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selector.c
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selector.c
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/*
* Copyright (C) 2014 Mark Hills <mark@xwax.org>,
* Yves Adler <yves.adler@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details.
*
* You should have received a copy of the GNU General Public License
* version 2 along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*/
#include <assert.h>
#include <stdlib.h>
#include "selector.h"
/*
* Scroll to our target entry if it can be found, otherwise leave our
* position unchanged
*/
static void retain_target(struct selector *sel)
{
size_t n;
struct index *l;
if (sel->target == NULL)
return;
l = sel->view_index;
switch (sel->sort) {
case SORT_ARTIST:
case SORT_BPM:
n = index_find(l, sel->target, sel->sort);
break;
case SORT_PLAYLIST:
/* Linear search */
for (n = 0; n < l->entries; n++) {
if (l->record[n] == sel->target)
break;
}
break;
default:
abort();
}
if (n < l->entries)
listbox_to(&sel->records, n);
}
/*
* Optimised version of retain_target where our position may
* only have moved due to insertion of a single record
*/
static void hunt_target(struct selector *s)
{
struct index *l;
size_t n;
if (s->target == NULL)
return;
l = s->view_index;
n = listbox_current(&s->records);
if (n < l->entries && l->record[n + 1] == s->target) {
struct listbox *x;
/* Retain selection in the same position on screen
* FIXME: listbox should provide this functionality */
x = &s->records;
x->selected++;
x->offset++;
}
}
/*
* Return: the currently selected crate
*/
static struct crate* current_crate(struct selector *sel)
{
int n;
n = listbox_current(&sel->crates);
assert(n != -1);
return sel->library->crate[n];
}
/*
* Return the index which acts as the starting point before
* string matching, based on the current crate
*/
static struct index* initial(struct selector *sel)
{
struct crate *c;
c = current_crate(sel);
assert(c != NULL);
switch (sel->sort) {
case SORT_ARTIST:
return &c->listing->by_artist;
case SORT_BPM:
return &c->listing->by_bpm;
case SORT_PLAYLIST:
return &c->listing->by_order;
default:
abort();
}
}
static void notify(struct selector *s)
{
fire(&s->changed, NULL);
}
/*
* When the crate has changed, update the current index to reflect
* the crate and the search criteria
*/
static void do_content_change(struct selector *sel)
{
(void)index_match(initial(sel), sel->view_index, &sel->match);
listbox_set_entries(&sel->records, sel->view_index->entries);
retain_target(sel);
notify(sel);
}
/*
* Callback notification that the crate has changed at the top
* level (eg. it's gone from busy to no longer busy)
*/
static void handle_activity(struct observer *o, void *x)
{
struct selector *s = container_of(o, struct selector, on_activity);
notify(s);
}
/*
* Callback notification that the crate has changed, including
* removal of items
*/
static void handle_refresh(struct observer *o, void *x)
{
struct selector *s = container_of(o, struct selector, on_refresh);
assert(x == NULL);
do_content_change(s);
notify(s);
}
/*
* A new record has been added to the currently selected crate. Merge
* this new addition into the current view, if applicable.
*/
static void merge_addition(struct observer *o, void *x)
{
struct selector *s = container_of(o, struct selector, on_addition);
struct record *r = x;
assert(r != NULL);
if (!record_match(r, &s->match))
return;
/* If we're out of memory then silently drop it */
if (index_reserve(s->view_index, 1) == -1)
return;
if (s->sort == SORT_PLAYLIST)
index_add(s->view_index, r);
else
index_insert(s->view_index, r, s->sort);
listbox_set_entries(&s->records, s->view_index->entries);
/* If this addition is what we've been looking for, send the
* cursor to it (not optimal, in some cases we know the position
* from the insert above.) Otherwise track the target one step */
if (r == s->target)
retain_target(s);
else
hunt_target(s);
notify(s);
}
/*
* Attach callbacks to the relevant crate
*
* So that we are notified when the crate content changes and
* can update the GUI accordingly.
*/
static void watch_crate(struct selector *s, struct crate *c)
{
watch(&s->on_activity, &c->activity, handle_activity);
watch(&s->on_refresh, &c->refresh, handle_refresh);
watch(&s->on_addition, &c->addition, merge_addition);
}
void selector_init(struct selector *sel, struct library *lib)
{
struct crate *c;
sel->library = lib;
listbox_init(&sel->records);
listbox_init(&sel->crates);
assert(lib->crates > 0);
listbox_set_entries(&sel->crates, lib->crates);
sel->toggled = false;
sel->sort = SORT_ARTIST;
sel->search[0] = '\0';
sel->search_len = 0;
sel->target = NULL;
index_init(&sel->index_a);
index_init(&sel->index_b);
sel->view_index = &sel->index_a;
sel->swap_index = &sel->index_b;
c = current_crate(sel);
watch_crate(sel, c);
(void)index_copy(initial(sel), sel->view_index);
listbox_set_entries(&sel->records, sel->view_index->entries);
event_init(&sel->changed);
}
void selector_clear(struct selector *sel)
{
event_clear(&sel->changed);
ignore(&sel->on_activity);
ignore(&sel->on_refresh);
ignore(&sel->on_addition);
index_clear(&sel->index_a);
index_clear(&sel->index_b);
}
/*
* Set the number of display lines in use
*
* If the selector is invisible, it must continue to exist with 1 or
* more lines to provide a current selected crate and/or record.
*
* Pre: lines is greater than zero
*/
void selector_set_lines(struct selector *sel, unsigned int lines)
{
assert(lines > 0);
listbox_set_lines(&sel->crates, lines);
listbox_set_lines(&sel->records, lines);
}
/*
* Return: the currently selected record, or NULL if none selected
*/
struct record* selector_current(struct selector *sel)
{
int i;
i = listbox_current(&sel->records);
if (i == -1) {
return NULL;
} else {
return sel->view_index->record[i];
}
}
/*
* Make a note of the current selected record, and make it the
* position we will try and retain if the crate is changed etc.
*/
static void set_target(struct selector *sel)
{
struct record *x;
x = selector_current(sel);
if (x != NULL)
sel->target = x;
}
void selector_up(struct selector *sel)
{
listbox_up(&sel->records, 1);
set_target(sel);
notify(sel);
}
void selector_down(struct selector *sel)
{
listbox_down(&sel->records, 1);
set_target(sel);
notify(sel);
}
void selector_page_up(struct selector *sel)
{
listbox_up(&sel->records, sel->records.lines);
set_target(sel);
notify(sel);
}
void selector_page_down(struct selector *sel)
{
listbox_down(&sel->records, sel->records.lines);
set_target(sel);
notify(sel);
}
void selector_top(struct selector *sel)
{
listbox_first(&sel->records);
set_target(sel);
notify(sel);
}
void selector_bottom(struct selector *sel)
{
listbox_last(&sel->records);
set_target(sel);
notify(sel);
}
/*
* Helper function when we have switched crate
*/
static void do_crate_change(struct selector *sel)
{
struct crate *c;
c = current_crate(sel);
ignore(&sel->on_activity);
ignore(&sel->on_refresh);
ignore(&sel->on_addition);
watch_crate(sel, c);
do_content_change(sel);
}
void selector_prev(struct selector *sel)
{
listbox_up(&sel->crates, 1);
sel->toggled = false;
do_crate_change(sel);
}
void selector_next(struct selector *sel)
{
listbox_down(&sel->crates, 1);
sel->toggled = false;
do_crate_change(sel);
}
/*
* Toggle between the current crate and the 'all' crate
*/
void selector_toggle(struct selector *sel)
{
if (!sel->toggled) {
sel->toggle_back = listbox_current(&sel->crates);
listbox_first(&sel->crates);
sel->toggled = true;
} else {
listbox_to(&sel->crates, sel->toggle_back);
sel->toggled = false;
}
do_crate_change(sel);
}
/*
* Toggle between sort order
*/
void selector_toggle_order(struct selector *sel)
{
set_target(sel);
sel->sort = (sel->sort + 1) % SORT_END;
do_content_change(sel);
}
/*
* Request a re-scan on the currently selected crate
*/
void selector_rescan(struct selector *sel)
{
/* Ignore any errors at this point. A rescan must not leak
* resources or cause a crash */
(void)library_rescan(sel->library, current_crate(sel));
}
/*
* Expand the search. Do not disrupt the running process on memory
* allocation failure, leave the view index incomplete
*/
void selector_search_expand(struct selector *sel)
{
if (sel->search_len == 0)
return;
sel->search[--sel->search_len] = '\0';
match_compile(&sel->match, sel->search);
do_content_change(sel);
}
/*
* Refine the search. Do not distrupt the running process on memory
* allocation failure, leave the view index incomplete
*/
void selector_search_refine(struct selector *sel, char key)
{
struct index *tmp;
if (sel->search_len >= sizeof(sel->search) - 1) /* would overflow */
return;
sel->search[sel->search_len] = key;
sel->search[++sel->search_len] = '\0';
match_compile(&sel->match, sel->search);
(void)index_match(sel->view_index, sel->swap_index, &sel->match);
tmp = sel->view_index;
sel->view_index = sel->swap_index;
sel->swap_index = tmp;
listbox_set_entries(&sel->records, sel->view_index->entries);
set_target(sel);
notify(sel);
}