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rings.cpp
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rings.cpp
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/*
* Copyright (C) 2016 Nikolas Vanderhoof
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <cmath>
#include <GL/glut.h>
#include <SOIL/SOIL.h>
#include "rings.hpp"
Rings::Rings(GLdouble inner, GLdouble outer, const char* texture)
{
mInner = .5*log2(inner);
mOuter = .5*log2(outer);
mTextureId = SOIL_load_OGL_texture
(
texture,
SOIL_LOAD_AUTO,
SOIL_CREATE_NEW_ID,
SOIL_FLAG_MIPMAPS
);
mpQuadric = gluNewQuadric();
gluQuadricDrawStyle(mpQuadric, GLU_FILL);
gluQuadricTexture(mpQuadric, GL_TRUE);
gluQuadricNormals(mpQuadric, GLU_SMOOTH);
}
Rings::~Rings()
{
gluDeleteQuadric(mpQuadric);
}
void Rings::draw()
{
glPushMatrix();
glBindTexture(GL_TEXTURE_2D, mTextureId);
glScalef(1.0, 1.2, 1.0);
gluDisk(mpQuadric, mInner, mOuter, RING_DETAIL, RING_DETAIL);
glPopMatrix();
}