePortData::Dispatch(
std::shared_ptr<Message> message,
std::string* error) {
if (!group_) {
if (error != nullptr)
*error = "MessagePortData is not entangled.";
return Nothing<bool>();
}
return group_->Dispatch(this, message, error);
}
static Maybe<bool> ReadIterable(Environment* env,
Local<Context> context,
// NOLINTNEXTLINE(runtime/references)
TransferList& transfer_list,
Local<Value> object) {
if (!object->IsObject()) return Just(false);
if (object->IsArray()) {
Local<Array> arr = object.As<Array>();
size_t length = arr->Length();
transfer_list.AllocateSufficientStorage(length);
for (size_t i = 0; i < length; i++) {
if (!arr->Get(context, i).ToLocal(&transfer_list[i]))
return Nothing<bool>();
}
return Just(true);
}
Isolate* isolate = env->isolate();
Local<Value> iterator_method;
if (!object.As<Object>()->Get(context, Symbol::GetIterator(isolate))
.ToLocal(&iterator_method)) return Nothing<bool>();
if (!iterator_method->IsFunction()) return Just(false);
Local<Value> iterator;
if (!iterator_method.As<Function>()->Call(context, object, 0, nullptr)
.ToLocal(&iterator)) return Nothing<bool>();
if (!iterator->IsObject()) return Just(false);
Local<Value> next;
if (!iterator.As<Object>()->Get(context, env->next_string()).ToLocal(&next))
return Nothing<bool>();
if (!next->IsFunction()) return Just(false);
std::vector<Local<Value>> entries;
while (env->can_call_into_js()) {
Local<Value> result;
if (!next.As<Function>()->Call(context, iterator, 0, nullptr)
.ToLocal(&result)) return Nothing<bool>();
if (!result->IsObject()) return Just(false);
Local<Value> done;
if (!result.As<Object>()->Get(context, env->done_string()).ToLocal(&done))
return Nothing<bool>();
if (done->BooleanValue(isolate)) break;
Local<Value> val;
if (!result.As<Object>()->Get(context, env->value_string()).ToLocal(&val))
return Nothing<bool>();
entries.push_back(val);
}
transfer_list.AllocateSufficientStorage(entries.size());
std::copy(entries.begin(), entries.end(), &transfer_list[0]);
return Just(true);
}
void MessagePort::PostMessage(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Object> obj = args.This();
Local<Context> context = obj->GetCreationContext().ToLocalChecked();
if (args.Length() == 0) {
return THROW_ERR_MISSING_ARGS(env, "Not enough arguments to "
"MessagePort.postMessage");
}
if (!args[1]->IsNullOrUndefined() && !args[1]->IsObject()) {
// Browsers ignore null or undefined, and otherwise accept an array or an
// options object.
return THROW_ERR_INVALID_ARG_TYPE(env,
"Optional transferList argument must be an iterable");
}
TransferList transfer_list;
if (args[1]->IsObject()) {
bool was_iterable;
if (!ReadIterable(env, context, transfer_list, args[1]).To(&was_iterable))
return;
if (!was_iterable) {
Local<Value> transfer_option;
if (!args[1].As<Object>()->Get(context, env->transfer_string())
.ToLocal(&transfer_option)) return;
if (!transfer_option->IsUndefined()) {
if (!ReadIterable(env, context, transfer_list, transfer_option)
.To(&was_iterable)) return;
if (!was_iterable) {
return THROW_ERR_INVALID_ARG_TYPE(env,
"Optional options.transfer argument must be an iterable");
}
}
}
}
MessagePort* port = Unwrap<MessagePort>(args.This());
// Even if the backing MessagePort object has already been deleted, we still
// want to serialize the message to ensure spec-compliant behavior w.r.t.
// transfers.
if (port == nullptr) {
Message msg;
USE(msg.Serialize(env, context, args[0], transfer_list, obj));
return;
}
Maybe<bool> res = port->PostMessage(env, context, args[0], transfer_list);
if (res.IsJust())
args.GetReturnValue().Set(res.FromJust());
}
void MessagePort::Start() {
Debug(this, "Start receiving messages");
receiving_messages_ = true;
Mutex::ScopedLock lock(data_->mutex_);
if (!data_->incoming_messages_.empty())
TriggerAsync();
}