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🏃SwiftPackage Plugin for executing arbitrary ShellScript.

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RunScriptPlugin

SwiftPackage Plugin for executing arbitrary ShellScript.

Feature

  • BuildToolPlugin: RunScriptPlugin
  • CommandPlugin: RunScriptCommandPlugin
  • XcodeBuildToolPlugin: RunScriptPlugin
  • XcodeCommandPlugin: RunScriptCommandPlugin

Usage

Place the file named runscript.yml(or .runscript.yml) in the root of the project. Write the shell script you want to run in this file.

The format is as follows.

prebuild: # prebuild Command
  - name: "Hello"
    script: "echo Hello" # Write scripts directly
  - name: "Show current path"
    script: "pwd"
  - name: "Write file"
    script: "echo Hello >> test.txt"

  - name: "SwiftLint"
    launchPath: "/bin/bash" # bash, zsh, etc. can be specified
    script: "swiftlint lint --fix"

  - name: "SwiftLint" # Another way to write ↑↑
    launchPath: "/usr/local/bin/swiftlint"
    arguments:
      - "lint"
      - "--fix"

  - name: "Update schema"
    file: "update_schema.sh" # Execute .sh file

build: # build Command
  - name: "Hello"
    script: "echo Hello"
  - name: "Make Swift Code"
    script: |
        echo "public enum Hello { case a,b,c,d }" > $RUN_SCRIPT_PLUGIN_WORK_DIR/tmp.swift"

command: # Command Plugin
  - name: "Hello from Command"
    script: "echo 'Hello from Command'"

all: # run in `prebuild`, `build`...
   - name: "Hello(all)"
     script: "echo Hello(all)"

Note

Due to a limitation of Xcode, you may get a permission error when trying to write a file.

If CommandPlugin is run from the shell, it is possible to work around this by disabling the sandbox using the --disable-sandbox option.

swift package plugin --allow-writing-to-package-directory --disable-sandbox run-script

 If you want to avoid the use of the BuildToolPlugin/CommandPlugin via Xcode, you can disable the use of the sandbox by configuring the following settings.

defaults write com.apple.dt.Xcode IDEPackageSupportDisablePluginExecutionSandbox -bool YES

Environment Valiables

The following environment variables are available in the script to refer to the Plugin context.

  • RUN_SCRIPT_TARGET_PACKAGE_DIR
    Path of the target package on which the plugin runs. The path obtained by PackagePlugin.PluginContext.package.directory
  • RUN_SCRIPT_PLUGIN_WORK_DIR
    The path of a writable directory into which the plugin or the build commands it constructs can write anything it wants. The path obtained by PackagePlugin.PluginContext.pluginWorkDirectory

Example

  • SwiftLint You can run Lint in SPM without using the SwiftLint plugin.
- name: "SwiftLint"
  script: "swiftlint lint"
  • Build Log
- name: "Build Log"
  script: "echo \"[$(date)] Build >> build.log\""
  • Theos(Orion) install You can install the Tweak from the Build button in SPM.
- name: "Theos make package and install"
  script: "make do"
  • SwiftFormat
- name: "SwiftFormat"
  script: "swiftformat ."
  • SwiftGen
- name: "SwiftGen"
  script: "swiftgen config run"

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🏃SwiftPackage Plugin for executing arbitrary ShellScript.

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