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CONTENT: Bestiary charms wrong hit% and change #312

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andrefusk opened this issue Oct 19, 2021 · 1 comment · Fixed by #400
Closed

CONTENT: Bestiary charms wrong hit% and change #312

andrefusk opened this issue Oct 19, 2021 · 1 comment · Fixed by #400
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Stale No activity Type: Missing Content Content that was not yet implemented or is not following the accepted standards

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@andrefusk
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READ BEFORE PROCEEDING: OUR SERVER IS UPDATED DAILY. IF POSSIBLE MAKE SURE TO UPDATE TO THE LATEST VERSION BEFORE REPORTING.

Describe the wrong or missing content

Charms should be 10% chance to hit and 5% of monster HP, but are at 20% chance and 10% of HP

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/data/scripts/modules/bestiary_charms.lua

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@andrefusk andrefusk added the Type: Missing Content Content that was not yet implemented or is not following the accepted standards label Oct 19, 2021
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This issue is stale because it has been open 120 days with no activity.

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Labels
Stale No activity Type: Missing Content Content that was not yet implemented or is not following the accepted standards
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