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main.js
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main.js
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'use strict';
require('v8-compile-cache');
require('electron-reload')(__dirname);
// Modules to control application life and create native browser window
const { app, BrowserWindow, Menu, Tray } = require('electron')
const Store = require('electron-store');
const store = new Store();
const path = require('path');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow() {
//
const nativeImage = require('electron').nativeImage;
var image = nativeImage.createFromPath(path.join(__dirname, 'resources', 'icon.ico'));
// Create the browser window.
mainWindow = new BrowserWindow({
width: 550,
height: 550,
backgroundColor: '#ffffff',
transparent: false,
icon: image,
maximizable: false,
webPreferences: {
nodeIntegration: true,
enableRemoteModule: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
mainWindow.setMenu(null)
// Open the DevTools.
// mainWindow.webContents.openDevTools({ mode: 'detach' })
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
store.set('isStarted', false)
var appIcon = new Tray(image)
var contextMenu = Menu.buildFromTemplate([
{
label: 'Show', click: function () {
mainWindow.show()
}
},
{
label: 'Quit', click: function () {
app.isQuiting = true
app.quit()
}
}
])
appIcon.setContextMenu(contextMenu)
appIcon.on('click', function () {
mainWindow.show()
})
mainWindow.tray = appIcon;
mainWindow.on('close', function (event) {
mainWindow = null
})
mainWindow.on('minimize', function (event) {
if (store.get('isStarted')) {
event.preventDefault()
mainWindow.hide()
}
})
// mainWindow.on('show', function () {
// appIcon.setHighlightMode('always')
// })
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.