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    • Example project demonstrating Metadata Driven Development in Unity! See my presentation for more!
      C#
      MIT License
      0200Updated Nov 18, 2024Nov 18, 2024
    • Edit a Scene, Play Another - A Productivity Unity Plugin
      C#
      MIT License
      1100Updated Nov 17, 2024Nov 17, 2024
    • A simple Unity character controller
      C#
      MIT License
      13200Updated Oct 13, 2024Oct 13, 2024
    • Simple manager for Unity PhysicMaterials in your project
      C#
      MIT License
      21800Updated Sep 25, 2024Sep 25, 2024
    • Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager
      C#
      MIT License
      77510Updated Sep 25, 2024Sep 25, 2024
    • Game Dashboard window for Unity
      C#
      MIT License
      0000Updated Sep 20, 2024Sep 20, 2024
    • Implementations of programming design patterns in Unity with examples in C# when to use them.
      C#
      MIT License
      259100Updated Jul 5, 2024Jul 5, 2024
    • An implementation of the Service Locator pattern for Unity
      C#
      MIT License
      0000Updated Jul 5, 2024Jul 5, 2024
    • Object pool package
      HTML
      0000Updated Jul 5, 2024Jul 5, 2024
    • Support for the RuntimeNavmeshBaker Asset
      MIT License
      0000Updated Mar 20, 2024Mar 20, 2024
    • (Unity3D) Test multiplayer without building
      C#
      MIT License
      330000Updated Mar 8, 2024Mar 8, 2024
    • Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window.
      C#
      8000Updated Feb 22, 2024Feb 22, 2024
    • BuildActions for use with the SuperUnityBuild build automation tool.
      C#
      MIT License
      38000Updated Jan 16, 2024Jan 16, 2024
    • UILineRenderer for Unity
      C#
      MIT License
      5000Updated Jan 15, 2024Jan 15, 2024
    • Send and receive control messages between the Unity Editor and external devices using the Open Sound Control (OSC) protocol.
      C#
      Other
      7000Updated Dec 12, 2023Dec 12, 2023
    • Use the Unity Cluster Display packages (com.unity.cluster-display) to display synchronously the same Unity Scene across multiple machines through display clustering.
      C#
      Other
      14000Updated Dec 6, 2023Dec 6, 2023
    • Use the Unity Keyer to create an alpha mask from green screen images in the Unity Editor.
      C#
      Other
      8000Updated Nov 13, 2023Nov 13, 2023
    • Unity Live Capture package and companion apps (Face Capture and Virtual Camera).
      C#
      Other
      6000Updated Nov 10, 2023Nov 10, 2023
    • Some simple C# extensions that I have collected over the years that I find useful
      C#
      MIT License
      0000Updated Sep 10, 2023Sep 10, 2023
    • buildtool

      Public
      A powerful automation tool for quickly and easily generating builds with Unity.
      C#
      MIT License
      120100Updated Apr 17, 2023Apr 17, 2023
    • Simple Singleton implementation for Unity
      C#
      MIT License
      0100Updated Dec 17, 2022Dec 17, 2022
    • Tool to manage and apply presets to assets in Unity
      0000Updated Dec 5, 2022Dec 5, 2022
    • Audio wrapper / helper components for managing random audio clips / sound collections
      C#
      MIT License
      0000Updated Nov 28, 2022Nov 28, 2022
    • Simple Editor window to control Unity's Time.timeScale property in the editor
      C#
      MIT License
      0100Updated Nov 22, 2022Nov 22, 2022
    • Another fucking c# Steamworks implementation
      C#
      MIT License
      350300Updated Nov 19, 2022Nov 19, 2022
    • Serializes and renders missing component info (if available)
      C#
      7000Updated Aug 8, 2022Aug 8, 2022
    • This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missing clip bindings
      C#
      9000Updated Aug 7, 2022Aug 7, 2022
    • Mesh simplification for Unity.
      C#
      MIT License
      276000Updated Jul 27, 2022Jul 27, 2022
    • Sample Project for Animation / Film Projects
      C#
      21000Updated Jul 22, 2022Jul 22, 2022
    • Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
      C#
      MIT License
      36000Updated Jul 9, 2022Jul 9, 2022