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Tome Example Data Project.tdata
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Tome Example Data Project.tdata
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<?xml version="1.0" encoding="UTF-8"?>
<Records>
<Record Id="Archer" DisplayName="Archer" Parent="Unit">
<Acceleration Value="5"/>
<AllowedTargets>
<Item Value="Air"/>
<Item Value="Ground"/>
</AllowedTargets>
<Armor Value="0"/>
<ArmorType Value="Leather"/>
<AttackDamage Value="8"/>
<AttackRange Value="8"/>
<Cooldown Value="1.1"/>
<DamageType Value="Pierce"/>
<Health Value="60"/>
<HealthRegeneration Value="0"/>
<Invulnerable Value="False"/>
<MP5 Value="0"/>
<Mana Value="0"/>
<Mass Value="1"/>
<MovementSpeed Value="14"/>
<MovementType Value="Ground"/>
<Name Value="Archer"/>
<Projectile Value="Arrow"/>
<ResourceCosts>
<Item Key="Gold" Value="100"/>
<Item Key="Lumber" Value="50"/>
</ResourceCosts>
<RotationSpeed Value="360"/>
<SightRadius Value="30"/>
<Sprite Value="Sprites/Archer"/>
<SpriteColor Value="#FFFFFFFF"/>
</Record>
<Record Id="Arrow" DisplayName="Arrow" Parent="Projectile">
<MovementSpeed Value="30"/>
<Sprite Value="Sprites/Arrow"/>
<SpriteColor Value="#FFFFFFFF"/>
</Record>
<Record Id="Fireball" DisplayName="Fireball" Parent="Projectile">
<MovementSpeed Value="25"/>
<Sprite Value="Sprites/Fireball"/>
<SpriteColor Value="#FFFF464A"/>
</Record>
<Record Id="Knight" DisplayName="Knight" Parent="Unit">
<Acceleration Value="8"/>
<AllowedTargets>
<Item Value="Ground"/>
</AllowedTargets>
<Armor Value="2"/>
<ArmorType Value="Mail"/>
<AttackDamage Value="7"/>
<AttackRange Value="1"/>
<Cooldown Value="1"/>
<DamageType Value="Normal"/>
<Health Value="120"/>
<HealthRegeneration Value="0"/>
<Invulnerable Value="False"/>
<MP5 Value="0"/>
<Mana Value="0"/>
<Mass Value="2.5"/>
<MovementSpeed Value="20"/>
<MovementType Value="Ground"/>
<Name Value="Knight"/>
<Projectile Value=""/>
<ResourceCosts>
<Item Key="Gold" Value="250"/>
<Item Key="Lumber" Value="100"/>
</ResourceCosts>
<RotationSpeed Value="360"/>
<SightRadius Value="25"/>
<Sprite Value="Sprites/Knight"/>
<SpriteColor Value="#FFFFFFFF"/>
</Record>
<Record Id="Mage" DisplayName="Mage" Parent="Unit">
<Acceleration Value="4"/>
<AllowedTargets>
<Item Value="Air"/>
<Item Value="Ground"/>
</AllowedTargets>
<Armor Value="0"/>
<ArmorType Value="Cloth"/>
<AttackDamage Value="10"/>
<AttackRange Value="6"/>
<Cooldown Value="1.4"/>
<DamageType Value="Magic"/>
<Health Value="50"/>
<HealthRegeneration Value="0"/>
<Invulnerable Value="False"/>
<MP5 Value="10"/>
<Mana Value="70"/>
<Mass Value="1"/>
<MovementSpeed Value="13"/>
<MovementType Value="Ground"/>
<Name Value="Mage"/>
<Projectile Value="Fireball"/>
<ProjectileBase>
<Item Key="X" Value="0"/>
<Item Key="Y" Value="4"/>
<Item Key="Z" Value="1"/>
</ProjectileBase>
<ResourceCosts>
<Item Key="Gold" Value="300"/>
</ResourceCosts>
<RotationSpeed Value="360"/>
<SightRadius Value="25"/>
<Sprite Value="Sprites/Mage"/>
<SpriteColor Value="#FFFFFFFF"/>
</Record>
<Record Id="Peasant" DisplayName="Peasant" Parent="Unit">
<Acceleration Value="4.5"/>
<AllowedTargets>
<Item Value="Ground"/>
</AllowedTargets>
<Armor Value="0"/>
<ArmorType Value="Cloth"/>
<AttackDamage Value="5"/>
<AttackRange Value="1"/>
<Cooldown Value="1.2"/>
<DamageType Value="Normal"/>
<Health Value="45"/>
<HealthRegeneration Value="0"/>
<Invulnerable Value="False"/>
<MP5 Value="0"/>
<Mana Value="0"/>
<Mass Value="1"/>
<MovementSpeed Value="12.75"/>
<MovementType Value="Ground"/>
<Name Value="Peasant"/>
<Projectile Value=""/>
<ResourceCosts>
<Item Key="Gold" Value="50"/>
</ResourceCosts>
<RotationSpeed Value="360"/>
<SightRadius Value="20"/>
<Sprite Value="Sprites/Peasant"/>
<SpriteColor Value="#FFFFFFFF"/>
</Record>
<Record Id="Projectile" DisplayName="Projectile" ReadOnly="true" EditorIconFieldId="Sprite">
<Acceleration Value="4.500"/>
<Mass Value="1.000"/>
<MovementSpeed Value="12.750"/>
<MovementType Value="Projectile"/>
<RotationSpeed Value="360.000"/>
<Sprite Value=""/>
<SpriteColor Value="#ffffff"/>
</Record>
<Record Id="Unit" DisplayName="Unit" EditorIconFieldId="Sprite">
<Acceleration Value="4.500"/>
<AllowedTargets>
<Item Value="Ground"/>
</AllowedTargets>
<Armor Value="0"/>
<ArmorType Value="Cloth"/>
<AttackDamage Value="12"/>
<AttackRange Value="18.250"/>
<Cooldown Value="1.200"/>
<DamageType Value="Normal"/>
<Health Value="200"/>
<HealthRegeneration Value="1"/>
<Invulnerable Value="False"/>
<MP5 Value="3"/>
<Mana Value="100"/>
<Mass Value="1.000"/>
<MovementSpeed Value="12.750"/>
<MovementType Value="Ground"/>
<Name Value=""/>
<Projectile Value=""/>
<ProjectileBase>
<Item Key="X" Value="0"/>
<Item Key="Y" Value="5"/>
<Item Key="Z" Value="0"/>
</ProjectileBase>
<ResourceCosts Value=""/>
<RotationSpeed Value="360.000"/>
<SightRadius Value="25.000"/>
<Sprite Value=""/>
<SpriteColor Value="#ffffff"/>
</Record>
</Records>