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inspector: move inspector async hooks to environment
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Since async hooks are per-environment and putting them in
the environment allows us to serialize them for the
snapshot automatically.

PR-URL: #39112
Refs: #38905
Refs: #35711
Reviewed-By: Anna Henningsen <anna@addaleax.net>
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joyeecheung authored and targos committed Jul 11, 2021
1 parent 35b6669 commit 29194d4
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Showing 3 changed files with 15 additions and 14 deletions.
2 changes: 2 additions & 0 deletions src/env.h
Original file line number Diff line number Diff line change
Expand Up @@ -520,6 +520,8 @@ constexpr size_t kFsStatsBufferLength =
V(internal_binding_loader, v8::Function) \
V(immediate_callback_function, v8::Function) \
V(inspector_console_extension_installer, v8::Function) \
V(inspector_disable_async_hooks, v8::Function) \
V(inspector_enable_async_hooks, v8::Function) \
V(messaging_deserialize_create_object, v8::Function) \
V(message_port, v8::Object) \
V(native_module_require, v8::Function) \
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22 changes: 12 additions & 10 deletions src/inspector_agent.cc
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,6 @@ using node::FatalError;

using v8::Context;
using v8::Function;
using v8::Global;
using v8::HandleScope;
using v8::Isolate;
using v8::Local;
Expand Down Expand Up @@ -802,8 +801,8 @@ void Agent::PauseOnNextJavascriptStatement(const std::string& reason) {
void Agent::RegisterAsyncHook(Isolate* isolate,
Local<Function> enable_function,
Local<Function> disable_function) {
enable_async_hook_function_.Reset(isolate, enable_function);
disable_async_hook_function_.Reset(isolate, disable_function);
parent_env_->set_inspector_enable_async_hooks(enable_function);
parent_env_->set_inspector_disable_async_hooks(disable_function);
if (pending_enable_async_hook_) {
CHECK(!pending_disable_async_hook_);
pending_enable_async_hook_ = false;
Expand All @@ -816,8 +815,10 @@ void Agent::RegisterAsyncHook(Isolate* isolate,
}

void Agent::EnableAsyncHook() {
if (!enable_async_hook_function_.IsEmpty()) {
ToggleAsyncHook(parent_env_->isolate(), enable_async_hook_function_);
HandleScope scope(parent_env_->isolate());
Local<Function> enable = parent_env_->inspector_enable_async_hooks();
if (!enable.IsEmpty()) {
ToggleAsyncHook(parent_env_->isolate(), enable);
} else if (pending_disable_async_hook_) {
CHECK(!pending_enable_async_hook_);
pending_disable_async_hook_ = false;
Expand All @@ -827,8 +828,10 @@ void Agent::EnableAsyncHook() {
}

void Agent::DisableAsyncHook() {
if (!disable_async_hook_function_.IsEmpty()) {
ToggleAsyncHook(parent_env_->isolate(), disable_async_hook_function_);
HandleScope scope(parent_env_->isolate());
Local<Function> disable = parent_env_->inspector_enable_async_hooks();
if (!disable.IsEmpty()) {
ToggleAsyncHook(parent_env_->isolate(), disable);
} else if (pending_enable_async_hook_) {
CHECK(!pending_disable_async_hook_);
pending_enable_async_hook_ = false;
Expand All @@ -837,8 +840,7 @@ void Agent::DisableAsyncHook() {
}
}

void Agent::ToggleAsyncHook(Isolate* isolate,
const Global<Function>& fn) {
void Agent::ToggleAsyncHook(Isolate* isolate, Local<Function> fn) {
// Guard against running this during cleanup -- no async events will be
// emitted anyway at that point anymore, and calling into JS is not possible.
// This should probably not be something we're attempting in the first place,
Expand All @@ -849,7 +851,7 @@ void Agent::ToggleAsyncHook(Isolate* isolate,
CHECK(!fn.IsEmpty());
auto context = parent_env_->context();
v8::TryCatch try_catch(isolate);
USE(fn.Get(isolate)->Call(context, Undefined(isolate), 0, nullptr));
USE(fn->Call(context, Undefined(isolate), 0, nullptr));
if (try_catch.HasCaught() && !try_catch.HasTerminated()) {
PrintCaughtException(isolate, context, try_catch);
FatalError("\nnode::inspector::Agent::ToggleAsyncHook",
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5 changes: 1 addition & 4 deletions src/inspector_agent.h
Original file line number Diff line number Diff line change
Expand Up @@ -117,8 +117,7 @@ class Agent {
inline Environment* env() const { return parent_env_; }

private:
void ToggleAsyncHook(v8::Isolate* isolate,
const v8::Global<v8::Function>& fn);
void ToggleAsyncHook(v8::Isolate* isolate, v8::Local<v8::Function> fn);

node::Environment* parent_env_;
// Encapsulates majority of the Inspector functionality
Expand All @@ -137,8 +136,6 @@ class Agent {

bool pending_enable_async_hook_ = false;
bool pending_disable_async_hook_ = false;
v8::Global<v8::Function> enable_async_hook_function_;
v8::Global<v8::Function> disable_async_hook_function_;
};

} // namespace inspector
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