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Graphical glitches present on Sequoia Beta 1 #23

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Baio1977 opened this issue Jun 16, 2024 · 4 comments
Closed

Graphical glitches present on Sequoia Beta 1 #23

Baio1977 opened this issue Jun 16, 2024 · 4 comments

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@Baio1977
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Baio1977 commented Jun 16, 2024

I compiled the kext with Sequoia support with the new Lilu 1.6.8 but I notice graphic bugs already present in previous versions of Apple OS.
If you can solve it it would be TOP.
Polaris22Fixup.kext.zip

https://github.com/Lorys89/Polaris22Fixup

Bug Images
photo_2024-06-16_08-43-05 (3)
photo_2024-06-16_08-43-05 (2)
photo_2024-06-16_08-43-05

@goodbest
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Well, it's still the same old thing.

We have to find the binary patch in the kernel, and hoping the existing patch to be alive in newer updates.
Just like the following lines.

// covers pattern in macOS 13.3+

In fact, the binary patch is not hard to find, but is always changing during betas and updates.
How about waiting for a while? Sequoia (including Sonoma) does not introduce any must-have features to me.

@Baio1977
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@Lorys89
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Lorys89 commented Jun 16, 2024

KDK does not ship AMDMTLBronzeDriver.bundle, Where can we find the binary?
That of s/l/e It's no good.

@goodbest
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goodbest commented Aug 4, 2024

@Baio1977 @Lorys89

Can you test this kext I build? The glitches is fixed for Sequoia.
Polaris22Fixup.kext.zip

Of course the latest nightly build Lilu is needed.
https://github.com/dortania/build-repo/releases/download/Lilu-4256f43/Lilu-1.6.8-RELEASE.zip

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