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The RTMP delay is composed of encoding delay, transmission delay from encoding to server, server buffering delay, transmission delay from server to player, and player buffering delay. This issue only addresses reducing the active transmission delay of the server, which means forwarding the package to the PEER as soon as the server receives it. However, if the PEER is not in a hurry to receive or there are network issues, the delay will still be high. In other words, this only reduces the active factors in the transmission delay of the server, and it cannot solve the delay caused by objective factors in the physical network and the strategies of the PEER.
RTMP Low Latency.
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