From 1dfbb100d6ca6e7d813102e979c07f66a56546bb Mon Sep 17 00:00:00 2001 From: ocornut Date: Wed, 4 Sep 2024 16:17:30 +0200 Subject: [PATCH] Version 1.91.1 --- docs/CHANGELOG.txt | 24 +++++++++++++----------- imgui.cpp | 2 +- imgui.h | 6 +++--- imgui_demo.cpp | 2 +- imgui_draw.cpp | 2 +- imgui_internal.h | 2 +- imgui_tables.cpp | 2 +- imgui_widgets.cpp | 2 +- 8 files changed, 22 insertions(+), 20 deletions(-) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 4c2537a8c1c3..d7fec4cff617 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -36,9 +36,11 @@ HOW TO UPDATE? - Please report any issue! ----------------------------------------------------------------------- - VERSION 1.91.1 WIP (In Progress) + VERSION 1.91.1 (Released 2024-09-04) ----------------------------------------------------------------------- +Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.91.1 + Breaking changes: - BeginChild(): renamed ImGuiChildFlags_Border to ImGuiChildFlags_Borders for consistency. [@cfillion] @@ -54,7 +56,6 @@ Breaking changes: - io.PlatformOpenInShellFn -> platform_io.Platform_OpenInShellFn (#7660) - io.PlatformSetImeDataFn -> platform_io.Platform_SetImeDataFn - io.PlatformLocaleDecimalPoint -> platform_io.Platform_LocaleDecimalPoint (#7389, #6719, #2278) - - clipboard function signature changed: - access those via GetPlatformIO() instead of GetIO(). (Because PlatformOpenInShellFn and PlatformSetImeDataFn were introduced very recently and often automatically set by core library and backends, we are exceptionally not maintaining @@ -63,14 +64,14 @@ Breaking changes: - old ImageButton() used ImTextureId as item id (created issue with e.g. multiple buttons in same scope, transient texture id values, opaque computation of ID) - new ImageButton() requires an explicit 'const char* str_id' - old ImageButton() had frame_padding' override argument. - - new ImageButton() always use style.FramePadding, which you can freely override with PushStyleVar()/PopStyleVar(). + - new ImageButton() always use style.FramePadding, which you can modify using PushStyleVar()/PopStyleVar(). Other changes: - IO: Added GetPlatformIO() and ImGuiPlatformIO, pulled from 'docking' branch, which is a centralized spot to connect os/platform/renderer related functions. Clipboard, IME and OpenInShell hooks are moved here. (#7660) -- IO, InputText: fixed an issue where typing text in a InputText() would defer character +- IO, InputText: fixed an issue where typing text in an InputText() would defer character processing by one frame, because of the trickling input queue. Reworked interleaved keys<>char trickling to take account for keys known to input characters. (#7889, #4921, #4858) - Windows: adjust default ClipRect to better match rendering of thick borders (which are in @@ -78,10 +79,10 @@ Other changes: edge rather than inner. (#7887, #7888 + #3312, #7540, #3756, #6170, #6365) - Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID (for ID-less items such as Text element) in a way that works when item resizes. (#7945, #1485) -- MultiSelect+TreeNode+Drag and Drop: fixed an issue where carrying a drag and drop - payload over an already open tree node would incorrectly select it. (#7850) -- MultiSelect+TreeNode: default open behavior is OpenOnDoubleClick + OpenOnArrow - when used in a multi-select context without any OpenOnXXX flags set. (#7850) +- MultiSelect+TreeNode+Drag and Drop: fixed an issue where carrying a drag and drop payload + over an already open tree node using multi-select would incorrectly select it. (#7850) +- MultiSelect+TreeNode: default open behavior is _OpenOnDoubleClick + _OpenOnArrow when + used in a multi-select context without any ImGuiTreeNode_OpenOnXXX flags set. (#7850) - Tables: fixes/revert a 1.90 change were outer border would be moved bottom and right by an extra pixel + rework the change so that contents doesn't overlap the bottom and right border in a scrolling table. (#6765, #3752, #7428) @@ -93,11 +94,12 @@ Other changes: - InputText: fixed an issue programmatically refocusing a multi-line input which was just active. (#4761, #7870) - TextLink(), TextLinkOpenURL(): change mouse cursor to Hand shape when hovered. (#7885, #7660) - Tooltips, Drag and Drop: made it possible to override BeginTooltip() position while inside - a drag and drop source or target: a SetNextWindowPos() call won't be overriden. (#6973) + a drag and drop source or target: a SetNextWindowPos() call won't be overridden. (#6973) - PlotHistogram, PlotLines: register item ID and use button behavior in a more idiomatic manner, fixes preventing e.g. GetItemID() and other ID-based helper to work. (#7935, #3072) -- Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var. -- Fonts: made it possible to use PushFont()/PopFont() calls accross Begin() calls. (#3224, #3875, #6398, #7903) +- Style: added PushStyleVarX(), PushStyleVarY() helpers to conveniently modify only + one component of a ImVec2 var. +- Fonts: made it possible to use PushFont()/PopFont() calls across Begin() calls. (#3224, #3875, #6398, #7903) - Backends: - Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper function because GLFW does not provide a way to do a portable sleep. (#7844) diff --git a/imgui.cpp b/imgui.cpp index 767dbf70d254..ac76ddd194ff 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.91.1 WIP +// dear imgui, v1.91.1 // (main code and documentation) // Help: diff --git a/imgui.h b/imgui.h index cfee0fcc7130..a6766e2d625b 100644 --- a/imgui.h +++ b/imgui.h @@ -1,4 +1,4 @@ -// dear imgui, v1.91.1 WIP +// dear imgui, v1.91.1 // (headers) // Help: @@ -28,8 +28,8 @@ // Library Version // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345') -#define IMGUI_VERSION "1.91.1 WIP" -#define IMGUI_VERSION_NUM 19105 +#define IMGUI_VERSION "1.91.1" +#define IMGUI_VERSION_NUM 19110 #define IMGUI_HAS_TABLE /* diff --git a/imgui_demo.cpp b/imgui_demo.cpp index 5c9bcd3b41bf..9ca73806d032 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.91.1 WIP +// dear imgui, v1.91.1 // (demo code) // Help: diff --git a/imgui_draw.cpp b/imgui_draw.cpp index 65d68708d3a0..e033c357c9d1 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.91.1 WIP +// dear imgui, v1.91.1 // (drawing and font code) /* diff --git a/imgui_internal.h b/imgui_internal.h index cb7923c64e16..a99cb2652e19 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -1,4 +1,4 @@ -// dear imgui, v1.91.1 WIP +// dear imgui, v1.91.1 // (internal structures/api) // You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility. diff --git a/imgui_tables.cpp b/imgui_tables.cpp index aaa40de81c43..5685c2aced44 100644 --- a/imgui_tables.cpp +++ b/imgui_tables.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.91.1 WIP +// dear imgui, v1.91.1 // (tables and columns code) /* diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index fd52c93cdfcd..7f2b127116d4 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.91.1 WIP +// dear imgui, v1.91.1 // (widgets code) /*