Skip to content

Latest commit

 

History

History
222 lines (173 loc) · 7.21 KB

README.md

File metadata and controls

222 lines (173 loc) · 7.21 KB

Oxc transformer

We mostly model Oxc's transforms on Babel's implementations.

First iteration of a transform will usually be as straight a port from Babel as possible. We may then iterate from there to gain better performance.

We import Babel's transformer tests, and aim to pass them all.

All transforms are implementations of the Traverse trait.

Composing transforms

We aim to run all transforms together in a single AST visitation pass.

This will be the most performant method, though it causes some complexity, especially due to interactions between different transforms acting on the same code. It is unclear at present if this methodology will be viable, but it is our initial aim, and we will only fall back to multiple passes if single-pass proves unworkable.

Style guide for implementing transforms

Transforms are complex. Please try to make the code as clear and easy to follow as possible.

NB: Not all the "rules" in this style guide are currently followed in transforms we've written so far. We will update those transforms to follow this guide when we have time. But all new transforms should follow this style guide closely.

Structure

Each transform should be in its own file.

Some transforms just delegate work to sub-transforms. e.g. React transform delegates to the ReactJsx and ReactDisplayName transforms.

Comments

For a maintainable and understandable codebase, please go big on code comments. The more, the merrier!

Top of file

Each transform should include a comment at top of file including:

  • High level explanation of what transform does.
  • One "before / after" example.
  • Link to Babel plugin.
  • Note of any ways in which our implementation diverges from Babel's, and why.

Methods

If it's a complicated transform with multiple visitors which interact with each other, add comments explaining how the pieces fit together.

Code snippets

AstBuilder calls are often very verbose. Preface each chunk of AstBuilder calls with a short comment showing what this code produces. e.g.:

// `let Foo;`
let declarations = {
    let ident = BindingIdentifier::new(SPAN, "Foo");
    let pattern_kind = self.ast.binding_pattern_identifier(ident);
    let binding = self.ast.binding_pattern(pattern_kind, None, false);
    let decl = self.ast.variable_declarator(SPAN, VariableDeclarationKind::Let, binding, None, false);
    self.ast.new_vec_single(decl)
};
let var_decl = Declaration::VariableDeclaration(self.ast.variable_declaration(
    SPAN,
    kind,
    declarations,
    Modifiers::empty(),
));

Where we can improve on Babel

Babel has less of an emphasis on performance than Oxc has. For this reason Babel's implementations are often not as efficient as they could be.

In some cases, we could do better, but we are unable to at present because a more efficient implementation would result in cosmetic differences between Oxc's output and Babel's (e.g. different variable names) which causes Babel's tests to fail when run on Oxc's output.

In future we may find a way to work around this problem.

So where we feel Babel's implementation is inefficient, but we have to follow it at present to pass their tests, make a // TODO(improve-on-babel): Babel's impl is inefficient because X, we could do better by Y comment, so we can return to it later.

Clear "entry points"

"Entry points" are where the visitor calls into the transform.

  • Entry points of transform should be implemented as impl Traverse for MyTransform.
  • Those methods have to be called enter_* and exit_*.
  • Parent transform will only interface with child transform via these entry points.
  • Only other method exposed externally should be new. That should be at top of the file.
  • Entry points go directly below new method definition.
  • Internal methods implemented lower down in an impl MyTransform block.
  • Internal methods named descriptively - add_id_to_function not transform_function.

i.e. File is laid out so logic flows from top of file to bottom.

e.g.:

struct FunctionRenamer {
    prefix: String,
}

// Initialization
impl FunctionRenamer {
    pub fn new(prefix: String) -> Self {
        Self { prefix }
    }
}

// Entry points
impl<'a> Traverse<'a> for FunctionRenamer {
    fn enter_statement(&mut self, stmt: &mut Statement<'a>, ctx: &mut TraverseCtx<'a>) {
        match stmt {
            Statement::FunctionDeclaration(func) => {
                self.rename_function(func, ctx);
            }
            Statement::ExportDefaultDeclaration(decl) => {
                if let ExportDefaultDeclarationKind::FunctionDeclaration(func) = &mut decl.declaration {
                    self.rename_function(func, ctx);
                }
            }
        }
    }
}

// Internal methods
impl FunctionRenamer {
    /// Rename the function
    // This function's name describes what it does, not just `transform_function`
    fn rename_function(&mut self, func: &mut Function<'a>, ctx: &mut TraverseCtx<'a>) {
        // Do stuff
    }
}

Encapsulate logic

All logic for each transform should live in that specific file, with no "leaking" into the parent transform. Each transform is only called into via the standard enter_*/exit_* entry points.

Only exception is that parent can check if child transform is enabled or not.

Bad! Don't do this.

Here some of logic from child transform is "leaked" into the parent:

// src/do_stuff/mod.rs
impl<'a> Traverse<'a> for ParentTransform {
    fn enter_expression(&mut self, expr: &mut Expression<'a>, ctx: &mut TraverseCtx<'a>) {
        if self.child_is_enabled {
            match expr {
                Expression::JSXElement(e) => {
                    self.child.enter_jsx_element(e, ctx);
                }
                Expression::JSXFragment(e) => {
                    self.child.enter_jsx_fragment(e, ctx);
                }
                _ => {}
            }
        }
    }
}

// src/do_stuff/child.rs
impl<'a> Traverse<'a> for ChildTransform {
    fn enter_jsx_element(&mut self, elem: &mut JSXElement<'a>, ctx: &mut TraverseCtx<'a>) {
        // Do stuff
    }
    fn enter_jsx_fragment(&mut self, elem: &mut JSXFragment<'a>, ctx: &mut TraverseCtx<'a>) {
        // Do stuff
    }
}

Good!

All the child transform's logic is encapsulated in ChildTransform:

// src/do_stuff/mod.rs
impl<'a> Traverse<'a> for ParentTransform {
    fn enter_expression(&mut self, expr: &mut Expression<'a>, ctx: &mut TraverseCtx<'a>) {
        if self.child_is_enabled {
            self.child.enter_expression(expr, ctx);
        }
    }
}

// src/do_stuff/child.rs
impl<'a> Traverse<'a> for ChildTransform {
    fn enter_expression(&mut self, expr: &mut Expression<'a>, ctx: &mut TraverseCtx<'a>) {
        match expr {
            Expression::JSXElement(e) => {
                self.do_stuff_to_jsx_element(e, ctx);
            }
            Expression::JSXFragment(e) => {
                self.do_stuff_to_jsx_fragment(e, ctx);
            }
            _ => {}
        }
    }
}

impl ChildTransform {
    fn do_stuff_to_jsx_element(&mut self, elem: &mut JSXElement<'a>, ctx: &mut TraverseCtx<'a>) {
        // Do stuff
    }
    fn do_stuff_to_jsx_fragment(&mut self, elem: &mut JSXFragment<'a>, ctx: &mut TraverseCtx<'a>) {
        // Do stuff
    }
}